Developers posts on forum
In this section you'll find posts from the official developers forum. The base is updated every hour and stored on a server wot-news.com. If you encounter any bugs, have suggestions or comments, write to info@wot-news.com
Subject: Concurso: La Semana de Los Muertos
Link on message: #8065398
McDondo, on Nov 02 2014 - 16:50, said: El sombrero es opcional? sino tengo que ir en busca de algo
similar 
Link on message: #8065398
McDondo, on Nov 02 2014 - 16:50, said: El sombrero es opcional? sino tengo que ir en busca de algo
similar ApolloArtemis: Jaja claro que es opcional. Lo más importante es la
creatividad
Subject: Misterio Alborotado
Link on message: #8065390
AriLary, on Nov 02 2014 - 17:52, said: Disculpen alguien recuerda de que trataban exactamente las
misiones? un conocido termino todas y no le dieron el T14
Link on message: #8065390
AriLary, on Nov 02 2014 - 17:52, said: Disculpen alguien recuerda de que trataban exactamente las
misiones? un conocido termino todas y no le dieron el T14ElPozoleOlmeca: Completaron todos los días?
Subject: Misterio Alborotado
Link on message: #8065390
AriLary, on Nov 02 2014 - 17:52, said: Disculpen alguien recuerda de que trataban exactamente las
misiones? un conocido termino todas y no le dieron el T14
Link on message: #8065390
AriLary, on Nov 02 2014 - 17:52, said: Disculpen alguien recuerda de que trataban exactamente las
misiones? un conocido termino todas y no le dieron el T14PollotheDestroyer: Completaron todos los días?
Subject: Misterio Alborotado
Link on message: #8065390
AriLary, on Nov 02 2014 - 17:52, said: Disculpen alguien recuerda de que trataban exactamente las
misiones? un conocido termino todas y no le dieron el T14
Link on message: #8065390
AriLary, on Nov 02 2014 - 17:52, said: Disculpen alguien recuerda de que trataban exactamente las
misiones? un conocido termino todas y no le dieron el T14ApolloArtemis: Completaron todos los días?
Subject: Misterio Alborotado
Link on message: #8065383
Link on message: #8065383
ElPozoleOlmeca: ¡Felicidades a todos que completaron el Misterio!
Subject: Misterio Alborotado
Link on message: #8065383
Link on message: #8065383
PollotheDestroyer: ¡Felicidades a todos que completaron el Misterio!
Subject: Misterio Alborotado
Link on message: #8065383
Link on message: #8065383
ApolloArtemis: ¡Felicidades a todos que completaron el Misterio!
Subject: Skirmish 43 - Discussion
Link on message: #8065182
Lord_Blueblaha, on Nov 03 2014 - 07:46, said: Hey I have a few questions about this. First, I sent off my team
for approval on November 1st. Pending approval still but the the
tournament starts tonight. Second, how do I make reserves? Is that
after my team gets accepted? Sorry, first tournament.
Link on message: #8065182
Lord_Blueblaha, on Nov 03 2014 - 07:46, said: Hey I have a few questions about this. First, I sent off my team
for approval on November 1st. Pending approval still but the the
tournament starts tonight. Second, how do I make reserves? Is that
after my team gets accepted? Sorry, first tournament.dance210: Hi! Teams are in Pending Approval until after
Registration is closed. I just got in to the office, so teams
should be accepted shortly. If you have a full team (10
players), then 7 players are active and 3 are reserves. The
terminology is really just to say how many players can go in to
battle (actives) and how many extra players can be on the team in
case someone doesn't show, needs to be replaced, etc. (reserves).
It's up to the captain/battle caller to determine who plays. Does
that make sense?
Subject: The Chieftain's Hatch: Fury's Tiger Standoff
Link on message: #8064856
Link on message: #8064856
The_Chieftain: Supercharge was a HE round. I could have sworn that wasn't
available for the 76, but i'm working on memory
Subject: Sneak peek of the new upcoming Havoc 'beautiful destruction' physics
Link on message: #8062706
IronHenry, on Nov 03 2014 - 01:24, said:
Link on message: #8062706
IronHenry, on Nov 03 2014 - 01:24, said: Lert: Like you? After all, you're here, playing. You've even got a
few premium tanks. Very expensive ones. Tell me, how does
that work? What kind of idiot plays a game he hates so much from
developers he hates so much and still spends loads of money on
them?
Subject: Sneak peek of the new upcoming Havoc 'beautiful destruction' physics
Link on message: #8061936
Link on message: #8061936
Lert: It's BeamNG I think.
Subject: Sneak peek of the new upcoming Havoc 'beautiful destruction' physics
Link on message: #8061668
dagengster, on Nov 03 2014 - 00:21, said: Talk about tree hugging...
Link on message: #8061668
dagengster, on Nov 03 2014 - 00:21, said: Talk about tree hugging...Lert: Aaaaaand that's a wrap.
Subject: Sneak peek of the new upcoming Havoc 'beautiful destruction' physics
Link on message: #8061540
Link on message: #8061540
Lert: Preview here!
Yes, this is a joke / parody thread. 

Subject: Stand-To: Week of Nov. 3rd.
Link on message: #8061275
MntRunner, on Nov 02 2014 - 10:36, said: Why are these battles so early? Those if us in the west are still
at work.
Link on message: #8061275
MntRunner, on Nov 02 2014 - 10:36, said: Why are these battles so early? Those if us in the west are still
at work.dance210: We're trying something a bit different. We've heard players
say that they would like to see tournaments start earlier for the
East coast guys - around 7 pm EST. The Stand-To is a good chance to
see if that time works. I'm listening to all feedback, and will
probably ask for more feedback after these have run for a few weeks
:)
Subject: Mystery Mayhem: Day 7
Link on message: #8060375
Link on message: #8060375
Koenig_Tiger: For anyone who is old enough to remember Dallas and the infamous
scene - I walked in and took a shower ....and it was
if it had never happened ...but yet , yesterday I saw a tank that
wasnt there, it wasnt there again today - I wish it would go
away.....
Subject: Mystery Mayhem: Day 7
Link on message: #8060375
Link on message: #8060375
Triple_Crown: For anyone who is old enough to remember Dallas and the infamous
scene - I walked in and took a shower ....and it was
if it had never happened ...but yet , yesterday I saw a tank that
wasnt there, it wasnt there again today - I wish it would go
away.....
Subject: Mystery Mayhem: Day 7
Link on message: #8060375
Link on message: #8060375
Triple_Crown: For anyone who is old enough to remember Dallas and the infamous
scene - I walked in and took a shower ....and it was
if it had never happened ...but yet , yesterday I saw a tank that
wasnt there, it wasnt there again today - I wish it would go
away.....
Subject: Kv-2 HEAT Ammo
Link on message: #8059777
Link on message: #8059777
Lert: I, who struggles to do my own hitpoints in damage on average in
most tanks, made it to two MoE's without shooting anything other
than HE.
Subject: Stand-To: Week of Oct. 27th
Link on message: #8059344
ShermansWar, on Nov 02 2014 - 11:18, said: Can you confirm they are 8 team groups, thus 25% of entrants get
paid?That sounds cool for a daily. 2 day registration is fine, more
than that is a bit much, 3 days tops.
Link on message: #8059344
ShermansWar, on Nov 02 2014 - 11:18, said: Can you confirm they are 8 team groups, thus 25% of entrants get
paid?That sounds cool for a daily. 2 day registration is fine, more
than that is a bit much, 3 days tops.dance210: Except for the first day, groups have had 7 or 8 teams max.
There may be rare cases when a group has 9 or 10 teams, which is
why the schedule goes out to 9 rounds :)
Subject: Stand-To: Week of Nov. 3rd.
Link on message: #8058885
IOC_Cartmen, on Nov 02 2014 - 10:19, said: 500 gold for 2 hours of fighting? You would get a lot more people
if you made the prizes worth it.
Link on message: #8058885
IOC_Cartmen, on Nov 02 2014 - 10:19, said: 500 gold for 2 hours of fighting? You would get a lot more people
if you made the prizes worth it.dance210: The Stand-To isn't designed to get thousands of players or
to give out large gold rewards (there are usually only 7 rounds a
night, so ~1.5 hr of fighting). The prizing is based off the
old Daily Blitz gold. Can't say it will change, but also won't say
that it won't. Out of curiosity, how much gold do you
think would be worth it?
Subject: Mystery Mayhem: Day 7
Link on message: #8058734
Link on message: #8058734
Lert: In front of me is a griefer. He blocks me, moves in front of me no
matter which way I turn, all the while laughing in chat. "Noob" he
calls me. "How're you gonna get out now?!" he asks. Still, he's
green. He's on my side, supposedly. He's probably just misguided. I
can't really blame him, for he just doesn't know better. For a
moment, I pity him. Screw that. My KV-2's 152mm
howitzer thunders, and when the smoke settles all that is left of
the griefer is two smouldering sections of track. "OMG
report the teamkiller!" his ghost whines. But that's what the
ignore function is for. Now a clear path ahead of me, me
engine roars and I trundle for the exit, billowing diesel smoke
behind me. My triumphant exit is to the sound of ... ...
"Yeah ok I'll pay your silly fine."
Subject: Mystery Mayhem: Day 6
Link on message: #8058680
Link on message: #8058680
pizzastorm: This thread is locked and day 7 has been posted! http://forum.worldof...em-day-7-final/
Good luck everyone!
Subject: Mystery Mayhem: Day 7
Link on message: #8058615
Link on message: #8058615
pizzastorm: You wake up on a hard, cold floor. Brushing the dust and cobwebs
from your clothes, your eyes slowly adjust to the darkness,
revealing a dingy unfurnished room. Surveying the ancient, torn
wallpaper, the lack of windows, stacks of partially collapsed
boxes, and foul, musty odor, you determine you are somewhere in the
midst of old house; perhaps the attic.
You shuffle forward, delicately making your way through the darkness towards the door. Grasping the door, you quietly turn the knob only to hear the click of a stuck lock. Behind you something growls deeply.
Heart beating heavily, you run out and slam the door shut behind you. Once you catch your breath, you realize you’re not alone in the hallway. Several pairs of eyes stare at you, but at least these are human. Suddenly a loud crashing comes from the end of the hallway. The other people jump into defensive positions and prepare to fight. It’s going to take all of you to overtake this monster.
The group defeats the monster and cautiously makes their way into the next room. You peer around the corner and down a long staircase. Sliding your way to the stairs, you’re thankful the dust muffles your footsteps. That is until you kick a small, hard object and it tumbles its way down the stairs. Thud. Thud. Thud. Surprisingly, the noise stops on something soft. Relieved, you let out a deep breath a little too loudly. Suddenly dozens of eyes stare up at you and a chittering screech fills your ears.
Your group succeeded in defeating the mob of monsters, but their combined weight piled onto the stairway collapsed it. That path closed off, you headed further down the darkened upper hallway, searching for another way out. A soft light spills across the floor around the corner, beckoning you into an empty concrete room with a door set into the far side. As you enter, the door behind you slams shut, and the walls begin to close in! Churning symbols you cannot understand burn like heatless fire above the door at the other end; in some strange corner of your mind you realize that there are gaps in this ethereal script. Something calls to you to fill them in, to stop the walls…
"A giant spider lurks in the deep recesses of the library, facing true north. It looses a sob of madness as it's all too human eyes search the shadows. The willow wilts, it's gnarled roots grip the grey portcullis and turn to dust. At the stroke of 3 am, the commander descends."
The words framing your answers become clear, but to your rational mind they make no sense. And yet, whatever madness touched the person who penned this paragraph must also have gripped you, for in some alien way your words fit. The walls stop, and the door on the other side of the room opens…
The walls have stopped moving and you’re able to catch your breath. Glancing around, you’re not sure which way to go. A promising beam of light emanates from the door on your left. Slowly, you creep your way over and open the door, dreading that inevitable creaking hinge. Beyond you the room is full of sleeping monsters; low snores and rotten breath fill the air. However, you’re confident you can find a way to blend-in and go unnoticed. The monsters didn't buy your disguise and now they’re angry you woke them up. Very angry. Unfortunately you left your weapons behind in hopes you could speed up the pace. Desperately looking around the room, you grab the nearest object and prepare to defend yourself. Day 7: Wiping the sweat from your eyes, you exit the room and come upon the main entry way. The grand double doors, covered in cobwebs with sunlight gleaming through the stained glass, means victory is close. But not close enough. Something stands between you and the front door and you can’t tell what it is. You won’t let anything stand in your way. Your Task: What is it that is preventing your exit? Write a brief scenario to describe the obstacle and your triumphant escape. Prize: 1 day of Premium Time (credited at the end of Mystery Mayhem) and a single entry for a chance to win a Premium Vehicle. (Due to the large amount of entries, payouts may take a few days to process. Thanks for your patience!) Deadline: This thread will close at 10 AM PDT on Monday, November 3rd , 2014.
You shuffle forward, delicately making your way through the darkness towards the door. Grasping the door, you quietly turn the knob only to hear the click of a stuck lock. Behind you something growls deeply.
Heart beating heavily, you run out and slam the door shut behind you. Once you catch your breath, you realize you’re not alone in the hallway. Several pairs of eyes stare at you, but at least these are human. Suddenly a loud crashing comes from the end of the hallway. The other people jump into defensive positions and prepare to fight. It’s going to take all of you to overtake this monster.
The group defeats the monster and cautiously makes their way into the next room. You peer around the corner and down a long staircase. Sliding your way to the stairs, you’re thankful the dust muffles your footsteps. That is until you kick a small, hard object and it tumbles its way down the stairs. Thud. Thud. Thud. Surprisingly, the noise stops on something soft. Relieved, you let out a deep breath a little too loudly. Suddenly dozens of eyes stare up at you and a chittering screech fills your ears.
Your group succeeded in defeating the mob of monsters, but their combined weight piled onto the stairway collapsed it. That path closed off, you headed further down the darkened upper hallway, searching for another way out. A soft light spills across the floor around the corner, beckoning you into an empty concrete room with a door set into the far side. As you enter, the door behind you slams shut, and the walls begin to close in! Churning symbols you cannot understand burn like heatless fire above the door at the other end; in some strange corner of your mind you realize that there are gaps in this ethereal script. Something calls to you to fill them in, to stop the walls…
"A giant spider lurks in the deep recesses of the library, facing true north. It looses a sob of madness as it's all too human eyes search the shadows. The willow wilts, it's gnarled roots grip the grey portcullis and turn to dust. At the stroke of 3 am, the commander descends."
The words framing your answers become clear, but to your rational mind they make no sense. And yet, whatever madness touched the person who penned this paragraph must also have gripped you, for in some alien way your words fit. The walls stop, and the door on the other side of the room opens…
The walls have stopped moving and you’re able to catch your breath. Glancing around, you’re not sure which way to go. A promising beam of light emanates from the door on your left. Slowly, you creep your way over and open the door, dreading that inevitable creaking hinge. Beyond you the room is full of sleeping monsters; low snores and rotten breath fill the air. However, you’re confident you can find a way to blend-in and go unnoticed. The monsters didn't buy your disguise and now they’re angry you woke them up. Very angry. Unfortunately you left your weapons behind in hopes you could speed up the pace. Desperately looking around the room, you grab the nearest object and prepare to defend yourself. Day 7: Wiping the sweat from your eyes, you exit the room and come upon the main entry way. The grand double doors, covered in cobwebs with sunlight gleaming through the stained glass, means victory is close. But not close enough. Something stands between you and the front door and you can’t tell what it is. You won’t let anything stand in your way. Your Task: What is it that is preventing your exit? Write a brief scenario to describe the obstacle and your triumphant escape. Prize: 1 day of Premium Time (credited at the end of Mystery Mayhem) and a single entry for a chance to win a Premium Vehicle. (Due to the large amount of entries, payouts may take a few days to process. Thanks for your patience!) Deadline: This thread will close at 10 AM PDT on Monday, November 3rd , 2014.
Subject: Skirmish 42 - Discussion
Link on message: #8058412
Link on message: #8058412
dance210: Just a friendly reminder: With Daylight Savings Time ending this
morning, battles are still at 4 pm and 7 pm Pacific. However, it is
now 4 pm and 7 pm PST. If you are outside the U.S. or from
an area within the U.S. that doesn't observe Daylight Savings Time,
that may mean that the time has changed. Please check the tournament
page to double check your start time...I don't want y'all
miss your battles!! Thanks guys and good
luck! 
Subject: Stand-To: Week of Oct. 27th
Link on message: #8057769
ShermansWar, on Nov 02 2014 - 03:02, said: I think it's fantastic, looking forward to it, I just want
to know, what size will the "Groups " be app. With 2 prizes per
group, how many in a group?If there were, say, 3 groups in a
tourney, then total 6 prizes are awarded, is that correct? also, do
reserves get prizes if team places? who decides who is a reserve,
applicant or team commander?anyway seems like a great idea, don't
get all the complaints.Things like this will keep guys like me as
an active player.
Link on message: #8057769
ShermansWar, on Nov 02 2014 - 03:02, said: I think it's fantastic, looking forward to it, I just want
to know, what size will the "Groups " be app. With 2 prizes per
group, how many in a group?If there were, say, 3 groups in a
tourney, then total 6 prizes are awarded, is that correct? also, do
reserves get prizes if team places? who decides who is a reserve,
applicant or team commander?anyway seems like a great idea, don't
get all the complaints.Things like this will keep guys like me as
an active player.dance210: Everyone on the team gets gold. The team captain (or battle caller)
determines the "reserves" or the players who may sit the bench each
battle.
Subject: Stand to battles question
Link on message: #8057761
ShermansWar, on Nov 02 2014 - 05:57, said: What size are the groups expected to be, and what determines the
size of the group? are they always the same number of groups, or
are there more groups with more players? In other words, which one
varies, the group size, or the amount of them?Is there a cap on the
number of groups, and is there a cap on the number of people in a
group? are either static?Prizes are awarded for every group, yes?
Link on message: #8057761
ShermansWar, on Nov 02 2014 - 05:57, said: What size are the groups expected to be, and what determines the
size of the group? are they always the same number of groups, or
are there more groups with more players? In other words, which one
varies, the group size, or the amount of them?Is there a cap on the
number of groups, and is there a cap on the number of people in a
group? are either static?Prizes are awarded for every group, yes?dance210: 1. Groups are anywhere from 7 - 10 teams. The size is
determined by the number of teams (and up to eSports staff
discretion). 2. No, the number of groups vary depending on the
number of teams accepted. 3. No cap. More teams = more groups. 4.
Yes, the top two teams in each group get prizes :)
Subject: Two words you will see today.
Link on message: #8057750
Zepherex, on Nov 02 2014 - 14:13, said: Pls 5 kills is like 3 games
Link on message: #8057750
Zepherex, on Nov 02 2014 - 14:13, said: Pls 5 kills is like 3 gamesLert: The mission is 25 kills.
Subject: Two words you will see today.
Link on message: #8057722
Link on message: #8057722
Lert: "If he was your kill, why didn't you kill him?"
Subject: Question about missions
Link on message: #8057697
Link on message: #8057697
Lert: Hello, I am an EU resident who plays on the NA server.
Recently with EU's TOGtober mission and NA's Mystery Mayhem
missions, there has been a rise in complaints on NA forums that
they believe they're getting systematically shafted in their
missions compared to the ones on EU. Yet, from an RL acquaintance
of mine who plays on EU server, I hear that apparently EU forum
feels the NA gets the better missions. Since this is all
about opinion and I'm just curious, I figured I'd write a poll to
see what the forum's opinion actually is. I'm going to make a
sister-topic on the EU forum. Feel free to discuss, but
keep it polite please. I'm not going to participate in the debate.
I just want opinions.
Subject: Kmaus you said it would be better than TOG event...
Link on message: #8057665
A_FIELD_MARSHAL, on Nov 02 2014 - 13:55, said: Now you are just going off into crazy town. What makes you
think I would be fine with that analogy? Thats not parity in
payment. I getting paid 100 dollars an hour and the other guy is
only making 50 dollars an hour. Thats not parity,
Link on message: #8057665
A_FIELD_MARSHAL, on Nov 02 2014 - 13:55, said: Now you are just going off into crazy town. What makes you
think I would be fine with that analogy? Thats not parity in
payment. I getting paid 100 dollars an hour and the other guy is
only making 50 dollars an hour. Thats not parity,
Lert: Oh, so now time invested does matter all of a sudden? Then
why doesn't it for this mission? Look, I don't want to
argue. I don't feel cheated. You do? That's your problem, not mine.
I can't convince you of my opinion, you can't convince me of mine.
So I'm just going to leave it at this post, and continue to not
feel cheated. Deal?
Subject: Kmaus you said it would be better than TOG event...
Link on message: #8057645
A_FIELD_MARSHAL, on Nov 02 2014 - 13:47, said: It certainly dident help when Kmaus said it was going to be
better than a TOG.
Link on message: #8057645
A_FIELD_MARSHAL, on Nov 02 2014 - 13:47, said: It certainly dident help when Kmaus said it was going to be
better than a TOG.Lert: Please point out where KMaus promised that the reward would
be better than a TOG. I distinctly remember her saying the mission
would be better, not that the reward would be. Let me put it
this way: I as employer hire you and another guy to work for
me. You do 4 hours of work for me and I pay you $100, the other guy
does 1 hour of work for me and I pay him $50, you'd be perfectly
fine with that? Because that's what you're arguing in this thread.
Subject: Kmaus you said it would be better than TOG event...
Link on message: #8057624
A_FIELD_MARSHAL, on Nov 02 2014 - 13:41, said: How is wanting to be equal to the other servers entitlement?
Explain please.
Link on message: #8057624
A_FIELD_MARSHAL, on Nov 02 2014 - 13:41, said: How is wanting to be equal to the other servers entitlement?
Explain please.Lert: "Waah waah I didn't get a TOG, I was promised something
better than a TOG!" - and then you completely fail to mention half
the rewards for MM in your OP, or how it all took less than half
the work. Also, KMaus implied the event would be better, not
that the reward would be.
Subject: Kmaus you said it would be better than TOG event...
Link on message: #8057603
A_FIELD_MARSHAL, on Nov 02 2014 - 13:35, said: Its not being entitled its about having parity with the
other server events. They got a TOG we got a crap tank.
TOG is way way better than a T14.
Link on message: #8057603
A_FIELD_MARSHAL, on Nov 02 2014 - 13:35, said: Its not being entitled its about having parity with the
other server events. They got a TOG we got a crap tank.
TOG is way way better than a T14.Lert: No, it is entitlement. Yeah a TOG is better than a T14. But
you got a lot more than a T14, for a lot less work than the EU had
to do for the TOG. In the end, you got more value for less work
than they did.
Subject: Kmaus you said it would be better than TOG event...
Link on message: #8057583
Link on message: #8057583
Lert: If you missed one day that's your own fault. As for "a crappy
undergunned Tier V Heavy, 4 Days of Prem some consumables and 2
equipment pieces", you got that for half the work of what got EU
players a single tier 6 premium that is ridiculed and considered
absolutely crap by large parts of the community. Stop being so
entitled. MM was tons better than TOGtober. Oh, sorry, did I
say 'half the work'? It was even less work than that, considering
the fact that the first few missions were so ridiculously easy my
10 y/o niece who's never played this game in her life could've
completed them.
Subject: Kmaus you said it would be better than TOG event...
Link on message: #8057574
Link on message: #8057574
Lert: The mystery mayhem mission is better than the TOG mission. A T14
isn't the only thing you're getting, are you. You conveniently
forget to take into account several free days of premium, tons of
free consumables to use or sell, expensive pieces of equipment,
yesterday 5k crew XP on a tank of your choosing (if you played it
smart) ... All for less work than the TOG mission was. Such
entitlement. Not wow.
Subject: Skill Cheating
Link on message: #8055543
Kaeldian, on Nov 01 2014 - 20:21, said: Here you go Lert, this is what you're likely thinkin' of
http://www.sirlin.net/articles/playing-to-win.
Link on message: #8055543
Kaeldian, on Nov 01 2014 - 20:21, said: Here you go Lert, this is what you're likely thinkin' of
http://www.sirlin.net/articles/playing-to-win.Lert: Yes! That's the one. Thank you.
Реклама | Adv

















