Sandbox Crew 2.0 - Second Iteration
Дата: 21.07.2021 02:04:07

Just out of interest, which Crew 2.0 concepts in the first iteration have been dropped in this second iteration?
HeatResistantBFG: Instructors perks/boosts being randomBIA/Free perks not being
counted into calculations for the new levelgone from "some current
perks" to "all current perks" in skillsthe 10% crew skill for a
trained crew has been brought backthe 25% crew boost for the post
levelling system has been reducedretraining no longer goes
off I may have missed some but I am due to go to sleep
very soon for my 2nd 5g booster shot
and I know your point will be
"changes in concept, these are not", but they are quite large
changes based on the primary feedback of players. You dislike the
concept overall and that's fine, but I think it's something the
game needs and I base this on experience at in-person events and
the many people I've seen turn away from the game because of the
crew system and also confusion that still happens even amongst
veterans with the current system. I'd be happy to sit and have a
discussion about some of the why's I think and hear your counters
and opinions, but the forum thread probs isn't the best format for
that. Feel free to take up the convo somewhere else that is better
suited, and perhaps after i have slept
23:06 Added after 2 minute



HeatResistantBFG: For clarity, not saying it isn't a big or important issue,
simply saying I think myself and many others felt others issues
were more important. And obviously, in an ideal world, all concerns
will be addressed to complete satisfaction
So we will continue to pass on
your feedback and hopefully you will continue to give it 


Sandbox Crew 2.0 - Second Iteration