Battle Chat Modifications
Дата: 06.10.2016 13:01:48
Cynd3r: Let me shed some light on this decision. The purpose of of
battle chat is supposed to be about coordinating your actions with
allies and communicating for better teamwork, as good teamwork is
essential in gaining the upper hand in a battle. At the same
time, after years of observation and feedback, we've found
that cross-battle chat provides no benefit and is instead used for
insults, provocations, and other inappropriate behavior. Instead of
aiding good gameplay (which, I reiterate, is the number one reason
FOR battle chat), it ends up hindering it by being used to disclose
placement of allies and distracting others from the game.
This is also why we didn't choose to make cross-team chat
optional--even if an individual can choose not to read the
exchanges, it's not going to stop a teammate from disclosing an
ally position to the enemy team--it's just that they'll be unaware
of it. When observing the reasoning of people trying
to argue the benefits of cross team battle chat, we've mostly
been seeing responses that more or less boil down to this: "the
whole point in this game is to DESTROY ur enemy physically
(tanks+skills) and spiritually (strategy + troll).." (this is from
an actual post). For those of you arguing that all this does
is displace the toxicity rather than get rid of it: This
actually does get rid of a large portion of
toxicity. To mitigate the possibility of people being toxic within
team chat, we've added the ability to mute them. Also when
hovering over a nickname, you will be able to send a complaint
about a player, add them to a blacklist. You can also enable
the option of receiving private messages only from friends or
disable private messages at all. Hope this clears up the
logic behind this decision. Obviously it can't make everyone happy,
but it's become apparent that this move will improve
players' gameplay experience in general.
Battle Chat Modifications














