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EU Questions & Answers

Дата: 07.02.2011 11:36:25
View PostConvi, on 05 February 2011 - 12:33 AM, said: Are you going to encourage people to:
a)Camping
or
b)Active playing

Overlord: Active playing with the help of balance methods. However not going to do away with camping completely.

View PostKazomir, on 04 February 2011 - 11:24 PM, said: why we can customise the normal aiming but not the scope (sniper, or shift) mode??

Overlord: This feature can be added in future.

View PostNEMESIS, on 05 February 2011 - 06:35 PM, said: 1.Will there be any wipes done after release say 1-2 years after release,will you do soft/hardwipes since loads of players will be on tier 10 tanks?If i invest time and money into grinding to tier 10`s will i have that unlocked for the rest of the games life or will there at some point be a reset?
2.How will accounts be treated once you create an account can you have an free account forever?if you take a leave for a few months will your account be deleted?
3.Any plans on adding game replays,something like Starcraft replays,everyone at some stage has had godlike match that he`d like to show off to friends,think this would be extremely well welcomed by the entire community and would be better then any achievement medal.
4.Any plans on adding an option for removing the film grain when you die in a match,its cool the first few times you see it afterwards it becomes quite annoying.
5.At what rate can we expect to see more maps after game launch? When can we expect maps based on Berlin,Moscow,Stalingrad,Paris etc.
6.Its still unclear to me with all this server talk,will Euro players be able to play with their buddies from America,Australia etc?even if we`re on different servers?Can u please clarify?
7.Any plans for revising Maus`s front armor plate from 200mm ingame to 220 mm like real life now that we`re going to get in game tanks with 300mm frontal armor(US Tank Destroyer T95)?
8.Will you please consider adding possibility to customize screen shot hot key or at least move screen shot key from ctrl+pr screen(which is very very cumbersome ) to something more accessible like '' ` '' for ease of use?
9.Any news on when '' out of graphic memory ,changing textures to low quality'' error will be solved,lately i seem to be getting it alot faster then before mostly around 1-2 hours max sometimes even as fast as 30 minutes between game restarts.
10.Any plans on giving tier 10 upgrade options just like every other tank?Think everyone would love to see that and would set tier 10`s more apart,for example maus can start with 12km/h engine and 12.8 and upgrade to 20 km/h engine and 15.0cm gun or long 12.8cm.
11.Will there be an option to allocate unused xp on tanks to crew training even after the xp has been earned,right now i have 350k xp sitting on my King Tiger and nothing to do with it,can u give us an option to spend it on crew training to transform it into credits or free xp at specific rate?
12.How far up on the priority list is the E series tanks?My understanding is that they`ll come much after french tanks arrive which is still unknown when are due,so when can we expect E series, before summer 2011 or should we be looking forward to them during holidays 2011?
And is there any chance you`ll shift your priority from french tanks to E series given that the vast majority would rather have the later?
13.Any plans on changing visibility system so that enemies won`t be able to see you around the corner of a house(or standing on opposite sides of building without first being spotted) which currently eliminates the element of surprise/ambushes from city battles?
14.Any plans of introducing colored platoons,by this i mean have platoon mates colored differently on the map then the rest of the team,as well has have their back ground name colored same as on the minimap,this could be very usefull rather then having to constantly ask mates over ts where they are.
15.When can we expect a solution to Tk`ers,it`s been suggested many time to simply reflect all damage done on friendlies back at the aggressor,have you considered implementing this?

Overlord: 1. No wipes at all after release. Invested time and/or money are not to be reset.
2. No deletion of inactive player accounts.
3. Currently this is not planned.
4. Unmark "Enable post-effect in Postmortem" in game settings.
5. About 2-3 maps a month. They are being worked on for clan wars purposes. Currently no ETA.
6. Not with, but against. Only on global map after clan wars release. Not in standard battles.
7. 200mm is the correct value for front hull.
8. Can't you take a screenshot by pressing Print Screen button only?
9. This is being worked on. Sorry, no ETA.
10. Some tier X vehicles will be upgradable.
11. No other option other than transferring into free experience for gold is planned at this time.
12. Normal priority. E-series is likely to come along with several new vehicles from revised tech trees. Currently no ETA.
13. If the distance between the vehicles is less than 50m, they see one another under any conditions. This is not subject to change due to some limitations of the game engine.
14. Yes, this will be introduced.
15. This is being worked on. Sorry, no ETA.

View PostRaptor_Fulcrum, on 05 February 2011 - 10:11 PM, said: I also have a small question. When you add a clock and a calendar in the garage?Posted Image

Overlord: It is possible. As usual, no ETA on this.

View PostFimp3n, on 06 February 2011 - 06:06 AM, said: Will the decals and emblems that will be incorporated include flags of different nations? If not, will we be able to make decals/emblems of our own that can be uploaded and incorporated into the client with a patch for example?

Overlord: National symbols are not planned to be added.

View PostArmorShark7, on 06 February 2011 - 01:14 PM, said: When are we going to see a "localization update", fixing the mistakes, typos, etc. that have been found for the various languages?

Overlord: Localization pathces can be deployed separately without server downtime. Currently we are preparing updates for all languages.

View PostCerVus, on 06 February 2011 - 01:44 PM, said: I saw a screenshot where pzIV has sideskirts. Does it mean we will get this upgrade options for german tanks?

Overlord: This will be implemented as additional armor plates (separate module) for all factions.

View PostWolfgang_Kruger, on 06 February 2011 - 02:29 PM, said: can we play with friends from other servers now or will this be an possibility in the future?
is the current techtrees final? if not then in case of strong and popular demand will you add new vehicles in question to the tech trees.
how soon can we expect to be able to auction tanks and crews between eachother, any fix or rough date when that is added?
will there be an option to trade gold for credits or will you need to either be in a clan or simply buy them with real money as is.
if i would buy an very expensive premium tank for my allowance and i lost it due to an soft/hardwipe the next day would i get compensation of some sort?.
will you add the ability to shoot down some vegetation in a future patch?
will clans be able to make their own tanks or will they simply have better ones than normal players got, or have access to a more elaborate techtree than normal players have?.
any chance that we might be able to access the WoT forum from inside the game in the future?, (would be very helpful and good for the community).
will there be map rooms where clan members can roam free, leave and enter whenever they want?.
will clans be able to customise and tailor their vehicles according to their specific needs?.
when will we have the larger maps added?.
when can we roughly expect japanese tanks will be hitting the field?.

Overlord: 1. Answered in one of the posts above.
2. No, they are not final. We have huge plans on adding new vehicles and revising current trees in general. Some things will be revealed rather soon.
3. Gold transfers between players will be available along with the launch of clan wars beta. No ETA on auctions.
4. Purchasing gold for credits on regualar basis is not planned.
5. No wipes after release.
6,8. It is possible some time in the distant future.
7. Commander's tanks that are not going to be overall better than ordinary tanks, but will have some advantages.
9. Only training rooms.
10. All players will be able to customize tanks. Apart from the stuff available for all, unique clan logos will be added solely for clan members.
11. As usual, no ETA on this.
12. Difficult to say. Possibly even not this year.

View PostEl_Barto, on 07 February 2011 - 11:50 AM, said: Which gift tank will the european CB-testers get?

Overlord: This currently under consideration.

View PostKazomir, on 07 February 2011 - 11:54 AM, said: are there any plans on tweaking the scouts? Making them more significant, maybe?

Overlord: Yes, there are such plans. Scouts need to be buffed. It hasn't been decided yet what kind of buff it will be.

View PostArmorShark7, on 07 February 2011 - 12:10 PM, said: What exactly is the T28 tank destroyer's design, with single tracks and solid hull front, based upon?
Posted Image
Is it from some early conceptual drawing?
I want to read more on the evolution of this vehicle, care to give me a source?

Overlord: As far as I know, T28 in its current design is mostly an invention of our tank experts and game designers.
However you might find some reference in Firepower: A History of the American Heavy Tank by R. P. Hunnicutt.

View Postbloodie, on 07 February 2011 - 04:32 PM, said: Will the 10 seconds spotting checks be changed, at the moment it feels to much like your rolling a dice when spotting arty.

Overlord: 10 seconds? Have no idea where you took it from. The frequency of spotting checks is variable. And it is going to be decreased. This should be one of the advantages of the new spotting mechanics.

View Postbloodie, on 07 February 2011 - 10:16 PM, said: We did some tests to see how long it took to go invisible once spotted it was usually around 10 seconds, like a base check that happens every 10 seconds. We came to the conclusion that there is a 'default' spot check, with another check if a person fires or moves. Im not correct? ok

Overlord: Default spotting checks are variable and their frequency decreases over distance to the object. Movement and firing lead to the increase of the default rates.

View PostDKWK, on 07 February 2011 - 06:53 PM, said: Well I did notice some things, and can't find a answer anywhere on it, so hope I get some here. Posted Image
Some have different tags under group's like:
Group: Beta Testers.
Group: Special Beta Testers.
Group: Supertesters.
Group: Players and maybe more
.
Now we all know people related to the staff, but those besides the Beta Tester (wich I am in), need some explaining, like function and how to get that group.
Next is that i noticed we have a file called "AOGAS.po" and when I view it, it stands for "Anti-online game addiction system warning".
I have never seen anything like that popup on my screen, also not any function of turning it on/off.
Where is that in use?
How is that in use?
That's it for now, I need to test the new update, on the Russian Server soon, as it just have updated to version 0.6.3.7 (not test version) Posted Image

Overlord: 1. User groups were covered above.
2. AOGAS = Anti-online game addiction system warning.
It is in use in China and the Republic of Korea. It is a requirement of a national law in both countries, when user has played certain amount of time, a window with warning message pops up saying that his gains in-game are going to be decreased by X%, If he continues playing, the next step is to disable the gains completely. They will be restored to normal values after the desiganted cooldown time.

View PostMakikou, on 08 February 2011 - 04:59 PM, said: Can you give us any examples of how are you going to nerf the T-54, or not at all?

Overlord: According to the patch notes of v.0.6.3.7. Nothing extra currently.

View PostLech, on 08 February 2011 - 05:59 PM, said: My link
This is last patch before hard wipe?

Overlord: No, there will be at least one more.

View PostCobra6, on 08 February 2011 - 07:13 PM, said: I'd like an official answer or a link to message with an official source. No member speculation please.

Overlord: My personal recommendation would be to have more trust in moderators. :)
First part of March.

View Postshugendo, on 08 February 2011 - 07:25 PM, said: hi, i want to know about the price of tank slot and barracks . now it is 150 gold and 300 gold for barracks, will it be increased after release? i am asking because on Russian server it costs 300 gold ( don't remember barracks price ).

Overlord: Indeed 150 instead of 300. Need to sort this out.
Thanks for the heads up.

View PostAllitair, on 08 February 2011 - 09:26 PM, said: Will we have a forewarning of most (if not all) if the tanks which will be released, if only in statistic form? as in after release if people discover the tier 9 French tank destroyer will be better than their own long after actual release they may be fairly disappointed with their current choice.
Put simply will we know of all tanks and their in game statistics before the actual implementation of the tank.

Overlord: If everything goes well there will be like 8 rather huge tech trees in game all in all. Currently it's just impossible to define the exact specs of, lets say, Japanese tier 9 heavy.

View PostArmorShark7, on 08 February 2011 - 11:00 PM, said: Soviet, German, USA, French, British, Italian, Japanese, Mixed European.

Overlord: Yes, though the order can be different.

View PostFimp3n, on 09 February 2011 - 12:07 AM, said: And "Mixed European" means what? Does it mean we'll see a Swedish fm/21 and/or Centurion? *fingers crossed*
I posted images of both of those two tanks in this post:
http://forum.worldof...post__p__390922

Overlord: It is supposed to contain tanks of several European countries.
"Swedish fm/21" - possibly, Centurion is on GB tech tree currently.

View Postshugendo, on 09 February 2011 - 02:05 AM, said: want to know, slots for equipment and consumables are going to increase or no? because its kinda silly to have only three. why i cant add something more than three? for example if i have optics; net and toolbox in my tank why i cant add rammer or ventilation? if problem is weight i think you should check them again because i doubt that net weights 100 kg in real ;) same goes for consumables.

Overlord: The increase of slots for equipment and consumables is not planned.

View PostDriveBy, on 09 February 2011 - 02:47 PM, said: I have several questions:
Are You going to revamp/improve/evolve maps that stimulate excessive basecamping in free-for-all battles (mainly Komarin, Murovanka, Malinovka - they can be good for clanmatches or companies, but are rather poor for randomly generated teams)?
Are You going to try some maps with (one or two - doesn't really matter) cap points near the center of the map to stimulate aggressive manouver in meeting engagement style?
Do You plan to add smokescreens in the future? I mean smoke grenades dischargers, smokeshells for SPGs and even for tanks? Is it possible on this engine?
Could You turn on more options for voicechat - mainly always-on and voice-activated (due to some bug once my voicechat behaved like voice-activated, it stopped after pressing q)?

Overlord: 1. Some maps are being reworked currently. Namely, Komarin and Pagorki.
2. Yes, they will be used in other game modes.
3. This stuff might be added, but the game engine is to be adjusted and optimized first.
4. Advanced voice chat options will be introduced in the upcoming major update.

View PostRaptor_Fulcrum, on 10 February 2011 - 01:47 AM, said: I have found on Russian site your ideas for the next patch.
http://game.worldoft.../in_development
"Обмен золотом между игроками"
The translator wrote: "exchange of gold between players".
Overlord can you explain how it works?

Overlord: Gold transfers will be available only within clans. This will help to distribute goodies between members, since clans will be getting regular income from provinces they own on the global map.

View PostSouroy, on 08 February 2011 - 03:24 PM, said: My previous post was deleted so here I come again:
- Which model of the AMX Tracteur C will be used in the French tree, 1939 or 1940 ?
- I found nothing about the FCM 20t, can you enlighten me ?
- In the upcoming patch, the German premium Somua S35 will become a Tier 3, will it be the same for the one in the French tree ?
- Why is the AMX-40 classed as a Light tank whereas it was a Cavalry tank, as the AMC 35 and Somua S35 (which are classed as Medium tanks in the Tree) ?
- Purely cosmetic question, what "national mark" will be on French tanks ?
A tricolor roundel like on some Early-war tank (but often masked with mud as it was too visible) or a small flag (as on this B1 Bis or on this AMX-13) ?
- Will the premium H39 have a 120hp engine as IRL instead of his current 75hp ?

Overlord: 1-2 No details are available currently.
3. Basically the same, but upgradable.
4. Indeed AMX-40 is medium tank, but it was mostly used as light one. Being classed as light in-game it will retain its specs.
5. Very likely this logo will be in use.

View PostPanzerKnacker, on 10 February 2011 - 12:33 PM, said: 1st. Is it possible for the Ferdinand to get the long 105mm gun, like the KingTiger?
2nd. Will the second JagdTiger gun get changed visually because now i don't think there's any difference btween the two.

Overlord: 1. Not planned.
2. Perhaps some time in future. Both guns look alike.

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