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"Toxic Chat" Scam and Other WG Fails

Дата: 15.10.2016 01:03:01
View PostGundam_Zero_X, on 14 October 2016 - 03:06 PM, said: You know in pvp games its a compliment when someone rages at you accuses you for something or insults you right away after you "outplayed" him. You simply transform something toxic to something positive that way. I enjoyed feasting on this, its now been taken away from me. 

Ectar:   Compliment? Not really. It's a common crutch for people to QQ at something they can't prove as in some round about way, it means they can't be the problem. I laughed if someone raged like that sure. But I would also rather I didn't see/hear it. Bear in mind I've been playing games like Halo 2 since it came out Xbox Live, we're talking over 12 years of hearing some of the biggest bullcrap excuses in the world.  10 years ago everyone had a headset on and worked together. Now rarely anyone has a headset and the youth of America would rather scream and you and tell you how many times they slept with your mother.   In World of Tanks, the fact the enemy can't talk to me, has zero impact on my in-game experience or gameplay. It's not about growing a thick skin or just ignoring it, people just shouldn't be [edited]in the first place. That's the problem. It's not the reactions of the people who get offended, it's the behavior of the people setting out to offend them in the first place.    I can totally get behind the fact that people saying "I'm offended by that" doesn't give them any power over others, but I strongly disagree that some people seem to think it's perfectly ok to deliberately set out to offend/wind up/flame bait others and act like it's totally normal behavior. The old "but I'm an [edited]" excuse is a pathetic one.   As I keep telling people who get a bad reaction from crude humor or a badly timed joke. - You have to know your audience.  

View PostLong_Range_Sniper, on 14 October 2016 - 03:14 PM, said:   However, the alternative approach from WG at the moment seems to be "When we want your opinion we'll give you it".   That isn't disagreeing with cross team chat being toxic, but how to address the solution.

Ectar:   Well it's their game, their rules.  They have the metrics to back up their reasoning and it wouldn't have been a decision taken lightly. If you're looking at your chat abuse reports and *plucks number out of thin air* say 70% of chat complaints come from stuff said in all chat - How do you feel you should address that problem?   I mean if was never in from the start, people would only really ask for it just to say "Hi" to someone in the other team.  

View Postatomskytten, on 14 October 2016 - 03:19 PM, said: We can't even tell if the entire enemy team is made up of bots, which they probably are thus the reason for the global chat removal, when we can't communicate with the enemy team. I don't buy Wargamings 'toxic chat reason' - it is just to hide the number of bots in the game which we can observe when communicating with the enemy team. WG has to prove that the game is NOT filled with bots and the only way to do that is to reinstate the global chat function.

Ectar:   I don't even. ​ So if you say; "are you a bot?" and they don't reply. They're a bot?  You're going to have to explain this one further.  What if they just don't want to reply, or don't speak English? 

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