warhaven279, on 07 August 2014 - 03:54 PM, said: ok more special's i don't mind but I do have one question but all
we seem to be getting so far is consumables again but what happen
to the credit rewards they seem to disappear i dont mind
consumables but all i really use is the non premium stuff.
Ectar, on 01 August 2014 - 12:13 PM, said: I guess this answer may get lost in the forums but hopefully people
will reference it. For a little while now there has been a
bit of a credit saturation/flood. It's been easier more than ever
for players to generate income. High tier tanks
especially were becoming credit farming machines and if you
were savvy, it was possible for premium tanks to earn even more
credits. At the time no one really complained about this
because well, it was a massive return for little effort and players
benefited from it. Everyone did kinda know/accept however it
was a bit broken and not how we really wanted the progression
system/credit generation system to work. The mission system was new
however and we wanted everyone to see how awesome this new feature
was. To give a perfect example of how crazy it could be,
in July last year It was possible to have up to 60% credit
increase on tier VIII to X tanks from a certain tree by combining
weekly/monthly events. 30% increased credits for Big & Heavy -
Fv4202 line (event lasted for 2 weeks) 30% increased credits for
being in the top 3 damage dealers. (This was either a monthly
mission or a weekly mission)
2/7/2013 - 105,788 credits earned
Tank used - FV4202 2/7/2013 - 104,614 credits earned Tank
used - FV4202 6/7/2013 - 125,793 credits earned Tank used -
FV4202 8/7/2013 - 91,499 credits earned Tank used -
FV4202 These matches are not made up. As you can
see these examples are clickable links to my own replays. Now I
consider myself a decent player but not great and these replays
were a snapshot of the kind of credits I was pulling in. An average
game rewarded me with about 70,000 to 80,000 credits. I was walked
away with about 50k profit after repairs etc. To cut a long
story short, for a little while now it's been too easy to make
extra credits on top of how the game was designed with regards to
advancement. High tier tanks especially are not intended to give
returns better or similar to premium tanks. High tier tanks
are also priced in such a way so that they take longer to get. As
there isn't much in the way of credit sinks in the game, the only
alternative option *for now* is to tone down the amount
of extra credits players can earn on top of normal game
play. This credit earning downturn is effect across all
regions. It's likely that credit missions for things like
being the top 3 damage will return, but we have to make sure it's
not possible to combine them with other missions and again we don't
want a scenario where the missions basically circumvent the
progression gates we have.
Ectar:
IronSpear, on 07 August 2014 - 04:05 PM, said: OK lets brake it down. 50% off tanks that are cheap
anyhow aka no one gives a ... about sub tier 5 Bad
Ectar: You mean *you* don't care about. Saying "No one" and
meaning "Everyone" is just you trying to generalize all World
of Tanks players into a group to suit your needs and you have zero
evidence or numbers to back up the claims. I don't understand how
you can come to that conclusion. Those tanks are perhaps
cheap to players who have a lot of credits. They are not cheap
to players who don't have a lot of credits. Tier V is also well
known along with tier VI as being good tanks for earning credits,
hence whenever these tanks are discounted, there is a noticeable
surge/rise in purchases of them.
IronSpear, on 07 August 2014 - 04:05 PM, said: OK lets brake it down. 25% off emblems (you just had a 50%) never
buy this stuff for more Bad
Ectar: So we should now never discount emblems or only discount
them by 50%? Can't have it like that all the time. Discounts
won't always be the same and with a limited amount of things we can
discount/offer as a bonus it's likely things may feature back to
back. If we spaced everything out equally it would be pretty easy
to know when specific things are up.
IronSpear, on 07 August 2014 - 04:05 PM, said: OK lets brake it down. kill 5 Jap tanks trololol BAD 2 small
repair kits keep it ... Island assault is OK
Ectar: 5 tanks is a lot easier than previous missions and there is
an increased chance of seeing Japanese tanks due to their own
mission requirements. 2 small repair kits for free is better than
paying for them. Look at it this way folks. You just
had our 16th anniversary special last week with some significant
discounts and bonuses. (Double Experience for Every Victory, 15%
discount on all standard vehicles, tier VIII – X, 50% discount on
equipment) Next week is Gamescom which will have additional
major discounts/bonuses, and when there is a normal weekend
special in between, what are you honestly looking for here?
Something to rival those 2 major events? come on guys, think
about the big picture for a few moments here. Some of
you really need to manage your expectations during
weekend events and get these crazy ideas out of your heads with
regards to what you seem to think is coming as we can't doing
awesome amazing discounts/bonuses every weekend.