Hoorah, well done WG...... FANTASTIC
Дата: 03.09.2014 18:21:23

Ectar: This system is set up to take action against people
not playing, there is a key difference here. If I play 5
aside football with you and you stand still for 10 minutes
(and you're not a goalkeeper) you're not playing and I don't want
you on my team or benefiting from our success. Likewise If you
enter a team based computer game and go afk multiple
times or quit multiple times before the battle is done, you're
not playing and I don't want you on my team or benefiting from our
success. If you want to defend passive play then you don't
play passively every game by sitting still. This system won't
punish people who play hyper passive. It will punish people
who are blatantly abusing the game mechanics by not actively taking
part in the game. - You can justify playing cautiously in a
few matches, heck you can even likely throw up specific examples.
You can't justify it for every battle and it's those types of
players this system is set up to deal with. I find it rather
sad in a way that when we take measures to do something about
repeatability being afk or not participating. We're still wrong for
doing something just because it's not XXXX player's specific idea
how to deal with people. When this system is implemented, If
you don't want to be punished from leaving the game early -
Don't leave the game early! You still have the choice to
leave the game early if you want however it will come with
consequences. If you don't want to be punished for being AFK
multiple times... Don't go afk! If there is something external
causing you to be away from the PC all the time or away from the
game then perhaps that's not the best time to be playing a team
game.. Life is full of decisions, many of them however have
consequences and repercussions. Eventually you're going to
have to deal with those choices wither you like it or not.
Hoorah, well done WG...... FANTASTIC