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Russian forum Questions & Answers

Дата: 20.02.2011 13:49:58
LiannaSilverwind: Russian forum Developers Questions and Answers
Version of 15th February 2011.
Translated by me, added few explanations and slightly changed questions and answers order.
Common questions:
Q: Any planned limit for max points in Clan Wars?
A: No. (Notice that currently there are plans for 3 Clan War maps, based on tiers - Lia)
Q: How big is one square on the minimap?
A: 1/10 of the map’s side. Different maps have different size.
Q: When German crew ranks bug will be fixed?
A: ASAP
Q: Option of possessing more than one tank of an exactly same type/model?
A: No.
Q: Do you plan to add sanctions for intentional exit from the battle?
A: Yes.
Q: Do you plan to add view of your own death (like in Call of Duty)?
A: Under discussion.
Q: Do you plan to add more players’ statistics?
A: Yes.
Q: New ranks?
A: Not for the crew. There are new player’s achievements planned.
Q: Bonuses for high-rank crew?
A: Their skills are their bonuses, nothing additional is planned.
Q: Limiting possibility of team damage or totally preventing it?
A: No.
Q: New consumables planned?
A: Yes.
Q: Is Tank Hunter medal analogue for destroying other than German vehicles planned?
A: Yes.
Q: Can you tell us about planned new crew skills? What kind of skills? How many of them?
A: You will get to know in time.
Q: Adding option of buying gold for credits from other players?
A: Question is being postponed now.
Q: Will memory leak be fixed?
A: Yes
Vehicles questions:
Q: Lowe crew?
A: Commander, Gunner, Driver, Radio-operator, Loader.
Q: KV-5 crew?
A: Commander, Gunner, Driver, Radio-operator, two Loaders.
Q: Tier 10 medium tanks?
A: Not for immediate future.
Game mechanics:
Q: Why does Tiger get its engine damaged after being hit from the front?
A: Transmission is being part of engine module and most German tanks have transmission in their front. Oil in transmission catches fire quite easily as well.
Q: After T-54 model got height increase, did armor or its penetration change?
A: No.
Q: Tell us why firing T-54 visibility was changed?
A: Ingame balance and historical reasons.
Q: Does tankist rank somehow affect his skills? Do you plan to show how?
A: Quite opposite, amount of skill affects his rank. No showing.
Q: Do you plan to give Germans Cyclone filter analogue?
A: Not yet.
Q: Do you plan to add “balancing modules weight” back to matchmaking balancer as it was before? (Balancer took into account your tank modules long time ago. - Lia) And if no, why not?
A: No, because it was deeply imperfect.
Q: Will you return Additional Grousers back to Leopard? (Scouts had an ability to use Additional Grousers module, but it was removed later. - Lia) And if not, why not?
A: No, because they were not used there.
Q: Where does crew experience go after it has all three skills topped?
A: It is being saved. It will be used after new skills will be added.
Servers:
Q: Adding option of account transfer between RU-EU servers or vice versa?
A: Not for immediate future, quite possible later.
Q: Random cross-server battles?
A: Being planned, but not for immediate future.
Future plans:
Q: Do you plan to add nation vs. nation fights?
A: Yes, in historical battles. There will be even more limits – only tanks of certain timeline with certain configurations.
Q: Separate tree for Japanese?
A: Yes.
Q: Do you plan to change game timeline?
A: No.
Q: Do you plan to add smoke grenades?
A: Not yet.
Q: Do you plan to let heavier tanks move lighter tanks wrecks off the way?
A: Yes.
Q: Do you plan to add more real-life physics into the game, like tank off-cliff jumps or making salto?
A: We experiment with this, but realization is still very far away.
Q: Do you plan to modernize contacts list?
A: Yes, over time.

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