In Supertest: A Heavy with an Inverse Autoreloader
Дата: 10.09.2018 15:22:28
Zapfhan: Hello Commanders We're starting the Supertest of a
Soviet heavy that hasn't been in the spotlight for long: the IS-3A.
The version tested has an interesting quirk: an autoreloader. The
objective of the test is assessing how the mechanic works with a
heavy tank. Please note: we're checking the autoreloading mechanic
on a heavy tank and not changes this particular vehicle. Also, this
is the first iteration: we may adjust the mechanic and/or change
the stats later. The IS-3A has been chosen as a model aggressive
brawling heavy here, and we're giving it the ability to conserve
firepower. We'll see what happens! So what are we testing
exactly? In this Supertest, the IS-3A gets a three-round clip like
the one the top-tier Italians have. But there's a
playstyle-changing difference: here it's the first round that takes
the least time to reload, not the third one. 12/15/18 seconds is
the reloading time for the first, the second, and the third shells
respectively (at the first stage of testing). You're able to fire
once the first round is in, but in this case the loading sequence
will start anew so you may want to wait for another shell. Or
probably for one more. In brief: when you're empty, each successive
round takes more time to load. So what do we want after all?
We want a heavy that favors a pronounced attack. A vehicle
conserving firepower when the battle slows down or while changing
its position, and then giving out around 1,200 damage while staying
in combat (this tank should be able to wage war with one shell
loaded, if needed—for the reload time for the first one is short).
The gun parameters still consign it to the role of a brawler as the
gun's low accuracy precludes sniping. Still, close combat should be
more comfortable because the aiming time went down to 3.0 seconds
(from 3.4 seconds). All-out attacking and a series of hard-hitting
punches FTW! So what will happen to the IS-3A in the future?
It's being discussed as we're testing a gameplay concept of an
autoreloader heavy and not an IS-3A variant. A lot will be defined
by test results, like whether this concept sees release. In any
case we'll make sure to inform you on any changes to the IS-3A, if
these happen. Once again, the stats and even the gameplay concept
for the tank aren't final and are subject to change, depending on
testing data and your feedback.
Stay tuned, and get lucky in every battle!
In Supertest: A Heavy with an Inverse Autoreloader














