Developers posts on forum
In this section you'll find posts from the official developers forum. The base is updated every hour and stored on a server wot-news.com. If you encounter any bugs, have suggestions or comments, write to info@wot-news.com
Subject: World of Manipulation
Link on message: #12900424
Turbooski, on Aug 19 2021 - 16:51, said: It’s just a video game. If you don’t enjoy it, take a break. Find a
new game or new hobby. Not that hard. 95% of game manufacturers do
not care about the state of the game if it’s anything near playable
Link on message: #12900424

1LT_Dwayne: If all the people that are addicted like myself and don't have fun
playing anymore would take a break I can guaranty you the north
american server would close. I'm getting tired of this crap
and I thanks you to remind me to take a break. This company is
the worst I've ever seen.
Subject: Missing Birthday Ticket
Link on message: #12900403
Link on message: #12900403
churchill50: Have you signed in every day for the birthday ticket so far OP?You
could only get 7 total tickets during the 10 days the event was
open, so if you've signed in every day so far, yesterday you would
have received your last ticket.
Subject: Next BP tank skins
Link on message: #12900384
Link on message: #12900384
churchill50: I kind of like the clutter for some reason.Most of it anyways. Some
things like the tracked vehicle on the Badger, the fridge on the
Carro, the boat on the IS-4, etc are just weird. But those
giant machine guns... yeah, those are getting a bit
insane. Honestly I like skins like the STB-1 skin. Doesn't add
too much to the tank, but adds enough to make it distinctive. And
also looks more historical with the brush attached to it.
Subject: Next BP tank skins
Link on message: #12900381
Link on message: #12900381
Einzelganger7: And still no German tank featured in a battle pass... Well, another
four months for me just playing once a week.
Subject: [ S T ] KV-1Sh and T3 convertible enter the super test
Link on message: #12900379
Link on message: #12900379
KRZYBooP: Howdy Boom Jockeys! 
Two vehicles will soon head
to the Supertest:KV-1Sh T3 ConvertibleThe KV-1Sh is a Tier V Soviet
heavy tank. It looks like the familiar KV-1, but with additional
screens on the turret and hull. It carries a 76 mm F-32 gun with an
accuracy of 0.51, an aiming time of 2.9 s, and a reload time of 3.9
s. Penetration is 120 mm with a standard APCR shell, and 150 mm
with a special APCR shell. The damage per shot is 110 HP.One of the
tank's distinctive features is its durability. It has 950 HP, which
is the highest value for its tier. The thickness of the frontal
armor plate reaches up to 75 mm and the frontal projection of the
turret up to 90 mm.Engine power is 500 h.p. and the top speed of
the vehicle is 30 km/h. All this makes the KV-1Sh is a classic
close-range Soviet heavy tank.The T3 Convertible is a Tier III
American medium tank. Equipped with a 37 mm automatic gun with 2
containers, each shot fires 4 shells, it has an accuracy of 0.51, a
full reload time of 12 s, and an aiming time of 2.5 s. Penetration
is 48 mm with the standard AP shell, and 70 mm with the special
APCR shell. The damage per shot is 40 HP.


Subject: Encerramento das Atividades no Fórum Brasileiro
Link on message: #12900367
Link on message: #12900367
MA77: Saudações, comandantes. A partir de hoje, o fórum brasileiro
está encerrado. O nosso servidor oficial no Discord se mostrou
uma ferramenta muito mais eficiente com relação a interação
e compartilhamento de feedback por parte da comunidade
brasileira. Além disso, a participação de nossos jogadores por lá é
muito muito maior. Entre agora mesmo em nosso servidor!
World of Tanks Brasil | Oficial Grande abraço e
boa sorte no campo de batalha!

Subject: Why do we have armor?
Link on message: #12900321
Brynar, on Aug 19 2021 - 11:54, said: Right, but in every instance you encounter, firing #2 is
always superior over #1 (there are tanks that are exceptions, but
let's stay with the meta). So in any situation, any tank, any
player, the chance of penning, based on skill or luck is always
favored by the player that picks #2 over #1. Therefore, why keep #1
in the game? Seems like case closed to me. I don't get that
"flatter armor" argument as my paper armor tanks regularly get hit
with premium. I've noticed it gets more common with higher tiers
and seems to have increased over the last couple of years, but that
could be anecdotal. Btw, I never said they should change the
price of premium ammo. Seems people can afford it just fine.
Link on message: #12900321

1LT_Dwayne: There are problems that need to be solve way before premium
rounds. They are easily available to everyone so I don't see
why complaining. They should balance tanks first or at least
try to because what's the point of having 800+ tanks in this game
but only a few are worth playing?
Subject: Guido's Vz. 44-1 Review
Link on message: #12900252
Link on message: #12900252
DeviouslyCursed: I disagree. I stomped face with the tier 7 Vz 44-1, did pretty good
with the tier 8, and am doing really well with the tier 9. So far
the whole line seems to be really good. Still love Guido's vids
though.
Subject: Anyone watching the WOW CC program meltdown?!?
Link on message: #12900150
Prof_Nutbutter, on Aug 18 2021 - 14:56, said: I don't pretend to know anyone's financial or employment situation
but I do seem to recall my parents' generation telling us to get a
job all we need is to insist on speaking with the manager, give a
firm handshake and not take no for an answer. When that didn't work
the advice transitioned to just doing an internship for free. I
think it's possible that is what people were trying to do, as it
certainly was the pathway for Femennenly.
Link on message: #12900150

1LT_Dwayne: I'm your boss! Can you turn around and bend over?Boomer: Yes! Yes
master!
Subject: How exactly do you destroy the objectives in FrontLine?
Link on message: #12900135
Link on message: #12900135
TeriyakiTanker: You need to shoot them in the rear, or the rear side can work too
with a good gun.
Subject: 7 Reasons Why XVM is BETTER Than Vanilla (and no it isn't stats).
Link on message: #12900128
tar_, on Aug 19 2021 - 01:03, said: They do allow it for everyone. It is even available on the
World of Tanks website. BTW, OP: You got 3 of your 7
wrong. That is a 57% and an F. Items 2, 6, & 7 are in
vanilla now.
Link on message: #12900128

1LT_Dwayne: You still have to download it and I wonder how many players still
don't know it's there. I just saw this week that there is a mod
section in their website but with honesty I have no interest to
install any of them. What triggers me is why it's not ok for
players to target unicum but it's ok for unicum to target bad
players? All unicum knows anonymizer exist but not all bad players
knows it. From my opinion they should have never release the
anonymizer and never let xvm to see stats in-battle.
Subject: FrontLine...one and done...
Link on message: #12900104
mrtanker58, on Aug 19 2021 - 01:57, said: The reason you are getting spotted is because the
airplane is default. I am also getting spotted all the time
when nobody can see me.
Link on message: #12900104

DeviouslyCursed: But it is not active at the start of the map.
Subject: FrontLine...one and done...
Link on message: #12900067
omi5cron, on Aug 18 2021 - 22:28, said: this version was no fun. i did ONLY get to start today. but SPOTTED
right from the get-go??? thats some stupid s right there.i did
manage to get in top 20, and only used 3 tanks, but it was a
defeat. Progettos ruled the field with wheeliEbola a close second.
i decided NOT to run my wheeliEbola this time, even though i bought
it specifically to disrupt FL matches. too much other
stuff...smoke,airstrikes,arty strikes, even hit a mine field.
its just TOO DAM BUSY!!! oh and the tier 9s also ran
rampant towards the end,Chars and EBRs and AE phases. maybe i got
really "lucky" and drew a bad team matchup.i think i will try one a
day til Sunday. if same level of "unfun", they can stick FL with SH
(SteelHunter). 128k total profit...24 minutes. i can do that
in 3 pub matches in same time frame. oh well, if it ends up totally
uncool, then one less thing to worry about. i still love the
open map...
Link on message: #12900067

DeviouslyCursed: While I don't like Frontline, I have to protest you getting
spotted right from the start if you mean at the beginning of the
entire match. If you got spotted right off, then it's your computer
that is the issue. It's not WG's fault you can't load the map fast
enough. Though it may depend on what you mean by "right from
the get-go." I'm taking it to mean pretty much instant, and that
only happens if you load into the map late.
Subject: Wow, what did you do to Pearl River?
Link on message: #12900062
Megalith1, on Aug 12 2020 - 07:58, said: You removed about 90% of ground foliage. Why? TD's with no armor
have no place to ambush anymore. No thought went into this revamp,
and it's a horrible map now.
Link on message: #12900062

DeviouslyCursed: Because maps with lots of bushes just led to campfests, with
whoever moved getting wrecked. Especially if the match wasn't a
landslide. It's so fun watching the last 5 tanks on each side sit
until the clock runs out...
Subject: Worries of T9 in Frontline are "fake news"
Link on message: #12900059
Waylandie, on Aug 18 2021 - 20:39, said: 705's and 1B's can be penned, and there are some tier 8
heavies that will laugh at their shots. Defenders and 257s do
just fine.
Lol, how can a T95 stop one flanks advance? There are so many ways around, that there is no chokepoints. I would suggest you use the whole map, you might find it easier to take out tanks.
Link on message: #12900059

Lol, how can a T95 stop one flanks advance? There are so many ways around, that there is no chokepoints. I would suggest you use the whole map, you might find it easier to take out tanks.
DeviouslyCursed: Say that to my Tortoise on ice map, sitting under the cover
of the tunnel Near Objective 4, effectively impervious to anything.
Sure you need a light to spot, and a few other's to help hold the
crossover path near Obj 5, but they were going to have to pay a
massive price to try to get me out of there (they never did). I was
able to basically deny Obj 4, give massive help to Obj 5, and when
I got bored (because they gave up trying for Obj 4 + 5) I drove out
so I could assist Obj 3 defense some too.
Subject: There is one thing WG didn't tell us about Frontlines
Link on message: #12899863
TheRealSerapth, on Aug 17 2021 - 14:09, said: I’m kinda enjoying FL, simply because it doesn’t matter.
Very little gold spam and try harding, no pressure, great way to
make money. Basically it’s stress free WoT. That
said, it gets a lot less fun in the 2nd half when tier 9s are
added.
Link on message: #12899863

Elias_K_Grodin: I also had fun playing FL and found it a lot easier and less
stressful compared with Randoms. Maps were also fun to play on
and there were a lot more activities and objectives I had to work
together with my teammates on. "Show me a hero, and I'll show
you a bum." - Gregory "Pappy" Boyington, United States Marine
Corps
Subject: There is one thing WG didn't tell us about Frontlines
Link on message: #12899863
TheRealSerapth, on Aug 17 2021 - 14:09, said: I’m kinda enjoying FL, simply because it doesn’t matter.
Very little gold spam and try harding, no pressure, great way to
make money. Basically it’s stress free WoT. That
said, it gets a lot less fun in the 2nd half when tier 9s are
added.
Link on message: #12899863

Hey_man_Gneis_shot: I also had fun playing FL and found it a lot easier and less
stressful compared with Randoms. Maps were also fun to play on
and there were a lot more activities and objectives I had to work
together with my teammates on. "Show me a hero, and I'll show
you a bum." - Gregory "Pappy" Boyington, United States Marine
Corps
Subject: Field Modification Information
Link on message: #12899834
roneth, on Aug 16 2021 - 07:13, said: Is there a good tutorial for Field Modifications?
Link on message: #12899834

Elias_K_Grodin: Here's a pretty good video about Field Modifications and if they
are your cup of tea/coffee!
Subject: Field Modification Information
Link on message: #12899834
roneth, on Aug 16 2021 - 07:13, said: Is there a good tutorial for Field Modifications?
Link on message: #12899834

Hey_man_Gneis_shot: Here's a pretty good video about Field Modifications and if they
are your cup of tea/coffee!
Subject: 7 Reasons Why XVM is BETTER Than Vanilla (and no it isn't stats).
Link on message: #12899788
Mojo_Blueman, on Aug 18 2021 - 05:26, said: Your feels are hurt, it's understandable. Almost everyone
with stats like you are unable to take personal accountability for
why they suck and try to scape goat everything.
Link on message: #12899788

1LT_Dwayne: Both of you are right but having wr stats on other doesn't
help people who dont use it. If I were to use it, the moment I
would see a flank with a lot of red and orange players I would yolo
it. That's not fair. If wg allows xvm they have to make it
available to everyone.
Subject: Why do we have armor?
Link on message: #12899785
Brynar, on Aug 18 2021 - 17:41, said: It's the same for everybody, so why is that an issue?
Link on message: #12899785

1LT_Dwayne: Ok so let's make the rng +-100% and +- 10 tiers because by
your logic it would be the same for everyone. Did you read the last
sentence I posted? When you are on a bad roll the values are just
to terrible and it makes the game not fun. Rng should be something
like +-10-15% and all dispersion values should be half of what they
are now. My opinion.
Subject: Why do we have armor?
Link on message: #12899756
Waarheid, on Aug 18 2021 - 16:00, said:
I really don't understand why so many FPS players don't understand this concept. The first rule of armored combat (and combat in general) is to not be seen. The second rule is to damage the enemy target without being hit by return fire.
Link on message: #12899756

I really don't understand why so many FPS players don't understand this concept. The first rule of armored combat (and combat in general) is to not be seen. The second rule is to damage the enemy target without being hit by return fire.
1LT_Dwayne: - If you are playing heavy's the first rule doesn't apply to
you.- Dispersion values in this game are terrible and +-25% rng is
terrible. Just this will makes you a loser when it's not in your
favor.- And I want to add that the real question players should ask
is what is the point of having over 800 tanks if you only see about
20-30 tanks on the tier you play? That tells you a lot about the
direction wg is taking. (money)
Subject: 1.14 Problems
Link on message: #12899739
Jonisjon, on Aug 16 2021 - 19:54, said: I apologize ahead of time if this has been addressed already, but
I'm starting to get desperate. Ever since I downloaded the
new patch, I've been having problems with the game. I have a higher
than usual ping and for some odd reason, I keep getting
disconnected from the game when the battle ends. I honestly can't
explain this issue. If I play a game to the end (Staying
alive) then it get's stuck in the Victory screen until I eventually
get disconnected. If a leave a game before the battle is over, I
get to go back to the garage without getting disconnected.... I
reinstalled the game, but the issue continues. I did some
troubleshooting and used my hotspot on my phone and it worked fine.
I was able to play with no issues (apart from the high ping). I
went back to using my internet provider and turned off the
firewall, but the problem persist.... Does anyone who is
somewhat tech savvy know what is the issue? Is it my connection? Is
it the patch? I'm starting to lose hope here....
Link on message: #12899739

Elias_K_Grodin: Try to perform the following:Go to "Game Settings" and
perform a "Check and repair" If problems persist, go to the "?" tab
on the WGC launcher Select "Create report" Go to "Support" and
create a support ticket Attach the report to the support ticket
We're still trying to figure out what is the root cause but
every WGcheck report helps!
Subject: 1.14 Problems
Link on message: #12899739
Jonisjon, on Aug 16 2021 - 19:54, said: I apologize ahead of time if this has been addressed already, but
I'm starting to get desperate. Ever since I downloaded the
new patch, I've been having problems with the game. I have a higher
than usual ping and for some odd reason, I keep getting
disconnected from the game when the battle ends. I honestly can't
explain this issue. If I play a game to the end (Staying
alive) then it get's stuck in the Victory screen until I eventually
get disconnected. If a leave a game before the battle is over, I
get to go back to the garage without getting disconnected.... I
reinstalled the game, but the issue continues. I did some
troubleshooting and used my hotspot on my phone and it worked fine.
I was able to play with no issues (apart from the high ping). I
went back to using my internet provider and turned off the
firewall, but the problem persist.... Does anyone who is
somewhat tech savvy know what is the issue? Is it my connection? Is
it the patch? I'm starting to lose hope here....
Link on message: #12899739

Hey_man_Gneis_shot: Try to perform the following:Go to "Game Settings" and
perform a "Check and repair" If problems persist, go to the "?" tab
on the WGC launcher Select "Create report" Go to "Support" and
create a support ticket Attach the report to the support ticket
We're still trying to figure out what is the root cause but
every WGcheck report helps!
Subject: Video Reviewer/Educational Streamer
Link on message: #12899709
_WARTIME_, on Aug 18 2021 - 10:00, said: Claus is a whiner when he's on his soap box. He is very
funny when he sticks to comedy.
Link on message: #12899709

TeriyakiTanker:
maybe, but I’ve never seen him necro a two year old thread just to insult someone.
maybe, but I’ve never seen him necro a two year old thread just to insult someone.
Subject: My Bourrasque vs Enemy Bourrasque
Link on message: #12899697
Link on message: #12899697
TeriyakiTanker: How good is your crew? What equipment do you have? All
this could make a significant difference.
Subject: Recon Mission - Explore New Maps and Earn Rewards
Link on message: #12899690
Link on message: #12899690
Elias_K_Grodin: It's going to get even hotter in World of Tanks, Commanders! August
Heat is bringing back Recon Mission, our new experimental mode
where we'll work together with you to refine new maps that may be
added to Random Battles. In response to your feedback, we
improved the mode's matchmaking and some other aspects to make
Recon Mission more enjoyable. This experimental mode introduced in
Update 1.13 will be relaunched in three separate Stages and with
the same maps, with the first Stage kicking off on August 20. Your
game progress during the previous Recon Mission launch will be
saved, so you can continue from where you left off. Check out all
the new improvements Recon Mission has received! Get the
details here!
Subject: Recon Mission - Explore New Maps and Earn Rewards
Link on message: #12899690
Link on message: #12899690
Hey_man_Gneis_shot: It's going to get even hotter in World of Tanks, Commanders! August
Heat is bringing back Recon Mission, our new experimental mode
where we'll work together with you to refine new maps that may be
added to Random Battles. In response to your feedback, we
improved the mode's matchmaking and some other aspects to make
Recon Mission more enjoyable. This experimental mode introduced in
Update 1.13 will be relaunched in three separate Stages and with
the same maps, with the first Stage kicking off on August 20. Your
game progress during the previous Recon Mission launch will be
saved, so you can continue from where you left off. Check out all
the new improvements Recon Mission has received! Get the
details here!
Subject: frontline lie
Link on message: #12899484
Projectile_Misfired, on Aug 18 2021 - 02:20, said: Well, I guess it would depend on your definition of "major
changes". I would consider the changes to Combat Reserves
as "major". And, the addition of Tier 9 tanks isn't a small matter
either.
Link on message: #12899484

Jaguarz: Its one person leisurely coding for a couple of weeks at
best, you would expect at the very least one new map out of the
fuss they were making about it.
Subject: Why are most players online, at any time complete garbage?
Link on message: #12899371
1LT_Dwayne, on Aug 17 2021 - 23:59, said: Big boys? You mean the ones that have benefits from wg like
better rng and better mm?
Link on message: #12899371

DeviouslyCursed: We all get the same RNG and the same teams. The big boys just
make it work for them more often. Those that can't make excuses.
Some try to fool themselves by hanging out in low tier, and
stupidly complain that the seals they rely upon to appear good
(when they are not) behave like seals. What did they expect? That's
why they're down there in the first place: hiding from the tougher
fights. And when that's not enough, they have to post on the forums
attempting to boast about how great they are and how bad everyone
else is, and they get ruffled when they are called on it.
Subject: Why are most players online, at any time complete garbage?
Link on message: #12899363
SemanticChicanery, on Aug 17 2021 - 17:47, said: Sorry, bub. Math is math. Never said I'm the best, but I'm
well above very good. It appears that you're one of them there
purples that wants to fight, but you're wrong. There are no Tier 5
struggles. Please attempt to read better before commenting.
Muted...bai now
SemanticChicanery, on Aug 17 2021 - 17:54, said: I actually tried to mute you like others that are here, but can't.
Perhaps that functionality is gone? Oh well. It's simply not
true that I'm not good at Tier 5. I mean, it doesn't even make
sense. I'm no good but seal club...did you think about that one
before posting it? Math shows what math shows but shhhh while
adults talk And of course you devolve into the silly
masculine nonsense in your last sentence. Sorry that your
masculinity or self-image is so deeply rooted in being purple. Best
wishes in the rest of your life haha
SemanticChicanery, on Aug 17 2021 - 18:13, said: So, this is a fair point. However, my
experiences show that this is not the case, and I see the same
thing throughout the forums here. Now, I have never stopped to
review or catalog the players who make such complaints. But they
surely exist, and of course, higher tiers get spendy.
Seeing the win rates and win8 scores for any high tier battle I'm
involved in (and that's all I'll say about that) it says that I see
the same problems at 5 as there are at 10.
Link on message: #12899363

DeviouslyCursed:

DeviouslyCursed:

DeviouslyCursed: At tier 10, this fool would be the type of player he is
complaining about. And now we know why he won't play in high
tiers: He is so desperate to think he is a good player (no, a great
player!), that he doesn't want to do anything that will jeopardize
his precious delusion. If you are seal clubbing in OP tanks,
and your win rate isn't 65%+, you are not even good, much less
great. You would struggle to get a 50% win rate at tier 10,
guaranteed. You are average at best, probably not even
that. For reference, if I played just tanks I play well in, I
could play thousands of battles in my 122 TM, TL-1, Lorraine 40T,
Cent 5/1, and 274a and have over a 60% win rate at tier 8. That's
far more impressive than your 59% win rate in a tier 5 T67. Yet I
have a 52% win rate at tier 10. You are going to be several % below
that, I'd wager surely under 50%.
Subject: 7 Reasons Why XVM is BETTER Than Vanilla (and no it isn't stats).
Link on message: #12899323
Butknuckle, on Aug 10 2021 - 18:54, said: 1. It displays ALL your crew skills in the garage. Prefer the
vanilla version. Once you're past 5 skills you know what they've
got. More icons is just more clutter. 2. Big beautiful
double tank carousel in the garage. You arent clicking all the
right options. Vanilla has big double tank carousel as well.
3. It displays the Date and Time in the garage. Because we
need yet another clock display on our PC? 4. More sort options
in the garage. I'll give it that 5. IT HAS AN AUTO RETURN crew
feature. All you do is click on the tank you want to play and
by some type of sorcery or witchcraft BANG! It magically
puts your last played crew back in it. AMAZING!! Give it this too,
the vanilla is functional return crew button, but not as quick
6. It shows you the 50 meter proxy spotting circle. Also now
in vanilla. 7. Clearly detail hit log. Also now in
vanilla. To each their own, but for me none of the
items you've listed provide a benefit that out
weighs the hassle of updating a mod pack every micro
patch.
Link on message: #12899323

1LT_Dwayne: But one thing it does is displaying skills of players and
this is enough to ruin the game. The only way you should know the
skills of players is if you play often against them and even there
you would just have an approximation. Players who use it know from
the start where to go or where to place themselves because of it.
Its fcking obvious that if you have a choice between supporting a
47% or a 55% player you would support the later.
Subject: Best FL tier 9 med?
Link on message: #12899320
SteelRonin, on Aug 17 2021 - 22:22, said: Char futur is a "better" according to your list.
Link on message: #12899320

Jaguarz: the long reload really hampers it on FL, much worse than I
imagined, I thought it would be hilarious but its not a prime
choice unless its a dash to dump a clip into the turret.
Subject: Why are most players online, at any time complete garbage?
Link on message: #12899296
KURDISH_TANK, on Aug 17 2021 - 22:42, said: seal clubbing doesnt mean you are GOOD at beating up on new
players. it means you hang out in low tiers for thousands of
battles because you cant hang with the big boys. do better noob
Link on message: #12899296

1LT_Dwayne: Big boys? You mean the ones that have benefits from wg like
better rng and better mm?
Subject: SKODA T56 IS VERY BROKEN
Link on message: #12899226
Edselman, on Aug 16 2021 - 03:10, said: Personally, I never really thought I had many issues
fighting tier 10s with that much penetration, in fact I feel like I
can manage with significantly less.
Link on message: #12899226

Jaguarz: Sure you can, in the Bourasque I barely even notice the low
190 pen of the standard round, when you are not a quick tank, a
large target and easily spotted the matter changes. I mean you can
red line snipe and do nothing to help your team ....
Subject: Worries of T9 in Frontline are "fake news"
Link on message: #12899209
DeviouslyCursed, on Aug 17 2021 - 20:32, said: I played one game. Was defending on ice map. I guarded one whole
area with my Tortoise, and they could not dislodge me. Would have
gotten General but they stopped trying. I had to go searching
(slowly) for more damage and kills, and they finally took me down
in the last 10 seconds of the match because I was moving across the
open on a ledge looking for shots. Should have stayed tier 8
only.
Link on message: #12899209

Jaguarz: and thats the thing against the impervious beasts, the maps
so big you can just go around or even ignore, they cant cover more
than one point and unlike say the chieftain theres no fast and nigh
on impervious tanks in t9
Subject: Worries of T9 in Frontline are "fake news"
Link on message: #12899168
Link on message: #12899168
DeviouslyCursed: I played one game. Was defending on ice map. I guarded one whole
area with my Tortoise, and they could not dislodge me. Would have
gotten General but they stopped trying. I had to go searching
(slowly) for more damage and kills, and they finally took me down
in the last 10 seconds of the match because I was moving across the
open on a ledge looking for shots. Should have stayed tier 8
only.
Subject: Initial Impressions FL.
Link on message: #12899082
gatorken, on Aug 17 2021 - 16:27, said: All I can say is the T95 was fun to play defending the final
objectives. Setup behind the giant turret It mostly scared
the enemy away.. You'd think it'd be good at assault but it's
too dang slow even with a turbo.
Link on message: #12899082

Jaguarz: The T95 benefits a lot from Frontlines size as you can set up
to engage at range where they cant accurately pick off your weak
points, other, high performing t9s however dont seem to benefit to
the same degree
Subject: FL: Someone please explain ?
Link on message: #12899069
Grouchy_NA, on Aug 17 2021 - 13:22, said: I love frontline for making credits: 350K-450K on a loss 600-750 or
more on a win with booster of course
.....................................and playing last night was no
different was making credits as usual and always finish major or
general What I don't understand is 70-80% of the ppl playing
are playing tier 9's and shooting a butt ton of gold
????? why? no way there making any $$ there
are really no rewards SO wth are these players
doing??? I don't get it at all someone enlighten this
poor soul
Link on message: #12899069

Jaguarz: I think you mean multiple boosters, not everyone has access
to these
Subject: Worries of T9 in Frontline are "fake news"
Link on message: #12899067
Naughticus_Maximus, on Aug 17 2021 - 18:08, said: You lot must be playing a different game. The only tier 9s I see
failing are the frontline versions players can buy with credits and
a 75% crew. The concept 1b, AE phase, conq., T95, et. al. are
flat out bullying tier 8s especially on defense.
Link on message: #12899067

Jaguarz: Right up until they have arty strikes dropped upon them. I
have the t9 bully tanks and I can hold a position more effectively
in the defender/252u than I can in the Concept 1b and save myself a
ton of credits. I tried them all out and I may run them from time
to time to unlock their battlefield modifications but in terms of
effectiveness they are only marginally better than 8s.
Реклама | Adv