EU Questions & Answers
Дата: 15.02.2012 16:43:36

Again I Have to support Marko here. The IS-7 needs some fixing. When one can just drive straight up to you through ah ail of point blank Jagdtiger fire, without taking a scratch. I know you can kill them when you flank them, but good luck out manoeuvring the fastest T10 heavy in the game (one that can almost keep up with a Patton.)
1)Earlier you said that the Driver was bugged and would absorb shells. Does the team have an idea what's causing the bug?
2) On a separate question. You often mention the Win ratio. I've noticed several games were the team has won, despite having a crappy tank or two. Surely this reliance on the Win ratio, not another measure of performance, such as Avg EXP is a danger of camouflaging a crappy tank?
I only ask because last night we had a couple of games were my team had better across the board performance, and it would have slewed the Win ratio on tanks that have weakness or strengths.
One example, the enemy had an IS-7, and he slaughtered our flank, meanwhile we caved in the otehr flank and caped. Or later on My Patton couldn't hit a city if he was parked in its centre. However my team mates elsewhere just murdered everything.
Or do you look at all stats routinely?
3) This is the unrelated one that I'd really like answered.
This game is heading towards its second birthday shortly. Are there any plans to take a step back and look at the whole game and check for Power creep, and rebalance everything? I know from previous experience when you add something new and cool the boundaries can shift slightly, each time. So that when you come up with a product much later on its vastly more capable than the earlier one.
Example:
A prime example would be the TD tree. Shortly the armour levels (Or better) of the Jagdtiger will be common on T8. While Better armour will be available on TD's at the same level, with better guns. Before hand the Jagdtigers "thing" was good Armour. After the next patch it will be one of the more pointless of all the TD's, and better suited to T8. If need be I can expand on this point and explain in more detail.
Overlord: 1. Yes. The fix will require the rework of tank hitboxes.
2. It's the main parameter, however it's considered not even for all players, but for those who make the majority, eg those with 45-48.5% of victories.
3. Rebalance everything? Have no intention of it, there will be many changes within the life circle of the game, but such a change is not required currently.
2. It's the main parameter, however it's considered not even for all players, but for those who make the majority, eg those with 45-48.5% of victories.
3. Rebalance everything? Have no intention of it, there will be many changes within the life circle of the game, but such a change is not required currently.
