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Monday Fun Cup - Rules enforcement

Дата: 21.01.2016 16:29:43
View PostSm1rr3, on 18 January 2016 - 07:03 PM, said: The game mechanics did not work properly in monday fun cup first stage game. The capping mechanics failed badly as can be seen in the replay below. Our team (T-N-T) had 3 tanks in cap ring for over one minute without winning the game by capping. the game palyed was: Monday Fun Cup #3: Monday Fun Cup #3 PlayoffT-N-T vs. AUTO(nie)BOTY in Himmelsdorf      http://wotreplays.co...c6e5a32efd5fcfa

Karlie:   Hi, sorry for the late reply but at least you see I didnt forget :). This is not a bug, it´s working as intended (I entertained myself as well).   In encounter battles there is only one neutral base that both teams can capture. The same mechanics as in standard battles apply here as well, however there are two differences. First, in an encounter no capture points can be gained while there are tanks of both teams within the capture circle. Capture progress is simply halted and resumes if the intruding tank leaves the circle again. The other difference is that the capture rate is slowed down to 1 capture point every 2.5 seconds. Source:  Base Capture  

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