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WoT in limbo

Дата: 30.12.2010 16:37:26
View Postcedars, on 30 December 2010 - 01:38 PM, said: Until we know when we will be starting from zero, the game is in a limbo with people not wanting to waste more time grinding.
Some will say that this is beta and we should just be grateful to play a free game. Which is true, but this is also a big opportunity for WoT to capture a huge player base before it even releases. If game looses direction, many will leave never to return.
This can be partly solved either by informing us of release date in the next few days or by making some provision to keep/transfer/redeem xp and credits on actual release.
If we are kept in the dark for too long people will drift away as they avoid wasting more time grinding pointlessly.
1. Nerfing arty makes more camping, not less.
2. Game time could easily be reduced to 12 mins.
3. Winning by capping should earn team a bonus greater than killing all the enemy.
4. There needs to be some way of exposing enemy positions, other than suiciding a tank.
5. Mini map should show more information than just circles.
6. Has ingame VOIP been fixed?
Seems that WoT has some problems running with Vista and in particular user permissions.
Its the only game I had to turn off UAC to instal and I suspect that this may have something to do with problems with VOIP.
7. Does WoT have any plans for competitive tournaments?
8. Will WoT have any replay function?

Overlord: As it has been stated earlier several times, there will be full reset of all beta-tester accounts prior to release.
The release itself is scheduled for Q1 2011, supposedly in March.
1. Will see, haven't gathered enough data after 0.6.2.7 patch yet
2. Don't see how it can help
3.
4. Air support? Anyway, this is for distant future.
5. Mini-map will be reworked substantially. As well as most of UI.
6. It has been turned on. The voice server is up and running.
It is a test version of VOIP, that doesn't work properly for everybody.
7. Yes, huge plans.
8. Likely, it will.

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