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A Short Note about Upcoming Balancing Changes

Дата: 14.05.2014 17:40:25
Brynd: We have a short note from our developers to share with you about upcoming balancing changes:   Our development team has been thoroughly reviewing and analysing the vehicle balancing changes we have planned for the next update. As a result of this review we have decided to cancel some of the vehicle balance adjustments that were planned for update 9.1 and to keep the following changes.   Increasing the visibility of tank destroyers when shooting. Decrease the battle tiers for light tanks. Improving the vehicle characteristics of МТ-25 and VK2801. Reloading speed decrease for the 105мм Sherman M4 gun when using the first turret — a fix for a bug inherited from the previous version. Damage caused by UBR-354КА shell (AP shells used for some soviet 76mm guns) changed from 105 to 110. (Damage caused by this type of AP ammo is currently 5 points lower than damage caused by the respective premium shells).   Essentially it was decided that it would be bad idea to pull several levers at once and impose huge system corrections such as the increased visibility of tank destroyers while shooting, at the same time as things like balancing the matchmaking weight for certain vehicles.    It doesn't mean that we aren't going to review the balance of the Hellcat and Tiger. Balance changes like that will be considered and implemented in the future as a part of complex tasks like the fixing of balance weighting issues faced by certain middle tier vehicles.   Also in the future we are going to change vehicle characteristics in a more consistent manner, which should make our changes more understandable. We are generally going to pay special attention to making our vehicle balancing process more transparent and with that in mind we plan to provide you with more details of our changes so you can understand the reasoning behind why we have decided to make certain vehicle characteristic changes.   Keep your eyes on our news and good luck on the battlefield!

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