Russian forum Questions & Answers
Дата: 05.05.2011 16:40:50
LiannaSilverwind: Russian forum Developers Questions and Answers
Version of 15th April 2011.
Translated by me, added few explanations, removed specific Russian server questions.
About Championships:
Do you plan to make fully automatized tournaments? Without any developers involved. Players could register by themselves; match table is being made automatically.
In immediate future new functions would allow us to do so. But we will still use people to control the process.
There are many players who do not want to play in clans for different reasons. Do you plan to make tournaments of 1 vs. 1 or 3 vs. 3?
Yes, but we are limited by current functionality. Manual creation of such things is nearly impossible. But we will definitely make such tournaments.
Do you consider cooperation with different online leagues? So that they would be able to make tournaments in your game under their own banner, like ESL?
Yes, for example Ural Steel is done in cooperation with FCS (Federation of Cyber Sport).
Does administration support initiative from players’ clans that would like to make their own tournaments? Any rewards, support? For example The RED tournaments?
Yes. Please contact our community manager (contact Mediahead - Lia). We are interested in players’ tournaments and will definitely support them.
Do you consider an option of LAN-tournaments? It can help to make the game more popular.
For sure. Finals of Ural Steel would be done under LAN format.
Will you bring more publicity to the tournaments? On thematic sites for example.
Web portals already publish information and details of our tournaments and even more. We plan to cooperate with them more intensely.
Common Questions:
Do you plan to make regular reports of Clan Wars including battles and changes on the global map? We would like to get fresh information.
Yes, we do.
Many online projects have their own official magazines. Do you consider such a possibility? I do not speak about blogs.
Yes, we do, but we lack people.
Shall we get official, nice and informative Wiki?
Yes, both Russian and English. Old Russian Wiki is being under reconstruction now – it will be totally reworked.
Many online projects have their own sponsors, usually hardware device producers, for example Razer or Steel Series. Do you have any plans about cooperation with such companies? Or even making special devices for World of Tanks?
Usually online projects cooperate with such companies for making common events. We plan something similar for Ural Steel finals, but cannot speak about details for now.
When official, not fan-made, shop of World of Tanks would be open?
Not for immediate future.
What kind of contests can we expect?
Yes, there will be contests, and not only about ingame heroic deeds.
Can user contests get any support from administration?
Yes, write to community manager (contact Mediahead – Lia).
Many online games use live stream videos from the game. Do you plan making something similar? Is it permitted?
Yes, Ural Steel finals would be translated in online mode. We will continue to evolve such features.
Does stationary tank visibility bonus apply immediately after stopping or the same as with camouflage net – after some time?
Immediately after stopping.
Will you consider general changing of cannon accuracy in order to make them less precise?
No.
When will you fix BL-10? I hit dealing 0 damage, detrack enemy tanks dealing 0 damage, I always hit tracks, I hit frontal armor and detrack the enemy dealing 0 damage, my shells vanish.
BL-10 is alright.
Is penetration dependent on crew skills? I.e. does crew skill affect 25% random for penetration?
No.
Do you plan to REMOVE friendly fire so that we cannot damage our friendlies?
No. That’s one of our game specialties making it different from just arcade.
When do you plan to change King Tiger’s top cannon so that 8.8 and 10.5 cannons look different?
In patch 0.6.4.
Will you remove the condition to kill premium tanks in order to get Expert achievement?
It was removed long time ago.
What is approximate size of patch 0.6.4.?
800 MB, maybe even more.
Version of 15th April 2011.
Translated by me, added few explanations, removed specific Russian server questions.
About Championships:
Do you plan to make fully automatized tournaments? Without any developers involved. Players could register by themselves; match table is being made automatically.
In immediate future new functions would allow us to do so. But we will still use people to control the process.
There are many players who do not want to play in clans for different reasons. Do you plan to make tournaments of 1 vs. 1 or 3 vs. 3?
Yes, but we are limited by current functionality. Manual creation of such things is nearly impossible. But we will definitely make such tournaments.
Do you consider cooperation with different online leagues? So that they would be able to make tournaments in your game under their own banner, like ESL?
Yes, for example Ural Steel is done in cooperation with FCS (Federation of Cyber Sport).
Does administration support initiative from players’ clans that would like to make their own tournaments? Any rewards, support? For example The RED tournaments?
Yes. Please contact our community manager (contact Mediahead - Lia). We are interested in players’ tournaments and will definitely support them.
Do you consider an option of LAN-tournaments? It can help to make the game more popular.
For sure. Finals of Ural Steel would be done under LAN format.
Will you bring more publicity to the tournaments? On thematic sites for example.
Web portals already publish information and details of our tournaments and even more. We plan to cooperate with them more intensely.
Common Questions:
Do you plan to make regular reports of Clan Wars including battles and changes on the global map? We would like to get fresh information.
Yes, we do.
Many online projects have their own official magazines. Do you consider such a possibility? I do not speak about blogs.
Yes, we do, but we lack people.
Shall we get official, nice and informative Wiki?
Yes, both Russian and English. Old Russian Wiki is being under reconstruction now – it will be totally reworked.
Many online projects have their own sponsors, usually hardware device producers, for example Razer or Steel Series. Do you have any plans about cooperation with such companies? Or even making special devices for World of Tanks?
Usually online projects cooperate with such companies for making common events. We plan something similar for Ural Steel finals, but cannot speak about details for now.
When official, not fan-made, shop of World of Tanks would be open?
Not for immediate future.
What kind of contests can we expect?
Yes, there will be contests, and not only about ingame heroic deeds.
Can user contests get any support from administration?
Yes, write to community manager (contact Mediahead – Lia).
Many online games use live stream videos from the game. Do you plan making something similar? Is it permitted?
Yes, Ural Steel finals would be translated in online mode. We will continue to evolve such features.
Does stationary tank visibility bonus apply immediately after stopping or the same as with camouflage net – after some time?
Immediately after stopping.
Will you consider general changing of cannon accuracy in order to make them less precise?
No.
When will you fix BL-10? I hit dealing 0 damage, detrack enemy tanks dealing 0 damage, I always hit tracks, I hit frontal armor and detrack the enemy dealing 0 damage, my shells vanish.
BL-10 is alright.
Is penetration dependent on crew skills? I.e. does crew skill affect 25% random for penetration?
No.
Do you plan to REMOVE friendly fire so that we cannot damage our friendlies?
No. That’s one of our game specialties making it different from just arcade.
When do you plan to change King Tiger’s top cannon so that 8.8 and 10.5 cannons look different?
In patch 0.6.4.
Will you remove the condition to kill premium tanks in order to get Expert achievement?
It was removed long time ago.
What is approximate size of patch 0.6.4.?
800 MB, maybe even more.
