Реклама | Adv
  • Rotator
  • Rotator
  • Rotator
  • Rotator
  • Rotator
  • Rotator
  • Rotator
  • Rotator
  • Rotator
  • Rotator
  • Rotator
  • Rotator
  • Rotator
  • Rotator
Сообщения форума
Реклама | Adv

One on One & Two on Two - Test Tournament Feedback

Дата: 02.04.2016 13:09:29
View Postluciffer, on 01 April 2016 - 09:14 PM, said: is this cup has second stage?

Berbo:   Not at the moment, maybe later on.  

View PostCvoro, on 01 April 2016 - 09:24 PM, said: Okay i need moderators do clarify me something why when you win first game you play second game and if you lose somehow in 1vs1 turnir then its considered draw why there is not a 3rd match and then if it is a draw it should be a draw or otherwise make those 1vs1 turnir with only one game between players coz this system right now its kinda retarded with 0 logic...we dont need 10 min in between games but 7 and half minutes should be time between and a single game. 5 min is kinda short. Other than that its good invention for players but a lot of players dont know about this feature so you should invest more time in promoting this ofc if you want.

Berbo:   You complain on long time but you want another game for draws? Adding games for draws would make this cup 2 hours longer. "system right now its kinda retarded with 0 logic" - We use the system used by most of modern sports, namely football. If you draw you get 1 point. Win gets you 3.   Also gap between games is 7 minutes, not 10. If you win your previous game faster than the gap becomes bigger. Battle is 5 min, 3 min break. So 2 battles and a break is (5+3+5) game + (7)break = 20 minute between rounds.    I'm always trying look at everyone's feedback but apart from saying how retarded it is and 0 logic, please try to be more constructive while providing possible solutions.   Thanks!  

View Postdo0b, on 01 April 2016 - 09:37 PM, said: Tier IV (one on one) - Most people used Luchs (long detection range, fast + Tier V autoloader); only encountered 1 Matilda and 1 T28E F-30 (used T28E F-30 myself).    Positive: - Draw battles did not occur, due to lose rule. (Opponents did take defensive positions but once time got closer to run out, the actively searched for opponents.)   Negative: - Autoloader:  should be restricted on Tier IV battles to increase tank selection diversity - Tank Crew skills: New players are handicapped, since veterans have at least 3 skills active    Suggestion:  - (general) predefined Tanks and Crew Skills, so that skill is rewarded.  - Keep one on one tournaments for casual and solo players.   Cheers ;)    

Berbo:   Thanks for writing this in a very organized way :)   I'll try to reply to each. Autoloaders - it's hard to apply this due to TMS not being able to handle such a rule. We don't want to force players to report or get reported or to think about restrictions. If a tank is banned, then players shouldn't be able to pick it at all. We're working on this but it'll not come fast so it's better from player experience side to allow all. Crew skills - this is something in every game with every tank. Players can train their crew in random battles. While I understand your point, this isn't an issue from my point of view.   Predefined tanks - not technically possible 1v1 cups - definitely!    Thanks for taking time to write to us! 

Реклама | Adv