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EU Questions & Answers

Дата: 17.02.2011 17:55:26
View PostNikola_Bathory, on 17 February 2011 - 03:40 PM, said: What about PayPal?

Overlord: For sure PayPal will be supported.

View PostTaturo, on 17 February 2011 - 10:32 PM, said: Will you also support paysafecard?

Overlord: Can't be 100% sure about it at the moment, but with the course of time we will add the support of as many payment systems as possible

View PostHaineko, on 19 February 2011 - 11:33 PM, said: Since we, the CBT testers, will get a premium tank, will we also get a free extra tank slot?
Personally i see this as fair, yet i understand if we do no, as we get a tank that takes a slot while we are playing and filling spots with ither tanks.
Also, will there be a possibility to transfer XP to Free XP using credits instead of gold, since a lot of people probably wont buy gold, but still want to transfer that unwanted XP on their KT to use on that fine new tank in some other tree.
Also, final question (I hope). In the mixed Euro tree, will there be a possibility to see the Swedish STRV 103 (S-Tank) as TD, as it was developed and produced roughly during the same era as the T-55 if i have understood it properly.
Cheers
Haineko:Smile-izmena:

Overlord: 1. As it was stated several times, there will be a gift tank for CBT participants. Can't say what vehicle exactly at this time.
2. This is not planned.
3. This tree is far from being ready. Likely some Swedish vehicles will get on it.

View PostHaineko, on 19 February 2011 - 11:52 PM, said: I think you may have missunderstood my first question. So to make it a lil simpler: i was asking if we will get an extra tank slot to make up for the one that the 'gift' tank will be taking up.

Overlord: Can't be 100% sure, but likely that an extra slot will be inlcuded as well.

View Postposthumecaver, on 20 February 2011 - 03:30 PM, said: Hi everybody,
the premium tanks that we would receive in the pre-order, could they produce free-xp. I never bought a premium tank and I don't know how they are functioning...I see from the tech-tree there is no upgrade for Premium vehicles, so are they elite directly?
For this Premium tank in the pre-order, do we get an extra garage slot for it?
In the release I wont to have a garage like, Leopard, T-54, IS-4 and T-29. If I have the premium then I would not have a slot for one of them....

Overlord: Premuim vehicles earn experience that can be transfered to free experience for gold. Yes, they are elite on default.
An extra slot is included.

View PostCerVus, on 20 February 2011 - 12:15 PM, said: Please Overlord is there any chance to improve vk3001p until release date? :mellow:
That tank is universally the worst grind in the game just now (it cost too many experiences to research engines, tank is too big and its manoeuvreability is terrible) :(

Overlord: It's possible that some of its guns will be improved in one of the upcoming patches, likely that in 0.6.4.

View Posteviljezza, on 20 February 2011 - 06:12 PM, said: Just a small and quick question Overlord.
Those of us who dont have any kind of plastic cards to put money into WoT, will there be like cards you can buy at shops where you scratch the back off and reveals a code, which we can input into WoT that way? If yes will it be available in Greece?

Overlord: As far as I know such cards are not planned, at least not for the near future. Though I feel like I need to obtain more accurate information on the subject.

View PostZorinWarfield, on 19 February 2011 - 11:38 AM, said: I am very curious.
Why does the T-54 have a better turret traverse speed on both hand operated turrets than Panther and Pershing which used hydaulic systems for turret traverse? The T-54s traverse speed should be significantly lower and not the highest of the three.

Overlord: All 3 have primary electric drive for turret traverse, manual system is a reserve option.

View PostArnout, on 21 February 2011 - 02:00 PM, said: I read there is a reasonable chance that you will implement flamethrower guns in the game. Any details on how the damaging (and RoF) will work as of yet?
I had another question, but I forgot it again :(

Overlord: Their mechanics is still unknown. Sorry, no details at this time.

View PostDriver134, on 21 February 2011 - 05:14 PM, said: Overlord can you confirm this picture ? and maybe add some info
[huge pic]

Overlord: What's hidden is to be hidden. :)
This is a draft sketch that mostly contains rough information. I recommend to wait until the official announcement.

View Postderito, on 22 February 2011 - 03:55 AM, said: Don't you fear problems at release with the introduction of high tier premium tanks since it may take some time for other players to reach decent tiers ?
Regular tanks may not have too much trouble but I fear those with special matchmaking (like "scouts") probably will unless something is done.

Overlord: High tier premiums (keeping in mind that KV-5 and Lowe will be added after the release) won't have any significant impact on gameplay in the long and even medium run, however it's natural that premiums like M6A2E1 will give their drivers some advantages in the first days after the release.

View PostCerVus, on 22 February 2011 - 06:51 PM, said: Hello,
1) So, if server update is rescheduled to next month. Do we get release date on March 10-15?
2) Do you have "release" tech trees already?

Overlord: 1) It's a rough date still.
2) They have been updated as far as I know. http://game.worldoft...rt/+tank_trees/

View PostTeurlinx, on 22 February 2011 - 07:20 PM, said: When the game is 'released' will we still have to wait weeks, or months for the patches the Russian server already got?

Overlord: For sure not months. It's one of our goals to reduce the gap.
Previous update schedule:
v.0.6.2.7
RU - 23/12/2010
US/EU - 23/12/2010
v.0.6.2.8
RU - 29/12/2010
US/EU - 29/12/2010
Currently there is a delay in production of additional language packs, the patch itself is ready.

View Postisard, on 22 February 2011 - 08:00 PM, said: Dear moderators and developers,
here are a few questions related to different topics:
1) The 12,8cm Gun
Will there be an overworked and improved (and balanced) 12,8cm gun for VK4502 and Maus? At the moment it has the same accuracy, less damage and less penetration together with roughly the same reload compared to the russian guns. Compared to the US-Guns is has the same accuracy, less pirepower, less penetration and a higher reload.
If you put this together with the tank itself you will get:
Maus: Worst tier 10 gun, worst speed, best armor.
IS-7: Best mobility, medium armor, medium gun.
T-30: Medium Mobility, medium armor, best gun.
Something is wrong here...
Slow and heavy armored is ok but the gun should be at least average in this case compared to other tanks of the same tier.
2) Size of Tanks
Something is confusing me here:
The high of a Panther is nearly the same (about 10cm difference) to a Königstiger (aka King Tiger or Royal Tiger) but in game the panther is way smaller.
If this is a balance Issue to give medium tanks a little buff, I can understand that but:
The T-54 is about half the high of a Panther, where it should have about 2/3rd of its high actually.
The size of tanks seems to be set individually with no relation to their real dimensions this way.
Will there be either a patch to fix the sizes of all tanks to each other or at least in the difference classes (so the Mediums are all smaller than usual but the T-54 will have about 2/3rd of a Panthers high for example)?
I understand if you choose other values than usual to try out the best way to balance (or nearly balance) the different tanks but the size of a tank should not be affected in my opinion.
3) Amount of Credits
I have read that the gained experience for a battle will be cut into half after release and I support this decision but:
Will the amount of credits be changed, too?
If it will: How?
The only soloution would be to cut down the repair costs and ammo costs as well to keep up the percentage of actual profit by driving a tank.
4) Breakdowns
Will there be more game mechanic brakedowns?
I specially think about the overworked visibility system or stacking system after it will be overworked.
Also the different (not shown) values like hiding value, values for additional camo or Firing rates at lowest/highest crew ability and more (just for example even if players dicovered some of those values already they were not published by the developers adn so it is not sure if those are accurate).
5) T9, T10
Will the amount of experience or money which will be need for tier 9 and 10 tanks raised by any chance to keep them rare?
T9 +200% and T10 +400% for example.
I ask this because I am looking forward to the end content after release and a battle which will be dominated by tier 10 tanks only does not provide any fun while playing it even if you are one of those...
6) Anti-Camp
Will there be any counteractive measures against camping enemies or will the gameplay stays the same as now?
So far for now.
Best regards,
isard

Overlord: 1) It's quite possible, but definitely won't happen until 0.6.4.
2) Panther II will see some size reduction, T-54 is to become a bit taller in the upcoming update.
3) No such change is planned.
4) Definitely. Have some ideas on future breakdowns.
5) No, this is not planned.
6) No major changes. Think that introduction of tier 8 arties may affect it both directions.

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