Public Test 9.0 phase 3 patch notes
Дата: 03.04.2014 12:48:22
Ectar: Greetings Commanders, Please find below the changes from
phase 2 to phase 3 of the 9.0 public test. Issue with
permanent disconnections from server on PCs with AMD processors
fixed. Post effect issue affecting Sniper aim depending on type of
additional mounted equipment fixed. Option to disable Sniper aim
post effect added. The following maps reworked for better lighting:
“Mountain Pass”, “Mines”, “Erlenberg”, “Malinovka”, “Ensk”,
“Ruinberg”, “Province”, “El Halluf”, “Sand River”, “Winter
Himmelsdorf”, “Serene Coast”, “South Coast”, “Highway”,
“Northwest”, “Live Oaks”. Certain bugs and defects in Premium and
Non-Premium Garages fixed. Camera displacement in Exterior window
fixed. Lamp blinking in Premium Garage fixed. Issue with camera
clinging to lamp in Premium Garage fixed. Issue with tracks of
certain French vehicles being too dark fixed. Т-34-85 and Centurion
7/1 vehicles reworked for better quality. (HD Models) Bugs and
defects in the following updated vehicles fixed: Т-54, Tiger,
Panther, Maus, M103, Hellcat, M4 Sherman, and Tortoise. Bugs and
defects of the following damaged vehicles fixed: Т-54, М103, and
Tortoise. Certain game client crashes fixed. Volume of gunfire
reverted to the level in version 8.11. Effects of dust raised by
gunfire debugged. Display of shadows cast by a number of objects on
different maps fixed. Issue with player list (TAB) refusing to go
off screen fixed. Certain bugs in display of tank’s blown-off
turret fixed. Issue with blown-off turret getting suspended in
midair fixed. Issue with vehicle getting stuck upon contact with
another destroyed vehicle fixed. Camouflage issues affecting
certain vehicles fixed. Issue with display of tooltips in “Service
Record” window fixed. Text descriptions for settings in “Graphics”
tab finalized. Issue with reticle jumping around when in Sniper
mode fixed. Issue with impossibility to change graphics settings in
certain cases fixed. Issue with display of gunfire effects while in
Sniper mode with disabled additional effects fixed. Issue with
tracers being insufficiently bright on certain maps fixed. Issue
with transparent landscape being displayed during the 1st second
after map downloading fixed. Issues with display of tooltips for
historical loadout in “Service” window fixed. Engine exhaust
effects debugged. M24 Chaffee tank retains its previous turret.
Gunshot effects for certain vehicles fixed. Certain bugs with
battle playback fixed.
Public Test 9.0 phase 3 patch notes