Map Scale?
Дата: 20.10.2010 09:57:40

They should either be a uniform 10m, 50m or 100m scale. WoT dev's need to do something about this.
Tanitha: That doesn't sound right. The maps average 1km by 1km. There
squares are 10 squares x 10 squares
So that's 100mx100m squares on a average map.
I think the smallest map is about 650x650 and the biggest is 1200x1200, They aren't all the same size.
I can understand the desire for grids to be a standard, like 100mx100m. But then that would make a mess with a 650 map, having one row of 100x50 section and a 50x50 corner. Or if a maps 720x720 it would leave a section that's 100x20 and a corner of 20x20, which would make it difficult to click on. So then they would have to redo all the maps to make them in multiples of 100x..
Also I believe the max view range at the moment is 500. I think they plan on altering this sooner or later..
For example my vk4502 has a 460 view range, + the 25% binoculars would take it up to 575 but i'm pretty sure its limited to the 500 anyway.
So that's 100mx100m squares on a average map.
I think the smallest map is about 650x650 and the biggest is 1200x1200, They aren't all the same size.
I can understand the desire for grids to be a standard, like 100mx100m. But then that would make a mess with a 650 map, having one row of 100x50 section and a 50x50 corner. Or if a maps 720x720 it would leave a section that's 100x20 and a corner of 20x20, which would make it difficult to click on. So then they would have to redo all the maps to make them in multiples of 100x..
Also I believe the max view range at the moment is 500. I think they plan on altering this sooner or later..
For example my vk4502 has a 460 view range, + the 25% binoculars would take it up to 575 but i'm pretty sure its limited to the 500 anyway.
