Developers posts on forum
In this section you'll find posts from the official developers forum. The base is updated every hour and stored on a server wot-news.com. If you encounter any bugs, have suggestions or comments, write to info@wot-news.com
Subject:
Contests & Competitions\Special Events\Kill the Mod\Save Private Andrew Ryze
Link on message: #578494

Link on message: #578494
Tanitha: Moved Oceania event times forward a hour to avoid maintenance.
Midday UTC = 7pm Indonesia time
Midday UTC = 8pm West Australia / China time / Philippine time.
Midday UTC = 10pm East Australia time
Midday UTC = midnight New Zealand
Midday UTC = 7pm Indonesia time
Midday UTC = 8pm West Australia / China time / Philippine time.
Midday UTC = 10pm East Australia time
Midday UTC = midnight New Zealand
Subject:
Contests & Competitions\Special Events\Kill the Mod\Save Private Andrew Ryze
Link on message: #578489
Virkful, on 27 May 2011 - 01:53 PM, said: You forgot a special rule about TKing Ryan...
If "RyAn" is killed and the team losses, each player from the opposite team will earn 250 Gold + the ‘killer’ will receive additional 250 Gold
- If "RyAn" is killed, but the team wins, only "RyAn’s" killer will receive 250 Gold
This doesn't exclude the killer from the same team

Link on message: #578489

If "RyAn" is killed and the team losses, each player from the opposite team will earn 250 Gold + the ‘killer’ will receive additional 250 Gold
- If "RyAn" is killed, but the team wins, only "RyAn’s" killer will receive 250 Gold
This doesn't exclude the killer from the same team
Vallter: TK'er will receive 15d ban for spoiling the event for other
members.
Subject: Save Private Andrew Ryze
Link on message: #578489
Virkful, on May 27 2011 - 12:53, said: You forgot a special rule about TKing Ryan...
If "RyAn" is killed and the team losses, each player from the opposite team will earn 250 Gold + the ‘killer’ will receive additional 250 Gold
- If "RyAn" is killed, but the team wins, only "RyAn’s" killer will receive 250 Gold
This doesn't exclude the killer from the same team
Link on message: #578489

If "RyAn" is killed and the team losses, each player from the opposite team will earn 250 Gold + the ‘killer’ will receive additional 250 Gold
- If "RyAn" is killed, but the team wins, only "RyAn’s" killer will receive 250 Gold
This doesn't exclude the killer from the same team
Vallter:
TK'er will receive 15d ban for spoiling the event for other members.
TK'er will receive 15d ban for spoiling the event for other members.
Subject: Save Private Andrew Ryze
Link on message: #578489
Virkful, on May 27 2011 - 12:53, said: You forgot a special rule about TKing Ryan...
If "RyAn" is killed and the team losses, each player from the opposite team will earn 250 Gold + the ‘killer’ will receive additional 250 Gold
- If "RyAn" is killed, but the team wins, only "RyAn’s" killer will receive 250 Gold
This doesn't exclude the killer from the same team
Link on message: #578489

If "RyAn" is killed and the team losses, each player from the opposite team will earn 250 Gold + the ‘killer’ will receive additional 250 Gold
- If "RyAn" is killed, but the team wins, only "RyAn’s" killer will receive 250 Gold
This doesn't exclude the killer from the same team
Vallter:
TK'er will receive 15d ban for spoiling the event for other members.
TK'er will receive 15d ban for spoiling the event for other members.
Subject:
News from the Front\Discussion of News Articles\Update Lag Issues Post 6.4 Eliminated
Link on message: #578475
ceron1952, on 27 May 2011 - 01:18 PM, said: I'm sorry but the lag is not gone, I used to play with aq ping of
less than 100 now I average ovewr 200 and sometimes still 3-400+
sorry but not gone. RWJ

Link on message: #578475

Overlord: Your traceroute please.
Subject:
News from the Front\Discussion of News Articles\Update Lag Issues Post 6.4 Eliminated
Link on message: #578468
internetian, on 27 May 2011 - 04:45 AM, said: What are you talking about? Nothing was fixed.

Link on message: #578468

Overlord: If you are experiencing any issues, please provide any visual
confirmation here.
Subject:
News from the Front\Discussion of News Articles\Update Lag Issues Post 6.4 Eliminated
Link on message: #578465
Bigmizzy, on 27 May 2011 - 12:58 AM, said: you sir are wrong...the lag still continues and is worst then
before

Link on message: #578465

Overlord: Post your traceroute please.
Subject:
News from the Front\Discussion of News Articles\Update Lag Issues Post 6.4 Eliminated
Link on message: #578464
DeM0nFiRe, on 27 May 2011 - 12:57 AM, said: No, I'm sure it wasn't entirely your fault, but it was partially
your fault. The bigger issues is that you guys come to every issue
assuming you've done no wrong and that's why the game's still beta
quality.

Link on message: #578464

Overlord: I wouldn't deny the first part.
Subject:
News from the Front\Discussion of News Articles\Update Lag Issues Post 6.4 Eliminated
Link on message: #578460
Hercegov, on 27 May 2011 - 12:48 AM, said: Overlord, any plans to compensate premium users for the few days
that had major lag issues? I understand it wasn't solely WG's issue
that caused the lag, but I'm just wondering if there is going to be
any sort of compensation, thanks.

Link on message: #578460

Overlord: My personal feeling is that compensation is unlikely in this case,
since there is no way to make it targeted.
Subject:
News from the Front\Discussion of News Articles\No More Tracer Hacks
Link on message: #578450

Link on message: #578450
ARGO: There is nothing more dispicable than a cheat. It's bad enough they
are too lazy to take the time to garner the needed skills to win or
even try. It's worse when they compound it by also usually being
the biggest complainers in the game. I agree that it is quite sad
tracers were temporarily removed because of a few bad apples but I
am happy to know that they are denied any ill gotton advantage they
had. I could complain that because of them we all will suffer until
it's fixed, but I think the good here is that without the tracers
those of us who are NOT a cheat can only improve our skills working
around it.
So with that, I say to those who do cheat, All you have accomplished by taking the easy way is making the rest of us better and even more skilled players.
So with that, I say to those who do cheat, All you have accomplished by taking the easy way is making the rest of us better and even more skilled players.
Subject:
International Forums\Oceania Timezone\Oceania Competition and Events.\Saving Private Andrew Ryze
Link on message: #578391

Link on message: #578391
Tanitha: Save Private Andrew Ryze
North American Timezone
World of tanks Developers and Moderators will be elevating the "Kill the Mod" event to a new level. We are proud to present you our “Save Private Andrew Ryze” event on the 29th of May from 6:00 PM UTC (1:00pm EST USA), from this time we will form platoons and play in random battles for up to 2 hours.
The rules and procedures of the event are as follows:
- In each platoon there will be "RyAn" on a T1-2 tank. The objective of the friendly team is to protect him.
- If "RyAn" stays alive, each player from the team will receive 250 Gold (even if the battle will be lost).
- If "RyAn" is killed and the team losses, each player from the opposite team will earn 250 Gold + the ‘killer’ will receive additional 250 Gold
- If "RyAn" is killed, but the team wins, only "RyAn’s" killer will receive 250 Gold
- There will be up to 7 platoons participating in 10 battles per platoon randomly during that 2 hour period.
Additional Game specifics.
"RyAn" will be named RyAn01WG, RyAn02WG, RyAn03WG, etc...
"RyAn" will be platooned with a moderator/admin driven protector tank driven by a moderator/support staff or developer.
Oceania Timezone
The competition (as detailed above) will also be held in the Oceania timezone Sunday 29th and will commence at Midday UTC which equates to the below times, and from this time we will form platoons and play in random battles for up to 2 hours.
Midday UTC = 7pm Indonesia time
Midday UTC = 8pm West Australia / China time / Philippine time.
Midday UTC = 10pm East Australia time
Midday UTC = midnight New Zealand
Alterations to the above rules for this timezone.
- There will be up to 3 platoons participating in 10 battles per platoon randomly during that 2 hour period.
Prepare to earn some vengance and Gold!
North American Timezone
World of tanks Developers and Moderators will be elevating the "Kill the Mod" event to a new level. We are proud to present you our “Save Private Andrew Ryze” event on the 29th of May from 6:00 PM UTC (1:00pm EST USA), from this time we will form platoons and play in random battles for up to 2 hours.
The rules and procedures of the event are as follows:
- In each platoon there will be "RyAn" on a T1-2 tank. The objective of the friendly team is to protect him.
- If "RyAn" stays alive, each player from the team will receive 250 Gold (even if the battle will be lost).
- If "RyAn" is killed and the team losses, each player from the opposite team will earn 250 Gold + the ‘killer’ will receive additional 250 Gold
- If "RyAn" is killed, but the team wins, only "RyAn’s" killer will receive 250 Gold
- There will be up to 7 platoons participating in 10 battles per platoon randomly during that 2 hour period.
Additional Game specifics.
"RyAn" will be named RyAn01WG, RyAn02WG, RyAn03WG, etc...
"RyAn" will be platooned with a moderator/admin driven protector tank driven by a moderator/support staff or developer.
Oceania Timezone
The competition (as detailed above) will also be held in the Oceania timezone Sunday 29th and will commence at Midday UTC which equates to the below times, and from this time we will form platoons and play in random battles for up to 2 hours.
Midday UTC = 7pm Indonesia time
Midday UTC = 8pm West Australia / China time / Philippine time.
Midday UTC = 10pm East Australia time
Midday UTC = midnight New Zealand
Alterations to the above rules for this timezone.
- There will be up to 3 platoons participating in 10 battles per platoon randomly during that 2 hour period.
Prepare to earn some vengance and Gold!
Subject:
Contests & Competitions\Special Events\Kill the Mod\Save Private Andrew Ryze
Link on message: #578323

Link on message: #578323
Vallter: Save Private Andrew Ryze
North American Timezone
World of tanks Developers and Moderators will be elevating the "Kill the Mod" event to a new level. We are proud to present you our “Save Private Andrew Ryze” event on the 29th of May from 6:00 PM UTC (1:00pm EST USA/2.00pm EDT), from this time we will form platoons and play in random battles for up to 2 hours.
The rules and procedures of the event are as follows:
- In each platoon there will be "RyAn" on a T1-2 tank. The objective of the friendly team is to protect him.
- If "RyAn" stays alive, each player from the team will receive 250 Gold (even if the battle will be lost).
- If "RyAn" is killed and the team losses, each player from the opposite team will earn 250 Gold + the ‘killer’ will receive additional 250 Gold
- If "RyAn" is killed, but the team wins, only "RyAn’s" killer will receive 250 Gold
- There will be up to 7 platoons participating in 10 battles per platoon randomly during that 2 hour period.
Additional Game specifics.
"RyAn" will be named RyAn01WG, RyAn02WG, RyAn03WG, etc...
"RyAn" will be platooned with a T2 -> T10 protector tank driven by a moderator/support staff or developer.
Oceania Timezone
The competition (as detailed above) will also be held in the Oceania timezone and will commence at Midday UTC which equates to the below times, and from this time we will form platoons and play in random battles for up to 2 hours.
Midday UTC = 7pm Indonesia time
Midday UTC = 8pm West Australia / China time / Philippine time.
Midday UTC = 10pm East Australia time
Midday UTC = midnight New Zealand
Alterations to the above rules for this timezone.
- There will be up to 3 platoons participating in 10 battles per platoon randomly during that 2 hour period.
Prepare to earn some vengance and Gold!
North American Timezone
World of tanks Developers and Moderators will be elevating the "Kill the Mod" event to a new level. We are proud to present you our “Save Private Andrew Ryze” event on the 29th of May from 6:00 PM UTC (1:00pm EST USA/2.00pm EDT), from this time we will form platoons and play in random battles for up to 2 hours.
The rules and procedures of the event are as follows:
- In each platoon there will be "RyAn" on a T1-2 tank. The objective of the friendly team is to protect him.
- If "RyAn" stays alive, each player from the team will receive 250 Gold (even if the battle will be lost).
- If "RyAn" is killed and the team losses, each player from the opposite team will earn 250 Gold + the ‘killer’ will receive additional 250 Gold
- If "RyAn" is killed, but the team wins, only "RyAn’s" killer will receive 250 Gold
- There will be up to 7 platoons participating in 10 battles per platoon randomly during that 2 hour period.
Additional Game specifics.
"RyAn" will be named RyAn01WG, RyAn02WG, RyAn03WG, etc...
"RyAn" will be platooned with a T2 -> T10 protector tank driven by a moderator/support staff or developer.
Oceania Timezone
The competition (as detailed above) will also be held in the Oceania timezone and will commence at Midday UTC which equates to the below times, and from this time we will form platoons and play in random battles for up to 2 hours.
Midday UTC = 7pm Indonesia time
Midday UTC = 8pm West Australia / China time / Philippine time.
Midday UTC = 10pm East Australia time
Midday UTC = midnight New Zealand
Alterations to the above rules for this timezone.
- There will be up to 3 platoons participating in 10 battles per platoon randomly during that 2 hour period.
Prepare to earn some vengance and Gold!
Subject: Save Private Andrew Ryze
Link on message: #578323
Link on message: #578323
Vallter: Save Private Andrew Ryze
North American Timezone
World of tanks Developers and Moderators will be elevating the "Kill the Mod" event to a new level. We are proud to present you our “Save Private Andrew Ryze” event on the 29th of May from 6:00 PM UTC (1:00pm EST USA/2.00pm EDT), from this time we will form platoons and play in random battles for up to 2 hours.
The rules and procedures of the event are as follows:
- In each platoon there will be "RyAn" on a T1-2 tank. The objective of the friendly team is to protect him.
- If "RyAn" stays alive, each player from the team will receive 250 Gold (even if the battle will be lost).
- If "RyAn" is killed and the team losses, each player from the opposite team will earn 250 Gold + the ‘killer’ will receive additional 250 Gold
- If "RyAn" is killed, but the team wins, only "RyAn’s" killer will receive 250 Gold
- There will be up to 7 platoons participating in 10 battles per platoon randomly during that 2 hour period.
Additional Game specifics.
"RyAn" will be named RyAn01WG, RyAn02WG, RyAn03WG, etc...
"RyAn" will be platooned with a T2 -> T10 protector tank driven by a moderator/support staff or developer.
Oceania Timezone
The competition (as detailed above) will also be held in the Oceania timezone and will commence at Midday UTC which equates to the below times, and from this time we will form platoons and play in random battles for up to 2 hours.
Midday UTC = 7pm Indonesia time
Midday UTC = 8pm West Australia / China time / Philippine time.
Midday UTC = 10pm East Australia time
Midday UTC = midnight New Zealand
Alterations to the above rules for this timezone.
- There will be up to 3 platoons participating in 10 battles per platoon randomly during that 2 hour period.
Prepare to earn some vengance and Gold!
North American Timezone
World of tanks Developers and Moderators will be elevating the "Kill the Mod" event to a new level. We are proud to present you our “Save Private Andrew Ryze” event on the 29th of May from 6:00 PM UTC (1:00pm EST USA/2.00pm EDT), from this time we will form platoons and play in random battles for up to 2 hours.
The rules and procedures of the event are as follows:
- In each platoon there will be "RyAn" on a T1-2 tank. The objective of the friendly team is to protect him.
- If "RyAn" stays alive, each player from the team will receive 250 Gold (even if the battle will be lost).
- If "RyAn" is killed and the team losses, each player from the opposite team will earn 250 Gold + the ‘killer’ will receive additional 250 Gold
- If "RyAn" is killed, but the team wins, only "RyAn’s" killer will receive 250 Gold
- There will be up to 7 platoons participating in 10 battles per platoon randomly during that 2 hour period.
Additional Game specifics.
"RyAn" will be named RyAn01WG, RyAn02WG, RyAn03WG, etc...
"RyAn" will be platooned with a T2 -> T10 protector tank driven by a moderator/support staff or developer.
Oceania Timezone
The competition (as detailed above) will also be held in the Oceania timezone and will commence at Midday UTC which equates to the below times, and from this time we will form platoons and play in random battles for up to 2 hours.
Midday UTC = 7pm Indonesia time
Midday UTC = 8pm West Australia / China time / Philippine time.
Midday UTC = 10pm East Australia time
Midday UTC = midnight New Zealand
Alterations to the above rules for this timezone.
- There will be up to 3 platoons participating in 10 battles per platoon randomly during that 2 hour period.
Prepare to earn some vengance and Gold!
Subject: Save Private Andrew Ryze
Link on message: #578323
Link on message: #578323
Vallter: Save Private Andrew Ryze
North American Timezone
World of tanks Developers and Moderators will be elevating the "Kill the Mod" event to a new level. We are proud to present you our “Save Private Andrew Ryze” event on the 29th of May from 6:00 PM UTC (1:00pm EST USA/2.00pm EDT), from this time we will form platoons and play in random battles for up to 2 hours.
The rules and procedures of the event are as follows:
- In each platoon there will be "RyAn" on a T1-2 tank. The objective of the friendly team is to protect him.
- If "RyAn" stays alive, each player from the team will receive 250 Gold (even if the battle will be lost).
- If "RyAn" is killed and the team losses, each player from the opposite team will earn 250 Gold + the ‘killer’ will receive additional 250 Gold
- If "RyAn" is killed, but the team wins, only "RyAn’s" killer will receive 250 Gold
- There will be up to 7 platoons participating in 10 battles per platoon randomly during that 2 hour period.
Additional Game specifics.
"RyAn" will be named RyAn01WG, RyAn02WG, RyAn03WG, etc...
"RyAn" will be platooned with a T2 -> T10 protector tank driven by a moderator/support staff or developer.
Oceania Timezone
The competition (as detailed above) will also be held in the Oceania timezone and will commence at Midday UTC which equates to the below times, and from this time we will form platoons and play in random battles for up to 2 hours.
Midday UTC = 7pm Indonesia time
Midday UTC = 8pm West Australia / China time / Philippine time.
Midday UTC = 10pm East Australia time
Midday UTC = midnight New Zealand
Alterations to the above rules for this timezone.
- There will be up to 3 platoons participating in 10 battles per platoon randomly during that 2 hour period.
Prepare to earn some vengance and Gold!
North American Timezone
World of tanks Developers and Moderators will be elevating the "Kill the Mod" event to a new level. We are proud to present you our “Save Private Andrew Ryze” event on the 29th of May from 6:00 PM UTC (1:00pm EST USA/2.00pm EDT), from this time we will form platoons and play in random battles for up to 2 hours.
The rules and procedures of the event are as follows:
- In each platoon there will be "RyAn" on a T1-2 tank. The objective of the friendly team is to protect him.
- If "RyAn" stays alive, each player from the team will receive 250 Gold (even if the battle will be lost).
- If "RyAn" is killed and the team losses, each player from the opposite team will earn 250 Gold + the ‘killer’ will receive additional 250 Gold
- If "RyAn" is killed, but the team wins, only "RyAn’s" killer will receive 250 Gold
- There will be up to 7 platoons participating in 10 battles per platoon randomly during that 2 hour period.
Additional Game specifics.
"RyAn" will be named RyAn01WG, RyAn02WG, RyAn03WG, etc...
"RyAn" will be platooned with a T2 -> T10 protector tank driven by a moderator/support staff or developer.
Oceania Timezone
The competition (as detailed above) will also be held in the Oceania timezone and will commence at Midday UTC which equates to the below times, and from this time we will form platoons and play in random battles for up to 2 hours.
Midday UTC = 7pm Indonesia time
Midday UTC = 8pm West Australia / China time / Philippine time.
Midday UTC = 10pm East Australia time
Midday UTC = midnight New Zealand
Alterations to the above rules for this timezone.
- There will be up to 3 platoons participating in 10 battles per platoon randomly during that 2 hour period.
Prepare to earn some vengance and Gold!
Subject:
International Forums\Oceania Timezone\Oceania Clan Recruiting\Official Panzac Recruitment
Link on message: #578023
Zergling, on 27 May 2011 - 07:03 AM, said: Hey, I've registered on the PANZAC forums, but I'm getting a
'[#10342] We could not determine which forum this topic is in.'
when I click on the 'Looking to join panzacs' link.

Link on message: #578023

Tanitha: Hi zergling, did you do the usual confirm your email address thing?
IE click the link in the email thats sent out?
That's what usually authorizes your account. without that you wont have any access to anything.
That's what usually authorizes your account. without that you wont have any access to anything.
Subject:
In-Game Vehicles\German Vehicles\Tank Destroyers\How do i kill a KV ?
Link on message: #577776

Link on message: #577776
merig00: Shoot it from behind. Shoot it at it's machine gun and driver
vision slot in the front. Shoot it sideways right above tracks.
Just don't shoot it upfront at the turret.
The problem is to survive to make those 3-5 shots which needed to bring down 100% KV.
The problem is to survive to make those 3-5 shots which needed to bring down 100% KV.
Subject: How do i kill a KV ?
Link on message: #577776
Link on message: #577776
merig00: Shoot it from behind. Shoot it at it's machine gun and driver
vision slot in the front. Shoot it sideways right above tracks.
Just don't shoot it upfront at the turret.
The problem is to survive to make those 3-5 shots which needed to bring down 100% KV.
The problem is to survive to make those 3-5 shots which needed to bring down 100% KV.
Subject:
News from the Front\Discussion of News Articles\Update Lag Issues Post 6.4 Eliminated
Link on message: #577195
grizz43, on 27 May 2011 - 12:38 AM, said: One thing that I've noticed and heard others noticed is the lack of
tracers on the shells since last night. Any particular reason?

Link on message: #577195

Overlord: They have been disabled to prevent possible exploiting, the
explanation is to come.
Subject:
News from the Front\Discussion of News Articles\Update Lag Issues Post 6.4 Eliminated
Link on message: #577189
internetian, on 26 May 2011 - 11:57 PM, said: Just got done with a LAG soaked round. 190-500+ ping still. I have
no reason to believe the lag issue has been fixed.

Link on message: #577189

Overlord: Can you upload your traceroute?
Subject:
News from the Front\Discussion of News Articles\Update Lag Issues Post 6.4 Eliminated
Link on message: #577156
DeM0nFiRe, on 26 May 2011 - 11:43 PM, said: Cool! So even though you insisted it had nothing to do with your
infrastructure, it was your infrastructure after all? Awesome! Who
could have predicted that? 

Link on message: #577156


Overlord: No solely our infrastracture, several factors made up the whole
issue.
Subject:
Game Discussion\Gameplay Discussion\Official Colour Blind Mod [Project]
Link on message: #575784
Chewie, on 26 May 2011 - 03:55 PM, said: While I can appreciate the effort to alleviate the problems that
color blind people face, why can't you just introduce some sort of
color picker? It seems
like all the effort going in to finding the right color combination
could have been better spent making the icon's colors customizable.

Link on message: #575784

Overlord: Some colours don't match our concept. For the same reason you won't
see any official pink camos.
Subject:
Game Discussion\Newcomers' Forum\accelerate crew training
Link on message: #575781
catmilker, on 26 May 2011 - 04:21 PM, said: How much exp does it take to get your crew one skill to 100%...I'm
playing with a M2 Light Tank and a pm account...It seems I'ev
bogged down at 80% on skills..I have over 200 battles and
accelerate crew training on..I guess what I'm asking is there away
to know how much more exp u need to get 81% on a crew member??...I
want to move up in a tank but get each of my crew a skill..anyone
with help thanks..

Link on message: #575781

ARGO: If you click on that crewmember name you will see a little green
meter under him that fills as he gains experience.
Subject:
Game Discussion\Gameplay Discussion\Official Colour Blind Mod [Project]
Link on message: #575720
Diastant, on 26 May 2011 - 03:38 PM, said: Nice job Overlord. I'm grateful for a Colour Blind Mod Project.
It's going to help a lot of people. What will happen to the
fan-made one though?

Link on message: #575720

Overlord: It might require some rework with the release of future updates.
Subject:
Game Discussion\Gameplay Discussion\Official Colour Blind Mod [Project]
Link on message: #575653

Link on message: #575653
Subject:
Important Information\Server Status\Maintenance Works, May 26
Link on message: #575576

Link on message: #575576
Overlord: The server is up and running.
Subject:
Archives\Junkyard\What the hell going on WAR CLAN?
Link on message: #575309

Link on message: #575309
Tanitha: As most clanwars goers are aware, on the 21th may the clan-wars
glitched during 1-2 clanwar timezones.
The rules for such a glitch are, during technical problems the battles are declared a draw, and the tokens are moved back into reserves. So losses, and win's were declared draws as per the rules, and this land did not change hands.
The technical glitch has been bought to support and admin's attention, so they can work on making sure the problem is identified and fixed with the aim of preventing it from happening again. They are also looking at better ways to rectify any problems caused by glitches of this nature. However for now, the ruling of matches that suffer from a technical problem will result in a draw will continue..
Again, I apologize for this technical glitch and have done everything within my power to prevent it from happening again.
Regards
Tan...
The rules for such a glitch are, during technical problems the battles are declared a draw, and the tokens are moved back into reserves. So losses, and win's were declared draws as per the rules, and this land did not change hands.
The technical glitch has been bought to support and admin's attention, so they can work on making sure the problem is identified and fixed with the aim of preventing it from happening again. They are also looking at better ways to rectify any problems caused by glitches of this nature. However for now, the ruling of matches that suffer from a technical problem will result in a draw will continue..
Again, I apologize for this technical glitch and have done everything within my power to prevent it from happening again.
Regards
Tan...
Subject:
Important Information\Server Status\Maintenance Works, May 26
Link on message: #574417

Link on message: #574417
Overlord: Maintenance works are scheduled for May 26, 11:30 UTC.
Estimated downtime: up to 1 hour.
Reason: server reconfiguration.
Estimated downtime: up to 1 hour.
Reason: server reconfiguration.
Subject:
Archives\Junkyard\Connection, Lag and Ping issues
Link on message: #574400
Lord666, on 25 May 2011 - 12:15 PM, said: I agree,
Same issue with me,
Completely unable to log in.
Ran the ping plotter and its showing the same thing as the hundred or so other plots posted here.
Really I understand that with legal issues and IT its not always easy to get things sorted, but honestly a slightly more detailed update than "We are aware of a problem and working on it kthnxbai" would be more appreciated.
Are you having discussions with Caronet about their failings? How about pointing out the false advertising in their statements of being highly capable and reliable. Both of which have turned out to be false.
Unless that is WG.net bought a really cheap option with them and in which case you have underestimated your requirements and need to upgrade.
Or maybe look elsewhere. I'm sure that a server hosted in an Asian country would probably work out cheaper and provide better play for your Oceania market.

Link on message: #574400

Same issue with me,
Completely unable to log in.
Ran the ping plotter and its showing the same thing as the hundred or so other plots posted here.
Really I understand that with legal issues and IT its not always easy to get things sorted, but honestly a slightly more detailed update than "We are aware of a problem and working on it kthnxbai" would be more appreciated.
Are you having discussions with Caronet about their failings? How about pointing out the false advertising in their statements of being highly capable and reliable. Both of which have turned out to be false.
Unless that is WG.net bought a really cheap option with them and in which case you have underestimated your requirements and need to upgrade.
Or maybe look elsewhere. I'm sure that a server hosted in an Asian country would probably work out cheaper and provide better play for your Oceania market.
Overlord: Purchasing new server equipment at the moment.
Subject:
Archives\Junkyard\Connection, Lag and Ping issues
Link on message: #574389

Link on message: #574389
Overlord: We would be grateful for more pingplotter screenshots (tracert/mtr)
featuring lags and packet loss at
24 293 ms 293 ms 294 ms ae-11-11.car2.Charlotte1.Level3.net [4.69.132.166]
25 657 ms 647 ms 643 ms CAROLINA-IN.car2.Charlotte1.Level3.net [4.71.126.30]
Thanks
24 293 ms 293 ms 294 ms ae-11-11.car2.Charlotte1.Level3.net [4.69.132.166]
25 657 ms 647 ms 643 ms CAROLINA-IN.car2.Charlotte1.Level3.net [4.71.126.30]
Thanks
Subject:
Archives\Junkyard\Connection, Lag and Ping issues
Link on message: #574385
Impy, on 25 May 2011 - 01:40 PM, said: Sydney Australia. Same problem as the last few nights, can't even
log in to play. Premium money being used up for nothing.
Same routers, same massive ping spike. There is something seriously wrong with those routers and someone needs to step up and get it fixed. They are failing at what should be the LOW activity period in the US.


Link on message: #574385

Same routers, same massive ping spike. There is something seriously wrong with those routers and someone needs to step up and get it fixed. They are failing at what should be the LOW activity period in the US.

Overlord: @Impy, can you send a few more pingplotter screenshots? They may
come in handy.
Thanks.
Thanks.
Subject:
Important Information\Notifications and Announcements\Lag Issue Post 6.4 Update
Link on message: #574381

Link on message: #574381
Overlord: Server reconfiguation aimed at improving connection quality for
players from Oceania is scheduled for May 26, 11:30 UTC.
Lag thread.
Lag thread.
Subject:
Game Discussion\Newcomers' Forum\Is the Tiger worth the buy?
Link on message: #573533
doom44, on 25 May 2011 - 07:02 PM, said: I would like to know if buying the Tiger tank is a smart decision.


Link on message: #573533


ARGO: Tiger with long 88 is always a good choice. I had one and will have
one again. I myself actually consider it one of the top snipers in
the game. Yes, The Tiger is a good tank learn her well, max her
crew and she will treat you right.
Subject:
Game Discussion\Gameplay Discussion\Give all tanks "God View"
Link on message: #573269

Link on message: #573269
ARGO: Let's all keep on the subject please. No need for insults....
ARGO
ARGO
Subject:
Off-Topic Discussion\Off-Topic\Argo explains Murphy's law
Link on message: #573024

Link on message: #573024
ARGO: Law of Mechanical Repair - After your hands become coated with
grease, your nose will begin to itch & you'll have to pee.
2.
Law of Gravity - Any tool, nut, bolt, or screw, when dropped will roll to the least accessible corner.
3. Law of Probability - The probability of being watched is directly proportional to the stupidity of your act.
4. Law of Random Numbers - If you dial a wrong number, you never get a busy signal & someone always answers.
6. Variation Law - If you change waiting lines or traffic lanes, the one you were in will always move faster than the one you are in now (works every time).
7. Law of the Bath - When the body is fully immersed in water, the telephone rings.
8. Law of Close Encounters - The probability of meeting someone you know increases dramatically when you are with someone you don't want to be seen with.
9. Law of the Result - When you try to prove to someone that a machine won't work, it will.
10. Law of Biomechanics - The severity of the itch is inversely proportional to the reach.
11.. Law of the Theater & Hockey Arena - At any event, the people whose seats are furthest from the aisle always arrive last. They are the ones who will leave their seats several times to go for food, beer, or the toilet, & who leave early. The folks in the aisle seats come early, never move once, have long gangly legs or big bellies & stay to the bitter end of the performance.Aisle people also are very surly folk.
12. The Coffee Law - As soon as you sit down to a cup of hot coffee, your boss will ask you to do something which will last until the coffee is cold.
13. Murphy's Law of Lockers - If there are only 2 people in a locker room, they will have adjacent lockers.
14. Law of Physical Surfaces - The chances of an open-faced jelly sandwich landing face down on a floor are directly correlated to the newness & cost of the carpet or rug.
15. Law of Logical Argument - Anything is possible if you don't know what you are talking about.
16. Brown's Law of Physical Appearance - If the clothes fit, they're ugly.
17. Oliver's Law of Public Speaking - A closed mouth gathers no feet.
18. Wilson's Law of Commercial Marketing Strategy - As soon as you find a product that you really like, they will stop making it.
19. Doctors' Law - If you don't feel well, make an appointment to go to the doctor,and by the time you get there you'll feel better. But don't make an appointment, and you'll stay sick.
2.
Law of Gravity - Any tool, nut, bolt, or screw, when dropped will roll to the least accessible corner.
3. Law of Probability - The probability of being watched is directly proportional to the stupidity of your act.
4. Law of Random Numbers - If you dial a wrong number, you never get a busy signal & someone always answers.
6. Variation Law - If you change waiting lines or traffic lanes, the one you were in will always move faster than the one you are in now (works every time).
7. Law of the Bath - When the body is fully immersed in water, the telephone rings.
8. Law of Close Encounters - The probability of meeting someone you know increases dramatically when you are with someone you don't want to be seen with.
9. Law of the Result - When you try to prove to someone that a machine won't work, it will.
10. Law of Biomechanics - The severity of the itch is inversely proportional to the reach.
11.. Law of the Theater & Hockey Arena - At any event, the people whose seats are furthest from the aisle always arrive last. They are the ones who will leave their seats several times to go for food, beer, or the toilet, & who leave early. The folks in the aisle seats come early, never move once, have long gangly legs or big bellies & stay to the bitter end of the performance.Aisle people also are very surly folk.
12. The Coffee Law - As soon as you sit down to a cup of hot coffee, your boss will ask you to do something which will last until the coffee is cold.
13. Murphy's Law of Lockers - If there are only 2 people in a locker room, they will have adjacent lockers.
14. Law of Physical Surfaces - The chances of an open-faced jelly sandwich landing face down on a floor are directly correlated to the newness & cost of the carpet or rug.
15. Law of Logical Argument - Anything is possible if you don't know what you are talking about.
16. Brown's Law of Physical Appearance - If the clothes fit, they're ugly.
17. Oliver's Law of Public Speaking - A closed mouth gathers no feet.
18. Wilson's Law of Commercial Marketing Strategy - As soon as you find a product that you really like, they will stop making it.
19. Doctors' Law - If you don't feel well, make an appointment to go to the doctor,and by the time you get there you'll feel better. But don't make an appointment, and you'll stay sick.
Subject:
In-Game Vehicles\American Vehicles\Heavy Tanks\T29, T30, T32 or T34?
Link on message: #572904

Link on message: #572904
ARGO: I have tried them all and will say they are all descent however
like others said the T-29 is my favorite and here is why:
It is right on the cusp of being affordable AND a descent heavie with some speed and firepower. Sure you may continue up the ladder but I will assure you that this tank will be a keeper. Now as for the T-32,34 they are a bit better but more of the same with a few more buck out of your credit pocket when repairs are made.
Now the T-30 I am sad to say "to me" could use a little love in the reload department, It's gun is KV derp cannon slow to load and if you get into it with more than one of it's rivals or a pack of mediums you will NOT last long.
It is right on the cusp of being affordable AND a descent heavie with some speed and firepower. Sure you may continue up the ladder but I will assure you that this tank will be a keeper. Now as for the T-32,34 they are a bit better but more of the same with a few more buck out of your credit pocket when repairs are made.
Now the T-30 I am sad to say "to me" could use a little love in the reload department, It's gun is KV derp cannon slow to load and if you get into it with more than one of it's rivals or a pack of mediums you will NOT last long.
Subject:
Game Discussion\Newcomers' Forum\Should I bother?
Link on message: #572763

Link on message: #572763
ARGO: Agreed, Yes definately needs upgrade in Memory big time....
Subject:
Contests & Competitions\Contests\Clan Parade
Link on message: #572730

Link on message: #572730
ARGO: Keep this subject on track please....
ARGO
ARGO
Subject:
Archives\Junkyard\Help!!!!!!!!!!!!
Link on message: #572533
a261245337, on 25 May 2011 - 12:20 PM, said: Hello,
My account is recently suspended due to inappropriate action in the game. I'm really sorry for being afk in the game. Would you please unsuspended my account or tell me when can it be unsuspended? Thanks very much.
account 261245337@qq.com

Link on message: #572533

My account is recently suspended due to inappropriate action in the game. I'm really sorry for being afk in the game. Would you please unsuspended my account or tell me when can it be unsuspended? Thanks very much.
account 261245337@qq.com
Tanitha: WOT are slow to issue bans for repetitive afk playing, IE
macroing/botting. Because they investigate the players actions over
many days of game-play.
After this investigation, you have been banned permanently.
Permanent bans, are... permanent.
If you wish to play wot, feel free to make another account and "play" it with out the use of bots.
Account set to perma forum mute.
After this investigation, you have been banned permanently.
Permanent bans, are... permanent.
If you wish to play wot, feel free to make another account and "play" it with out the use of bots.
Account set to perma forum mute.
Subject:
Important Information\Notifications and Announcements\Meeting in Los Angeles, June 10
Link on message: #572453
MerryPrankster, on 25 May 2011 - 09:59 AM, said: Overlord,will the people that are going to Ural Steel in Moscow get
a chance to meet you?

Link on message: #572453

Overlord: Going to pay me back for US guns nerf? It wasn't me. 
Most likely I will be in Moscow.

Most likely I will be in Moscow.
Subject:
International Forums\Oceania Timezone\Oceania Competition and Events.\Tournament Time Changes
Link on message: #572390
evilinspect, on 19 May 2011 - 09:56 PM, said: i prefered one hour earlier, but eh

Link on message: #572390

Tanitha: I believe 1 hour earlier would be better for most. 2 hours earlier
might remove our Indonesian friends, because most would still be at
work.
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