I want to know.
Дата: 09.07.2014 19:48:50

Ectar: without a replay its very difficult for anyone to explain
what happened. The calculations for shots and the content of the
maps is all stored server side. For a player to shoot through
the terrain as you claim, means we have a pretty major problem with
server security. Also if the player really could "hack" the
game like that, they're not going to wait till the last minutes of
a match when they're one on one. This would be abused from the
start. It's likely the player backed off and took a blind
shot in the first situation, gambling that you stayed still.
In the second scenario, again it's impossible for a player
to "hack" the armour value of a tank or the penetration
value/damage value of their shells. This would once again be
a massive problem on our servers because that information is not
held locally on your client so the data can't be edited by a player
(like say a DLC map can be manipulated to allow speed hacking or
something on a console). Sadly without a replay no one
can explain what happened and without the replay you can
effectively say anything happened in a match when there is no
evidence and no one else can observe/review what happened.
I want to know.