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Limit of Clan War battle?

Дата: 11.11.2010 14:22:44
View Posthalfik, on 11 November 2010 - 01:01 PM, said: yea its great idea - pay to play in clan wars or stay in random.
if devs are so sure that no limit is what players want - pls make a poll and we will see. i can make a bet that 80% + of players will vote for limited clan wars.

LiannaSilverwind: F2P games are based on such a model.
There are P2P games, where everyone is equal, because everyone pays. There are F2P games, where people who pay gain certain advantages, because they are those who allow project to continue, to evolve and those who do not pay to play for free. In WoT advantages of being premium player are definitely not as high as in other F2P projects.
For example:
1) You can get IS-7/Maus without premium, it will just take 3 times longer (not indefinitely longer and you can get top tanks unlike in other projects where you cannot get top Equip without paying). Are you in a hurry? If no, why do you want to pay?
2) You can get premium tanks, that are not really efficient and are weaker than their normal counterparts for their level. Yes, you can transfer Free XP off them (with gold, ie. you buy tank for real money, you spend real money for XP transfer) or farm credits with them, whilst being weaker.
3) You can get premium shells, that give you very slight advantage, whilst not being extremely cheap. That is the only real advantage premium players get IMHO.
Project needs its funding. If you want to fight for equality of non-paying players and paying players, I'm afraid it won't work well for F2P games. F2P games allow non-paying players to play for absolutely free, that's a great thing. WoT even allows them to get best equipment and become real challenge for paying players unlike most other F2P games where Pay = Win, Not Pay = Enjoy Low Levels and never see other content.
Considering Clan Wars, I'm honestly afraid we, on EU-US servers, are very far from them, so we will see how they do evolve. For now I agree with you that clans with 90 people with top tanks definitely have higher chance than clan of 20 people with tier 5 vehicles.
On the other side - what is Champion's League about? T8 mediums, T8 heavies, T8 TDs, T5-6 SPGs. Absolute will be about T8 mediums (T9 when released), T9-10 heavies, T8-9 TDs, T5-6 SPGs. Are they really that different if we take to account that very soon playing clans will have everything? You say we should be afraid of IS-7/Maus/few Meds/few Scouts/SPGs battles only, but in Champions we have IS-3/KT battles/few Meds/few Scouts/SPGs only as well.
Russian server shows that teams without Lights/Meds, only based on TT10/SPGs, lose to those more balanced ones.
Considering polls in General, they usually represent response of vocal minorities, rarely numbering more than tenth of real players. Most players do not even read forums. Involuntary ingame poll would be much more interesting ofc.

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