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EU Questions & Answers

Дата: 10.02.2011 17:46:31
View Post3nglish, on 10 February 2011 - 02:54 PM, said: will it be possible too add weather variations like rain,snow, fog,Thunder & lightning (with sound) etc too the game in the future ....would be great ,sorry if the question has already been answered . :Smile-hiding:

Overlord: Various weather effects are planned to be added.

View Postarkhell, on 10 February 2011 - 03:11 PM, said: any ETA on fixing the memory leak you guys have in there somewere?

Overlord: Some substantial improvements will come along with v.0.6.4.

View Postskilshaw, on 10 February 2011 - 05:23 PM, said: Will clan members be able to buy premium accounts with gold distributed in clan wars?

Overlord: It is the same 14-carat gold, isn't it? :)

View PostDKWK, on 10 February 2011 - 07:08 PM, said: Hmm I did not expect this, as someone did say it is not possible, if I remember. Posted Image
http://forum.worldof...950#entry399950
I clicked on the link, as I wanted to see what they did, so wow what a surprise to see this, and so many on it to. Posted Image
Now my question is this:
Are they all from within short time or from over long time?
Can someone explain or go in detail's ? (I got courius on how this problem is being prevented/dealth with)
Personal i just wonder, who will try this, as when this is a beta is over, nothing are keept/stored after a wipe anyway.
I dont like those kind of offenders, as they destroy a game total, seen that before in other online games. Posted Image

Overlord: For an obvious reason I won't go into details here, automated system scans battle logs searching for potential violators both team killers and bot-users. At this stage all suspensions are done manually, in some minor cases violators get a warning message (applies to non-regular bot-users).
The algorithms are being improved constantly.

View PostDandy, on 11 February 2011 - 09:59 AM, said: Why did you take down "За родину!" sign from KV turret?
I liked it :(

Overlord: It was removed with the view of upcoming camos and inscriptions that can be added to tanks.

View Postshugendo, on 11 February 2011 - 11:32 PM, said: btw when it will be possible?

Overlord: It will be possible when the update that comes after 0.6.4 is released.

View Postcorona, on 11 February 2011 - 08:58 AM, said: hello,
a question plz,
can give me plz the TankSpecs for the M6A2E1???

Overlord: The details will be announced in the respective announcement on the website.

View PostCerVus, on 11 February 2011 - 12:12 PM, said: Why does not Panther II get at least KwK 44/2 L/70 with semiautomatic loading system which was suposed to be equipted in panther ausf F? It has rate of fire 40rounds per minute :Smile-playing:
Iknow it will never happen but that KwK 44/2 is great opportunity to solve stock gun balance problems with pII

Overlord: It was a prototype, that didn't manage to go through testing. The influence of this loading system upon loader must have been rather depressing.
Moreover 40 rounds per minute for 75mm gun wouldn't suit the balance.

View PostRokRoland, on 11 February 2011 - 12:49 PM, said: Questions about distribution of shots within the aiming circle - the one that shrinks when you take your time to aim, and grows when you move.
1) Are the shots distributed linearly (i.e. same chance of hitting each spot within the circle) or non-linearly (greater chance to hit the closer to the middle of the circle, very small chance to hit at the edges)?
2) If not linearly, is it possible to get some numbers or formula on how the calculation of shot is done, i.e. central 25% of the circle has 50% hit chance?
3) Does crew skill affect shot distribution, given that 2 crews of different skill had a circle of the same size (obviously under different conditions)?
I understand these are somewhat technical questions, but I hope they were communicated anyway.

Overlord: 1-2. Shots are distributed according to normal (Gaussian) distribution.
3. No, it doesn't . It affects only aiming time.

View Postmarxman, on 12 February 2011 - 05:05 AM, said: When we will see an increase in new map adding rate? Now we get like 1-2 map every now and then, nothing wrong with that, but since CW will operate on so many provinces I'd like to ask how is it going to look in the future, let's say after release. We know already you work on improving Pagorki and Komarin, there is also Westfield included in next patch, in MrVic's WoT Newsletter #8 there are 2 pics of new maps but this gives us still less than 20 maps. If there is a "map development department" I'd like to know a bit more about their work :)
And regarding upcoming camos and the customization mechanics. Will we be able to store different templates of camo placed on our tanks, and if yes, will we be able to choose what camo do we want to use on specific maps?
Keep the details and good news coming :)

Overlord: The projected rate for new maps we are going to stick to is 2-3 pieces per month. We have a separate map subdepartment. Currently more than 10 new maps are in development at various stages.
Something similar will be added to allow using multiple skins for one vehicle.

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