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Special: Guadalcanal Landing

Дата: 07.08.2014 19:01:35
View Postwarhaven279, on 07 August 2014 - 03:54 PM, said: ok more special's i don't mind but I do have one question but all we seem to be getting so far is consumables again but what happen to the credit rewards they seem to disappear i dont mind consumables but all i really use is the non premium stuff.

Ectar:   From here   

View PostEctar, on 01 August 2014 - 12:13 PM, said: I guess this answer may get lost in the forums but hopefully people will reference it.   For a little while now there has been a bit of a credit saturation/flood. It's been easier more than ever for players to generate income. High tier tanks especially were becoming credit farming machines and if you were savvy, it was possible for premium tanks to earn even more credits.  At the time no one really complained about this because well, it was a massive return for little effort and players benefited from it.  Everyone did kinda know/accept however it was a bit broken and not how we really wanted the progression system/credit generation system to work. The mission system was new however and we wanted everyone to see how awesome this new feature was.   To give a perfect example of how crazy it could be, in July last year It was possible to have up to 60% credit increase on tier VIII to X tanks from a certain tree by combining weekly/monthly events. 30% increased credits for Big & Heavy - Fv4202 line (event lasted for 2 weeks) 30% increased credits for being in the top 3 damage dealers. (This was either a monthly mission or a weekly mission)   2/7/2013 - 105,788 credits earned  Tank used - FV4202 2/7/2013 - 104,614 credits earned Tank used - FV4202 6/7/2013 - 125,793 credits earned Tank used - FV4202 8/7/2013 - 91,499 credits earned Tank used - FV4202   These matches are not made up. As you can see these examples are clickable links to my own replays. Now I consider myself a decent player but not great and these replays were a snapshot of the kind of credits I was pulling in. An average game rewarded me with about 70,000 to 80,000 credits. I was walked away with about 50k profit after repairs etc.   To cut a long story short, for a little while now it's been too easy to make extra credits on top of how the game was designed with regards to advancement. High tier tanks especially are not intended to give returns better or similar to premium tanks.  High tier tanks are also priced in such a way so that they take longer to get. As there isn't much in the way of credit sinks in the game, the only alternative option *for now* is to tone down the amount of extra credits players can earn on top of normal game play. This credit earning downturn is effect across all regions.   It's likely that credit missions for things like being the top 3 damage will return, but we have to make sure it's not possible to combine them with other missions and again we don't want a scenario where the missions basically circumvent the progression gates we have.     

Ectar:    

View PostIronSpear, on 07 August 2014 - 04:05 PM, said: OK lets brake it down.   50% off tanks that are cheap anyhow  aka no one gives a ... about sub tier 5 Bad  

Ectar:   You mean *you* don't care about.  Saying "No one" and meaning "Everyone" is just you trying to generalize all World of Tanks players into a group to suit your needs and you have zero evidence or numbers to back up the claims. I don't understand how you can come to that conclusion. Those tanks are perhaps cheap to players who have a lot of credits. They are not cheap to players who don't have a lot of credits. Tier V is also well known along with tier VI as being good tanks for earning credits, hence whenever these tanks are discounted, there is a noticeable surge/rise in purchases of them.  

View PostIronSpear, on 07 August 2014 - 04:05 PM, said: OK lets brake it down. 25% off emblems (you just had a 50%) never buy this stuff for more Bad

Ectar:   So we should now never discount emblems or only discount them by 50%?  Can't have it like that all the time. Discounts won't always be the same and with a limited amount of things we can discount/offer as a bonus it's likely things may feature back to back. If we spaced everything out equally it would be pretty easy to know when specific things are up.  

View PostIronSpear, on 07 August 2014 - 04:05 PM, said: OK lets brake it down.   kill 5 Jap tanks trololol BAD 2 small repair kits keep it ... Island assault is OK

Ectar:   5 tanks is a lot easier than previous missions and there is an increased chance of seeing Japanese tanks due to their own mission requirements. 2 small repair kits for free is better than paying for them.   Look at it this way folks. You just had our 16th anniversary special last week with some significant discounts and bonuses. (Double Experience for Every Victory, 15% discount on all standard vehicles, tier VIII – X, 50% discount on equipment) Next week is Gamescom which will have additional major discounts/bonuses, and when there is a normal weekend special in between, what are you honestly looking for here? Something to rival those 2 major events?  come on guys, think about the big picture for a few moments here. Some of you really need to manage your expectations during weekend events and get these crazy ideas out of your heads with regards to what you seem to think is coming as we can't doing awesome amazing discounts/bonuses every weekend.

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