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Sandbox Crew 2.0 - Second Iteration

Дата: 21.07.2021 18:30:48
View PostSturmi_0545, on 21 July 2021 - 04:16 PM, said:
which is why this discussion is leading nowhere. if you (and WG devs) don't understand the increasing p2w aspect of the game, and why the game is being perceived as p2w by the players (despite there being fancy equipment and credit boosters obtainable for free through missions/grinding), then all is lost anyway. would be nice if "free-to-play" would include being able to play any tank in the game and still have a fighting chance, not playing just a few of the meta tanks for statpadding purposes.

ApocalipticSnowflake: I'm actively playing the game all the time. I was player before coming to work for WG and i'm still an active player to this day. And i still don't see how it's pay 2 win. I started playing on NA some time ago and while not spending a single dime there i was sitll able to play normally without issue.  pay 2 win is clear "i'm getting advantage by paying" but i miss to see where do you have to pay for that advantage?  

View PostFantacuzino, on 21 July 2021 - 04:28 PM, said:   The Pay-to-Win element of World of Tanks is generally:                          <> you can grind 100 hours to a fully pimped tier X tank with a great crew with no Premium Account ( as a good experienced player.... a newbie will probably grind 1000 hours)                        <> or you could get a Premium account and Premium tanks, spend a ton on free XP and Crew Books... and you can get the same tank in 0-5 hours. :)  

ApocalipticSnowflake: Yes you pay to progress faster. But it's not something making you lose over someone that spends lots of money. If you are good enough in game you will always win against someone that is spending money in WoT. 

View PostFantacuzino, on 21 July 2021 - 04:28 PM, said: Quite the opposite. I am worried about the quality of the perks.   a high tier crew in Crew 2.0 gives you perks with quite extreme abilities for World of Tanks gameplay.   And the "whale" that spends 500-1000+ euros a year will get abilities that free-to-play plebs cannot even dream of. That's what I mean by Hyper Pay-to-Win

ApocalipticSnowflake:   And this is valid information for our sandbox test. It's dully appreciated that you take your time to provide it to us.  

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