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M-V-Y the Yoh Company Top of the Tree goes to the Supertest

Дата: 25.10.2021 13:32:16
View PostMusztang, on 22 October 2021 - 11:21 PM, said: Dear Wargaming, Instead of putting normal tanks in the game, some fantasy is almost slowly appearing as science fiction tanks. That's ridiculous. Finally put something meaningful on the table. It's frustrating to see them come up with such farce. There are so many real tanks built, why do you have to bring in something that's completely out of touch with reality?! Real tanks: Hungarian development tree, to complement the existing ones e.g. Japanese tankdestroyer/light tanks, Czech/Italian/Polish tankdestroyer/light tank, Swedish light tank, British/German wheeled tanks <-- there were plenty. What do you need, well, the science fiction tank that you didn't see in any way but on paper?! Not to mention, at the time, you'll get the mechanics of the new track system that it will be "pleasure" to make it immobile. Think about it, but urgently, what you're planning and why! Magyarul/Hungarian: Tisztelt Wargaming!  Ahelyett, hogy normális tankokat raknának be a játékba, inkább valami fantázia már-már lassan sci-fi jellegű harckocsik jelennek meg. Ez már röhejes. Végre tegyenek is le valami értelmeset az asztalra! Már idegesítő, hogy ilyen bohózattal állnak elő. Megannyi valódi megépített tank létezik, miért pont olyat kell behozni ami, már teljesen elrugaszkodik a valóságtól?! Valódi tankok: magyar fejlesztési fa, kiegészíteni a már meglévőket pl.: japán páncélvadászok/könnyű tankok, cseh/olasz/lengyel páncélvadász/könnyű tank, svéd könnyű tank, brit/német kerekes harckocsik <-- rengeteg volt. Mégis önöknek mi kell, hát a már sci-fi tank, ami sehogy sem látezett, csak papíron?! Akkor még arról nem beszélve, hogy olyan mechanikát kap az új lánctalp rendszerrel, hogy "öröm" lesz mozgásképtelenné tenni. Gondolják át, de sürgősen, hogy mit terveznek és miért!

Dwigt: The Yoh tanks/Project is not a fantasy/Science fiction project but those tanks existed on paper just like other tanks that are already in the game. We do have plans on expanding other tech trees and adding more tanks but as we always say, those additions require time, research and adjustment to see if they can fit in the meta and in the game. 

View PostDava_117, on 22 October 2021 - 07:07 PM, said: I join the 105mm fun club. It feels far more interesting and playable. I like it get some real weak spots that require you to move and wriggle during reloads.  I have the feeling the actual armour of those weak spots along with the spare track mechanics can make this tank balance or OP, since the other stats looks ok to me.   The tank looks like the designer got inspired by Alien, since the turret resembles a xenomorph head! I can also imagine the roller coaster experience the commander would had to withstand, considering how far from the pivot his position is. I imagine that it's one of the main reason this project was discarded, along with the complexity of the track system.

Dwigt:  

View Postleggasiini, on 22 October 2021 - 12:04 PM, said: 360 alpha on a tier 10 heavy is pretty interesting, but the gun itself doesn't seem very good. 2.3 sec aim time and 0.16 movement dispersion is bad when you consider how low the alpha actually is. At least it's unique, and I always found it a bit odd that WG never experimented with a tier 10 heavy with a 105 mm and sub-400 alpha before.   The 120 mm seems like a better gun, but not by that much, and it's probably some of the most uninteresting guns i've ever seen. It has alright DPM, but average alpha, mediocre gun handling and sub-par penetration. If I were going to use the 120 mm, I'd probably rather play many other tier 10 heavies like Super Conqueror, E5, Kranvagn or Vz. 55.   Turret armor looks ridiculous, but from what I remember from the video a month ago, it has a potential, prominent weakspot on top, so it might not as be as invincible as it seems. Mobility seems solid, not heavium levels of good but comfortable, and that reverse speed is very nice.   It doesn't look too unique outside of the gimmick and how it looks (holy damn the tank is ugly as hell lmao), seems like yet another basic hulldown heavy, but at least it's not a basic hulldown heavy with an autoloader. I'll probably still get it eventually once it appears, just because how beautifully ugly it is, but I'm definitely not as excited as with Czech, Italian or Polish heavies.   still sad that you prioritized these over the Japanese TDs :/

Dwigt: Hopefully we will have a 3D model soon in game so you can check the armor. The turret does present an interesting shape but the rest of the stats on the tank should keep it balanced and time for the opponent to aim at the M-V-Y weakspots.As for the Reserve track, as mentioned in the video, it will take time to balance those tanks/mechanics but feel free to let us know more once the tank will be available to play on the public servers.

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