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EU Questions & Answers

Дата: 13.05.2011 22:33:28
View PostRaketensegler, on 13 May 2011 - 10:28 AM, said: What is the highest experience score achieved in a single match on each server (there is no statistic for this)?

Overlord: Not sure if there is such data, personally I've seen ~4.200-4.300.

View PostDarwyn, on 13 May 2011 - 10:29 AM, said: The "In Developement" Section on the WoT Webpage speaks about the launch of "international Clan Wars" in May 2011. Does this mean that there will no beta for Europe and US Servers and all servers will fight on the same World Map?

Overlord: Each server will start their own independent clan wars with the mentioned territories available. Global maps from all 3 servers are planned to be merged in future.

View Postkrolbongo, on 13 May 2011 - 10:48 AM, said: okay, another question about CW: do the players are assigned to the tokens?
i mean i wonder if its possible to attack one day, for example, Spain. conquer first territory there and next day take part in conquering, lets say- Norway?

Overlord: Clans are assigned tokens according to the number of members they have.

View PostShireknight, on 12 May 2011 - 10:12 PM, said: Sorry Overlord I think my last question got missed in the flurry of recent posts :)
Hi Overlord,
You may remember I asked for ventilation to be added onto the Hetzer, however now that it's been announced in the patch notes for 6.4 some people are saying that this will effectively nerf the Hetzer for everyone who doesn't install it because vehicles without the ventilation option have a buffed crew already to compensate for this.
I don't see how this is possible as it would mean that without ventilation my Commander is already at 105% and my crew at 116% even though their stats say otherwise so can you please clarify this matter once and for all, will my Hetzer crew be 5% better skilled with ventilation after patch 6.4 than it is now without ventilation please?

Overlord: Your Hetzer's crew will be 5% better skilled with ventilation after patch 6.4 than it is now without ventilation. That's correct.

View Posttazmanyak, on 13 May 2011 - 01:00 PM, said: From what i understood, yes it will be possible.
A clan can have 100 members - thus 100 tokens.
And only 15 active members that can do all the fights.

Overlord: All 100 tokens/players can fight at the same time. 15 per province of course.

View PostKIAEddZ, on 13 May 2011 - 12:53 PM, said: Overlord.
Sorry to keep on about this subject but as you can see for a lot of people this is a big worry.
When will the Dev team announce if the changes to the gun depression on the T29 T32 and T34 be rolled back? is it likely it will be not included in the patch that rolls out to EU servers on Tuesday? Or will the nerfs deffinately be in Tuesdays patch and a fix change if its decided to will be done after the patch?

Overlord: 6.4 version has been stabilized, thus no more changes to it.
If the rollback decision is taken, the respective hotfix will be released shortly after the update.

View PostKIAEddZ, on 13 May 2011 - 02:05 PM, said: Hey Overlord, i think what he meant was, if a clan has 50 members, can they distribute those 50 members/tokens in say 5 different areas each one at a different scheduled match time, and use the same 10 actual accounts to fight each battle? or will each token be assigned to a specific member of the clan, so wherever that players token is distributed that particular player/account muust take part in that match?

Overlord: Battles are held according to prime time of a certain timezone. If you are attacking/defending provinces that belong to the same timezone, such situation is impossible. If not, the same X players can play multiple times.

View PostSzalona, on 13 May 2011 - 02:17 PM, said: Let's hope it will not be like the famous "buff of 88" :(
When are you planning to create version called 1.0.0? :)

Overlord: Nobody knows, definitely not this year. Personally I'm going to put indices without nil. E.g. 6.4 sounds and looks better.

View PostXalard, on 13 May 2011 - 05:30 PM, said: Are the "special" random battles, like having no artillery or having one side with significantly more heavies/TDs, intentional? Are there any plans to remove such matches?

Overlord: All random matches are completely randon. However oddly it might sound.
Currently not planning to reconsider this.

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