EU Questions & Answers
Дата: 03.12.2011 09:50:35
CosMoe, on 03 December 2011 - 02:31 AM, said: Thanks for the explanations so far, I really appreciate direct
feedback from the people working on a game. 
Anyways, my question is:
What exactly is the game mechanic for 0 damage hits on enemy tanks?
Sometimes I get a crew message like "critical hit", and I see that I destroyed their tracks etc., but rather often I also get no crew message at all and no damage at all is done.
Do you even get XP/creds for hits on enemy modules/crew?
Might those rare "ghost shot" hits only be visible client-side and not be registered at all on the server (due to what, lag?)?

Anyways, my question is:
What exactly is the game mechanic for 0 damage hits on enemy tanks?
Sometimes I get a crew message like "critical hit", and I see that I destroyed their tracks etc., but rather often I also get no crew message at all and no damage at all is done.
Do you even get XP/creds for hits on enemy modules/crew?
Might those rare "ghost shot" hits only be visible client-side and not be registered at all on the server (due to what, lag?)?
Overlord: 1. Either external modules (tracks, optics) or crew member(s) is
hit. There will be the respective commander skill to see crit
damage inflicted.
2. Only first unique crit damage is paid for.
3. Lags, and high ping can definitely affecr your ability to hit opponents. Try using server reticle, it might help you.
2. Only first unique crit damage is paid for.
3. Lags, and high ping can definitely affecr your ability to hit opponents. Try using server reticle, it might help you.
