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One Map for all Battles?

Дата: 03.12.2015 20:39:06
View Post5everin, on 03 December 2015 - 05:23 PM, said:   Really Ectar you do spout some crap. Steppes a corridor map? Corridors have walls that don't let you shoot across them. I.e streets in Himmlesdorf etc. In steppes if you have the view range you can shoot across the map and at diagonals. Unlike the corridor maps WG are spewing up pretty much every patch where pretty much the only shooting to be done is at the tank poking out their end of the corridor 50-100m directly in-front of you. With a seperate area for the Td's and lights to run around/camp at best.  Until that point you can blindly lemming your way across the map without a care in the world.   As for diversifying maps and gameplay WG are doing the opposite. More and more maps are drive to the engagement point and slug it out at the designated fighting corner or couple of corners. End of diversity unless you mean changing the textures and a couple of small features then calling it a new map?   So please stop the half-truths and outright bull. (example your misleading comments on the A45. people asked about a mission/competition. You appeared to say that there would be one later that month when the truth was that it was to be sold at the end of the month and there was no mission/competition)   Thanks  

Ectar:   If we're going to play the "Ectar said this" game, please at least quote what I said and not what someone else said and then blame me for it.  

View PostWe_Just_Dinged_Em, on 03 December 2015 - 04:23 PM, said: Ectar, on 03 December 2015 - 11:45 AM, said:   An example of a corridor map could be considered as Abbey or Karelia. An opposite and open map could be considered as Steppes or Arctic Region.  The game play for Steppes or Arctic region however still has vehicles gravitating to the outside routes. The middle area is a killing ground as vehicles are easily spotted and don't have a lot of cover to advance through.  - When you add cover to the middle of maps, tanks that like to sit back (and to a lesser extent arty) then can have a hard time lining up shots (Himmelsdorf, Ruinberg as 2 example there).    Ectar says Steppes isn't a corridor map, when there are clearly 3 sunken lanes/corridors all the players go to, apart from the ones that don't leave spawn and cower behind the rock of course.

Ectar:   Ectar says Steppes isn't a corridor map, when there are clearly 3 sunken lanes/corridors all the players go to, apart from the ones that don't leave spawn and cower behind the rock of course.   This is me saying steppes isn't a corridor map, this is someone else saying it is one.   Regarding the A45 thing I never said it would be in a mission. I wasn't able to say at the time about how it would be available, only that it would be available.  

Ectar, on 03 December 2015 - 11:45 AM, said:   An example of a corridor map could be considered as Abbey or Karelia. An opposite and open map could be considered as Steppes or Arctic Region.  The game play for Steppes or Arctic region however still has vehicles gravitating to the outside routes. The middle area is a killing ground as vehicles are easily spotted and don't have a lot of cover to advance through.  - When you add cover to the middle of maps, tanks that like to sit back (and to a lesser extent arty) then can have a hard time lining up shots (Himmelsdorf, Ruinberg as 2 example there). 

Ectar:   Please don't attribute things to me that I didn't say. My hands were tied at the time and I could either say nothing, or try to give you guys as much info as I could. 

View PostEctar, on 15 July 2015 - 09:41 AM, said: This tank is planned to be available for EU players in the near future. I can't disclose the specifics atm however everyone will have the opportunity to get the tank if they want it or not.

Ectar:

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