The Matchmaker After Update 9.18: Questions and Answers
Дата: 26.06.2017 18:49:21
lewisdawson1, on 26 June 2017 - 05:39 PM, said: I still can't believe you updated the MM and thought a varying
number of light tanks per the opposing team was acceptable. Not
only that but the fact that you can get in a match where 1 team has
a scout and the other doesn't. I mean really? At what point would
you decide that this was an acceptable algorithm?Gepard_PH: This only happens if assembling teams would take too long.
In optimal conditions, amount of light tanks in both teams is
supposed to be the same. But as explained in the article, if it's
not possible to create a perfect match from the players in queue,
the algorithm become less restrictive to actually create a battle.
TheBrownsound, on 26 June 2017 - 05:40 PM, said: So 65% are 3-5-7. That is the problem, 100% of those 65% you are
low tier. I cant remember when i was top tier in a tier 8 tank.Gepard_PH: And what about those 3 players in each team that are top
tier, and another 5 players who are mid-tier?
ElAtaque, on 26 June 2017 - 05:40 PM, said: No, it never was "acceptable" and never will be - even less
after the introduction of stun mechanics. Gepard_PH: Fact: Before 9.18 you had battles with 4 or even 5 SPGs per
team. Three arties per team was not even uncommon. Now it's 1
battle in 10.
The Matchmaker After Update 9.18: Questions and Answers














