How We Do Stuff: Building a Bigger Better World
Дата: 08.10.2012 01:42:30

Overlord: Aren't you overreacting on this after all?
Quote EvE OnLine did all this since 2003, not 2012
did WG just discovered clustering!?
Overlord: Good for them, however it's not directly related, since we are
using other techs and have to cope with bigger numbers (mostly on
RU side), with this kind of posts I'm sharing the experience.
Quote also, there is something out there called DX10, do you need 8-9 years to start using it? how about DX11?!
and don't get me started about multithreading ...
Overlord: Network component is what we all love BW for, not its render,
that's what I have pointed out in the text. The graphic render
needs a lot to be improved.
Quote when WG decided on tanks, they've already bought the BigWorld licence, not after
Overlord: The licence was purchased after some research had been done - as
future events showed it was the right move after all. And just
recently BW has been purchased as a company.
How We Do Stuff: Building a Bigger Better World