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Sandbox Crew 2.0 - Second Iteration

Дата: 21.07.2021 01:30:50
View Postgrasho, on 20 July 2021 - 10:15 PM, said:
Sorry Heat, but you’re the disingenuous one.  For all extents and purposes, this iteration is exactly the same as the previous iteration.  Both iterations had situational skills, both have Instructors, both have Certificates, both have the ability for game-breaking configurations, and both have the same “pay to win” design.
The whole concept is wrong and unwelcome and, on being told so by the paying customers, WG’s reaction is to give us the exact same concept.   But I appreciate you’re paid to shovel manure whilst denying you’re doing so.:teethhappy:    

HeatResistantBFG:  My comment was that it was disingenuous to say that no issues were listened to and a list of things that have changed, haven't changed. Would you disagree with that? Your liking and preference for those changes aside.  I appreciate that you may not like what it is currently, but surely you can see that a number of the things name in the comment concerned were in fact changed (again, not saying it was to your liking lol, but changed nevertheless). Situational skills I think are a really good part of it, the initial reaction when WoWs added them was similar and once/as some of them have been worked out and kinks removed they have become liked and welcomes features that allow you to build into a playstyle, I honestly think the same will happen here. Instructors I'm not overly sure what's too overly dislike, under their current system they are ways to get more crew XP and buff your crew and you get them on top of what you already had.  And in terms of ELC's driving around within 200m's of people unspotted that is the sort of thing that will be worked out with balancing, as is the intention of these sandboxes sweeping balance changes may still be made. The primary test is the mechanics of it all, and then it's the balance and then the fine-tuning.  So I don't feel I have been disingenuous with anything but if it appears so I apologise and will happily correct any concerns it raises :) And equally, I appreciate that you are simply reacting to changes you currently dislike to a game you love and have heavily invested in, as is everyone here. Whether you love it or hate it as it stands, we all want the best for the game and the thing we need to find is an area where all agree. I hope that can be found and i am personally on the side of the crew system needs quite the overhaul :)

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