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Developers posts on forum

In this section you'll find posts from the official developers forum. The base is updated every hour and stored on a server wot-news.com. If you encounter any bugs, have suggestions or comments, write to info@wot-news.com

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MrVic
Your Ideal Tank Contest
arrow
13.03.2010 01:04:50
 
Subject: Your Ideal Tank Contest
Link on message: #2886

MrVic: And for the record I work for a Eng company (I am not a eng in fact I hate them)  I am the guy that takes Blueprints from Eng's
And takes them to the real world and makes them work (since the Eng *#&!@%$ them all up) I make things impossible on paper possible
without violating and Standards or Specifications set in place by the law. Welcome to creative on the fly 3-d visualization a and number crunching.
That and I have built WAY to many roads in my life :P

Tho I can open sight a quarter with a rifle at 375 feet :)


MrVic
Your Ideal Tank Contest
arrow
13.03.2010 01:04:50
 
Subject: Your Ideal Tank Contest
Link on message: #2886

MrVic: And for the record I work for a Eng company (I am not a eng in fact I hate them)  I am the guy that takes Blueprints from Eng's
And takes them to the real world and makes them work (since the Eng *#&!@%$ them all up) I make things impossible on paper possible
without violating and Standards or Specifications set in place by the law. Welcome to creative on the fly 3-d visualization a and number crunching.
That and I have built WAY to many roads in my life :P

Tho I can open sight a quarter with a rifle at 375 feet :)


MrVic
Your Ideal Tank Contest
arrow
13.03.2010 01:04:50
 
Subject: Your Ideal Tank Contest
Link on message: #2886

MrVic: And for the record I work for a Eng company (I am not a eng in fact I hate them)  I am the guy that takes Blueprints from Eng's
And takes them to the real world and makes them work (since the Eng *#&!@%$ them all up) I make things impossible on paper possible
without violating and Standards or Specifications set in place by the law. Welcome to creative on the fly 3-d visualization a and number crunching.
That and I have built WAY to many roads in my life :P

Tho I can open sight a quarter with a rifle at 375 feet :)


MrVic
Your Ideal Tank Contest
arrow
13.03.2010 00:57:45
 
Subject: Contests & Competitions\Contests\Your Ideal Tank Contest
Link on message: #2884

View PostBreyd1971, on 13 March 2010 - 12:47 AM, said: Nah.
He's an amateur catherdal swallower...needs to gauge the steeples so he knows if he needs to unhinge his jaw :)

MrVic: LOL
Now I have to go see if their are any churches with over 2500' between their worship hall and the steps :P damn you! hehe


MrVic
Your Ideal Tank Contest
arrow
13.03.2010 00:57:45
 
Subject: Your Ideal Tank Contest
Link on message: #2884

View PostBreyd1971, on Mar 12 2010 - 23:47, said: Nah.
He's an amateur catherdal swallower...needs to gauge the steeples so he knows if he needs to unhinge his jaw :)


MrVic:
LOL



Now I have to go see if their are any churches with over 2500' between their worship hall and the steps :P damn you! hehe


MrVic
Your Ideal Tank Contest
arrow
13.03.2010 00:57:45
 
Subject: Your Ideal Tank Contest
Link on message: #2884

View PostBreyd1971, on Mar 12 2010 - 23:47, said: Nah.
He's an amateur catherdal swallower...needs to gauge the steeples so he knows if he needs to unhinge his jaw :)


MrVic:
LOL



Now I have to go see if their are any churches with over 2500' between their worship hall and the steps :P damn you! hehe


MrVic
Your Ideal Tank Contest
arrow
13.03.2010 00:57:45
 
Subject: Your Ideal Tank Contest
Link on message: #2884

View PostBreyd1971, on Mar 12 2010 - 23:47, said: Nah.
He's an amateur catherdal swallower...needs to gauge the steeples so he knows if he needs to unhinge his jaw :)


MrVic:
LOL



Now I have to go see if their are any churches with over 2500' between their worship hall and the steps :P damn you! hehe


MrVic
Your Ideal Tank Contest
arrow
13.03.2010 00:43:38
 
Subject: Contests & Competitions\Contests\Your Ideal Tank Contest
Link on message: #2877

View PostSyllas, on 13 March 2010 - 12:38 AM, said: so obviously the gunner cant even target or calculate the distance at that speed.and in perfect terrain. even harder would be in rough terain

MrVic: Pretty much. Most gunners that were considered "tank aces" did not manually dial their sights in. They usually set its for 800m usually for tiger aces and put a grease smudge on the lens to denote where to aim for 400m ect then guessed the range on the fly and referenced center of scope to their smudge mark and fired. with practice you can get really good at ranging by eye. Due to work I can eyeball up to 2500 feet +/- 20 feet easily now days.


MrVic
Your Ideal Tank Contest
arrow
13.03.2010 00:43:38
 
Subject: Your Ideal Tank Contest
Link on message: #2877

View PostSyllas, on Mar 12 2010 - 23:38, said: so obviously the gunner cant even target or calculate the distance at that speed.and in perfect terrain. even harder would be in rough terain


MrVic:
Pretty much.  Most gunners that were considered "tank aces" did not manually dial their sights in.  They usually set its for 800m usually for tiger aces and put a grease smudge on the lens to denote where to aim for 400m ect then guessed the range on the fly and referenced center of scope to their smudge mark and fired.  with practice you can get really good at ranging by eye.  Due to work I can eyeball up to 2500 feet +/- 20 feet easily now days.


MrVic
Your Ideal Tank Contest
arrow
13.03.2010 00:43:38
 
Subject: Your Ideal Tank Contest
Link on message: #2877

View PostSyllas, on Mar 12 2010 - 23:38, said: so obviously the gunner cant even target or calculate the distance at that speed.and in perfect terrain. even harder would be in rough terain


MrVic:
Pretty much.  Most gunners that were considered "tank aces" did not manually dial their sights in.  They usually set its for 800m usually for tiger aces and put a grease smudge on the lens to denote where to aim for 400m ect then guessed the range on the fly and referenced center of scope to their smudge mark and fired.  with practice you can get really good at ranging by eye.  Due to work I can eyeball up to 2500 feet +/- 20 feet easily now days.


MrVic
Your Ideal Tank Contest
arrow
13.03.2010 00:43:38
 
Subject: Your Ideal Tank Contest
Link on message: #2877

View PostSyllas, on Mar 12 2010 - 23:38, said: so obviously the gunner cant even target or calculate the distance at that speed.and in perfect terrain. even harder would be in rough terain


MrVic:
Pretty much.  Most gunners that were considered "tank aces" did not manually dial their sights in.  They usually set its for 800m usually for tiger aces and put a grease smudge on the lens to denote where to aim for 400m ect then guessed the range on the fly and referenced center of scope to their smudge mark and fired.  with practice you can get really good at ranging by eye.  Due to work I can eyeball up to 2500 feet +/- 20 feet easily now days.


MrVic
Your Ideal Tank Contest
arrow
13.03.2010 00:39:16
 
Subject: Contests & Competitions\Contests\Your Ideal Tank Contest
Link on message: #2874

View PostBreyd1971, on 13 March 2010 - 12:18 AM, said: google search on tank and blueprint. why invent the wheel twice, no?
My designs are mostly mashups of existing stuff. The biggest problem for me is scaling the different drawing to one workable scale. after that photoshop is your friend :)

MrVic: If your looking for something specific let me know I have a rather large library of stuff.


MrVic
Your Ideal Tank Contest
arrow
13.03.2010 00:39:16
 
Subject: Your Ideal Tank Contest
Link on message: #2874

View PostBreyd1971, on Mar 12 2010 - 23:18, said: google search on tank and blueprint. why invent the wheel twice, no?
My designs are mostly mashups of existing stuff. The biggest problem for me is scaling the different drawing to one workable scale. after that photoshop is your friend :)


MrVic:
If your looking for something specific let me know I have a rather large library of stuff.


MrVic
Your Ideal Tank Contest
arrow
13.03.2010 00:39:16
 
Subject: Your Ideal Tank Contest
Link on message: #2874

View PostBreyd1971, on Mar 12 2010 - 23:18, said: google search on tank and blueprint. why invent the wheel twice, no?
My designs are mostly mashups of existing stuff. The biggest problem for me is scaling the different drawing to one workable scale. after that photoshop is your friend :)


MrVic:
If your looking for something specific let me know I have a rather large library of stuff.


MrVic
Your Ideal Tank Contest
arrow
13.03.2010 00:39:16
 
Subject: Your Ideal Tank Contest
Link on message: #2874

View PostBreyd1971, on Mar 12 2010 - 23:18, said: google search on tank and blueprint. why invent the wheel twice, no?
My designs are mostly mashups of existing stuff. The biggest problem for me is scaling the different drawing to one workable scale. after that photoshop is your friend :)


MrVic:
If your looking for something specific let me know I have a rather large library of stuff.


MrVic
Your Ideal Tank Contest
arrow
13.03.2010 00:31:36
 
Subject: Contests & Competitions\Contests\Your Ideal Tank Contest
Link on message: #2872

MrVic: Just for fun and I was holding my calculator while reading the speed conversation.
Example Tiger 2 sitting still running maximum RPMs and full power to Hydraulics could rotate its turret in 9 secs.
A target moving 120kph = 75mph = 109.35 feet per sec
So.... If your lets say to its left side and its facing off to the right thats 180 degree turn in 4.5 sec meaning the fast moving tank could travel up to 492 feet in that period of time
and is probably going to drive away from its 8.8cm guns arc :)
So if the tiger is facing directly forward and sitting at maximum RPMs again (which they would not do very often) and a fast tank appears 45 degrees off to its left and starts to traverse. The fast tank can travel 245 feet in that time
assuming the fast tank is moving at that speed in a perfect terrain environment blah blah blah
Just some fun with numbers...
hehe


MrVic
Your Ideal Tank Contest
arrow
13.03.2010 00:31:36
 
Subject: Your Ideal Tank Contest
Link on message: #2872

MrVic: Just for fun and I was holding my calculator while reading the speed conversation.

Example Tiger 2 sitting still running maximum RPMs and full power to Hydraulics could rotate its turret in 9 secs.

A target moving 120kph = 75mph = 109.35 feet per sec    

So.... If your lets say to its left side and its facing off to the right thats 180 degree turn in 4.5 sec meaning the fast moving tank could travel up to 492 feet in that period of time
and is probably going to drive away from its 8.8cm guns arc :)

So if the tiger is facing directly forward and sitting at maximum RPMs again (which they would not do very often) and a fast tank appears 45 degrees off to its left and starts to traverse. The fast tank can travel 245 feet in that time

assuming the fast tank is moving at that speed in a perfect terrain environment blah blah blah
Just some fun with numbers...

hehe


MrVic
Your Ideal Tank Contest
arrow
13.03.2010 00:31:36
 
Subject: Your Ideal Tank Contest
Link on message: #2872

MrVic: Just for fun and I was holding my calculator while reading the speed conversation.

Example Tiger 2 sitting still running maximum RPMs and full power to Hydraulics could rotate its turret in 9 secs.

A target moving 120kph = 75mph = 109.35 feet per sec    

So.... If your lets say to its left side and its facing off to the right thats 180 degree turn in 4.5 sec meaning the fast moving tank could travel up to 492 feet in that period of time
and is probably going to drive away from its 8.8cm guns arc :)

So if the tiger is facing directly forward and sitting at maximum RPMs again (which they would not do very often) and a fast tank appears 45 degrees off to its left and starts to traverse. The fast tank can travel 245 feet in that time

assuming the fast tank is moving at that speed in a perfect terrain environment blah blah blah
Just some fun with numbers...

hehe


MrVic
Your Ideal Tank Contest
arrow
13.03.2010 00:31:36
 
Subject: Your Ideal Tank Contest
Link on message: #2872

MrVic: Just for fun and I was holding my calculator while reading the speed conversation.

Example Tiger 2 sitting still running maximum RPMs and full power to Hydraulics could rotate its turret in 9 secs.

A target moving 120kph = 75mph = 109.35 feet per sec    

So.... If your lets say to its left side and its facing off to the right thats 180 degree turn in 4.5 sec meaning the fast moving tank could travel up to 492 feet in that period of time
and is probably going to drive away from its 8.8cm guns arc :)

So if the tiger is facing directly forward and sitting at maximum RPMs again (which they would not do very often) and a fast tank appears 45 degrees off to its left and starts to traverse. The fast tank can travel 245 feet in that time

assuming the fast tank is moving at that speed in a perfect terrain environment blah blah blah
Just some fun with numbers...

hehe


MrVic
Your Ideal Tank Contest
arrow
13.03.2010 00:04:47
 
Subject: Contests & Competitions\Contests\Your Ideal Tank Contest
Link on message: #2858

View PostBreyd1971, on 12 March 2010 - 11:16 PM, said: actually the 1920's prototype of the christie suspension tank was capable of doing speeds of around 100 km/h on threads. so it's not unthinkable

MrVic: Breyd1971 I hate to be the bearer of bad news but your tank is lacking one very very important detail to make it viable....seat belts :) hehe
Now with the new and improved features for unexpected crashes! Upon impact a hay bail drops out of the overhead compartment to cushion you in a wreak! (hehe 1930's version of a air bag)


MrVic
Your Ideal Tank Contest
arrow
13.03.2010 00:04:47
 
Subject: Your Ideal Tank Contest
Link on message: #2858

View PostBreyd1971, on Mar 12 2010 - 22:16, said: actually the 1920's prototype of the christie suspension tank was capable of doing speeds of around 100 km/h on threads. so it's not unthinkable


MrVic:

Breyd1971 I hate to be the bearer of bad news but your tank is lacking one very very important detail to make it viable....seat belts :) hehe

Now with the new and improved features for unexpected crashes!  Upon impact a hay bail drops out of the overhead compartment to cushion you in a wreak! (hehe 1930's version of a air bag)


MrVic
Your Ideal Tank Contest
arrow
13.03.2010 00:04:47
 
Subject: Your Ideal Tank Contest
Link on message: #2858

View PostBreyd1971, on Mar 12 2010 - 22:16, said: actually the 1920's prototype of the christie suspension tank was capable of doing speeds of around 100 km/h on threads. so it's not unthinkable


MrVic:

Breyd1971 I hate to be the bearer of bad news but your tank is lacking one very very important detail to make it viable....seat belts :) hehe

Now with the new and improved features for unexpected crashes!  Upon impact a hay bail drops out of the overhead compartment to cushion you in a wreak! (hehe 1930's version of a air bag)


MrVic
Your Ideal Tank Contest
arrow
13.03.2010 00:04:47
 
Subject: Your Ideal Tank Contest
Link on message: #2858

View PostBreyd1971, on Mar 12 2010 - 22:16, said: actually the 1920's prototype of the christie suspension tank was capable of doing speeds of around 100 km/h on threads. so it's not unthinkable


MrVic:

Breyd1971 I hate to be the bearer of bad news but your tank is lacking one very very important detail to make it viable....seat belts :) hehe

Now with the new and improved features for unexpected crashes!  Upon impact a hay bail drops out of the overhead compartment to cushion you in a wreak! (hehe 1930's version of a air bag)


MrVic
American Tank Tree Available in Gallery
arrow
12.03.2010 22:38:04
 
Subject: News from the Front\Discussion of News Articles\American Tank Tree Available in Gallery
Link on message: #2844

MrVic: So before the release of this list I wondered how the US was going to shape up in the trees
as I have yet to refresh my memory on the experimentals and the post ww2 variants currently
lack much of a comment.
Tho a funny idea I had when trying to envision the US tree was. Higher level you get a M4A1 sherman
just like the one you got at a much lower level but the higher level one you get to respawn X number of times
lmao sadly I think this is the most accurate way to deal with the US armored forces
Bang respawn "you have 6 lives remaining" hehehe


MrVic
American Tank Tree Available in Gallery
arrow
12.03.2010 22:38:04
 
Subject: American Tank Tree Available in Gallery
Link on message: #2844

MrVic: So before the release of this list I wondered how the US was going to shape up in the trees
as I have yet to refresh my memory on the experimentals and the post ww2 variants currently
lack much of a comment.
Tho a funny idea I had when trying to envision the US tree was. Higher level you get a M4A1 sherman
just like the one you got at a much lower level but the higher level one you get to respawn X number of times
lmao sadly I think this is the most accurate way to deal with the US armored forces
Bang respawn "you have 6 lives remaining" hehehe


MrVic
American Tank Tree Available in Gallery
arrow
12.03.2010 22:38:04
 
Subject: American Tank Tree Available in Gallery
Link on message: #2844

MrVic: So before the release of this list I wondered how the US was going to shape up in the trees
as I have yet to refresh my memory on the experimentals and the post ww2 variants currently
lack much of a comment.
Tho a funny idea I had when trying to envision the US tree was. Higher level you get a M4A1 sherman
just like the one you got at a much lower level but the higher level one you get to respawn X number of times
lmao sadly I think this is the most accurate way to deal with the US armored forces
Bang respawn "you have 6 lives remaining" hehehe


MrVic
American Tank Tree Available in Gallery
arrow
12.03.2010 22:38:04
 
Subject: American Tank Tree Available in Gallery
Link on message: #2844

MrVic: So before the release of this list I wondered how the US was going to shape up in the trees
as I have yet to refresh my memory on the experimentals and the post ww2 variants currently
lack much of a comment.
Tho a funny idea I had when trying to envision the US tree was. Higher level you get a M4A1 sherman
just like the one you got at a much lower level but the higher level one you get to respawn X number of times
lmao sadly I think this is the most accurate way to deal with the US armored forces
Bang respawn "you have 6 lives remaining" hehehe


MrVic
Your Ideal Tank Contest
arrow
12.03.2010 20:08:28
 
Subject: Contests & Competitions\Contests\Your Ideal Tank Contest
Link on message: #2825

View PostBlitzkrieger, on 12 March 2010 - 08:46 AM, said: jesus christ how can i ever compete against you guys and your computer programs geez lol. my god i mean I'm stuck with drawing paper and a freaking rubber ruler. gosh seems like this is definately geared towards people who can use a program. feeling a bit left out and like i never had a chance dunno just seems that way

MrVic: Side note: Potemkin Very nice love the drawing
Check my post on page 4 if you think you might need some help
I wish I had a program to make them eaiser the Panzer III/40 probably took me 4.5 hours of knit picking and drawing
I was a bit obessed with it :P


MrVic
Your Ideal Tank Contest
arrow
12.03.2010 20:08:28
 
Subject: Your Ideal Tank Contest
Link on message: #2825

View PostBlitzkrieger, on Mar 12 2010 - 07:46, said: jesus christ how can i ever compete against you guys and your computer programs geez lol. my god i mean I'm stuck with drawing paper and a freaking rubber ruler. gosh seems like this is definately geared towards people who can use a program. feeling a bit left out and like i never had a chance dunno just seems that way


MrVic:

Side note: Potemkin Very nice love the drawing

Check my post on page 4 if you think you might need some help
I wish I had a program to make them eaiser the Panzer III/40 probably took me 4.5 hours of knit picking and drawing
I was a bit obessed with it :P


MrVic
Your Ideal Tank Contest
arrow
12.03.2010 20:08:28
 
Subject: Your Ideal Tank Contest
Link on message: #2825

View PostBlitzkrieger, on Mar 12 2010 - 07:46, said: jesus christ how can i ever compete against you guys and your computer programs geez lol. my god i mean I'm stuck with drawing paper and a freaking rubber ruler. gosh seems like this is definately geared towards people who can use a program. feeling a bit left out and like i never had a chance dunno just seems that way


MrVic:

Side note: Potemkin Very nice love the drawing

Check my post on page 4 if you think you might need some help
I wish I had a program to make them eaiser the Panzer III/40 probably took me 4.5 hours of knit picking and drawing
I was a bit obessed with it :P


MrVic
Your Ideal Tank Contest
arrow
12.03.2010 20:08:28
 
Subject: Your Ideal Tank Contest
Link on message: #2825

View PostBlitzkrieger, on Mar 12 2010 - 07:46, said: jesus christ how can i ever compete against you guys and your computer programs geez lol. my god i mean I'm stuck with drawing paper and a freaking rubber ruler. gosh seems like this is definately geared towards people who can use a program. feeling a bit left out and like i never had a chance dunno just seems that way


MrVic:

Side note: Potemkin Very nice love the drawing

Check my post on page 4 if you think you might need some help
I wish I had a program to make them eaiser the Panzer III/40 probably took me 4.5 hours of knit picking and drawing
I was a bit obessed with it :P


Jeremy Taylor
Realism vs. Gameplay
arrow
12.03.2010 19:40:57
 
Subject: Archives\Junkyard\Realism vs. Gameplay
Link on message: #2823

View PostSyllas, on 12 March 2010 - 06:41 PM, said: i was watching the videos on Youtube and i noticed something interesting.
while the tank was moving around i noticed that the targeting reticle was also moving around along with the camera.
BUT no matter were the tank and the reticle were going the turrent was fixed on the target. so,is it a LOCK ON ability? so you can move you camera and inspect the field?
i also noticed a red cross or something like that inside the reticle slowly clossing around the target.

Jeremy Taylor: You move the camera with the mouse and the camera is tied to the turret. The tank is moved by WASD. Thus, changing the camera view you're rotating the turret automatically. Naturally, the turret rotation speed is not that fast as the speed of camera moving, so pointing out an area with the aim with your camera the turret and targeting reticle reach this aim in a while automatically. Once captured the aim is outlined in red. And yes, you can move you camera and inspect the field.
This red cross is focusing on a target making your fire more accurate.


Jeremy Taylor
WorldOfTanks Youtube videos translation
arrow
12.03.2010 17:15:57
 
Subject: Archives\Beta\WorldOfTanks Youtube videos translation
Link on message: #2800

View PostM0n3y, on 12 March 2010 - 05:06 PM, said: Yeah!
Will you anounce all the english videos on this site?

Jeremy Taylor: Naturally. Keep the track of events on the home page. This kind of news will be submitted in the news section and delivered to the subscribers by email.


Jeremy Taylor
Release Date?
arrow
12.03.2010 17:13:47
 
Subject: Archives\Junkyard\Release Date?
Link on message: #2798

View PostM0n3y, on 12 March 2010 - 05:08 PM, said: Can i ask you where exactly in Germany the server is located?
Bcs i live in Belgium with the German border like 100km away.
It would make some difference if it's located in the industrial part or in Berlin :)

Jeremy Taylor: No, it will not make any difference. All Europeans will have no problems with server capacity while playing World of Tanks. And Belgians too, of course :).


Jeremy Taylor
WorldOfTanks Youtube videos translation
arrow
12.03.2010 16:42:40
 
Subject: Archives\Beta\WorldOfTanks Youtube videos translation
Link on message: #2783

Jeremy Taylor: We are planning to release tons of high-quality video content soon including video interviews and gameplay trailers. Anyway, thanks for your ideas :)


MrVic
Your Ideal Tank Contest
arrow
12.03.2010 15:26:21
 
Subject: Contests & Competitions\Contests\Your Ideal Tank Contest
Link on message: #2775

View PostBreyd1971, on 12 March 2010 - 01:51 PM, said: Hey MrVic..looks like it'll be a buildoff who can do a working model with the 305mm railroad cannon afterall ;)

MrVic: Shhh thats the top secret project to build a 500 ton tank lmao
still wrapping my mind around my tankette currently
Ya kidna spaced the Hornet name. Ahh oh well :) Success on weapon tech fail at naming haha


MrVic
Your Ideal Tank Contest
arrow
12.03.2010 15:26:21
 
Subject: Your Ideal Tank Contest
Link on message: #2775

View PostBreyd1971, on Mar 12 2010 - 12:51, said: Hey MrVic..looks like it'll be a buildoff who can do a working model with the 305mm railroad cannon afterall ;)


MrVic:

Shhh thats the top secret project to build a 500 ton tank lmao
still wrapping my mind around my tankette currently

Ya kidna spaced the Hornet name.  Ahh oh well :) Success on weapon tech fail at naming haha


MrVic
Your Ideal Tank Contest
arrow
12.03.2010 15:26:21
 
Subject: Your Ideal Tank Contest
Link on message: #2775

View PostBreyd1971, on Mar 12 2010 - 12:51, said: Hey MrVic..looks like it'll be a buildoff who can do a working model with the 305mm railroad cannon afterall ;)


MrVic:

Shhh thats the top secret project to build a 500 ton tank lmao
still wrapping my mind around my tankette currently

Ya kidna spaced the Hornet name.  Ahh oh well :) Success on weapon tech fail at naming haha


MrVic
Your Ideal Tank Contest
arrow
12.03.2010 15:26:21
 
Subject: Your Ideal Tank Contest
Link on message: #2775

View PostBreyd1971, on Mar 12 2010 - 12:51, said: Hey MrVic..looks like it'll be a buildoff who can do a working model with the 305mm railroad cannon afterall ;)


MrVic:

Shhh thats the top secret project to build a 500 ton tank lmao
still wrapping my mind around my tankette currently

Ya kidna spaced the Hornet name.  Ahh oh well :) Success on weapon tech fail at naming haha


Jeremy Taylor
Release Date?
arrow
12.03.2010 14:33:06
 
Subject: Archives\Junkyard\Release Date?
Link on message: #2762

View PostWMD, on 12 March 2010 - 01:21 AM, said: ...just hope my pings are decent enough.

Jeremy Taylor: If you live in Europe you'll face no problems. Moreover, we are planning to launch a separate server in America soon to guarantee smooth game experience for players from the US, Canada and Latin America. Still however, we have a player from Canada who takes part in the Russian closed beta testing, his ping is 140 and he has no complaints.


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