Реклама | Adv
  • Rotator
  • Rotator
  • Rotator
  • Rotator
  • Rotator
  • Rotator
  • Rotator
  • Rotator
  • Rotator
  • Rotator
  • Rotator
  • Rotator
  • Rotator
  • Rotator
Сообщения форума
Реклама | Adv

Super Test Leak 19/01 - New Maps

Дата: 19.01.2018 12:30:50
Kandly: Hi, tankers! :girl:   We know that new maps for World of Tanks are a hot topic for every one of you—so we put lots of effort into creating additional battle locations. Today, we are ready to spill some beans on new maps that are undergoing their Supertest soon.   We have a couple of map prototypes in the Asian setting: “Seaport” and “Airport”. Both names are quite “provisional” (see below). We’ve introduced lots of changes to these maps, based on recent testing results to improve the gameplay and to make fighting in these locations more fun.   The “Conditional Seaport” map has received lots of nice new perks to make battle dynamics more smooth and allow you to shine while playing any class: •Some cozy positions for TDs, letting these vehicles heavily impact the actions of enemy heavy tanks (Point 1 on the minimap). •Reworked central part—now the sides are on evenly matched here. •Improved “balconies” in the north—it’s now way easier to break through the other team’s defense.   We’ve tinkered with the “Airport” map even more. At this point there’s no reason to even call it “Airport” anymore, since the airfield has been removed. We’ll come up with a new codename later, so let’s run through the changes made. •Main action is to take place in the canyon behind the temple-topped range. It is a zone for well armored vehicles. They are supposed to push through the enemy line using cover provided by cliffs and rocks. At the beginning of the battle, light tanks and fast medium tanks may try their luck here and attempt to drive through the bridge to the temple hill. •The temple hill is now a designated playground for light and medium tanks, well suited for making long and average distance shots. Success here will depend on good spotting.   As for the updated “Seaport” map, the ex-“Airport” map now offers lots of opportunities for any vehicle class. TD’s can efficiently prey on the opponents ‘lit up’ by teammates, and SPG’s are able to do decent damage with well-placed shots. The Supertest will decide the ultimate fate of the “Seaport” and “Airport-Without-an-Airfield” maps, so make sure to follow the coverage on our official channels. Seaport.png Airport.jpgAirport2.jpg   That’s not all — in a few days, we’ll update you with info on even more new maps!   Cheers, Kandly

Реклама | Adv