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Soldiers of Fortune campaign - increase reward pool

Дата: 06.02.2019 12:27:37
View PostOffender252U, on 05 February 2019 - 08:51 PM, said:   And what about now? Because we just finished very tiring two weeks, playing 5 hours a day till late in the night for 14 days and a lot of players are just disappointed because got out of reward places just in last days because of top tier clans boosting other players, because in the first days regarding the server issues we were not able to do the upgrades in time and then we just delayed, because there were spikes and so on, and only 800 extra places doesn't do justice to fulfill entirly the players who would had deserved the tank. It was just 8% increase over the 10K reward tanks, 30%-35% percent would had been more likely and no one would had issue and threads like this because of those extra 30-35% already supplied tanks, regarding this big participation of 55K players.
And an official answer from you, WG, would be nice to know what is your official opinion and decision regarding this, taking into the account everything what was discussed, reasons, opinions and so on .. to stop all these threads at once and the players to know.   Thank you

eekeeboo:   You weren't the only one and this is the fairest system for all... so far (as far as I'm aware) but that's what feedback is for. In terms of dropping out of places, if you have proof of this, and I mean actual proof not "Everyone knows it". Then we can address and deal with this as was the case that resulted in 50 tank spots freeing up with people who were found to be doing this.    For extra places, the amount of effect from not purchasing boosters was minimal on the first day, 800 extra spaces is by no means a small amount of extra tanks. Combined with the auction and other factors, there were as many chances as possible given to players to earn a tank. There has to be a cut off eventually, or you just say... everyone gets a tank.    These events are meant to encourage good play, competent tactics and encourage players to improve, the more and more prizes you add, the less and less this is encouraged. 

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