Balance..
Дата: 07.01.2019 20:18:07
Gkirmathal, on 07 January 2019 - 05:16 PM, said: The E8 is particular is old legacy content, only face lifted
recently with the HD model reworks. Balance wise it has been power
creeped, even before template mm and 3-5-7 priority change in 9.19.
Same goes for the T-34-2, to name one clear example.
Although correct that any game always has UP/OP content. But using
that as an excuse for the increasing gulf in power creep, that has
run rampant for several years, on content (legacy mostly) that has
not been further adjusted in recent years to the product's ongoing
evolution...my apologies to say so...is IMO a sad way to develop
and maintain a gaming product. Especially when having seen the
focus shift majorly, in late 2016, toward premium content
development.eekeeboo: The E8 was in response to someone comparing it with the
defender and talking about balance. Power creep isn't
the reason for having OP and UP content, it's part of the puzzle,
it's a reason why things are slowly relegated to being less than
optimal or under-performing. Others are because the game has
evolved, but generally speaking, even the E8 is a more than
effective tank at its tier, same as the Cromwell. Just as your own
logic, power creep isn't the only thing to consider when balancing.
Make everything 100% even (identical), people get bored.
Noo_Noo, on 07 January 2019 - 05:22 PM, said: Absolutely but I'll repeat things again. The gap is too
large. There is no incentive for people to play the E8. They might
as well buy a Defender and go with that. There has to be some
encouragement for people to play every line, every vehicle
within the game even if its the next tank up the line or
whatever. Lordmuffin has it right. Balanced but not
symmetrical. We dont want identical tanks, we want opportunities, a
chance. Room to develop, a chance to have that epic game. We don't
want to drive round walloping everything in front of us.
Its not a pure grinding game though is it? Not when you can
use your credit card.eekeeboo: But the gap is extreme, it's a tier 6 vs tier 8. You will
never be 1 v 1 in that situation, even then you can track for your
team. It's not just about killing the enemy tank, there's a lot
more things you can do in a game to make your tank useful. People
play tier 6s because they're fun, generally not too skill demanding
and they're mobile. People will play whichever tank line they want
for various reasons, the E8 is by far a pleasurable grind vs that
of others, for many purely because it's an E8 and they don't care
about the rest, they get to control an E8. You mention
room to develop, that is what a majority of instances you have now,
from flanking, tracking spotting and rotating on the map. If you
are going head to head with a defender in an E8 by choice, you
really need to consider the decision-making process that leads you
to that point. Credit cards don't win games, if they
do, I would be extremely surprised if people who play the game long
enough genuinely believe that.
Balance..














