Bigger platoons
Дата: 13.10.2010 23:10:12
LiannaSilverwind: I'd like to see 4-5-6 platoons as well.
Possible problem of 15 vs 15 will be:
1) Let's say 20 teams are made of all tiers.
2) About 10 teams fight against similar 10 teams in a row. They won't meet other 10 teams because they are made of too low or high level tanks.
3) After 3 hours of gameplay it's obvious that team A, B and C are hardcore, professional and easily defeat the others.
4) After 3 days of similar gameplay teams that are NOT A, B and C simply autodestroy their tanks to avoid humiliating defeat and "being farmed". After that they go back to 3-tank platoons.
5) A, B and C fight each other several days in a row, are bored to the death, and go back to 3-tank platoons.
I have played MMOs where not a single opponent would queue for a fight whilst your premade did not farm fight some other team, therefore allowing easymodders "normal" players to play against "normal" players. We have waited for an hour or even two hours in a row without a single fight, when enemy had thousands players who were ready. They just won't queue to avoid "being farmed".
I may be wrong.
Possible problem of 15 vs 15 will be:
1) Let's say 20 teams are made of all tiers.
2) About 10 teams fight against similar 10 teams in a row. They won't meet other 10 teams because they are made of too low or high level tanks.
3) After 3 hours of gameplay it's obvious that team A, B and C are hardcore, professional and easily defeat the others.
4) After 3 days of similar gameplay teams that are NOT A, B and C simply autodestroy their tanks to avoid humiliating defeat and "being farmed". After that they go back to 3-tank platoons.
5) A, B and C fight each other several days in a row, are bored to the death, and go back to 3-tank platoons.
I have played MMOs where not a single opponent would queue for a fight whilst your premade did not farm fight some other team, therefore allowing easymodders "normal" players to play against "normal" players. We have waited for an hour or even two hours in a row without a single fight, when enemy had thousands players who were ready. They just won't queue to avoid "being farmed".
I may be wrong.

