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Wheeled Vehicle Rebalancing

Дата: 24.06.2020 16:52:52
View PostSlyHuntsman, on 24 June 2020 - 01:34 PM, said: This, the amount of times I hit the wheels for 0 dmg but then they slow enough for allies to decimate and I get nothing is too much to count. 13:36 Added after 2 minute Maybe instead you should actually buff the top speed, in line with historical accuracy cause we know WG LOVE to make things "historically accurate". And take that engine back down to the 200HP it should be, not over 700 :teethhappy:  (from Wikipedia)

Dwigt: Maybe instead you should actually buff the top speed, in line with historical accuracy cause we know WG LOVE to make things "historically accurate". And take that engine back down to the 200HP it should be, not over 700 :teethhappy:  (from Wikipedia) Should we also buff the speed up to 115km/h? :sceptic: 

View PostSearch_Warrant, on 24 June 2020 - 01:32 PM, said: Will the speed bleeding be across ALL wheeled tanks? and if so will it effect the PREMIUM? NO? thought not. u cant nerf it and will remain the most broken tier 8 light forever, after the nerfs it might even better than the tier 9 and 10 because of the speed bleed it wont recieve. nice job WG. shoot yourself in the foot some more. have another crayon.   Also these nerfs are pathetic. not a drop in the ocean. tracked lights are still worthless no matter how much u nerf wheelies. they are better in every aspect that matters, speed, size, dumb HE shells, no detrack instant death like track lights.   admit you failed WG. admit you killed tracked lights forever. my favourite class type is dead because of you.

Dwigt: We wanted to keep their characteristics without removing it from the game. These changes will make them easier to deal with. They do not have the armor and can't spot passively like other LTs.

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