Public Test - Map Changes
Дата: 13.09.2018 20:00:44
Kandly: Commanders, Here's some info on several upcoming Map
changes! Redshire: The point of interest where the encounter
of two teams takes place will be improved with balanced positions
for each team. In previous versions, the map only provided a
concealed fire position for the bottom team. The new map version
will fix this: both top and bottom teams will now be able to take
advantage of these positions. This improvement is not supposed to
affect the balance significantly; it will simply provide equal
chances to each team in a particular map area. Ruinberg:
Here, the improvements are aimed at fixing an old issue: the
advantageous position of the top team. Currently, it provides a
more effective firing direction. This time, a complex approach will
be used to fix the issue: both teams will be provided with equal
opportunities to use the positions next to the small town—they will
both be able to successfully fight for this position and fire at
enemy vehicles after capturing it. In addition to that, the bottom
team will be provided with improved defensive positions near the
bases. In this regard, five new improvements will be
introduced: The position of the driveway buildings to the radial
street will be changed. First of all, this will provide the bottom
team with more balanced firing directions within the square area;
in addition, it will be easier for mobile vehicles to reach this
street from the landscape area. In the outskirts area, near the
bottom base, there will be a reduction in the number of buildings
that provide fire cover in the city center. This will allow for
supporting the allied vehicles that fight against the enemy
vehicles in the area of the small town. Also, a wider firing sector
will provide more defense opportunities, in case the battle for the
small city is lost and the enemy vehicles are about to attack the
top base. There will be changes to the terrain heights in the area
of the small town for the bottom base. Now, the bottom team will be
able to use the advantage of terrain irregularities. The
changes will result in the following: Improved positions for tank
destroyers that will help them become more effective due to a
widened firing sector. The respawn positions of mobile vehicles of
the bottom team will become more advantageous for taking control
over the small city area. Sand River: The second team will
have improved defensive positions. Now, there will be an option to
take the rocky area position to the right of the base circle. In
addition to this, it will be easier to fight against enemy vehicles
in the ravine that is mainly used by heavy tanks. Paris:
Selective improvements for the western base bush in the C1 sector
will be implemented. Overlord: General changes to the map
terrain will be made. In its previous version, the map was slightly
sloped towards the bottom base, which slightly affected the balance
in battles. Due to this, the top team used to be at a disadvantage:
when driving up almost any hill, a vehicle appeared in a much wider
sector of fire than the vehicles of the bottom team in the same
area. In addition, a number of positions will be balanced
for both teams: C8: this bunker will become more effective for
defense and for supporting allied vehicles that fight for control
over bocage terrains: 001.jpg, 002.jpg
C9: this spot will become more effective for firing as the
top team 003.jpg, 004.jpg
А0: this improvement is similar to one mentioned above. These
positions will allow for more effective support of allied vehicles
when fighting for the hills in the center area (bocage terrains).
005.jpg, 006.jpg
The hills between bocage terrains on the right flank will
become more balanced for both teams in terms of their height.
Sectors Е0-F0. 007.jpg, 008.jpg
Symmetric improvements to the edges of the central bocage
for both teams (sectors F, E8) will be introduced. Top: 009.jpg,
010.jpg
Bottom: 011.jpg, 012.jpg
Balance improvements to pillars in the central map area: now
the pillars will be equally effective for both teams. Sector E2:
013.jpg, 014.jpg
Sector F, E 4: 015.jpg, 016.jpg
Public Test - Map Changes














