WoT is not broken...
Дата: 07.01.2019 19:04:26
Gkirmathal, on 07 January 2019 - 05:00 PM, said: And that, the "...over the course of months..." is, and has
always been a big part of the whole problem Eekeeboo. Issues
linger on for months (sometimes years) on end, before being
tackled, or worse start to be recognized/taken serious. And while
some of those issues might be very effective for your employer, in
terms of monitization/revenue gains, it started hurting player
retention and product (outside) perception over the past two years.
As you can read from Noo_Noo's feedback. But I guess it is
just indicative for an organisation as Wargaming, with their main
focus region (in terms of gathering feedback) not being the
EU/NA/SEA for a long time. Except when it comes to revenue.eekeeboo: And it shouldn't be a problem that solutions are well
thought out, considered and tested. It's nice to have things
expediently but it's nicer to have things done right. Especially
when you consider the variables I mentioned. For the
player retention and gain, I will repeat the recent claims that
these are affected by balancing. Player retention is affected by
balancing, true but not as much as say competition and player
boredom. Player recruitment is a completely different set of things
to be considered and balancing is way way way down the list of
considerations. The main focus for WG is and should be
all players over all regions, which is no small amount of
people!
WoT is not broken...














