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Subject: Skirmish 28 Standings
Link on message: #9222610
Link on message: #9222610
dance210: Skirmish 28 Group Stage StandingsTop 25% of teams Top 50% of
teams Bottom 50% of teams*Note: Standings are not final until after
battles Group Stage rounds are finished. Round 1Rank
Team Games Played Points Earned Points Possible Win Ratio 1 --A-- 7
21 21 1.000 1 Arowanas 7 21 21 1.000 1 AYAYMAMA 7 21 21 1.000 1
Blue Cheese 7 21 21 1.000 1 Kimbo Kommandos 7 21 21 1.000 1
Midnight Marauders 7 21 21 1.000 1 Power Point Players 6 18 18
1.000 1 SerB too OP, needs NERF 7 21 21 1.000 1 tEnAcItY 6 18 18
1.000 1 Ze Foxey Babies 6 18 18 1.000 11 Cruiser Aurora 7 19 21
0.905 12 Buster McThunderstick 7 18 21 0.857 12 CHAI-Sniping
Baddies 7 18 21 0.857 12 Danger 7 18 21 0.857 12 grim acc is banned
useless spot 7 18 21 0.857 12 OMG! Los Manquitos 7 18 21 0.857 12
PENDING APPROVAL 7 18 21 0.857 12 Sheshe's Team 7 18 21 0.857 12
Strike Of The Phantom Hoppou 7 18 21 0.857 12 Tilly or Bust 7 18 21
0.857 12 University of Cactus Petting 7 18 21 0.857 12 Where AM I
?! Where Are You !? 7 18 21 0.857 12 Window Lickers 7 18 21 0.857
24 #Free Nebby 7 16 21 0.762 24 _UA_1 7 16 21 0.762 24 Poutine
Patrol 7 16 21 0.762 24 Ω Omega Ω 7 16 21 0.762 28 Abpraller 7 15
21 0.714 28 Azis on the never land ! 7 15 21 0.714 28 Bloodbath and
Beyond 7 15 21 0.714 28 CALANGOS DE AÇO 7 15 21 0.714 28 Cloaked 7
15 21 0.714 28 Cossacks 7 15 21 0.714 28 It Builds Character 7 15
21 0.714 28 Seekers 7 15 21 0.714 28 Stronk_Skrebs 7 15 21 0.714 28
Sturm City Rollers 7 15 21 0.714 28 Team Honey Badgers! 7 15 21
0.714 28 The Super Swifties 7 15 21 0.714 28 what team 7 15 21
0.714 41 Boats 'n Hose 6 12 18 0.667 41 Fleet of -FOG- 6 12 18
0.667 41 Los Amigos 6 12 18 0.667 41 Los Fiesteros 7 14 21 0.667 41
Potatorama 6 12 18 0.667 41 UPAQ alpha 6 12 18 0.667 47 Incognito
Mode 7 13 21 0.619 47 INSERT COIN 7 13 21 0.619 49 Aces N Eights
and Friends no PW 7 12 21 0.571 49 ART 7 12 21 0.571 49 Devils 7 12
21 0.571 49 Dont Disconnect us from Server 7 12 21 0.571 49 Exalt 7
12 21 0.571 49 Harold's_Hooligan's 7 12 21 0.571 49 Let the RNGsus
flow through you 7 12 21 0.571 49 Los Manquitos OP 7 12 21 0.571 49
mancos al combate 7 12 21 0.571 49 Mexican Panzer Division 7 12 21
0.571 49 no pants, no problem 7 12 21 0.571 49 -O_O- 7 12 21 0.571
49 PlayLikeNewbs 7 12 21 0.571 49 REALM 7 12 21 0.571 49 Stallions
United 7 12 21 0.571 49 The Silver Swans 7 12 21 0.571 49 Uni-t
Force 7 12 21 0.571 66 Where is Mgun? 6 10 18 0.556 67 AAA Ravenous
Renegades 7 11 21 0.524 68 Heavy Metal 6 9 18 0.500 68 It's Miller
Time 6 9 18 0.500 68 Johnny Five is Alive 6 9 18 0.500 68
talonsheroes 6 9 18 0.500 72 Halibut Front 7 10 21 0.476 72 Second
2 None 7 10 21 0.476 74 1mac and company 7 9 21 0.429 74
2LeftTracks 7 9 21 0.429 74 CARYU 7 9 21 0.429 74 esPoRt 7 9 21
0.429 74 G1Q1Q9 7 9 21 0.429 74 Horde 7 9 21 0.429 74
LatinoamericaA 7 9 21 0.429 74 Los Ausentes! 7 9 21 0.429 74 Mythos
Wolfpack 7 9 21 0.429 74 Ramming speed 7 9 21 0.429 74 -Urban
Decay- 7 9 21 0.429 85 dossies 6 7 18 0.389 86 Smeshariki 7 8 21
0.381 86 Strategery 7 8 21 0.381 88 Asesinos por naturaleza 6 6 18
0.333 88 Blue Falcon 6 6 18 0.333 88 Bullet Monkey Pawns 6 6 18
0.333 88 LA MAQUINA DEL MAL 7 7 21 0.333 92 11th ACR, Battle Group
(11BAT) 7 6 21 0.286 92 Bearly Legal 7 6 21 0.286 92 Brown Streaks
7 6 21 0.286 92 Dogs 7 6 21 0.286 92 Go 'Hard' or Go 'Home' 7 6 21
0.286 92 HAUL-Skirmish 28 7 6 21 0.286 92 In Flagrante Delicto 7 6
21 0.286 92 KP 7 6 21 0.286 92 noob patrol 7 6 21 0.286 92 pelotón
FENIX 7 6 21 0.286 92 Team Starr 7 6 21 0.286 92 TEARGAS 7 6 21
0.286 92 T-ROH 7 6 21 0.286 92 TUCSA 7 6 21 0.286 92 VAMOS 7 6 21
0.286 107 80PRF 7 4 21 0.190 107 AmiwitoxZONE-RELOADED 7 4 21 0.190
109 Iron Horse Brigade 6 3 18 0.167 110 101EZ 7 3 21 0.143 110
Bondiola Recargada!!! 7 3 21 0.143 110 Delta Six 7 3 21 0.143 110
Die you bastards, DIE! 7 3 21 0.143 110 Gray Wolves 7 3 21 0.143
110 High Cholesterol 7 3 21 0.143 110 Mask>2 7 3 21 0.143 110
Oshe Cy Khe Ricoh!! 7 3 21 0.143 110 The Red Skulls 7 3 21 0.143
110 WDN 7 3 21 0.143 120 ! cbl 7 0 21 0.000 120 !MAC 7 0 21 0.000
120 BAMFT 7 0 21 0.000 120 Fortified 7 0 21 0.000 120 GetDunked 7 0
21 0.000 120 GNZ 7 0 21 0.000 120 gofish 6 0 18 0.000 120 Grau
Stahl Heer 7 0 21 0.000 120 mas feo que hijo de bruja 7 0 21 0.000
120 MLVETT5 6 0 18 0.000 120 P4nzr S-28 7 0 21 0.000 120 roaddogs
dkrg rejects 7 0 21 0.000 120 S/B 6 0 18 0.000 120 wolfpack7 7 0 21
0.000
Subject: Skirmish 28 Standings
Link on message: #9222610
Link on message: #9222610
dance210: Skirmish 28 Group Stage Standings Top 25% of teams Top 50% of
teams Bottom 50% of teams *Note: Standings are not final until
after battles Group Stage rounds are finished. Round 1
Rank Team Games Played Points Earned Points Possible Win Ratio 1
--A-- 7 21 21 1.000 1 Arowanas 7 21 21 1.000 1 AYAYMAMA 7 21 21
1.000 1 Blue Cheese 7 21 21 1.000 1 Kimbo Kommandos 7 21 21 1.000 1
Midnight Marauders 7 21 21 1.000 1 Power Point Players 6 18 18
1.000 1 SerB too OP, needs NERF 7 21 21 1.000 1 tEnAcItY 6 18 18
1.000 1 Ze Foxey Babies 6 18 18 1.000 11 Cruiser Aurora 7 19 21
0.905 12 Buster McThunderstick 7 18 21 0.857 12 CHAI-Sniping
Baddies 7 18 21 0.857 12 Danger 7 18 21 0.857 12 grim acc is banned
useless spot 7 18 21 0.857 12 OMG! Los Manquitos 7 18 21 0.857 12
PENDING APPROVAL 7 18 21 0.857 12 Sheshe's Team 7 18 21 0.857 12
Strike Of The Phantom Hoppou 7 18 21 0.857 12 Tilly or Bust 7 18 21
0.857 12 University of Cactus Petting 7 18 21 0.857 12 Where AM I
?! Where Are You !? 7 18 21 0.857 12 Window Lickers 7 18 21 0.857
24 #Free Nebby 7 16 21 0.762 24 _UA_1 7 16 21 0.762 24 Poutine
Patrol 7 16 21 0.762 24 Ω Omega Ω 7 16 21 0.762 28 Abpraller 7 15
21 0.714 28 Azis on the never land ! 7 15 21 0.714 28 Bloodbath and
Beyond 7 15 21 0.714 28 CALANGOS DE AÇO 7 15 21 0.714 28 Cloaked 7
15 21 0.714 28 Cossacks 7 15 21 0.714 28 It Builds Character 7 15
21 0.714 28 Seekers 7 15 21 0.714 28 Stronk_Skrebs 7 15 21 0.714 28
Sturm City Rollers 7 15 21 0.714 28 Team Honey Badgers! 7 15 21
0.714 28 The Super Swifties 7 15 21 0.714 28 what team 7 15 21
0.714 41 Boats 'n Hose 6 12 18 0.667 41 Fleet of -FOG- 6 12 18
0.667 41 Los Amigos 6 12 18 0.667 41 Los Fiesteros 7 14 21 0.667 41
Potatorama 6 12 18 0.667 41 UPAQ alpha 6 12 18 0.667 47 Incognito
Mode 7 13 21 0.619 47 INSERT COIN 7 13 21 0.619 49 Aces N Eights
and Friends no PW 7 12 21 0.571 49 ART 7 12 21 0.571 49 Devils 7 12
21 0.571 49 Dont Disconnect us from Server 7 12 21 0.571 49 Exalt 7
12 21 0.571 49 Harold's_Hooligan's 7 12 21 0.571 49 Let the RNGsus
flow through you 7 12 21 0.571 49 Los Manquitos OP 7 12 21 0.571 49
mancos al combate 7 12 21 0.571 49 Mexican Panzer Division 7 12 21
0.571 49 no pants, no problem 7 12 21 0.571 49 -O_O- 7 12 21 0.571
49 PlayLikeNewbs 7 12 21 0.571 49 REALM 7 12 21 0.571 49 Stallions
United 7 12 21 0.571 49 The Silver Swans 7 12 21 0.571 49 Uni-t
Force 7 12 21 0.571 66 Where is Mgun? 6 10 18 0.556 67 AAA Ravenous
Renegades 7 11 21 0.524 68 Heavy Metal 6 9 18 0.500 68 It's Miller
Time 6 9 18 0.500 68 Johnny Five is Alive 6 9 18 0.500 68
talonsheroes 6 9 18 0.500 72 Halibut Front 7 10 21 0.476 72 Second
2 None 7 10 21 0.476 74 1mac and company 7 9 21 0.429 74
2LeftTracks 7 9 21 0.429 74 CARYU 7 9 21 0.429 74 esPoRt 7 9 21
0.429 74 G1Q1Q9 7 9 21 0.429 74 Horde 7 9 21 0.429 74
LatinoamericaA 7 9 21 0.429 74 Los Ausentes! 7 9 21 0.429 74 Mythos
Wolfpack 7 9 21 0.429 74 Ramming speed 7 9 21 0.429 74 -Urban
Decay- 7 9 21 0.429 85 dossies 6 7 18 0.389 86 Smeshariki 7 8 21
0.381 86 Strategery 7 8 21 0.381 88 Asesinos por naturaleza 6 6 18
0.333 88 Blue Falcon 6 6 18 0.333 88 Bullet Monkey Pawns 6 6 18
0.333 88 LA MAQUINA DEL MAL 7 7 21 0.333 92 11th ACR, Battle Group
(11BAT) 7 6 21 0.286 92 Bearly Legal 7 6 21 0.286 92 Brown Streaks
7 6 21 0.286 92 Dogs 7 6 21 0.286 92 Go 'Hard' or Go 'Home' 7 6 21
0.286 92 HAUL-Skirmish 28 7 6 21 0.286 92 In Flagrante Delicto 7 6
21 0.286 92 KP 7 6 21 0.286 92 noob patrol 7 6 21 0.286 92 pelotón
FENIX 7 6 21 0.286 92 Team Starr 7 6 21 0.286 92 TEARGAS 7 6 21
0.286 92 T-ROH 7 6 21 0.286 92 TUCSA 7 6 21 0.286 92 VAMOS 7 6 21
0.286 107 80PRF 7 4 21 0.190 107 AmiwitoxZONE-RELOADED 7 4 21 0.190
109 Iron Horse Brigade 6 3 18 0.167 110 101EZ 7 3 21 0.143 110
Bondiola Recargada!!! 7 3 21 0.143 110 Delta Six 7 3 21 0.143 110
Die you bastards, DIE! 7 3 21 0.143 110 Gray Wolves 7 3 21 0.143
110 High Cholesterol 7 3 21 0.143 110 Mask>2 7 3 21 0.143 110
Oshe Cy Khe Ricoh!! 7 3 21 0.143 110 The Red Skulls 7 3 21 0.143
110 WDN 7 3 21 0.143 120 ! cbl 7 0 21 0.000 120 !MAC 7 0 21 0.000
120 BAMFT 7 0 21 0.000 120 Fortified 7 0 21 0.000 120 GetDunked 7 0
21 0.000 120 GNZ 7 0 21 0.000 120 gofish 6 0 18 0.000 120 Grau
Stahl Heer 7 0 21 0.000 120 mas feo que hijo de bruja 7 0 21 0.000
120 MLVETT5 6 0 18 0.000 120 P4nzr S-28 7 0 21 0.000 120 roaddogs
dkrg rejects 7 0 21 0.000 120 S/B 6 0 18 0.000 120 wolfpack7 7 0 21
0.000
Subject: Skirmish 28 Standings
Link on message: #9222610
Link on message: #9222610
dance210: Skirmish 28 Group Stage Standings Top 25% of teams Top 50% of
teams Bottom 50% of teams *Note: Standings are not final until
after battles Group Stage rounds are finished. Round 1
Rank Team Games Played Points Earned Points Possible Win Ratio 1
--A-- 7 21 21 1.000 1 Arowanas 7 21 21 1.000 1 AYAYMAMA 7 21 21
1.000 1 Blue Cheese 7 21 21 1.000 1 Kimbo Kommandos 7 21 21 1.000 1
Midnight Marauders 7 21 21 1.000 1 Power Point Players 6 18 18
1.000 1 SerB too OP, needs NERF 7 21 21 1.000 1 tEnAcItY 6 18 18
1.000 1 Ze Foxey Babies 6 18 18 1.000 11 Cruiser Aurora 7 19 21
0.905 12 Buster McThunderstick 7 18 21 0.857 12 CHAI-Sniping
Baddies 7 18 21 0.857 12 Danger 7 18 21 0.857 12 grim acc is banned
useless spot 7 18 21 0.857 12 OMG! Los Manquitos 7 18 21 0.857 12
PENDING APPROVAL 7 18 21 0.857 12 Sheshe's Team 7 18 21 0.857 12
Strike Of The Phantom Hoppou 7 18 21 0.857 12 Tilly or Bust 7 18 21
0.857 12 University of Cactus Petting 7 18 21 0.857 12 Where AM I
?! Where Are You !? 7 18 21 0.857 12 Window Lickers 7 18 21 0.857
24 #Free Nebby 7 16 21 0.762 24 _UA_1 7 16 21 0.762 24 Poutine
Patrol 7 16 21 0.762 24 Ω Omega Ω 7 16 21 0.762 28 Abpraller 7 15
21 0.714 28 Azis on the never land ! 7 15 21 0.714 28 Bloodbath and
Beyond 7 15 21 0.714 28 CALANGOS DE AÇO 7 15 21 0.714 28 Cloaked 7
15 21 0.714 28 Cossacks 7 15 21 0.714 28 It Builds Character 7 15
21 0.714 28 Seekers 7 15 21 0.714 28 Stronk_Skrebs 7 15 21 0.714 28
Sturm City Rollers 7 15 21 0.714 28 Team Honey Badgers! 7 15 21
0.714 28 The Super Swifties 7 15 21 0.714 28 what team 7 15 21
0.714 41 Boats 'n Hose 6 12 18 0.667 41 Fleet of -FOG- 6 12 18
0.667 41 Los Amigos 6 12 18 0.667 41 Los Fiesteros 7 14 21 0.667 41
Potatorama 6 12 18 0.667 41 UPAQ alpha 6 12 18 0.667 47 Incognito
Mode 7 13 21 0.619 47 INSERT COIN 7 13 21 0.619 49 Aces N Eights
and Friends no PW 7 12 21 0.571 49 ART 7 12 21 0.571 49 Devils 7 12
21 0.571 49 Dont Disconnect us from Server 7 12 21 0.571 49 Exalt 7
12 21 0.571 49 Harold's_Hooligan's 7 12 21 0.571 49 Let the RNGsus
flow through you 7 12 21 0.571 49 Los Manquitos OP 7 12 21 0.571 49
mancos al combate 7 12 21 0.571 49 Mexican Panzer Division 7 12 21
0.571 49 no pants, no problem 7 12 21 0.571 49 -O_O- 7 12 21 0.571
49 PlayLikeNewbs 7 12 21 0.571 49 REALM 7 12 21 0.571 49 Stallions
United 7 12 21 0.571 49 The Silver Swans 7 12 21 0.571 49 Uni-t
Force 7 12 21 0.571 66 Where is Mgun? 6 10 18 0.556 67 AAA Ravenous
Renegades 7 11 21 0.524 68 Heavy Metal 6 9 18 0.500 68 It's Miller
Time 6 9 18 0.500 68 Johnny Five is Alive 6 9 18 0.500 68
talonsheroes 6 9 18 0.500 72 Halibut Front 7 10 21 0.476 72 Second
2 None 7 10 21 0.476 74 1mac and company 7 9 21 0.429 74
2LeftTracks 7 9 21 0.429 74 CARYU 7 9 21 0.429 74 esPoRt 7 9 21
0.429 74 G1Q1Q9 7 9 21 0.429 74 Horde 7 9 21 0.429 74
LatinoamericaA 7 9 21 0.429 74 Los Ausentes! 7 9 21 0.429 74 Mythos
Wolfpack 7 9 21 0.429 74 Ramming speed 7 9 21 0.429 74 -Urban
Decay- 7 9 21 0.429 85 dossies 6 7 18 0.389 86 Smeshariki 7 8 21
0.381 86 Strategery 7 8 21 0.381 88 Asesinos por naturaleza 6 6 18
0.333 88 Blue Falcon 6 6 18 0.333 88 Bullet Monkey Pawns 6 6 18
0.333 88 LA MAQUINA DEL MAL 7 7 21 0.333 92 11th ACR, Battle Group
(11BAT) 7 6 21 0.286 92 Bearly Legal 7 6 21 0.286 92 Brown Streaks
7 6 21 0.286 92 Dogs 7 6 21 0.286 92 Go 'Hard' or Go 'Home' 7 6 21
0.286 92 HAUL-Skirmish 28 7 6 21 0.286 92 In Flagrante Delicto 7 6
21 0.286 92 KP 7 6 21 0.286 92 noob patrol 7 6 21 0.286 92 pelotón
FENIX 7 6 21 0.286 92 Team Starr 7 6 21 0.286 92 TEARGAS 7 6 21
0.286 92 T-ROH 7 6 21 0.286 92 TUCSA 7 6 21 0.286 92 VAMOS 7 6 21
0.286 107 80PRF 7 4 21 0.190 107 AmiwitoxZONE-RELOADED 7 4 21 0.190
109 Iron Horse Brigade 6 3 18 0.167 110 101EZ 7 3 21 0.143 110
Bondiola Recargada!!! 7 3 21 0.143 110 Delta Six 7 3 21 0.143 110
Die you bastards, DIE! 7 3 21 0.143 110 Gray Wolves 7 3 21 0.143
110 High Cholesterol 7 3 21 0.143 110 Mask>2 7 3 21 0.143 110
Oshe Cy Khe Ricoh!! 7 3 21 0.143 110 The Red Skulls 7 3 21 0.143
110 WDN 7 3 21 0.143 120 ! cbl 7 0 21 0.000 120 !MAC 7 0 21 0.000
120 BAMFT 7 0 21 0.000 120 Fortified 7 0 21 0.000 120 GetDunked 7 0
21 0.000 120 GNZ 7 0 21 0.000 120 gofish 6 0 18 0.000 120 Grau
Stahl Heer 7 0 21 0.000 120 mas feo que hijo de bruja 7 0 21 0.000
120 MLVETT5 6 0 18 0.000 120 P4nzr S-28 7 0 21 0.000 120 roaddogs
dkrg rejects 7 0 21 0.000 120 S/B 6 0 18 0.000 120 wolfpack7 7 0 21
0.000
Subject: Skirmish 28 Standings
Link on message: #9222610
Link on message: #9222610
dance210: Skirmish 28 Group Stage Standings Top 25% of teams Top 50% of
teams Bottom 50% of teams *Note: Standings are not final until
after battles Group Stage rounds are finished. Round 1
Rank Team Games Played Points Earned Points Possible Win Ratio 1
--A-- 7 21 21 1.000 1 Arowanas 7 21 21 1.000 1 AYAYMAMA 7 21 21
1.000 1 Blue Cheese 7 21 21 1.000 1 Kimbo Kommandos 7 21 21 1.000 1
Midnight Marauders 7 21 21 1.000 1 Power Point Players 6 18 18
1.000 1 SerB too OP, needs NERF 7 21 21 1.000 1 tEnAcItY 6 18 18
1.000 1 Ze Foxey Babies 6 18 18 1.000 11 Cruiser Aurora 7 19 21
0.905 12 Buster McThunderstick 7 18 21 0.857 12 CHAI-Sniping
Baddies 7 18 21 0.857 12 Danger 7 18 21 0.857 12 grim acc is banned
useless spot 7 18 21 0.857 12 OMG! Los Manquitos 7 18 21 0.857 12
PENDING APPROVAL 7 18 21 0.857 12 Sheshe's Team 7 18 21 0.857 12
Strike Of The Phantom Hoppou 7 18 21 0.857 12 Tilly or Bust 7 18 21
0.857 12 University of Cactus Petting 7 18 21 0.857 12 Where AM I
?! Where Are You !? 7 18 21 0.857 12 Window Lickers 7 18 21 0.857
24 #Free Nebby 7 16 21 0.762 24 _UA_1 7 16 21 0.762 24 Poutine
Patrol 7 16 21 0.762 24 Ω Omega Ω 7 16 21 0.762 28 Abpraller 7 15
21 0.714 28 Azis on the never land ! 7 15 21 0.714 28 Bloodbath and
Beyond 7 15 21 0.714 28 CALANGOS DE AÇO 7 15 21 0.714 28 Cloaked 7
15 21 0.714 28 Cossacks 7 15 21 0.714 28 It Builds Character 7 15
21 0.714 28 Seekers 7 15 21 0.714 28 Stronk_Skrebs 7 15 21 0.714 28
Sturm City Rollers 7 15 21 0.714 28 Team Honey Badgers! 7 15 21
0.714 28 The Super Swifties 7 15 21 0.714 28 what team 7 15 21
0.714 41 Boats 'n Hose 6 12 18 0.667 41 Fleet of -FOG- 6 12 18
0.667 41 Los Amigos 6 12 18 0.667 41 Los Fiesteros 7 14 21 0.667 41
Potatorama 6 12 18 0.667 41 UPAQ alpha 6 12 18 0.667 47 Incognito
Mode 7 13 21 0.619 47 INSERT COIN 7 13 21 0.619 49 Aces N Eights
and Friends no PW 7 12 21 0.571 49 ART 7 12 21 0.571 49 Devils 7 12
21 0.571 49 Dont Disconnect us from Server 7 12 21 0.571 49 Exalt 7
12 21 0.571 49 Harold's_Hooligan's 7 12 21 0.571 49 Let the RNGsus
flow through you 7 12 21 0.571 49 Los Manquitos OP 7 12 21 0.571 49
mancos al combate 7 12 21 0.571 49 Mexican Panzer Division 7 12 21
0.571 49 no pants, no problem 7 12 21 0.571 49 -O_O- 7 12 21 0.571
49 PlayLikeNewbs 7 12 21 0.571 49 REALM 7 12 21 0.571 49 Stallions
United 7 12 21 0.571 49 The Silver Swans 7 12 21 0.571 49 Uni-t
Force 7 12 21 0.571 66 Where is Mgun? 6 10 18 0.556 67 AAA Ravenous
Renegades 7 11 21 0.524 68 Heavy Metal 6 9 18 0.500 68 It's Miller
Time 6 9 18 0.500 68 Johnny Five is Alive 6 9 18 0.500 68
talonsheroes 6 9 18 0.500 72 Halibut Front 7 10 21 0.476 72 Second
2 None 7 10 21 0.476 74 1mac and company 7 9 21 0.429 74
2LeftTracks 7 9 21 0.429 74 CARYU 7 9 21 0.429 74 esPoRt 7 9 21
0.429 74 G1Q1Q9 7 9 21 0.429 74 Horde 7 9 21 0.429 74
LatinoamericaA 7 9 21 0.429 74 Los Ausentes! 7 9 21 0.429 74 Mythos
Wolfpack 7 9 21 0.429 74 Ramming speed 7 9 21 0.429 74 -Urban
Decay- 7 9 21 0.429 85 dossies 6 7 18 0.389 86 Smeshariki 7 8 21
0.381 86 Strategery 7 8 21 0.381 88 Asesinos por naturaleza 6 6 18
0.333 88 Blue Falcon 6 6 18 0.333 88 Bullet Monkey Pawns 6 6 18
0.333 88 LA MAQUINA DEL MAL 7 7 21 0.333 92 11th ACR, Battle Group
(11BAT) 7 6 21 0.286 92 Bearly Legal 7 6 21 0.286 92 Brown Streaks
7 6 21 0.286 92 Dogs 7 6 21 0.286 92 Go 'Hard' or Go 'Home' 7 6 21
0.286 92 HAUL-Skirmish 28 7 6 21 0.286 92 In Flagrante Delicto 7 6
21 0.286 92 KP 7 6 21 0.286 92 noob patrol 7 6 21 0.286 92 pelotón
FENIX 7 6 21 0.286 92 Team Starr 7 6 21 0.286 92 TEARGAS 7 6 21
0.286 92 T-ROH 7 6 21 0.286 92 TUCSA 7 6 21 0.286 92 VAMOS 7 6 21
0.286 107 80PRF 7 4 21 0.190 107 AmiwitoxZONE-RELOADED 7 4 21 0.190
109 Iron Horse Brigade 6 3 18 0.167 110 101EZ 7 3 21 0.143 110
Bondiola Recargada!!! 7 3 21 0.143 110 Delta Six 7 3 21 0.143 110
Die you bastards, DIE! 7 3 21 0.143 110 Gray Wolves 7 3 21 0.143
110 High Cholesterol 7 3 21 0.143 110 Mask>2 7 3 21 0.143 110
Oshe Cy Khe Ricoh!! 7 3 21 0.143 110 The Red Skulls 7 3 21 0.143
110 WDN 7 3 21 0.143 120 ! cbl 7 0 21 0.000 120 !MAC 7 0 21 0.000
120 BAMFT 7 0 21 0.000 120 Fortified 7 0 21 0.000 120 GetDunked 7 0
21 0.000 120 GNZ 7 0 21 0.000 120 gofish 6 0 18 0.000 120 Grau
Stahl Heer 7 0 21 0.000 120 mas feo que hijo de bruja 7 0 21 0.000
120 MLVETT5 6 0 18 0.000 120 P4nzr S-28 7 0 21 0.000 120 roaddogs
dkrg rejects 7 0 21 0.000 120 S/B 6 0 18 0.000 120 wolfpack7 7 0 21
0.000
Subject: Weekday Warfare 27 Standings
Link on message: #9222473
Link on message: #9222473
Trevzor: Weekday Warfare 26 Group Stage Standings: Day 1Top 16 by rank
(including ties) teams move on to Rounds 4 + 5 Bottom 5% of
teams by rank (including ties) are eliminated between
rounds *Note: Standings are not final until after battles
Group Stage Round 3 is finished.Rank Team Games Played
Points Earned Points Possible Win Ratio 1 161st assault battalion 7
21 21 1.000 1 Los Fiesteros 7 21 21 1.000 1 Ping 999 7 21 21 1.000
4 #BlameBlue 7 19 21 0.905 4 Celine Dion Death Squad 7 19 21 0.905
4 Joonyerz 7 19 21 0.905 4 NoAmmo 10SBP 7 19 21 0.905 8 Tesla's
Rejects 6 16 18 0.889 9 Amigos do Paulo 7 18 21 0.857 9 Area 51 7
18 21 0.857 9 I won't make inappropriate names 7 18 21 0.857 9 The
Toggertons 7 18 21 0.857 9 Wish i had jessie's girl 7 18 21 0.857
14 Crystal_Myth 7 17 21 0.810 14 The Followers of the lost shadow 7
17 21 0.810 14 Wolfpack 7 17 21 0.810 17 D-F-D 7 16 21 0.762 17
here for the gold 7 16 21 0.762 17 PCK 7 16 21 0.762 17 Red Line
Commandos 7 16 21 0.762 17 Tempest 7 16 21 0.762 22 Sheshe's Team 6
13 18 0.722 23 cda 7 15 21 0.714 23 Lucky Clovers 7 15 21 0.714 23
mancos al combate 7 15 21 0.714 23 Mandingo Warriors 7 15 21 0.714
23 Mizusports 7 15 21 0.714 23 Obsidian Order 7 15 21 0.714 29
!anyone can join ;^) 7 13 21 0.619 29 ╬ Grenadier ╬ 7 13 21 0.619
29 3WW equipo 1 7 13 21 0.619 29 EF_CT 7 13 21 0.619 29 Err:520 7
13 21 0.619 29 Killer Monkeys 7 13 21 0.619 29 LatinoamericaA 7 13
21 0.619 29 los ejotes xD 7 13 21 0.619 29 Los Manquitos OP 7 13 21
0.619 29 Losinsuerte 7 13 21 0.619 29 Oshe Cy Khe Ricoh! 7 13 21
0.619 29 ThUgz GIVES HuGz 7 13 21 0.619 41 revealed 6 11 18 0.611
42 BOW'DACIOUS 7 12 21 0.571 42 Edgar Allan and the Ravens 7 12 21
0.571 42 El venas o San platano :* 7 12 21 0.571 42 Free to join if
u have tier7tank 7 12 21 0.571 42 LosViolines 7 12 21 0.571 42 NO
NI MERGAS 7 12 21 0.571 42 Pa da probamo 7 12 21 0.571 42 Tama is
actually literally good 7 12 21 0.571 42 The Garden of Eden 7 12 21
0.571 51 Huracan Blindado 6 10 18 0.556 52 #MamSmakaNaMaka 7 11 21
0.524 52 I wanna rock by Wicked Sister 7 11 21 0.524 54 LosBronze 7
10 21 0.476 54 SATBR 7 10 21 0.476 54 Siberia Pirate 7 10 21 0.476
54 Stronk_Skrebs 7 10 21 0.476 54 UGC 7 10 21 0.476 59 !Show Time!
7 9 21 0.429 59 4KAD 7 9 21 0.429 59 Ah Jo! 7 9 21 0.429 59 BRs 7 9
21 0.429 59 Nooblets 7 9 21 0.429 59 PanzerDivisionX 7 9 21 0.429
59 Powered by Reese's 7 9 21 0.429 59 TeamQC 7 9 21 0.429 67 Allied
Army 7 8 21 0.381 67 Blue Rerolls Only_____________hi 7 8 21 0.381
67 Los Buitres Tiragente 7 8 21 0.381 67 Poutine Patrol 7 8 21
0.381 71 ALB TEAM 7 7 21 0.333 71 INTI_TANK 7 7 21 0.333 71
winwalker07 6 6 18 0.333 74 Blackened 7 6 21 0.286 74 CABRA-4 7 6
21 0.286 74 Death Doctors 7 6 21 0.286 74 Mask>2 7 6 21 0.286 74
Master of Tanks 7 6 21 0.286 74 ZORROS DEL DESIERTO LATINO A 7 6 21
0.286 80 doliandaPe rop al llesca 7 5 21 0.238 81 Cruiser Aurora 6
4 18 0.222 82 101EZ 7 4 21 0.190 83 Clan UCT (United Clan Treaty) 7
3 21 0.143 83 LATINOS UNIDOS 7 3 21 0.143 83 mancos con estilo
7 3 21 0.143 83 Prove 7 3 21 0.143
83 PUPEH 7 3 21 0.143 83 Tank Factor 7 3 21 0.143 89 BONEBERG 7 2
21 0.095 90 -no password join anytime 7 1 21 0.048 90 biological
warfar 7 1 21 0.048 90 D-B-L 7 1 21 0.048 90 EARCT PARA TODOS 7 1
21 0.048 90 haul_2 7 1 21 0.048 90 To the point 7 1 21 0.048 90 Y13
7 1 21 0.048 97 beachesbehatin 7 0 21 0.000 97 BRASILEIROS 7 0 21
0.000 97 MLVETT7 7 0 21 0.000 97 P4NZER UNO 7 0 21 0.000 97 Peloton
7 0 21 0.000 97 Team FKX 7 0 21 0.000 97 THE EXPENCIBLES 3 6 0 18
0.000
Subject: erro BEX não para de acontecer
Link on message: #9222173
jack_killer45, on Jul 21 2015 - 00:39, said: Quando tento abrir meu launcher de wot aparece a mensagem de erro
do windows dizendo que lele parou de funcionar, eu já desinstalei e
re baixei o jogo e até funcionou mas por poucas horas. Alguem me
ajuda por favor!!!
Link on message: #9222173
jack_killer45, on Jul 21 2015 - 00:39, said: Quando tento abrir meu launcher de wot aparece a mensagem de erro
do windows dizendo que lele parou de funcionar, eu já desinstalei e
re baixei o jogo e até funcionou mas por poucas horas. Alguem me
ajuda por favor!!! Capitao_Desastre_: Pedia que contactasse nosso apoio em https://na.wargaming.../Tickets/Submit , descrevendo
com o maior numero de detalhes a sua situação.
Subject: I love world of tanks
Link on message: #9221261
Link on message: #9221261
pizzastorm: Closing this thread since there is not much useful conversation
going on here.
Subject: Updates to Clans System and Global Map [Upd: 7/20/15]
Link on message: #9221137
Link on message: #9221137
veganzombiez: July 20, 2015 As the Global Map 2.0 Open Beta continues, the next
step in preparing for the live map is to remove the Arctic
Circle on the current Global Map 1.0. This will occur at 1:15 AM PT
on July 21, 2015. Mientras el Mapa Global 2.0 continua, el
siguiente paso en esta aventura hacia el mapa activo es
desactivando el Circulo Ártico en el Mapa Global (1.0) actual. Esto
va ocurrir el 21 de julio, 2015 a las 1:15am tiempo pacifico.
Subject: Desactivando el Circulo Artico
Link on message: #9220966
Link on message: #9220966
veganzombiez: Mientras el Mapa Global 2.0 continua, el siguiente paso en esta
aventura hacia el mapa activo es desactivando el Circulo Ártico en
el Mapa Global (1.0) actual. Esto va ocurrir el 21 de
julio, 2015 a las 1:15am tiempo pacifico.
Subject: MID-WEEK MADNESS WITH EXTRA GOLD AND FREEDOM TO PLAY KEYS
Link on message: #9220896
Link on message: #9220896
Triple_Crown: Some late upgrades to the current Stand-To's mid-week prizes
with up to 6 Freedom to Play Keys and Extra Gold on Wednesday !
Stand-To 7.22.15 Tournament Page
Registration Stand-To 7.23.15
Tournament Page
Registration happy tanking
TC
Subject: STAND TO MADNESS INC SATURDAY / SUNDAY EXTRA GOLD AND CONSUMABLES
Link on message: #9220896
Link on message: #9220896
Triple_Crown: Some late upgrades to the current Stand-To's mid-week prizes
with up to 6 Freedom to Play Keys and Extra Gold on Wednesday 7/22
, Thursday 7/23 AND FRIDAY 7/24 ! Stand-To 7.22.15 Tournament Page
Registration Stand-To 7.23.15
Tournament Page
Registration Stand-To 7.24.15
Tournament Page
Registration happy tanking
TC
Subject: COMO RECUPERAR UN TANQUE PREMIUM QUE POR ERROR SE VENDIO
Link on message: #9220806
Link on message: #9220806
ElPozoleOlmeca: https://na.wargaming.../Tickets/Submit
Si el ticket lo mandas durante las 24 horas entonces no te
preocupes se los de soporte se tardan en responder, ellos nada más
ven que día mandaste el ticket y si cae dentro de las 24
horas.
Subject: COMO RECUPERAR UN TANQUE PREMIUM QUE POR ERROR SE VENDIO
Link on message: #9220806
Link on message: #9220806
PollotheDestroyer: https://na.wargaming.../Tickets/Submit
Si el ticket lo mandas durante las 24 horas entonces no te
preocupes se los de soporte se tardan en responder, ellos nada más
ven que día mandaste el ticket y si cae dentro de las 24
horas.
Subject: COMO RECUPERAR UN TANQUE PREMIUM QUE POR ERROR SE VENDIO
Link on message: #9220806
Link on message: #9220806
ApolloArtemis: https://na.wargaming.net/support/Tickets/Submit Si el ticket
lo mandas durante las 24 horas entonces no te preocupes se los de
soporte se tardan en responder, ellos nada más ven que día mandaste
el ticket y si cae dentro de las 24 horas.
DavidBowieRocks
Guia do Jogador Novato: 8 - Só com a cabeça de fora! ("Hull Down")
21.07.2015 00:47:10
Subject: Guia do Jogador Novato: 8 - Só com a cabeça de fora! ("Hull Down")
Link on message: #9220765
Link on message: #9220765
DavidBowieRocks: Olá comandantes!
Chegamos ao oitavo tutorial do World of Tanks! Se você perdeu as primeiras partes, aqui vão elas:
Guia do Jogador Novato: 1 - Pense antes de atirar!
Guia do Jogador Novato: 2 - Cinco regras de ouro do bom jogador
Guia do Jogador Novato: 3 - Tanques Leves, Médios e PesadosGuia do Jogador Novato: 4 - Olho no mini-mapa... sempre!
Guia do Jogador Novato: 5 - Passando uma rasteira no inimigo!
Guia do Jogador Novato: 6 - Foque em apenas um inimigo por vez!
Guia do Jogador Novato: 7 - Ouro e Créditos, qual a diferença e como ganhá-los
A essa altura você já deve ter percebido que, no jogo, atirar no inimigo não é a única coisa na qual você precisa se preocupar. Se você não souber se proteger, não vai adiantar muito! Uma técnica que você vai ouvir de muito jogador mais experiente é chamada em inglês de "hull down". Em português bem brasileiro, a gente pode dizer que isso significa "fica só com a cabeça de fora". Não entendeu? Vamos aos detalhes então. O "Hull" (Casco) de um tanque é esse parte aqui:
No World of Tanks, você precisa
saber usar o terreno do mapa pra se esconder e camuflar seu tanque
da melhor forma possível. Dá pra usar árvores, arbustos, pedras e
tudo mais, além de também poder usar o relevo do mapa em sua
vantagem. E daí é que entra a técnica do "hull down". O que
acontece é isso aqui:

A técnica é bem simples: você só precisa esconder o casco do seu tanque, deixando de fora apenas o seu turret e canhão. Desta forma, você protege praticamente todas as partes mais fáceis de serem penetradas por tiros do inimigo, e ainda assim consegue ficar livre para combatê-los. Conforme você encontrar um pequeno monte ou mesmo ondulação no terreno, aumente ao máximo o seu zoom. Depois, mova-se para frente bem devagar até que o círculo pequeno de sua mira fique bem próximo do limite do terreno. Daí, é claro, você vai ajustando aos poucos até ficar numa posição boa. Volte o seu zoom ao normal e mova a câmera até que você consiga uma visão mais frontal do seu tanque, onde você vai poder analisar se seu casco ("hull"
está bem protegido mesmo.
Você também pode tentar se esconder atrás de pedras pra fazer isso, mas cuidado, pois se a pedra for pequena e deixar a lateral de seu tanque desprotegida, você vai estar convidando o inimigo a te imobilizar com um tiro.

Entre as vantagens desta técnica, estão:
- você se torna um alvo menor ao seu inimigo, uma vez que apenas uma pequena parte do seu tanque está visível.
- como apenas o seu turret está visível, a chance dos tiros do inimigo ricochetearem são bem maiores, caso você tenha um turret bem forte.
- mesmo que um tanque de nível superior esteja atirando em você, os seus pontos mais fracos (weak spots) estão protegidos. Mas atenção! Não vá achando que só com isso você já tem vitória garantida!
Nem sempre é uma boa opção partir pro "hull down". Por exemplo, dependendo do lugar onde você estiver, uma artilharia pode te acertar se você ficar muito tempo parado nessa posição. Lembre-se: não é porque os tanques inimigos não conseguem atirar em seu casco que você não vai ser atingido por um tiro que está vindo de cima!
E também nem todo tipo de tanque é bom para fazer isso. Por exemplo, se você está com um tanque leve numa partida com vários tanques de tier maior que o seu, o hull down não é aconselhável, pois o papel do seu tanque nesse tipo de batalha é outro: fazer spotting e atrapalhar os tiros dos pesados. O "hull down" é uma ótima técnica pra você já ir treinando desde o começo. Com o tempo, vai ficar ainda mais fácil, uma vez que você terá mais conhecimentos sobre os mapas e sobre o seus tanques.
Chegamos ao oitavo tutorial do World of Tanks! Se você perdeu as primeiras partes, aqui vão elas:
Guia do Jogador Novato: 1 - Pense antes de atirar!
Guia do Jogador Novato: 2 - Cinco regras de ouro do bom jogador
Guia do Jogador Novato: 3 - Tanques Leves, Médios e PesadosGuia do Jogador Novato: 4 - Olho no mini-mapa... sempre!
Guia do Jogador Novato: 5 - Passando uma rasteira no inimigo!
Guia do Jogador Novato: 6 - Foque em apenas um inimigo por vez!
Guia do Jogador Novato: 7 - Ouro e Créditos, qual a diferença e como ganhá-los
A essa altura você já deve ter percebido que, no jogo, atirar no inimigo não é a única coisa na qual você precisa se preocupar. Se você não souber se proteger, não vai adiantar muito! Uma técnica que você vai ouvir de muito jogador mais experiente é chamada em inglês de "hull down". Em português bem brasileiro, a gente pode dizer que isso significa "fica só com a cabeça de fora". Não entendeu? Vamos aos detalhes então. O "Hull" (Casco) de um tanque é esse parte aqui:
No World of Tanks, você precisa
saber usar o terreno do mapa pra se esconder e camuflar seu tanque
da melhor forma possível. Dá pra usar árvores, arbustos, pedras e
tudo mais, além de também poder usar o relevo do mapa em sua
vantagem. E daí é que entra a técnica do "hull down". O que
acontece é isso aqui:
A técnica é bem simples: você só precisa esconder o casco do seu tanque, deixando de fora apenas o seu turret e canhão. Desta forma, você protege praticamente todas as partes mais fáceis de serem penetradas por tiros do inimigo, e ainda assim consegue ficar livre para combatê-los. Conforme você encontrar um pequeno monte ou mesmo ondulação no terreno, aumente ao máximo o seu zoom. Depois, mova-se para frente bem devagar até que o círculo pequeno de sua mira fique bem próximo do limite do terreno. Daí, é claro, você vai ajustando aos poucos até ficar numa posição boa. Volte o seu zoom ao normal e mova a câmera até que você consiga uma visão mais frontal do seu tanque, onde você vai poder analisar se seu casco ("hull"
Você também pode tentar se esconder atrás de pedras pra fazer isso, mas cuidado, pois se a pedra for pequena e deixar a lateral de seu tanque desprotegida, você vai estar convidando o inimigo a te imobilizar com um tiro.

Entre as vantagens desta técnica, estão:
- você se torna um alvo menor ao seu inimigo, uma vez que apenas uma pequena parte do seu tanque está visível.
- como apenas o seu turret está visível, a chance dos tiros do inimigo ricochetearem são bem maiores, caso você tenha um turret bem forte.
- mesmo que um tanque de nível superior esteja atirando em você, os seus pontos mais fracos (weak spots) estão protegidos. Mas atenção! Não vá achando que só com isso você já tem vitória garantida!
Nem sempre é uma boa opção partir pro "hull down". Por exemplo, dependendo do lugar onde você estiver, uma artilharia pode te acertar se você ficar muito tempo parado nessa posição. Lembre-se: não é porque os tanques inimigos não conseguem atirar em seu casco que você não vai ser atingido por um tiro que está vindo de cima!
E também nem todo tipo de tanque é bom para fazer isso. Por exemplo, se você está com um tanque leve numa partida com vários tanques de tier maior que o seu, o hull down não é aconselhável, pois o papel do seu tanque nesse tipo de batalha é outro: fazer spotting e atrapalhar os tiros dos pesados. O "hull down" é uma ótima técnica pra você já ir treinando desde o começo. Com o tempo, vai ficar ainda mais fácil, uma vez que você terá mais conhecimentos sobre os mapas e sobre o seus tanques.
DavidBowieRocks
Guia do Jogador Novato: 8 - Só com o turret de fora! ("Hull Down")
21.07.2015 00:47:10
Subject: Guia do Jogador Novato: 8 - Só com o turret de fora! ("Hull Down")
Link on message: #9220765
Link on message: #9220765
DavidBowieRocks: Olá comandantes!
Chegamos ao oitavo tutorial do World of Tanks! Se você perdeu as primeiras partes, aqui vão elas:
Guia do Jogador Novato: 1 - Pense antes de atirar!
Guia do Jogador Novato: 2 - Cinco regras de ouro do bom jogador
Guia do Jogador Novato: 3 - Tanques Leves, Médios e Pesados Guia do Jogador Novato: 4 - Olho no mini-mapa... sempre!
Guia do Jogador Novato: 5 - Passando uma rasteira no inimigo!
Guia do Jogador Novato: 6 - Foque em apenas um inimigo por vez!
Guia do Jogador Novato: 7 - Ouro e Créditos, qual a diferença e como ganhá-los
A essa altura você já deve ter percebido que, no jogo, atirar no inimigo não é a única coisa na qual você precisa se preocupar. Se você não souber se proteger, não vai adiantar muito! Uma técnica que você vai ouvir de muito jogador mais experiente é chamada em inglês de "hull down". Em português bem brasileiro, a gente pode dizer que isso significa "ficar só com o turret de fora". Não entendeu? Vamos aos detalhes então. O "Hull" (Casco) de um tanque é esse parte aqui:
No World of Tanks, você precisa
saber usar o terreno do mapa pra se esconder e camuflar seu tanque
da melhor forma possível. Dá pra usar árvores, arbustos, pedras e
tudo mais, além de também poder usar o relevo do mapa em sua
vantagem. E daí é que entra a técnica do "hull down". O que
acontece é isso aqui:

A técnica é bem simples: você só precisa esconder o casco do seu tanque, deixando de fora apenas o seu turret e canhão. Desta forma, você protege praticamente todas as partes mais fáceis de serem penetradas por tiros do inimigo, e ainda assim consegue ficar livre para combatê-los. Conforme você encontrar um pequeno monte ou mesmo ondulação no terreno, aumente ao máximo o seu zoom. Depois, mova-se para frente bem devagar até que o círculo pequeno de sua mira fique bem próximo do limite do terreno. Daí, é claro, você vai ajustando aos poucos até ficar numa posição boa. Volte o seu zoom ao normal e mova a câmera até que você consiga uma visão mais frontal do seu tanque, onde você vai poder analisar se seu casco ("hull"
está bem protegido mesmo.
Você também pode tentar se esconder atrás de pedras pra fazer isso, mas cuidado, pois se a pedra for pequena e deixar a lateral de seu tanque desprotegida, você vai estar convidando o inimigo a te imobilizar com um tiro.

Entre as vantagens desta técnica, estão:
- você se torna um alvo menor ao seu inimigo, uma vez que apenas uma pequena parte do seu tanque está visível.
- como apenas o seu turret está visível, a chance dos tiros do inimigo ricochetearem são bem maiores, caso você tenha um turret bem forte.
- mesmo que um tanque de nível superior esteja atirando em você, os seus pontos mais fracos (weak spots) estão protegidos. Mas atenção! Não vá achando que só com isso você já tem vitória garantida!
Nem sempre é uma boa opção partir pro "hull down". Por exemplo, dependendo do lugar onde você estiver, uma artilharia pode te acertar se você ficar muito tempo parado nessa posição. Lembre-se: não é porque os tanques inimigos não conseguem atirar em seu casco que você não vai ser atingido por um tiro que está vindo de cima!
E também nem todo tipo de tanque é bom para fazer isso. Por exemplo, se você está com um tanque leve numa partida com vários tanques de tier maior que o seu, o hull down não é aconselhável, pois o papel do seu tanque nesse tipo de batalha é outro: fazer spotting e atrapalhar os tiros dos pesados. O "hull down" é uma ótima técnica pra você já ir treinando desde o começo. Com o tempo, vai ficar ainda mais fácil, uma vez que você terá mais conhecimentos sobre os mapas e sobre o seus tanques.
Chegamos ao oitavo tutorial do World of Tanks! Se você perdeu as primeiras partes, aqui vão elas:
Guia do Jogador Novato: 1 - Pense antes de atirar!
Guia do Jogador Novato: 2 - Cinco regras de ouro do bom jogador
Guia do Jogador Novato: 3 - Tanques Leves, Médios e Pesados Guia do Jogador Novato: 4 - Olho no mini-mapa... sempre!
Guia do Jogador Novato: 5 - Passando uma rasteira no inimigo!
Guia do Jogador Novato: 6 - Foque em apenas um inimigo por vez!
Guia do Jogador Novato: 7 - Ouro e Créditos, qual a diferença e como ganhá-los
A essa altura você já deve ter percebido que, no jogo, atirar no inimigo não é a única coisa na qual você precisa se preocupar. Se você não souber se proteger, não vai adiantar muito! Uma técnica que você vai ouvir de muito jogador mais experiente é chamada em inglês de "hull down". Em português bem brasileiro, a gente pode dizer que isso significa "ficar só com o turret de fora". Não entendeu? Vamos aos detalhes então. O "Hull" (Casco) de um tanque é esse parte aqui:
No World of Tanks, você precisa
saber usar o terreno do mapa pra se esconder e camuflar seu tanque
da melhor forma possível. Dá pra usar árvores, arbustos, pedras e
tudo mais, além de também poder usar o relevo do mapa em sua
vantagem. E daí é que entra a técnica do "hull down". O que
acontece é isso aqui:
A técnica é bem simples: você só precisa esconder o casco do seu tanque, deixando de fora apenas o seu turret e canhão. Desta forma, você protege praticamente todas as partes mais fáceis de serem penetradas por tiros do inimigo, e ainda assim consegue ficar livre para combatê-los. Conforme você encontrar um pequeno monte ou mesmo ondulação no terreno, aumente ao máximo o seu zoom. Depois, mova-se para frente bem devagar até que o círculo pequeno de sua mira fique bem próximo do limite do terreno. Daí, é claro, você vai ajustando aos poucos até ficar numa posição boa. Volte o seu zoom ao normal e mova a câmera até que você consiga uma visão mais frontal do seu tanque, onde você vai poder analisar se seu casco ("hull"
Você também pode tentar se esconder atrás de pedras pra fazer isso, mas cuidado, pois se a pedra for pequena e deixar a lateral de seu tanque desprotegida, você vai estar convidando o inimigo a te imobilizar com um tiro.

Entre as vantagens desta técnica, estão:
- você se torna um alvo menor ao seu inimigo, uma vez que apenas uma pequena parte do seu tanque está visível.
- como apenas o seu turret está visível, a chance dos tiros do inimigo ricochetearem são bem maiores, caso você tenha um turret bem forte.
- mesmo que um tanque de nível superior esteja atirando em você, os seus pontos mais fracos (weak spots) estão protegidos. Mas atenção! Não vá achando que só com isso você já tem vitória garantida!
Nem sempre é uma boa opção partir pro "hull down". Por exemplo, dependendo do lugar onde você estiver, uma artilharia pode te acertar se você ficar muito tempo parado nessa posição. Lembre-se: não é porque os tanques inimigos não conseguem atirar em seu casco que você não vai ser atingido por um tiro que está vindo de cima!
E também nem todo tipo de tanque é bom para fazer isso. Por exemplo, se você está com um tanque leve numa partida com vários tanques de tier maior que o seu, o hull down não é aconselhável, pois o papel do seu tanque nesse tipo de batalha é outro: fazer spotting e atrapalhar os tiros dos pesados. O "hull down" é uma ótima técnica pra você já ir treinando desde o começo. Com o tempo, vai ficar ainda mais fácil, uma vez que você terá mais conhecimentos sobre os mapas e sobre o seus tanques.
DavidBowie4Ever
Guia do Jogador Novato: 8 - Só com o turret de fora! ("Hull Down")
21.07.2015 00:47:10
Subject: Guia do Jogador Novato: 8 - Só com o turret de fora! ("Hull Down")
Link on message: #9220765
Link on message: #9220765
DavidBowie4Ever: Olá comandantes!
Chegamos ao oitavo tutorial do World of Tanks! Se você perdeu as primeiras partes, aqui vão elas:
Guia do Jogador Novato: 1 - Pense antes de atirar!
Guia do Jogador Novato: 2 - Cinco regras de ouro do bom jogador
Guia do Jogador Novato: 3 - Tanques Leves, Médios e Pesados Guia do Jogador Novato: 4 - Olho no mini-mapa... sempre!
Guia do Jogador Novato: 5 - Passando uma rasteira no inimigo!
Guia do Jogador Novato: 6 - Foque em apenas um inimigo por vez!
Guia do Jogador Novato: 7 - Ouro e Créditos, qual a diferença e como ganhá-los
A essa altura você já deve ter percebido que, no jogo, atirar no inimigo não é a única coisa na qual você precisa se preocupar. Se você não souber se proteger, não vai adiantar muito! Uma técnica que você vai ouvir de muito jogador mais experiente é chamada em inglês de "hull down". Em português bem brasileiro, a gente pode dizer que isso significa "ficar só com o turret de fora". Não entendeu? Vamos aos detalhes então. O "Hull" (Casco) de um tanque é esse parte aqui:
No World of Tanks, você precisa
saber usar o terreno do mapa pra se esconder e camuflar seu tanque
da melhor forma possível. Dá pra usar árvores, arbustos, pedras e
tudo mais, além de também poder usar o relevo do mapa em sua
vantagem. E daí é que entra a técnica do "hull down". O que
acontece é isso aqui:

A técnica é bem simples: você só precisa esconder o casco do seu tanque, deixando de fora apenas o seu turret e canhão. Desta forma, você protege praticamente todas as partes mais fáceis de serem penetradas por tiros do inimigo, e ainda assim consegue ficar livre para combatê-los. Conforme você encontrar um pequeno monte ou mesmo ondulação no terreno, aumente ao máximo o seu zoom. Depois, mova-se para frente bem devagar até que o círculo pequeno de sua mira fique bem próximo do limite do terreno. Daí, é claro, você vai ajustando aos poucos até ficar numa posição boa. Volte o seu zoom ao normal e mova a câmera até que você consiga uma visão mais frontal do seu tanque, onde você vai poder analisar se seu casco ("hull"
está bem protegido mesmo.
Você também pode tentar se esconder atrás de pedras pra fazer isso, mas cuidado, pois se a pedra for pequena e deixar a lateral de seu tanque desprotegida, você vai estar convidando o inimigo a te imobilizar com um tiro.

Entre as vantagens desta técnica, estão:
- você se torna um alvo menor ao seu inimigo, uma vez que apenas uma pequena parte do seu tanque está visível.
- como apenas o seu turret está visível, a chance dos tiros do inimigo ricochetearem são bem maiores, caso você tenha um turret bem forte.
- mesmo que um tanque de nível superior esteja atirando em você, os seus pontos mais fracos (weak spots) estão protegidos. Mas atenção! Não vá achando que só com isso você já tem vitória garantida!
Nem sempre é uma boa opção partir pro "hull down". Por exemplo, dependendo do lugar onde você estiver, uma artilharia pode te acertar se você ficar muito tempo parado nessa posição. Lembre-se: não é porque os tanques inimigos não conseguem atirar em seu casco que você não vai ser atingido por um tiro que está vindo de cima!
E também nem todo tipo de tanque é bom para fazer isso. Por exemplo, se você está com um tanque leve numa partida com vários tanques de tier maior que o seu, o hull down não é aconselhável, pois o papel do seu tanque nesse tipo de batalha é outro: fazer spotting e atrapalhar os tiros dos pesados. O "hull down" é uma ótima técnica pra você já ir treinando desde o começo. Com o tempo, vai ficar ainda mais fácil, uma vez que você terá mais conhecimentos sobre os mapas e sobre o seus tanques.
Chegamos ao oitavo tutorial do World of Tanks! Se você perdeu as primeiras partes, aqui vão elas:
Guia do Jogador Novato: 1 - Pense antes de atirar!
Guia do Jogador Novato: 2 - Cinco regras de ouro do bom jogador
Guia do Jogador Novato: 3 - Tanques Leves, Médios e Pesados Guia do Jogador Novato: 4 - Olho no mini-mapa... sempre!
Guia do Jogador Novato: 5 - Passando uma rasteira no inimigo!
Guia do Jogador Novato: 6 - Foque em apenas um inimigo por vez!
Guia do Jogador Novato: 7 - Ouro e Créditos, qual a diferença e como ganhá-los
A essa altura você já deve ter percebido que, no jogo, atirar no inimigo não é a única coisa na qual você precisa se preocupar. Se você não souber se proteger, não vai adiantar muito! Uma técnica que você vai ouvir de muito jogador mais experiente é chamada em inglês de "hull down". Em português bem brasileiro, a gente pode dizer que isso significa "ficar só com o turret de fora". Não entendeu? Vamos aos detalhes então. O "Hull" (Casco) de um tanque é esse parte aqui:
No World of Tanks, você precisa
saber usar o terreno do mapa pra se esconder e camuflar seu tanque
da melhor forma possível. Dá pra usar árvores, arbustos, pedras e
tudo mais, além de também poder usar o relevo do mapa em sua
vantagem. E daí é que entra a técnica do "hull down". O que
acontece é isso aqui:
A técnica é bem simples: você só precisa esconder o casco do seu tanque, deixando de fora apenas o seu turret e canhão. Desta forma, você protege praticamente todas as partes mais fáceis de serem penetradas por tiros do inimigo, e ainda assim consegue ficar livre para combatê-los. Conforme você encontrar um pequeno monte ou mesmo ondulação no terreno, aumente ao máximo o seu zoom. Depois, mova-se para frente bem devagar até que o círculo pequeno de sua mira fique bem próximo do limite do terreno. Daí, é claro, você vai ajustando aos poucos até ficar numa posição boa. Volte o seu zoom ao normal e mova a câmera até que você consiga uma visão mais frontal do seu tanque, onde você vai poder analisar se seu casco ("hull"
Você também pode tentar se esconder atrás de pedras pra fazer isso, mas cuidado, pois se a pedra for pequena e deixar a lateral de seu tanque desprotegida, você vai estar convidando o inimigo a te imobilizar com um tiro.

Entre as vantagens desta técnica, estão:
- você se torna um alvo menor ao seu inimigo, uma vez que apenas uma pequena parte do seu tanque está visível.
- como apenas o seu turret está visível, a chance dos tiros do inimigo ricochetearem são bem maiores, caso você tenha um turret bem forte.
- mesmo que um tanque de nível superior esteja atirando em você, os seus pontos mais fracos (weak spots) estão protegidos. Mas atenção! Não vá achando que só com isso você já tem vitória garantida!
Nem sempre é uma boa opção partir pro "hull down". Por exemplo, dependendo do lugar onde você estiver, uma artilharia pode te acertar se você ficar muito tempo parado nessa posição. Lembre-se: não é porque os tanques inimigos não conseguem atirar em seu casco que você não vai ser atingido por um tiro que está vindo de cima!
E também nem todo tipo de tanque é bom para fazer isso. Por exemplo, se você está com um tanque leve numa partida com vários tanques de tier maior que o seu, o hull down não é aconselhável, pois o papel do seu tanque nesse tipo de batalha é outro: fazer spotting e atrapalhar os tiros dos pesados. O "hull down" é uma ótima técnica pra você já ir treinando desde o começo. Com o tempo, vai ficar ainda mais fácil, uma vez que você terá mais conhecimentos sobre os mapas e sobre o seus tanques.
Subject: Strongholds Q&A
Link on message: #9220667
Bfizzle, on Jul 17 2015 - 20:14, said: One point that was brought up in a thread of mine: http://forum.worldof...71#entry9212771
is that tier X detachments are quite irrelevant. There is no
incentive at all to play in tier X detachments where there is no
real profit to be made. To me this is not really so important but
it is something to think about. My main concern is still the
ability to use tier X tanks in stronghold attacks and defenses.
Link on message: #9220667
Bfizzle, on Jul 17 2015 - 20:14, said: One point that was brought up in a thread of mine: http://forum.worldof...71#entry9212771
is that tier X detachments are quite irrelevant. There is no
incentive at all to play in tier X detachments where there is no
real profit to be made. To me this is not really so important but
it is something to think about. My main concern is still the
ability to use tier X tanks in stronghold attacks and defenses.veganzombiez: Increasing the incentive for playing Strongholds, and
Battles for Stronghold, is something we've discussed with the devs
recently. What we've been focusing on with these discussions
is the goal to ensure that Tier X is being played because it's also
fun, not just as an means to a prize.
Subject: Clan Spotlight: FOXEY
Link on message: #9220501
Link on message: #9220501
Content_WG: This month's Clan Spotlight is on FOXEY, a social clan that can
also run with the best!
Full news text
Full news text
Subject: Segundo Torneio XLG: Resultados
Link on message: #9220425
Link on message: #9220425
Captain_Judo: Parabens GAME-OVER
Parabens MattNight!
Subject: Segundo Torneio XLG: Resultados
Link on message: #9220425
Link on message: #9220425
Captain_Judo: Parabens GAME-OVER
Parabens MattNight!
Subject: Segundo Torneio XLG: Resultados
Link on message: #9220425
Link on message: #9220425
Captain_Judo: Parabens GAME-OVER
Parabens MattNight!
Subject: Segundo Torneio XLG: Resultados
Link on message: #9220339
Link on message: #9220339
Content_WG: Qual equipe conseguiu derrotar todas as outras? E qual jogador vai
ser premiado como o destaque individual do torneio? Leia todas as
respostas aqui.
Texto completo da notícia
Texto completo da notícia
Subject: Name change
Link on message: #9220174
Link on message: #9220174
GhostPrime: If you change your account name, yes it changes in all games, and
the forums.
Subject: Name change
Link on message: #9220174
Link on message: #9220174
GhostPrime: If you change your account name, yes it changes in all games, and
the forums.
Subject: New players take on the game
Link on message: #9220149
Nunya_000, on Jul 20 2015 - 10:40, said: This is the most important thing.....are you having fun.
Too many people forget that this is just a game and tend to
get too caught up with the things that frustrate them. As
long as you remember that it is a game, meant for entertainment,
and that you are continuing to have fun, does the other stuff
really mater that much? There is no perfect game.
Everybody will find something (some will find more than
others) that they do not like about this game. Yes, it can be
frustrating at times, but you shouldn't let that frustration get to
you. If you can do that, then you will enjoy this game for a
long time.
Link on message: #9220149
Nunya_000, on Jul 20 2015 - 10:40, said: This is the most important thing.....are you having fun.
Too many people forget that this is just a game and tend to
get too caught up with the things that frustrate them. As
long as you remember that it is a game, meant for entertainment,
and that you are continuing to have fun, does the other stuff
really mater that much? There is no perfect game.
Everybody will find something (some will find more than
others) that they do not like about this game. Yes, it can be
frustrating at times, but you shouldn't let that frustration get to
you. If you can do that, then you will enjoy this game for a
long time.GhostPrime: Couldn't have said it better myself! Welcome to World of
tanks!
Subject: New players take on the game
Link on message: #9220149
Nunya_000, on Jul 20 2015 - 10:40, said: This is the most important thing.....are you having fun.
Too many people forget that this is just a game and tend to
get too caught up with the things that frustrate them. As
long as you remember that it is a game, meant for entertainment,
and that you are continuing to have fun, does the other stuff
really mater that much? There is no perfect game.
Everybody will find something (some will find more than
others) that they do not like about this game. Yes, it can be
frustrating at times, but you shouldn't let that frustration get to
you. If you can do that, then you will enjoy this game for a
long time.
Link on message: #9220149
Nunya_000, on Jul 20 2015 - 10:40, said: This is the most important thing.....are you having fun.
Too many people forget that this is just a game and tend to
get too caught up with the things that frustrate them. As
long as you remember that it is a game, meant for entertainment,
and that you are continuing to have fun, does the other stuff
really mater that much? There is no perfect game.
Everybody will find something (some will find more than
others) that they do not like about this game. Yes, it can be
frustrating at times, but you shouldn't let that frustration get to
you. If you can do that, then you will enjoy this game for a
long time.GhostPrime: Couldn't have said it better myself! Welcome to World of
tanks!
Subject: Here is one for ya
Link on message: #9219987
richardmceachern7, on Jul 20 2015 - 09:07, said: Ok so I went to uninstall this game to reinstall it (when I hit
play,screen goes white than crashes)...a message appears that says
C:\Games\World_of_Tanks\unins000.msg file is missing...now I
cant even uninstall...lol...can anyone help please??
Link on message: #9219987
richardmceachern7, on Jul 20 2015 - 09:07, said: Ok so I went to uninstall this game to reinstall it (when I hit
play,screen goes white than crashes)...a message appears that says
C:\Games\World_of_Tanks\unins000.msg file is missing...now I
cant even uninstall...lol...can anyone help please??GhostPrime: You could just delete the whole folder, but if you go that
route I'd run Ccleaner to clean up the reg entry.
Subject: Here is one for ya
Link on message: #9219987
richardmceachern7, on Jul 20 2015 - 09:07, said: Ok so I went to uninstall this game to reinstall it (when I hit
play,screen goes white than crashes)...a message appears that says
C:\Games\World_of_Tanks\unins000.msg file is missing...now I
cant even uninstall...lol...can anyone help please??
Link on message: #9219987
richardmceachern7, on Jul 20 2015 - 09:07, said: Ok so I went to uninstall this game to reinstall it (when I hit
play,screen goes white than crashes)...a message appears that says
C:\Games\World_of_Tanks\unins000.msg file is missing...now I
cant even uninstall...lol...can anyone help please??GhostPrime: You could just delete the whole folder, but if you go that
route I'd run Ccleaner to clean up the reg entry.
Subject: Evento/Concurso: El Mes de la Independencia
Link on message: #9219958
henrysabe1, on Jul 20 2015 - 00:16, said: http://i.imgur.com/YOb0g9Y.jpg
Link on message: #9219958
henrysabe1, on Jul 20 2015 - 00:16, said: http://i.imgur.com/YOb0g9Y.jpg ElPozoleOlmeca: Mucho rock.
Subject: Evento/Concurso: El Mes de la Independencia
Link on message: #9219958
henrysabe1, on Jul 20 2015 - 00:16, said: http://i.imgur.com/YOb0g9Y.jpg
Link on message: #9219958
henrysabe1, on Jul 20 2015 - 00:16, said: http://i.imgur.com/YOb0g9Y.jpg PollotheDestroyer: Mucho rock.
Subject: Evento/Concurso: El Mes de la Independencia
Link on message: #9219958
henrysabe1, on Jul 20 2015 - 00:16, said: http://i.imgur.com/YOb0g9Y.jpg
Link on message: #9219958
henrysabe1, on Jul 20 2015 - 00:16, said: http://i.imgur.com/YOb0g9Y.jpg ApolloArtemis: Mucho rock.
Subject: Clan Spotlight: FOXEY
Link on message: #9219907
Link on message: #9219907
veganzombiez: What’s the craziest thing that’s happened on your TeamSpeak?
KiloLovesBoxes: Wasn’t there a night where we just did karaoke?
Tefftorbes: That was horrifying. KiloLovesBoxes: It
was awful. SublimeSilence: I have a soundboard app and
sometimes I’ll play music through it. Everybody started singing
along one night, and it made turned into an impromptu karaoke
moment that was very cringeworthy. Tefftorbes: That “moment”
was half an hour. SublimeSilence: It was so bad that people
from other parts of the TeamSpeak, like PBKAC and OTTER, joined in the channel just to laugh.
KiloLovesBoxes: FOXEY’s the social one. Everyone joins the
same room regardless of what you’re doing, usually. If you want
peace and quiet, you have to hide in the officers’ room, where most
people can’t get in.
SublimeSilence: We try getting our clan to sign up for Skirmishes, so we try to spread things around when there’s a good tourney. In reality, one of the big things with FOXEY is no one cares about Clan Wars gold. It’s a nice little bonus. People stick around for the community and our members are fiends for the 50% credit bonuses from Strongholds. Are there any friends or allies you'd like to acknowledge? Tefftorbes: Sorphius is our secondary head recruiter-ish person. He runs this interesting system called “Sorphius Points”. That’s how we measure our members’ contribution to the clan. It’s a proprietary formula and we maintain spreadsheets of it and it guides our choice of players to continue to be FOXEY. And we love him for that. SublimeSilence: It actually got modified for the campaign to let us know who we should try to bump into the top 15 for free tanks. That way we could do it with a lot less drama. LVLAsian: PIR8, formerly RDDT8. They were the first clan I joined and they taught me that being in a clan’s an awesome thing to be in. KiloLovesBoxes: The red line for being my friend. SublimeSilence: Gilalad, FOXEY’s mascot. We all love him. He’s cool. AllHardAllTheTime is a really good member in FOXEY and a great flank commander. Gotta give one to Tedster59, WhatTheFlank, S7rike, our 3 best arty players. Tefftorbes: We have pretty good arty players. KiloLovesBoxes: If I could pull it up, our top box earners. I know Dydyn and Toom are up there on the list, and combined, they still don’t have as much as I do. Not sure who’s below that. Toomstone357: Probably Loki_Blitzkrieg and UnknownChemistry.
SublimeSilence: Alithepersiandude. 1v1, bro. Do you have any last words? KiloLovesBoxes: Please stop camping in Strongholds.
SublimeSilence: We try getting our clan to sign up for Skirmishes, so we try to spread things around when there’s a good tourney. In reality, one of the big things with FOXEY is no one cares about Clan Wars gold. It’s a nice little bonus. People stick around for the community and our members are fiends for the 50% credit bonuses from Strongholds. Are there any friends or allies you'd like to acknowledge? Tefftorbes: Sorphius is our secondary head recruiter-ish person. He runs this interesting system called “Sorphius Points”. That’s how we measure our members’ contribution to the clan. It’s a proprietary formula and we maintain spreadsheets of it and it guides our choice of players to continue to be FOXEY. And we love him for that. SublimeSilence: It actually got modified for the campaign to let us know who we should try to bump into the top 15 for free tanks. That way we could do it with a lot less drama. LVLAsian: PIR8, formerly RDDT8. They were the first clan I joined and they taught me that being in a clan’s an awesome thing to be in. KiloLovesBoxes: The red line for being my friend. SublimeSilence: Gilalad, FOXEY’s mascot. We all love him. He’s cool. AllHardAllTheTime is a really good member in FOXEY and a great flank commander. Gotta give one to Tedster59, WhatTheFlank, S7rike, our 3 best arty players. Tefftorbes: We have pretty good arty players. KiloLovesBoxes: If I could pull it up, our top box earners. I know Dydyn and Toom are up there on the list, and combined, they still don’t have as much as I do. Not sure who’s below that. Toomstone357: Probably Loki_Blitzkrieg and UnknownChemistry.
SublimeSilence: Alithepersiandude. 1v1, bro. Do you have any last words? KiloLovesBoxes: Please stop camping in Strongholds.
Subject: Clan Spotlight: FOXEY
Link on message: #9219905
Link on message: #9219905
veganzombiez: Tefftorbes – Commander. Runs the clan at
higher levels. Toomstone357 – Executive Officer. Day to
day operations, such as member interactions, etc. SublimeSilence – Executive Officer. Head
caller. Shirks off all responsibilities to other officers.
KiloLovesBoxes – Executive Officer.
Manager of Strongholds and lover of boxes (Industrial
Resources). Can’t read. LVLAsian – Personnel Officer. Head
recruiter, manages incoming recruits, flank caller. This
month’s Clan Spotlight shines on FOXEY, a clan that’s certainly
more than OK at being social and active: they can field teams at
literally every hour of the day! Despite spending most of
their time in Stronghold Skirmishes, FOXEY has done well in Clan
Wars campaigns and on the Global Map. Read on to see what the FOXEY
has to say! What’s it like to be the best clan in PETCO?
SublimeSilence: Clearly it’s because teff is amazing.
Toomstone357: Everything comes from the CO. Without teff,
this clan wouldn’t be a thing. Tefftorbes: I’m blushing.
KiloLovesBoxes: Socially, FOXEY’s on top. You’ll be in a
single channel with your platoon, and soon everyone in the clan
that’s online is in that channel talking to you despite you trying
to platoon. LVLAsian: We’re very social. We’re awesome
because we show up for everything no matter what.
SublimeSilence: We might not be very good at it, but we show up
with lots of people. KiloLovesBoxes: We can field a team at
any hour. Tefftorbes: Literally any hour, as Kilo has found
out. LVLAsian: Even at 3 am against RUS.
SublimeSilence: The joke is that Kilo can’t read because he
schedules battles all the time at wrong hours in Strongholds.
KiloLovesBoxes: I’ll accidentally schedule Strongholds
anywhere from 2-5 am. Tefftorbes: I think you did 7 am on a
weekday once, and we fielded a team. KiloLovesBoxes: Had to
wake up for it. You mess up once or twice and you’re branded,
my friend. Branded. LVLAsian: Missing arty.
KiloLovesBoxes: We’re gonna ignore that. Toomstone357: Can I
tell the story? All right, so back when we were all just
lowly officers, we decided to do an officer count in with our
soldiers. In one of the first pub battles on the West server, at
like 11 PM ET, we got 15 FOXEY synced into a Tier X battle on
Prokhorovka. Eventually, being Prok, it started to become a
stalemate. People on both sides whittled down, and I was the first
FOXEY to die because I did something— KiloLovesBoxes:
Because you’re bad. Toomstone357: Because I did something
silly. Teams are down to a CGC and Kilo. Kilo’s in his
Patton, he’s trying to kill this enemy CGC and there’s like 10
seconds left on the clock before a draw, so Kilo rushes to the CGC.
The CGC is just sitting there because he already shot. Kilo’s in no
danger. Kilo aims in and then bounces the CGC. He must’ve
been within 100 meters and just bounces. KiloLovesBoxes:
This was months ago. They don’t forget. LVLAsian: And that
CGC was a one shot because it got shot earlier in the map.
Tefftorbes: No one in FOXEY forgets when you screw up like that.
LVLAsian: Toom has a YouTube video of that somewhere. You’ll
be efamous, Kilo. KiloLovesBoxes: I’m FOXEY’s punching
bag.
SublimeSilence: To be fair, everyone becomes a punching bag when you screw up. How did FOXEY form? Tefftorbes: We were started by KingAlphyn, actually, and the majority of FOXEY were BURDY players that wanted to get into Clan Wars. I don’t know how many people it was, but about 20-30, which formed our starting core. We grew pretty organically after that, but BURDY’s our parent clan. A big shout out to them. How have FOXEY’s goals changed since it started? Tefftorbes: Back then, we thought we were better than PUPEH pretty early on, and our goal was to supersede them. And what can I say? We did. Realistically, my personal goals since before I became CO has been to improve the clan slowly and steadily, and not compromise our community at all while trying to improve ourselves competitively. And we’re in a decent spot now, but there’s always room for improvement. How do you keep your clan members motivated? KiloLovesBoxes: With Strongholds. LVLAsian: And credit bonuses. Toomstone357: Now that we’ve started combing through recruits instead of randomly accepting people, we pick people who’re super enthusiastic about the game and have a really strong sense of community. So I’d attribute our attendance to just picking people who actually want to be here every single night and participate in Clan Wars, Strongholds, even just pubs. People just keep coming on because that’s what they enjoy doing. SublimeSilence: I’d go a step further: A big thing teff implemented when he became actual CO was to make recruits have to play with FOXEY members to get a +1. After a certain number, you’re in. We don’t let toxic personalities into the clan very often, and those that do get in are weeded out pretty quickly. What’s the story behind your motto: “Foxey. They're OK. I guess. -loz”? Tefftorbes: During the Civil War draft, Lozarus was one of the commentators on the draft live stream. We came up during the 7th round for Inchon’s team. Loz clearly didn’t have anything to say about us, good or bad, so he was just like, “Well, they’re ok, I guess.” I took it. We took it. And now we say it. SublimeSilence: It’s definitely a battle cry these days. It kinda encapsulates everything about FOXEY: We don’t take things seriously. We like to joke around and have fun. We’re ok, I guess. And sometimes we can surprise people by playing incredibly well. It’s a good battle cry. I like it. I have to thank Loz for that. As soon as he said it, we all started laughing in TeamSpeak. Tefftorbes: And even if Loz regrets it, he shouldn't. We thank him for that. KiloLovesBoxes: Every time someone sees him in a pub match, it’s tradition to ask him if we’re good yet. What other traditions do you have? LVLAsian: Making fun of Kilo for his lack of reading comprehension. Toomstone357: There are millions of inside jokes and things we bring up with each other. As you’ve seen, Kilo’s whole thing with missing tanks. KiloLovesBoxes: If you screw up once, that becomes your defining moment. SublimeSilence: Yeah, except that you’ve screwed up 5-6 times. KiloLovesBoxes: In Strongholds, the goal was to teamkill the lowest HP person before time ran out. We were really sad when Wargaming turned the blue names back on. Tefftorbes: There’s a lot of messing around in training rooms. Hide and go seek. KiloLovesBoxes: We call it “Hide and Murder”. One team is 3-4 Tier X tanks, and the other team is smaller tanks like ELCs and Tier I-III light tanks. The Tier Xs turn off their HUDs and the goal is to find and kill all of the LTs on the other team. You have to drive through the bushes, catch them as they run, etc.
SublimeSilence: We do a lot of little games like that at least once a week. We stopped for campaigns because people got burned out. We’ll do stuff like count in, and get 100 gold for killing a FOXEY officer on the other team. There’s also racing in training rooms or Battle Bridge, where we go on Mountain Pass and have 2 teams try to push each other’s tanks off the bridge. Fun little community things are a big part of us. We try to maximize the fun. What’s the culture like in FOXEY? SublimeSilence: We don’t take anything we do seriously. We don’t practice, do training rooms, and 99% of the time our callers don’t have map tactics or anything. Everything’s kind of fly by wire. I think that’s been a pretty big advantage for us. We like to joke around and have fun, and if we have a big loss in a battle or something, we can brush it off pretty quickly because we didn’t really try. Tefftorbes: I will say that when we do take something seriously and try to do training rooms, it can be very difficult because our players do not like to do training rooms. So we just do Strongholds instead. SublimeSilence: It’s like herding a massive group of cats. It’s just not possible to get them to do anything like that anyway, so we just don’t try. LVLAsian: Even though we do goof around, when we need to step up for things like Map Exhibitions or campaigns, we do perform. If gold or reward tanks are on the line, we do definitely put on a serious face and try our best. Toomstone357: Our guys are smart enough to know when we can be laid back, which is just your general Clan Wars or nightly things, but we really know how to focus when it comes to important fights.
SublimeSilence: I think the thing is that our members are mature enough to know when it’s fine to be immature. How would someone join FOXEY? LVLAsian: Either PM me or Sorphius, our other recruiter. Our recruitment process is pretty straight forward: After talking to me or one of the officers, if your stats and personality seem all right, you start platooning with someone in FOXEY. We give evaluations based on performance, attitude, and communication. If they’re toxic, we’d rather not have them in our clan because we just don’t want to deal with that factor. If they’re really awesome to play with, and if the overall opinion is good, we let them in. SublimeSilence: It’s not a really grueling process. We’ve had people get into the clan in an hour basically. It really comes down to the recruits themselves. If they show up on our TeamSpeak and are proactive in getting to know people, they’ll move through really quickly. If they don’t put the effort in on their end to try and get some platoons going with members, then it can be a lot longer. Tefftorbes: Those are usually the players who don’t work out anyway. The ones who are excited and who our guys enjoy playing with get into the clan quickly and stay active. KiloLovesBoxes: There’s also a mini probation after you get in the clan. Once you’re in, we see if there’s any inkling to misbehavior while they were trying to do their best to look good during recruitment.
LVLAsian: The main thing is show up constantly, get to know everybody, and you’ll be good to go. How does FOXEY improve its player base and as a clan? Tefftorbes: Inactive players are removed from the clan, and the players who are active fit in with us, they’re community members, and they largely have very positive attitudes towards the game. We also tend to bring in better players over time by recruiting people who are around or above our clan average. As people leave and we bring new people in, that generally goes up. Over time, our player base gets more experienced, we pull in more attractive players, and our community becomes more attractive. Toomstone357: I would almost base our skill level not on individual in-game skill, but more on people’s activity level and their team play. Even if someone’s not very strong individually, if they show that they can work in a team, and they show up every day, they’re gonna be a welcome addition to our clan. LVLAsian: As long as you’re willing to have a thick skin, and listen to the callers and people in your platoon, FOXEY will definitely improve as a clan. SublimeSilence: A big part of our strength in attendance is that we play a lot of Strongholds. There are always people on at any given time. There’s a lot of learning going on because there’s always someone around. People will learn about a bush and then everyone learns about it. Toomstone357: I’m gonna toot our own horn. In Wargaming’s new Clan Rating system, we were actually Number 1 for Strongholds on the server before the campaign. We run so many skirmishes it’s not even funny. KiloLovesBoxes: Yesterday I ran about 100. Toomstone357: As the leader, Kilo’s close to 4-5k battles by himself. Tefftorbes: How many times has Kilo broken 5k boxes in a week? At least 2. KiloLovesBoxes: I broke 6k. I have a screenshot somewhere.
Tefftorbes: I have one question for everybody: Who has broken 6k boxes earned in a week? Kilo. And nobody else. What do you consider FOXEY’s greatest achievement? LVLAsian: When Kilo learns how to read. SublimeSilence: Teaching Kilo to read. Tefftorbes: I’m going to say our performance in the Third Campaign. That was an enormous organizational effort on behalf of our officers, and we managed to earn a whole bunch of people the tank. Managing our roster took a lot of work because we had crazy attendance levels. We had nights when we could field 5 teams and we often didn’t have enough chips to get everyone into fights. It was very delicate to manage people drama and getting people in the fights.
LVLAsian: We also hit a huge growth spurt before the Third Campaign. We had a ton of new members online and everyone showed up and did awesome in it. What’d FOXEY learn about itself during the recent server war? KiloLovesBoxes: That I can’t call against Brazilians. SublimeSilence: Kilo loses to Latin American clans. There’s just something about him calling against anyone south of the border. KiloLovesBoxes: If they don’t speak English, I’m gonna lose. LVLAsian: RIP us when all non-English speaking clans wardec us. Tefftorbes: I’ve learned that we have a lot of hungry, hungry players, and that was not always the case. LVLAsian: They don’t want to sit around on their hands all day long. Tefftorbes: We get terrible when we sit there. Terrible. After sitting in a spot, we can’t win anything, so we stay active. SublimeSilence: Every time we’ve tried to sit and farm gold, we just play poorly when we get in a situation where we need to play well. As officers, we decided to just be a war clan and go around the map starting fights for fun.
Tefftorbes: We’re not a vindictive opponent. We’ve made friends with a lot of people we’ve fought with. The guys are here to play and they enjoy doing stuff. They enjoy organized combat, team play, the social aspect of the game, and the amount of that I’ve seen since the Third Campaign and going forward has been immense. Since you like to fight so much, what’s been your most memorable clan battle? KiloLovesBoxes: When we fought The Green Alliance. Tefftorbes: In late 2014, we had a war against FUSON and subclans, and we did very well for ourselves. Basically, we had our way, and I’ll just leave it at that. Typically, against opponents we like to fight and challenge ourselves. We don’t usually have our way. SublimeSilence: To be fair to CLAWS, I think we only had 2 fights with them, which were friendly, but they didn’t really want to be part of the war. We had a good spat with ESPRT and PLSGO. We didn’t chip spam or anything; 1 fight per clan. RUS came in at the end as well. We had a couple pretty good fights with them. There was multiple times during The Green Alliance war where we were outnumbered and getting chip spammed, and we were able to genuinely field 2 teams at the same multiple nights in both Central and Western time zones, and there were multiple times when we had 3 teams. Our members just had an absolute blast with that war. Winning felt good, especially because we viewed FUSON as our equals, and it was a big morale boost for us to beat them. It was fantastic training for the Third Campaign. While we didn’t rank really high overall, we were proud that everyone who wanted a tank got one.
Tefftorbes: We were 7th with the most tanks. 3rd in Twilight of the Gods, which was also very fun. What role does Strongholds play in FOXEY? KiloLovesBoxes: Strongholds is more of a derpfest. Literally play for fun. No regulation on what you can play, depending on the caller. I’m ok with everyone driving whatever to grind tanks. SublimeSilence: There’s really not a lot you can learn in Tier VI, outside of improving focus fire, because it’s really fast paced. A lot of times, members just make detachments themselves, usually without a caller. There have a preset notion of what we do on a map and they stick with that. We don’t beat ourselves up over losses. Tier VI Strongholds are a nice way to get away from the frustration that pub battles can be sometimes. We rarely take Tier VIII seriously either. It definitely helps you learn focus fire and positioning because you need those to beat any clan. Tefftorbes: We’ve even run with no callers in Tier VIII, but then someone will start calling because things don’t work out without one. I think Tier VIII is reasonable practice for new callers, but Tier X is really where it’s at, both for Clan Wars and Raids. What advice do you have for upcoming clans? Tefftorbes: Play a lot of Strongholds. Work your way up; don’t just stick at Tier VI. Watch what the better clans are doing and learn from it. Practice, keep at it, and you’ll get there. SublimeSilence: I just can’t see being a successful clan without some kind of voice comms like Ventrilo or TeamSpeak. Our community’s really active because we use Slack. We have a channel dedicated to Clan Wars so everybody knows when there are battles. We also have our goof around channels, looking for platoons, and Strongholds channels. Then we have our forums as well. Most of FOXEY used our forums before we went to Slack, which really helped build the community. I’d highly recommend any clan starting off to get people on something like Slack or forums. Tefftorbes: If you put people in a place where they can and are encouraged to interact, they’re gonna become friends and bond and make your clan stronger. SublimeSilence: I think a big, big, big thing is getting the community there. Tournaments, Skirmishes especially, immensely help with calling practice. If someone’s building a clan and needs to work on calling, I highly recommend starting a Skirmish team. That’s gonna teach callers how to flex, the players how to work together as a team, and that’s obviously what clans need. Callers can’t call everything by themselves. They really need help on the battlefield, especially when they have a group of tanks on the other side of the field. They need eyes and someone willing to communicate, able to make decisions on their own too. Newer clans should definitely invest time into skirmishes. A lot of members expressed interest in calling, so we started up a caller tourney. We start a training room, and let anyone who wants to call face each other in a bracket tourney, best out of 3. Each caller picks 2 maps that they don’t like and 2 that they do. We’ve found people with very unexpected calling ability. One of our newer callers, Check_Your_Privilege, was a joke addition by LVL, and he turned out to have a lot of promise, which surprised all the officers. He was always one of the members who complained a lot, but then we find out he’s actually a decent caller. That’s pretty awesome and he’s calmed down a lot because he’s taking the responsibility seriously. Good on him for that. It’s a fun thing too to blow off steam, kill clan members, and smack talk. KiloLovesBoxes: You really should have them overturn the teamkill system.
SublimeSilence: You should be able to teamkill your clan members. That’s definitely something many clans want re-added. What other strategic element would you add to Clan Wars? KiloLovesBoxes: Just the TK thing. SublimeSilence: Honestly for us, Clan Wars is a more serious nature. Tank locking isn’t an issue for us, so we don’t mind. But limited chips is a factor. We can field a lot of teams, and a lot times we’re limited by the number of chips, not people in tanks. From what I see in Clan Wars 2.0, we’re really excited chips aren’t an issue. Tefftorbes: Clan Wars 2.0 will play to our strengths. LVLAsian: Losing your HQ isn’t significant enough in my opinion. You should have to defend it with your life. If you can’t defend it, you should have a tougher time. Tefftorbes: If there’s one thing to make Clan Wars as it is now more interesting, it’s to having smaller scenarios where you pit 2-4 clans against each other on a small map and they can duke it out. SublimeSilence: Events like the Civil War was really fun, and I’d love to do it again. If WGNA is able to have more control, like making a map for it, that’d be really, really cool. As it stood,WGNA did do a lot for that event, which was awesome. LVLAsian: I also liked the Attack/Defend game mode. There should be something more similar to that to add more flavor so it’s not always Fog of War, 15v15, wipe each other out or cap.
SublimeSilence: Yeah, my favorite Map Exhibition by far, especially as a caller, was the Attack/Defend. I’d truly love to see that in Clan Wars because I think it’d make the gameplay faster and more exciting. What are your top 4 viable Clan Wars tanks? [Many tanks are listed] KiloLovesBoxes: Object 140, T110E5, IS-7, E100, arty. Toomstone357: AMX 50B. Tefftorbes: Batchat. You need to use one since they’re the most unique. How about E100, a Russian medium, AMX 50b… what’d be the 4th one? KiloLovesBoxes: T110E5, IS-7. SublimeSilence: FV215b. We use a lot of tanks. Any battle we go into, doesn’t matter the map, we almost always a Russian medium. The majority of maps we’ll also have a Batchat. Autoloaders like the AMX 50b and T57 really important tanks. For new players, I’d recommend a heavy line. When it comes to team play, a good IS-7 or E100 driver is not always necessary. What you need is people that will listen and be willing to push as a team, and heavy play is very important. Mediums take more skill because you have to be able to think on your own. Tefftorbes: So we have about 10 tanks on our Top 4.
KiloLovesBoxes: It really depends on the strat because the map varies so much. Sometimes you want more mobility, sometimes you want to be heftier so tanks don’t melt. What prior clan leadership decision do you regret the most? [long silence] Tefftorbes: That’s a difficult one. Toomstone357: One time when I was paying people out, I typed in an extra zero, and our treasury dropped quite a bit more than I was expecting. KiloLovesBoxes: Toom likes to pay people extra randomly, kind of like the lottery. SublimeSilence: I don’t know if we’ve ever had a big screw up. There’ve been a couple members we let in that were toxic or a couple people we should’ve addressed sooner about their attitude, but teff’s done a fantastic job running the clan. Tefftorbes: My personal biggest mistake was trying to run chips myself. I’m too busy and not available enough to have a consistent grasp on them, so whenever I try to run chips myself, we end up not doing things. SublimeSilence: We can all wear each other’s hats, but we all have very specific ones. Kilo does everything Strongholds, and outside of making credit reserves, if I dare touch any of his buildings, he’ll get really mad at me. KiloLovesBoxes: I did get rather upset at him one time because he made the wrong building and cost us a lot of boxes. I get very protective of boxes.
SublimeSilence: I run the chips most of the time. Toomstone helps out a lot with that, and if someone touches my chips on the map while I’m trying to get something done, I’ll get really angsty about it.
SublimeSilence: To be fair, everyone becomes a punching bag when you screw up. How did FOXEY form? Tefftorbes: We were started by KingAlphyn, actually, and the majority of FOXEY were BURDY players that wanted to get into Clan Wars. I don’t know how many people it was, but about 20-30, which formed our starting core. We grew pretty organically after that, but BURDY’s our parent clan. A big shout out to them. How have FOXEY’s goals changed since it started? Tefftorbes: Back then, we thought we were better than PUPEH pretty early on, and our goal was to supersede them. And what can I say? We did. Realistically, my personal goals since before I became CO has been to improve the clan slowly and steadily, and not compromise our community at all while trying to improve ourselves competitively. And we’re in a decent spot now, but there’s always room for improvement. How do you keep your clan members motivated? KiloLovesBoxes: With Strongholds. LVLAsian: And credit bonuses. Toomstone357: Now that we’ve started combing through recruits instead of randomly accepting people, we pick people who’re super enthusiastic about the game and have a really strong sense of community. So I’d attribute our attendance to just picking people who actually want to be here every single night and participate in Clan Wars, Strongholds, even just pubs. People just keep coming on because that’s what they enjoy doing. SublimeSilence: I’d go a step further: A big thing teff implemented when he became actual CO was to make recruits have to play with FOXEY members to get a +1. After a certain number, you’re in. We don’t let toxic personalities into the clan very often, and those that do get in are weeded out pretty quickly. What’s the story behind your motto: “Foxey. They're OK. I guess. -loz”? Tefftorbes: During the Civil War draft, Lozarus was one of the commentators on the draft live stream. We came up during the 7th round for Inchon’s team. Loz clearly didn’t have anything to say about us, good or bad, so he was just like, “Well, they’re ok, I guess.” I took it. We took it. And now we say it. SublimeSilence: It’s definitely a battle cry these days. It kinda encapsulates everything about FOXEY: We don’t take things seriously. We like to joke around and have fun. We’re ok, I guess. And sometimes we can surprise people by playing incredibly well. It’s a good battle cry. I like it. I have to thank Loz for that. As soon as he said it, we all started laughing in TeamSpeak. Tefftorbes: And even if Loz regrets it, he shouldn't. We thank him for that. KiloLovesBoxes: Every time someone sees him in a pub match, it’s tradition to ask him if we’re good yet. What other traditions do you have? LVLAsian: Making fun of Kilo for his lack of reading comprehension. Toomstone357: There are millions of inside jokes and things we bring up with each other. As you’ve seen, Kilo’s whole thing with missing tanks. KiloLovesBoxes: If you screw up once, that becomes your defining moment. SublimeSilence: Yeah, except that you’ve screwed up 5-6 times. KiloLovesBoxes: In Strongholds, the goal was to teamkill the lowest HP person before time ran out. We were really sad when Wargaming turned the blue names back on. Tefftorbes: There’s a lot of messing around in training rooms. Hide and go seek. KiloLovesBoxes: We call it “Hide and Murder”. One team is 3-4 Tier X tanks, and the other team is smaller tanks like ELCs and Tier I-III light tanks. The Tier Xs turn off their HUDs and the goal is to find and kill all of the LTs on the other team. You have to drive through the bushes, catch them as they run, etc.
SublimeSilence: We do a lot of little games like that at least once a week. We stopped for campaigns because people got burned out. We’ll do stuff like count in, and get 100 gold for killing a FOXEY officer on the other team. There’s also racing in training rooms or Battle Bridge, where we go on Mountain Pass and have 2 teams try to push each other’s tanks off the bridge. Fun little community things are a big part of us. We try to maximize the fun. What’s the culture like in FOXEY? SublimeSilence: We don’t take anything we do seriously. We don’t practice, do training rooms, and 99% of the time our callers don’t have map tactics or anything. Everything’s kind of fly by wire. I think that’s been a pretty big advantage for us. We like to joke around and have fun, and if we have a big loss in a battle or something, we can brush it off pretty quickly because we didn’t really try. Tefftorbes: I will say that when we do take something seriously and try to do training rooms, it can be very difficult because our players do not like to do training rooms. So we just do Strongholds instead. SublimeSilence: It’s like herding a massive group of cats. It’s just not possible to get them to do anything like that anyway, so we just don’t try. LVLAsian: Even though we do goof around, when we need to step up for things like Map Exhibitions or campaigns, we do perform. If gold or reward tanks are on the line, we do definitely put on a serious face and try our best. Toomstone357: Our guys are smart enough to know when we can be laid back, which is just your general Clan Wars or nightly things, but we really know how to focus when it comes to important fights.
SublimeSilence: I think the thing is that our members are mature enough to know when it’s fine to be immature. How would someone join FOXEY? LVLAsian: Either PM me or Sorphius, our other recruiter. Our recruitment process is pretty straight forward: After talking to me or one of the officers, if your stats and personality seem all right, you start platooning with someone in FOXEY. We give evaluations based on performance, attitude, and communication. If they’re toxic, we’d rather not have them in our clan because we just don’t want to deal with that factor. If they’re really awesome to play with, and if the overall opinion is good, we let them in. SublimeSilence: It’s not a really grueling process. We’ve had people get into the clan in an hour basically. It really comes down to the recruits themselves. If they show up on our TeamSpeak and are proactive in getting to know people, they’ll move through really quickly. If they don’t put the effort in on their end to try and get some platoons going with members, then it can be a lot longer. Tefftorbes: Those are usually the players who don’t work out anyway. The ones who are excited and who our guys enjoy playing with get into the clan quickly and stay active. KiloLovesBoxes: There’s also a mini probation after you get in the clan. Once you’re in, we see if there’s any inkling to misbehavior while they were trying to do their best to look good during recruitment.
LVLAsian: The main thing is show up constantly, get to know everybody, and you’ll be good to go. How does FOXEY improve its player base and as a clan? Tefftorbes: Inactive players are removed from the clan, and the players who are active fit in with us, they’re community members, and they largely have very positive attitudes towards the game. We also tend to bring in better players over time by recruiting people who are around or above our clan average. As people leave and we bring new people in, that generally goes up. Over time, our player base gets more experienced, we pull in more attractive players, and our community becomes more attractive. Toomstone357: I would almost base our skill level not on individual in-game skill, but more on people’s activity level and their team play. Even if someone’s not very strong individually, if they show that they can work in a team, and they show up every day, they’re gonna be a welcome addition to our clan. LVLAsian: As long as you’re willing to have a thick skin, and listen to the callers and people in your platoon, FOXEY will definitely improve as a clan. SublimeSilence: A big part of our strength in attendance is that we play a lot of Strongholds. There are always people on at any given time. There’s a lot of learning going on because there’s always someone around. People will learn about a bush and then everyone learns about it. Toomstone357: I’m gonna toot our own horn. In Wargaming’s new Clan Rating system, we were actually Number 1 for Strongholds on the server before the campaign. We run so many skirmishes it’s not even funny. KiloLovesBoxes: Yesterday I ran about 100. Toomstone357: As the leader, Kilo’s close to 4-5k battles by himself. Tefftorbes: How many times has Kilo broken 5k boxes in a week? At least 2. KiloLovesBoxes: I broke 6k. I have a screenshot somewhere.
Tefftorbes: I have one question for everybody: Who has broken 6k boxes earned in a week? Kilo. And nobody else. What do you consider FOXEY’s greatest achievement? LVLAsian: When Kilo learns how to read. SublimeSilence: Teaching Kilo to read. Tefftorbes: I’m going to say our performance in the Third Campaign. That was an enormous organizational effort on behalf of our officers, and we managed to earn a whole bunch of people the tank. Managing our roster took a lot of work because we had crazy attendance levels. We had nights when we could field 5 teams and we often didn’t have enough chips to get everyone into fights. It was very delicate to manage people drama and getting people in the fights.
LVLAsian: We also hit a huge growth spurt before the Third Campaign. We had a ton of new members online and everyone showed up and did awesome in it. What’d FOXEY learn about itself during the recent server war? KiloLovesBoxes: That I can’t call against Brazilians. SublimeSilence: Kilo loses to Latin American clans. There’s just something about him calling against anyone south of the border. KiloLovesBoxes: If they don’t speak English, I’m gonna lose. LVLAsian: RIP us when all non-English speaking clans wardec us. Tefftorbes: I’ve learned that we have a lot of hungry, hungry players, and that was not always the case. LVLAsian: They don’t want to sit around on their hands all day long. Tefftorbes: We get terrible when we sit there. Terrible. After sitting in a spot, we can’t win anything, so we stay active. SublimeSilence: Every time we’ve tried to sit and farm gold, we just play poorly when we get in a situation where we need to play well. As officers, we decided to just be a war clan and go around the map starting fights for fun.
Tefftorbes: We’re not a vindictive opponent. We’ve made friends with a lot of people we’ve fought with. The guys are here to play and they enjoy doing stuff. They enjoy organized combat, team play, the social aspect of the game, and the amount of that I’ve seen since the Third Campaign and going forward has been immense. Since you like to fight so much, what’s been your most memorable clan battle? KiloLovesBoxes: When we fought The Green Alliance. Tefftorbes: In late 2014, we had a war against FUSON and subclans, and we did very well for ourselves. Basically, we had our way, and I’ll just leave it at that. Typically, against opponents we like to fight and challenge ourselves. We don’t usually have our way. SublimeSilence: To be fair to CLAWS, I think we only had 2 fights with them, which were friendly, but they didn’t really want to be part of the war. We had a good spat with ESPRT and PLSGO. We didn’t chip spam or anything; 1 fight per clan. RUS came in at the end as well. We had a couple pretty good fights with them. There was multiple times during The Green Alliance war where we were outnumbered and getting chip spammed, and we were able to genuinely field 2 teams at the same multiple nights in both Central and Western time zones, and there were multiple times when we had 3 teams. Our members just had an absolute blast with that war. Winning felt good, especially because we viewed FUSON as our equals, and it was a big morale boost for us to beat them. It was fantastic training for the Third Campaign. While we didn’t rank really high overall, we were proud that everyone who wanted a tank got one.
Tefftorbes: We were 7th with the most tanks. 3rd in Twilight of the Gods, which was also very fun. What role does Strongholds play in FOXEY? KiloLovesBoxes: Strongholds is more of a derpfest. Literally play for fun. No regulation on what you can play, depending on the caller. I’m ok with everyone driving whatever to grind tanks. SublimeSilence: There’s really not a lot you can learn in Tier VI, outside of improving focus fire, because it’s really fast paced. A lot of times, members just make detachments themselves, usually without a caller. There have a preset notion of what we do on a map and they stick with that. We don’t beat ourselves up over losses. Tier VI Strongholds are a nice way to get away from the frustration that pub battles can be sometimes. We rarely take Tier VIII seriously either. It definitely helps you learn focus fire and positioning because you need those to beat any clan. Tefftorbes: We’ve even run with no callers in Tier VIII, but then someone will start calling because things don’t work out without one. I think Tier VIII is reasonable practice for new callers, but Tier X is really where it’s at, both for Clan Wars and Raids. What advice do you have for upcoming clans? Tefftorbes: Play a lot of Strongholds. Work your way up; don’t just stick at Tier VI. Watch what the better clans are doing and learn from it. Practice, keep at it, and you’ll get there. SublimeSilence: I just can’t see being a successful clan without some kind of voice comms like Ventrilo or TeamSpeak. Our community’s really active because we use Slack. We have a channel dedicated to Clan Wars so everybody knows when there are battles. We also have our goof around channels, looking for platoons, and Strongholds channels. Then we have our forums as well. Most of FOXEY used our forums before we went to Slack, which really helped build the community. I’d highly recommend any clan starting off to get people on something like Slack or forums. Tefftorbes: If you put people in a place where they can and are encouraged to interact, they’re gonna become friends and bond and make your clan stronger. SublimeSilence: I think a big, big, big thing is getting the community there. Tournaments, Skirmishes especially, immensely help with calling practice. If someone’s building a clan and needs to work on calling, I highly recommend starting a Skirmish team. That’s gonna teach callers how to flex, the players how to work together as a team, and that’s obviously what clans need. Callers can’t call everything by themselves. They really need help on the battlefield, especially when they have a group of tanks on the other side of the field. They need eyes and someone willing to communicate, able to make decisions on their own too. Newer clans should definitely invest time into skirmishes. A lot of members expressed interest in calling, so we started up a caller tourney. We start a training room, and let anyone who wants to call face each other in a bracket tourney, best out of 3. Each caller picks 2 maps that they don’t like and 2 that they do. We’ve found people with very unexpected calling ability. One of our newer callers, Check_Your_Privilege, was a joke addition by LVL, and he turned out to have a lot of promise, which surprised all the officers. He was always one of the members who complained a lot, but then we find out he’s actually a decent caller. That’s pretty awesome and he’s calmed down a lot because he’s taking the responsibility seriously. Good on him for that. It’s a fun thing too to blow off steam, kill clan members, and smack talk. KiloLovesBoxes: You really should have them overturn the teamkill system.
SublimeSilence: You should be able to teamkill your clan members. That’s definitely something many clans want re-added. What other strategic element would you add to Clan Wars? KiloLovesBoxes: Just the TK thing. SublimeSilence: Honestly for us, Clan Wars is a more serious nature. Tank locking isn’t an issue for us, so we don’t mind. But limited chips is a factor. We can field a lot of teams, and a lot times we’re limited by the number of chips, not people in tanks. From what I see in Clan Wars 2.0, we’re really excited chips aren’t an issue. Tefftorbes: Clan Wars 2.0 will play to our strengths. LVLAsian: Losing your HQ isn’t significant enough in my opinion. You should have to defend it with your life. If you can’t defend it, you should have a tougher time. Tefftorbes: If there’s one thing to make Clan Wars as it is now more interesting, it’s to having smaller scenarios where you pit 2-4 clans against each other on a small map and they can duke it out. SublimeSilence: Events like the Civil War was really fun, and I’d love to do it again. If WGNA is able to have more control, like making a map for it, that’d be really, really cool. As it stood,WGNA did do a lot for that event, which was awesome. LVLAsian: I also liked the Attack/Defend game mode. There should be something more similar to that to add more flavor so it’s not always Fog of War, 15v15, wipe each other out or cap.
SublimeSilence: Yeah, my favorite Map Exhibition by far, especially as a caller, was the Attack/Defend. I’d truly love to see that in Clan Wars because I think it’d make the gameplay faster and more exciting. What are your top 4 viable Clan Wars tanks? [Many tanks are listed] KiloLovesBoxes: Object 140, T110E5, IS-7, E100, arty. Toomstone357: AMX 50B. Tefftorbes: Batchat. You need to use one since they’re the most unique. How about E100, a Russian medium, AMX 50b… what’d be the 4th one? KiloLovesBoxes: T110E5, IS-7. SublimeSilence: FV215b. We use a lot of tanks. Any battle we go into, doesn’t matter the map, we almost always a Russian medium. The majority of maps we’ll also have a Batchat. Autoloaders like the AMX 50b and T57 really important tanks. For new players, I’d recommend a heavy line. When it comes to team play, a good IS-7 or E100 driver is not always necessary. What you need is people that will listen and be willing to push as a team, and heavy play is very important. Mediums take more skill because you have to be able to think on your own. Tefftorbes: So we have about 10 tanks on our Top 4.
KiloLovesBoxes: It really depends on the strat because the map varies so much. Sometimes you want more mobility, sometimes you want to be heftier so tanks don’t melt. What prior clan leadership decision do you regret the most? [long silence] Tefftorbes: That’s a difficult one. Toomstone357: One time when I was paying people out, I typed in an extra zero, and our treasury dropped quite a bit more than I was expecting. KiloLovesBoxes: Toom likes to pay people extra randomly, kind of like the lottery. SublimeSilence: I don’t know if we’ve ever had a big screw up. There’ve been a couple members we let in that were toxic or a couple people we should’ve addressed sooner about their attitude, but teff’s done a fantastic job running the clan. Tefftorbes: My personal biggest mistake was trying to run chips myself. I’m too busy and not available enough to have a consistent grasp on them, so whenever I try to run chips myself, we end up not doing things. SublimeSilence: We can all wear each other’s hats, but we all have very specific ones. Kilo does everything Strongholds, and outside of making credit reserves, if I dare touch any of his buildings, he’ll get really mad at me. KiloLovesBoxes: I did get rather upset at him one time because he made the wrong building and cost us a lot of boxes. I get very protective of boxes.
SublimeSilence: I run the chips most of the time. Toomstone helps out a lot with that, and if someone touches my chips on the map while I’m trying to get something done, I’ll get really angsty about it.
Subject: Skirmish 29 - Looking for a Team/Players
Link on message: #9219896
Link on message: #9219896
dance210: Tournament Page
Registration for entire
tournament Registration for weekend
only playoff Forum
discussion
If you are a player looking for a team, or a team looking for player(s), feel free to post here. It is encouraged to say what tank(s) you have or are looking for, to make it easier to find players and teams. There are two separate registrations. State if you are interested in registering for the entire tournament (Group Stage + playoff) or for the weekend playoff only.
If you are a player looking for a team, or a team looking for player(s), feel free to post here. It is encouraged to say what tank(s) you have or are looking for, to make it easier to find players and teams. There are two separate registrations. State if you are interested in registering for the entire tournament (Group Stage + playoff) or for the weekend playoff only.
Subject: Skirmish 29 - Looking for a Team/Players
Link on message: #9219896
Link on message: #9219896
dance210: Tournament Page
Registration for entire
tournament Registration for weekend
only playoff Forum
discussion
If you are a player looking for a team, or a team looking for player(s), feel free to post here. It is encouraged to say what tank(s) you have or are looking for, to make it easier to find players and teams. There are two separate registrations. State if you are interested in registering for the entire tournament (Group Stage + playoff) or for the weekend playoff only.
If you are a player looking for a team, or a team looking for player(s), feel free to post here. It is encouraged to say what tank(s) you have or are looking for, to make it easier to find players and teams. There are two separate registrations. State if you are interested in registering for the entire tournament (Group Stage + playoff) or for the weekend playoff only.
Subject: Skirmish 29 - Looking for a Team/Players
Link on message: #9219896
Link on message: #9219896
dance210: Tournament Page
Registration for entire
tournament Registration for weekend
only playoff Forum
discussion
If you are a player looking for a team, or a team looking for player(s), feel free to post here. It is encouraged to say what tank(s) you have or are looking for, to make it easier to find players and teams. There are two separate registrations. State if you are interested in registering for the entire tournament (Group Stage + playoff) or for the weekend playoff only.
If you are a player looking for a team, or a team looking for player(s), feel free to post here. It is encouraged to say what tank(s) you have or are looking for, to make it easier to find players and teams. There are two separate registrations. State if you are interested in registering for the entire tournament (Group Stage + playoff) or for the weekend playoff only.
Subject: Skirmish 29 - Looking for a Team/Players
Link on message: #9219896
Link on message: #9219896
dance210: Tournament Page
Registration for entire
tournament Registration for weekend
only playoff Forum
discussion
If you are a player looking for a team, or a team looking for player(s), feel free to post here. It is encouraged to say what tank(s) you have or are looking for, to make it easier to find players and teams. There are two separate registrations. State if you are interested in registering for the entire tournament (Group Stage + playoff) or for the weekend playoff only.
If you are a player looking for a team, or a team looking for player(s), feel free to post here. It is encouraged to say what tank(s) you have or are looking for, to make it easier to find players and teams. There are two separate registrations. State if you are interested in registering for the entire tournament (Group Stage + playoff) or for the weekend playoff only.
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