One on One & Two on Two - Test Tournament Feedback
Дата: 02.04.2016 13:09:29
luciffer, on 01 April 2016 - 09:14 PM, said: is this cup has second stage?Berbo: Not at the moment, maybe later on.
Cvoro, on 01 April 2016 - 09:24 PM, said: Okay i need moderators do clarify me something why when you win
first game you play second game and if you lose somehow in 1vs1
turnir then its considered draw why there is not a 3rd match and
then if it is a draw it should be a draw or otherwise make those
1vs1 turnir with only one game between players coz this system
right now its kinda retarded with 0 logic...we dont need 10 min in
between games but 7 and half minutes should be time between and a
single game. 5 min is kinda short. Other than that its good
invention for players but a lot of players dont know about this
feature so you should invest more time in promoting this ofc if you
want.Berbo: You complain on long time but you want another game for
draws? Adding games for draws would make this cup 2 hours longer.
"system right now its kinda retarded with 0 logic" - We use
the system used by most of modern sports, namely football. If you
draw you get 1 point. Win gets you 3. Also gap between games
is 7 minutes, not 10. If you win your previous game faster than the
gap becomes bigger. Battle is 5 min, 3 min break. So 2 battles and
a break is (5+3+5) game + (7)break = 20 minute between
rounds. I'm always trying look at everyone's feedback
but apart from saying how retarded it is and 0 logic, please try to
be more constructive while providing possible solutions.
Thanks!
do0b, on 01 April 2016 - 09:37 PM, said: Tier IV (one on one) - Most people used Luchs (long detection
range, fast + Tier V autoloader); only encountered 1 Matilda and 1
T28E F-30 (used T28E F-30 myself). Positive: -
Draw battles did not occur, due to lose rule. (Opponents did
take defensive positions but once time got closer to run out, the
actively searched for opponents.) Negative: - Autoloader:
should be restricted on Tier IV battles to increase tank
selection diversity - Tank Crew skills: New players are
handicapped, since veterans have at least 3 skills active
Suggestion: - (general) predefined Tanks and
Crew Skills, so that skill is rewarded. - Keep one
on one tournaments for casual and solo players. Cheers
Berbo: Thanks for writing this in a very organized way
I'll try to reply to each.
Autoloaders - it's hard to apply this due to TMS not being able to
handle such a rule. We don't want to force players to report or get
reported or to think about restrictions. If a tank is banned, then
players shouldn't be able to pick it at all. We're working on this
but it'll not come fast so it's better from player experience side
to allow all. Crew skills - this is something in every game with
every tank. Players can train their crew in random battles. While I
understand your point, this isn't an issue from my point of view.
Predefined tanks - not technically possible 1v1 cups -
definitely! Thanks for taking time to write to
us!
One on One & Two on Two - Test Tournament Feedback














