Developer Diaries: Italian Heavy Tanks
Дата: 05.10.2020 19:01:05
Draco90, on 01 October 2020 - 03:07 PM, said: So, if i understand correctly, a symbol in the shell
reloading number is present and indicatats that, after some
time, if i shot while still reloading, i can reload next shell in
half the time?Sael_: That's how I also understood it, yes.
Misago, on 01 October 2020 - 03:09 PM, said: Yeahhhhh, there is no way these will be balanced. Better
Autoreloader beats the regular mag loader by far, mobility looks
way too good, and apparently the armor is, too. The premium one in
particular looks, from its stats, to essentially be what happened
if you combined the strengths of pershing, t32 and spaghetto, then
upped them for good measure. Only way to make these balanced
is by completely redoing the balance of ALL the old tank
lines/premiums.Sael_: But why the tragic mindset already? They are still in the
testing phase and we're working on them. They might still go
through considerable changes.
Laura_Bronzewig, on 01 October 2020 - 03:25 PM, said: I know WG want some more variety and complexity, but this
autoreloading bonus seems 1) just a tad bit too powerful.
Autoreloaders are already by a long shot the best way of loading
shells in the game, why make it better? 2) At first glance it just
looks weirdly convoluted.Sael_: When it's possible to pull off, we like for new tank branches
to come with new mechanics. So this time around we tweaked the
autoreloading mechanic a bit.
Maybe it's confusing to have it
explained to you, but it might become pretty self-explanatory once
you'll get to try it out.
splash_time, on 01 October 2020 - 03:45 PM, said: Then what happened to the Caro de combadiminto 45t! ._.Sael_: It's a mystery! For now.
Miepie, on 01 October 2020 - 07:23 PM, said: ...Now I want that Fiat 2000. Sael_: Me too, and so much!
Developer Diaries: Italian Heavy Tanks














