Soldiers of Fortune campaign - increase reward pool
Дата: 06.02.2019 17:02:28
Kromka_z_maslem, on 06 February 2019 - 12:03 PM, said: what about this day when gold, bonds, silver and free exp got
frozen and i just lost 3 battles on this second front... becouse i
cant repair and buy ammo for my tanks... what about this? nothing
happened? everyone got this issueeekeeboo: The what happened was compensated mostly and hopefully,
people didn't lose out too much. While the event itself had
everyone in the same position and though not idea the hardest part
was a lack of variety in tanks and credits.
Offender252U, on 06 February 2019 - 12:22 PM, said: A maximum of 15K tanks for 55K+ players would be almost
25%, this doesn't mean everyone gets a tank, 75% would not get
the tank. Just my opinion. As for encouraging is the same, as I
said before, 75% wouldn't had get the tank, but it's not
encouraging in this way of letting outside active players, active
contributors for premium stuff, I hope to not be the other way
arround and to discourage. We will see next campaign the number of
players. Now might be a spike in players due to introduction of new
wheeled vehicles, but in 2-3 months the player base will get
stabilized with another spike in summer-autumn. Time will give
answers ... eekeeboo: But now it's 25%, now... why not 27% why not 30% where do
you stop? Because no matter what you will have someone complain
they didn't get it until you have everyone getting it. The larger
the prize pool the fewer people are likely to want to improve and
play. The thing is summer is a time when a lot of
people go out and enjoy the mean nasty and vicious sun, so players
generally drop anyway.
Soldiers of Fortune campaign - increase reward pool














