Developers posts on forum
In this section you'll find posts from the official developers forum. The base is updated every hour and stored on a server wot-news.com. If you encounter any bugs, have suggestions or comments, write to info@wot-news.com
Subject: Strongholds Q&A
Link on message: #9410216
MAD_KILLERBEE, on Aug 25 2015 - 03:59, said: anyone know when the strong hold weekly resets ? Is there any
way to see amount of Resources/Influence earned per player per
month? I only found this information in-game for the last
week, but is it last 7 days or for current week. If so what time
and which day of the week this information resets.
SlavaR, on Sep 10 2015 - 07:39, said:
Link on message: #9410216
MAD_KILLERBEE, on Aug 25 2015 - 03:59, said: anyone know when the strong hold weekly resets ? Is there any
way to see amount of Resources/Influence earned per player per
month? I only found this information in-game for the last
week, but is it last 7 days or for current week. If so what time
and which day of the week this information resets.veganzombiez: No data on IR/month. It is tracked by the last 7 days.
SlavaR, on Sep 10 2015 - 07:39, said: veganzombiez:
Subject: Common Test 9.10 Physics Bugs & Issues Feedback
Link on message: #9410114
Link on message: #9410114
Saffr0n: Hey Tankers! New common test for 9.10 Physics is coming out
today. Want to test out the e-brakes to do some killer power slides
and donuts? Maybe a tumble or two or three? Download the common
test HERE! Please let us know of any issues
or bugs you run into while testing. Screenshots and perhaps a
replay, if possible, will be the most beneficial. The more detailed
the report the better it will help us to identify potential
problems. As a reminder: if you've changed your password
between now and August 8th then your Common Test password will be
the older password. Let us know what you find and see you on
the Battlefield!
Subject: Independencia de Chile (sin banderas)
Link on message: #9410011
TegoMaLaFaMa, on Sep 11 2015 - 12:25, said: La semana pasada fue la Independencia de Brasil (7 sep. 1822) y
regalaron banderitas para los tanques...
Esta semana que entra es la Independencia de Chile (18 sep. 1810) y no habra eventos regalando banderitas?
Puedo apostar que hay mas Chilenos que Brasileros jugando.
Creo que esto es Racismo/Xenofobia para los Chilenos.
No puedo desearles un buen dia esta vez... me siento humillado!
Link on message: #9410011
TegoMaLaFaMa, on Sep 11 2015 - 12:25, said: La semana pasada fue la Independencia de Brasil (7 sep. 1822) y
regalaron banderitas para los tanques...Esta semana que entra es la Independencia de Chile (18 sep. 1810) y no habra eventos regalando banderitas?
Puedo apostar que hay mas Chilenos que Brasileros jugando.
Creo que esto es Racismo/Xenofobia para los Chilenos.
No puedo desearles un buen dia esta vez... me siento humillado!
ElPozoleOlmeca: Ya hemos dicho que la bandera Chilena se dará al 12 de
febrero.
Subject: Independencia de Chile (sin banderas)
Link on message: #9410011
TegoMaLaFaMa, on Sep 11 2015 - 12:25, said: La semana pasada fue la Independencia de Brasil (7 sep. 1822) y
regalaron banderitas para los tanques...
Esta semana que entra es la Independencia de Chile (18 sep. 1810) y no habra eventos regalando banderitas?
Puedo apostar que hay mas Chilenos que Brasileros jugando.
Creo que esto es Racismo/Xenofobia para los Chilenos.
No puedo desearles un buen dia esta vez... me siento humillado!
Link on message: #9410011
TegoMaLaFaMa, on Sep 11 2015 - 12:25, said: La semana pasada fue la Independencia de Brasil (7 sep. 1822) y
regalaron banderitas para los tanques...Esta semana que entra es la Independencia de Chile (18 sep. 1810) y no habra eventos regalando banderitas?
Puedo apostar que hay mas Chilenos que Brasileros jugando.
Creo que esto es Racismo/Xenofobia para los Chilenos.
No puedo desearles un buen dia esta vez... me siento humillado!
PollotheDestroyer: Ya hemos dicho que la bandera Chilena se dará al 12 de
febrero.
Subject: Independencia de Chile (sin banderas)
Link on message: #9410011
TegoMaLaFaMa, on Sep 11 2015 - 12:25, said: La semana pasada fue la Independencia de Brasil (7 sep. 1822) y
regalaron banderitas para los tanques...
Esta semana que entra es la Independencia de Chile (18 sep. 1810) y no habra eventos regalando banderitas?
Puedo apostar que hay mas Chilenos que Brasileros jugando.
Creo que esto es Racismo/Xenofobia para los Chilenos.
No puedo desearles un buen dia esta vez... me siento humillado!
Link on message: #9410011
TegoMaLaFaMa, on Sep 11 2015 - 12:25, said: La semana pasada fue la Independencia de Brasil (7 sep. 1822) y
regalaron banderitas para los tanques...Esta semana que entra es la Independencia de Chile (18 sep. 1810) y no habra eventos regalando banderitas?
Puedo apostar que hay mas Chilenos que Brasileros jugando.
Creo que esto es Racismo/Xenofobia para los Chilenos.
No puedo desearles un buen dia esta vez... me siento humillado!
ApolloArtemis: Ya hemos dicho que la bandera Chilena se dará al 12 de
febrero.
Subject: Get Wild in a New Physics Public Test!
Link on message: #9409894
Link on message: #9409894
Content_WG: A new chance to help development with a sneak peek at physics
changes planned for World of Tanks!
Full news text
Full news text
Subject: ¡Enloquece con una nueva prueba pública de Física!
Link on message: #9409890
Link on message: #9409890
Content_WG: Una nueva oportunidad para ayudar en el desarrollo con un avance de
los cambios en la física planificados para World of Tanks.
Texto completo de las noticias
Texto completo de las noticias
Subject: Pegue Pesado em Novo Teste Público de Física!
Link on message: #9409889
Link on message: #9409889
Content_WG: Mais uma chance de ajudar o desenvolvimento, com uma espreitada às
alterações à física que estão planejadas para o World of Tanks!
Texto completo da notícia
Texto completo da notícia
Subject: Physics Public Test Feedback Thread
Link on message: #9409869
Link on message: #9409869
GhostPrime: Tankers! It's time for new Physics Public test!
Please post your feedback on this version of the common test here
in this thread. Patch notes: Rocking the Gun:
Added an experimental feature that allows the players to
“rock” their vehicle’s gun while shooting, to take advantage of
slightly increased gun depression/elevation angles upon forward
start or braking. Soft suspension allows “rocking” the aiming
circle upon forward start or braking. Suspension Operation:
• Suspension will allow the vehicle to roll over minor terrain
irregularities (pits, rails, curbs) without losing speed. • Fixed
situations where a vehicle could get stuck on slight terrain bumps
up to 60 cm high, such as shell-holes, rails, basements of
destroyed buildings, rocks, hummocks, or debris. Also, vehicles
will not lose speed when rolling over a slope with one of their
tracks. • If the vehicle has enough speed, it can jump over
ditches, ruts, etc. • Added temporary change to gun depression upon
sudden forward start and braking. This change is
experimental. The change in gun depression is caused by a
slight decline of the vehicle hull when engaging suspension at the
moment of forward start or braking. Improvements to Vehicle
Controllability on the Move: • Decreased the loss of speed upon
turning a moving vehicle. • Turns will become smoother. • Improved
control over turn radius—now it will be easier to turn the vehicle
by a required number of degrees. To control the turn radius, press
or release the "W" button while holding down a direction button
("A" or "D" for left and right turn respectively). At the
same time, if you release the "W" button, the vehicle will sharply
decrease its turn radius without a significant loss of speed, and
it will be possible to continue the turn by holding down "W"
again. This can be used to effectively flank enemy heavy
tanks. New Vehicle Maneuvers Using the Handbrake: • When
reaching the required speed, a turn with the use of the handbrake
will result in a sharp change in movement trajectory ("police turn"
) To perform a police turn, block one of the tracks. To
initiate a turn, hold down either W+A (for left turn) or W+D (for
right turn), then press the Space bar. Vehicle Interaction
upon Collisions • The new physics will add the ability to overturn
an enemy vehicle upon collision if its hull is slightly elevated or
the vehicle is standing down a slope. A number of additional
factors influence this ability, such as the difference in vehicle
weights, vehicle engine power, angle of attack, traction, etc. An
overturned vehicle will be destroyed after 30 s. If a vehicle is
laying on its side or roof, it can be easily turned over onto its
tracks again with the help from another vehicle. • An enemy vehicle
can now be pushed off a vertical surface, such as a bridge or
mountain. That vehicle can also get overturned as the result of the
fall. Interaction with Surface • Added the graphical
effect of skidding. Other Changes: • Changed the behavior of
vehicles and how their weight is perceived by the player. •
Vehicles can roll over visibly surmountable objects on the
map.
Subject: Physics Public Test Feedback Thread
Link on message: #9409869
Link on message: #9409869
GhostPrime: Tankers! It's time for new Physics Public test!
Please post your feedback on this version of the common test here
in this thread. Patch notes: Rocking the Gun:
Added an experimental feature that allows the players to
“rock” their vehicle’s gun while shooting, to take advantage of
slightly increased gun depression/elevation angles upon forward
start or braking. Soft suspension allows “rocking” the aiming
circle upon forward start or braking. Suspension Operation:
• Suspension will allow the vehicle to roll over minor terrain
irregularities (pits, rails, curbs) without losing speed. • Fixed
situations where a vehicle could get stuck on slight terrain bumps
up to 60 cm high, such as shell-holes, rails, basements of
destroyed buildings, rocks, hummocks, or debris. Also, vehicles
will not lose speed when rolling over a slope with one of their
tracks. • If the vehicle has enough speed, it can jump over
ditches, ruts, etc. • Added temporary change to gun depression upon
sudden forward start and braking. This change is
experimental. The change in gun depression is caused by a
slight decline of the vehicle hull when engaging suspension at the
moment of forward start or braking. Improvements to Vehicle
Controllability on the Move: • Decreased the loss of speed upon
turning a moving vehicle. • Turns will become smoother. • Improved
control over turn radius—now it will be easier to turn the vehicle
by a required number of degrees. To control the turn radius, press
or release the "W" button while holding down a direction button
("A" or "D" for left and right turn respectively). At the
same time, if you release the "W" button, the vehicle will sharply
decrease its turn radius without a significant loss of speed, and
it will be possible to continue the turn by holding down "W"
again. This can be used to effectively flank enemy heavy
tanks. New Vehicle Maneuvers Using the Handbrake: • When
reaching the required speed, a turn with the use of the handbrake
will result in a sharp change in movement trajectory ("police turn"
) To perform a police turn, block one of the tracks. To
initiate a turn, hold down either W+A (for left turn) or W+D (for
right turn), then press the Space bar. Vehicle Interaction
upon Collisions • The new physics will add the ability to overturn
an enemy vehicle upon collision if its hull is slightly elevated or
the vehicle is standing down a slope. A number of additional
factors influence this ability, such as the difference in vehicle
weights, vehicle engine power, angle of attack, traction, etc. An
overturned vehicle will be destroyed after 30 s. If a vehicle is
laying on its side or roof, it can be easily turned over onto its
tracks again with the help from another vehicle. • An enemy vehicle
can now be pushed off a vertical surface, such as a bridge or
mountain. That vehicle can also get overturned as the result of the
fall. Interaction with Surface • Added the graphical
effect of skidding. Other Changes: • Changed the behavior of
vehicles and how their weight is perceived by the player. •
Vehicles can roll over visibly surmountable objects on the
map.
Subject: Payment wrong?
Link on message: #9409738
kingwolf, on Sep 11 2015 - 10:53, said: So i just received my payment for the group stage, and it seems
off, Only received 300 gold, yet i know that my team placed at
least top 30% so we should of gotten 450 for that day, and im not
sure how we placed on the 2nd or 3rd day, but i know it should at
least be 450 =\
Link on message: #9409738
kingwolf, on Sep 11 2015 - 10:53, said: So i just received my payment for the group stage, and it seems
off, Only received 300 gold, yet i know that my team placed at
least top 30% so we should of gotten 450 for that day, and im not
sure how we placed on the 2nd or 3rd day, but i know it should at
least be 450 =\dance210: Team name?
Subject: Payment wrong?
Link on message: #9409738
kingwolf, on Sep 11 2015 - 10:53, said: So i just received my payment for the group stage, and it seems
off, Only received 300 gold, yet i know that my team placed at
least top 30% so we should of gotten 450 for that day, and im not
sure how we placed on the 2nd or 3rd day, but i know it should at
least be 450 =\
Link on message: #9409738
kingwolf, on Sep 11 2015 - 10:53, said: So i just received my payment for the group stage, and it seems
off, Only received 300 gold, yet i know that my team placed at
least top 30% so we should of gotten 450 for that day, and im not
sure how we placed on the 2nd or 3rd day, but i know it should at
least be 450 =\dance210: Team name?
Subject: Payment wrong?
Link on message: #9409738
kingwolf, on Sep 11 2015 - 10:53, said: So i just received my payment for the group stage, and it seems
off, Only received 300 gold, yet i know that my team placed at
least top 30% so we should of gotten 450 for that day, and im not
sure how we placed on the 2nd or 3rd day, but i know it should at
least be 450 =\
Link on message: #9409738
kingwolf, on Sep 11 2015 - 10:53, said: So i just received my payment for the group stage, and it seems
off, Only received 300 gold, yet i know that my team placed at
least top 30% so we should of gotten 450 for that day, and im not
sure how we placed on the 2nd or 3rd day, but i know it should at
least be 450 =\dance210: Team name?
Subject: O-I Ace Tanker 2800 damage dealt over 7000 damage blocked
Link on message: #9409686
stalkervision, on Sep 11 2015 - 02:48, said: So the logical end point conclusion taking from
your post is that you do not have to play this tank in any special
way at all because it's "a beast". Just roll up straight to a
enemy and start shooting away. Not true
Link on message: #9409686
stalkervision, on Sep 11 2015 - 02:48, said: So the logical end point conclusion taking from
your post is that you do not have to play this tank in any special
way at all because it's "a beast". Just roll up straight to a
enemy and start shooting away. Not trueGhostPrime: It's size, and the position of the turret makes it difficult
to hide and fire around corners too.
Subject: O-I Ace Tanker 2800 damage dealt over 7000 damage blocked
Link on message: #9409686
stalkervision, on Sep 11 2015 - 02:48, said: So the logical end point conclusion taking from
your post is that you do not have to play this tank in any special
way at all because it's "a beast". Just roll up straight to a
enemy and start shooting away. Not true
Link on message: #9409686
stalkervision, on Sep 11 2015 - 02:48, said: So the logical end point conclusion taking from
your post is that you do not have to play this tank in any special
way at all because it's "a beast". Just roll up straight to a
enemy and start shooting away. Not trueGhostPrime: It's size, and the position of the turret makes it difficult
to hide and fire around corners too.
Subject: Global Map 2.0 Questions
Link on message: #9409599
M1A1_Tanker, on Sep 10 2015 - 08:10, said: How many turns does the border actually close?
Link on message: #9409599
M1A1_Tanker, on Sep 10 2015 - 08:10, said: How many turns does the border actually close? veganzombiez: 2 turns.
Subject: Hours of rental left 24 Not suitable
Link on message: #9409591
Link on message: #9409591
Saffr0n: Hello Tankers, The following rental vehicles can be earned
for use in domination mode: ( R ) IS-7 ( R ) T-62A ( R ) AMX
50B More information how to earn these vehicles can be found
here Once you change to Rampage Mode you
need to select at least one Tier 10 vehicle (i.e. the rental
vehicle) and two other tanks that are at least Tier 8 or higher.
This is why you are seeing the "group not ready" notification.
Let us know if you need anymore clarification. Tank
on!
Subject: How to get a clan spotlight?
Link on message: #9409552
HippoLeef, on Sep 10 2015 - 08:36, said: We've asked for months, but I've asked friends of WGA employees
They all say that you guys dont like good clans apparently.
For some reason whenever our commander messages you; WG denies it
because they think we're spinoff of PLSGO. If we were a spinoff of
PLSGO we'd be terrible at this game still. That's great, but
its disheartening to find that after all this work that we've been
repeatedly told no because WG associated us with PLSGO aka the
cancer of CR/D.
HippoLeef, on Sep 10 2015 - 11:52, said: Does Vegan also provide Chipotle delivery service? I'll expect a
bowl upon my arrival on the 24th. Kappa
RatZ1LLa, on Sep 10 2015 - 12:35, said:
Link on message: #9409552
HippoLeef, on Sep 10 2015 - 08:36, said: We've asked for months, but I've asked friends of WGA employees
They all say that you guys dont like good clans apparently.
For some reason whenever our commander messages you; WG denies it
because they think we're spinoff of PLSGO. If we were a spinoff of
PLSGO we'd be terrible at this game still. That's great, but
its disheartening to find that after all this work that we've been
repeatedly told no because WG associated us with PLSGO aka the
cancer of CR/D.veganzombiez: Any relationship a Spotlight candidate has with another clan
does not matter. I'm pretty sure I haven't mentioned PLSGO,
or even hinted at them during discussions with MAHOU's commander.
I'm not really sure that asking a friend of a WGA employee
about Clan Spotlights is a good way to get information about a
particular clan's Spotlight candidacy, because how many
degrees is the friend from that employee, and how many degrees
is that employee from me/Hyp and the decision-making process?
Any actual discussion will be between the clan commander
and me/Hyp.
HippoLeef, on Sep 10 2015 - 11:52, said: Does Vegan also provide Chipotle delivery service? I'll expect a
bowl upon my arrival on the 24th. Kappaveganzombiez: You rejected my platoon invite. No Chipotle for you.
RatZ1LLa, on Sep 10 2015 - 12:35, said: veganzombiez:
Subject: Vencedores da Brasil Mega Arena!
Link on message: #9409507
Link on message: #9409507
DavidBowieRocks: Parabéns a todos as equipes!

Subject: Vencedores da Brasil Mega Arena!
Link on message: #9409507
Link on message: #9409507
DavidBowieRocks: Parabéns a todos as equipes!

Subject: Vencedores da Brasil Mega Arena!
Link on message: #9409507
Link on message: #9409507
DavidBowie4Ever: Parabéns a todos as equipes!

Subject: Vencedores da Brasil Mega Arena!
Link on message: #9409466
Link on message: #9409466
Content_WG: A HU3 Gaming conseguiu tomar o título de campeão, no primeiro
torneio do World of Tanks na Brasil Mega Arena!
Texto completo da notícia
Texto completo da notícia
Subject: Weekday Warfare 34 Official Standings
Link on message: #9409331
Link on message: #9409331
dance210: Weekday Warfare 34 Group Stage Standings: Day 4 Rank
Team Games Played Points Earned Points Possible Win Ratio 1 Y0L0 7
21 21 1.000 2 WorstCaptainNA wants free gold 8 21 24 0.875 3
Rigor's Devil brigade 7 18 21 0.857 4 7o Limp Arm Salute 8 18 24
0.750 4 Sandbox 8 18 24 0.750 6 VilinBois 7 15 21 0.714 7 hi 7 12
21 0.571 8 I won't make inappropriate names 8 12 24 0.500 8 LUIGI 8
12 24 0.500 8 Time 2 Throw 8 12 24 0.500 11 NoAmmo 10SBP 7 9 21
0.429 12 Flat 8 6 24 0.250 12 KAMIKAZE 8 6 24 0.250 14 Copious
Discharge 7 4 21 0.190 14 Squirtle Squad 7 4 21 0.190 16 We Are
Special 8 3 24 0.125 17 VIDAMA 7 0 21 0.000
Subject: Weekday Warfare 34 Official Standings
Link on message: #9409331
Link on message: #9409331
dance210: Weekday Warfare 34 Group Stage Standings: Day 4 Rank
Team Games Played Points Earned Points Possible Win Ratio 1 Y0L0 7
21 21 1.000 2 WorstCaptainNA wants free gold 8 21 24 0.875 3
Rigor's Devil brigade 7 18 21 0.857 4 7o Limp Arm Salute 8 18 24
0.750 4 Sandbox 8 18 24 0.750 6 VilinBois 7 15 21 0.714 7 hi 7 12
21 0.571 8 I won't make inappropriate names 8 12 24 0.500 8 LUIGI 8
12 24 0.500 8 Time 2 Throw 8 12 24 0.500 11 NoAmmo 10SBP 7 9 21
0.429 12 Flat 8 6 24 0.250 12 KAMIKAZE 8 6 24 0.250 14 Copious
Discharge 7 4 21 0.190 14 Squirtle Squad 7 4 21 0.190 16 We Are
Special 8 3 24 0.125 17 VIDAMA 7 0 21 0.000
Subject: Weekday Warfare 34 Official Standings
Link on message: #9409331
Link on message: #9409331
dance210: Weekday Warfare 34 Group Stage Standings: Day 4 Rank
Team Games Played Points Earned Points Possible Win Ratio 1 Y0L0 7
21 21 1.000 2 WorstCaptainNA wants free gold 8 21 24 0.875 3
Rigor's Devil brigade 7 18 21 0.857 4 7o Limp Arm Salute 8 18 24
0.750 4 Sandbox 8 18 24 0.750 6 VilinBois 7 15 21 0.714 7 hi 7 12
21 0.571 8 I won't make inappropriate names 8 12 24 0.500 8 LUIGI 8
12 24 0.500 8 Time 2 Throw 8 12 24 0.500 11 NoAmmo 10SBP 7 9 21
0.429 12 Flat 8 6 24 0.250 12 KAMIKAZE 8 6 24 0.250 14 Copious
Discharge 7 4 21 0.190 14 Squirtle Squad 7 4 21 0.190 16 We Are
Special 8 3 24 0.125 17 VIDAMA 7 0 21 0.000
Subject: Mudanças nas Missões da Semana
Link on message: #9409253
eders, on Sep 11 2015 - 13:55, said: Capitão, a minha desde ante ontem estava com status de completa e
ontem não liberou para fazer, parece estar travada em status
concluído e não recebi o tank, vou verificar hoje tomara que libere
pois já perdi dois dias.
Link on message: #9409253
eders, on Sep 11 2015 - 13:55, said: Capitão, a minha desde ante ontem estava com status de completa e
ontem não liberou para fazer, parece estar travada em status
concluído e não recebi o tank, vou verificar hoje tomara que libere
pois já perdi dois dias.Capitao_Desastre_: Ah, a galera do suporte me falou sobre sua situação. Chegou
a liberar a missão depois do reset diario? Quando der, verifique e
me diga.
Subject: Stand To's for the Week of September 14th
Link on message: #9409224
Link on message: #9409224
Triple_Crown: The Stand-To is our popular daily tournament (named
after WWI’s daily face off against the enemy where soldiers were
expected to stand ready on the trench fire step, preparing for
attack). Now it’s your turn to roll into the fray. So gather
your friends, grab your favorite tanks and defend your base. As a
daily tournament, you can choose whether you want to Stand-To every
day or only once in a while. All active tournaments can be
found by searching the Tournaments Home Page.
4v4 - at Tier 5 ( Lights Max Tier 4 )
CURRENT TOURNAMENT: REGISTRATION OPEN: Stand-To
9.14.15 Tournament Page
Registration Stand-To 9.15.15
Tournament Page
Registration Maps Monday :
Fjords Tuesday :
Lakeville
Wednesday : Abbey
Thursday : Ruinberg
Friday : Malinovka
Saturday : Himmelsdorf
Sunday : Sand River Encounter Teams must be SUBMITTED for approval to participate - instructions on applying HERE Completed Tournaments : Prize Payments Prizes are credited to player accounts as quickly as possible but could take up to 7 days after the Stand-To has finished. There may be a delay in crediting the gold if a player changes his/her name. Disputes A dispute is a claim against an illegitimate result by an opponent’s violation of a written Stand-To rule. Disputes must adhere to the protocol detailed below or risk having the dispute dropped by tournament administration. Disputes must be submitted immediately after the round has concluded. Disputes must be emailed to tournaments@wargamingamerica.com The email subject/title must include the word “Dispute:” followed by the name of the event for which you are filing a dispute. Disputes may only be filed by the team captain or any team member listed under team’s contact details. Disputes must include the following in the body of the email or risk having the dispute dropped by tournament administration: In-game name of the player submitting the dispute Date of the Stand-To Your team’s name with a link to your team’s page created for you during registration Your opponent’s team name and a link to your opponent’s team page created during registration Reason for dispute: e.g. “I would like to report the team for using a tank that was not allowed, the StuG III.” An attached replay of the disputed battle(s) Additional notes: Opposing team captains will be alerted of the dispute by forum PM after the dispute is processed. Captains are responsible for monitoring their PM inbox. Three upheld disputes during a group stage reverses all scores from the offending team for that round. Publicizing disputes prior to resolution is subject to penalties at tournament admin's discretion, not limited to: Disregarding the dispute Immediate team disqualification Removal of offending player from the event
Wednesday : Abbey
Thursday : Ruinberg
Friday : Malinovka
Saturday : Himmelsdorf
Sunday : Sand River Encounter Teams must be SUBMITTED for approval to participate - instructions on applying HERE Completed Tournaments : Prize Payments Prizes are credited to player accounts as quickly as possible but could take up to 7 days after the Stand-To has finished. There may be a delay in crediting the gold if a player changes his/her name. Disputes A dispute is a claim against an illegitimate result by an opponent’s violation of a written Stand-To rule. Disputes must adhere to the protocol detailed below or risk having the dispute dropped by tournament administration. Disputes must be submitted immediately after the round has concluded. Disputes must be emailed to tournaments@wargamingamerica.com The email subject/title must include the word “Dispute:” followed by the name of the event for which you are filing a dispute. Disputes may only be filed by the team captain or any team member listed under team’s contact details. Disputes must include the following in the body of the email or risk having the dispute dropped by tournament administration: In-game name of the player submitting the dispute Date of the Stand-To Your team’s name with a link to your team’s page created for you during registration Your opponent’s team name and a link to your opponent’s team page created during registration Reason for dispute: e.g. “I would like to report the team for using a tank that was not allowed, the StuG III.” An attached replay of the disputed battle(s) Additional notes: Opposing team captains will be alerted of the dispute by forum PM after the dispute is processed. Captains are responsible for monitoring their PM inbox. Three upheld disputes during a group stage reverses all scores from the offending team for that round. Publicizing disputes prior to resolution is subject to penalties at tournament admin's discretion, not limited to: Disregarding the dispute Immediate team disqualification Removal of offending player from the event
Subject: Stand To's for the Week of September 14th
Link on message: #9409224
Link on message: #9409224
Triple_Crown: The Stand-To is our popular daily tournament (named
after WWI’s daily face off against the enemy where soldiers were
expected to stand ready on the trench fire step, preparing for
attack). Now it’s your turn to roll into the fray. So gather
your friends, grab your favorite tanks and defend your base. As a
daily tournament, you can choose whether you want to Stand-To every
day or only once in a while. All active tournaments can be
found by searching the Tournaments Home Page.
4v4 - at Tier 5 ( Lights Max Tier 4 )
CURRENT TOURNAMENT: Stand-To 9.18.15 Tournament Page
Registration REGISTRATION OPEN:
Stand-To 9.19.15 Tournament
Page Registration Stand-To
9.20.15 Tournament Page
Registration Maps Monday :
Fjords Tuesday :
Lakeville
Wednesday : Abbey
Thursday : Ruinberg
Friday : Malinovka
Saturday : Himmelsdorf
Sunday : Sand River Encounter Teams must be SUBMITTED for approval to participate - instructions on applying HERE Completed Tournaments Stand-To 9.14.15 Tournament Page Registration Stand-To 9.15.15 Tournament Page Registration Stand-To 9.16.15 Tournament Page Registration Stand-To 9.17.15 Tournament Page Registration Prize Payments Prizes are credited to player accounts as quickly as possible but could take up to 7 days after the Stand-To has finished. There may be a delay in crediting the gold if a player changes his/her name. Disputes A dispute is a claim against an illegitimate result by an opponent’s violation of a written Stand-To rule. Disputes must adhere to the protocol detailed below or risk having the dispute dropped by tournament administration. Disputes must be submitted immediately after the round has concluded. Disputes must be emailed to tournaments@wargamingamerica.com The email subject/title must include the word “Dispute:” followed by the name of the event for which you are filing a dispute. Disputes may only be filed by the team captain or any team member listed under team’s contact details. Disputes must include the following in the body of the email or risk having the dispute dropped by tournament administration: In-game name of the player submitting the dispute Date of the Stand-To Your team’s name with a link to your team’s page created for you during registration Your opponent’s team name and a link to your opponent’s team page created during registration Reason for dispute: e.g. “I would like to report the team for using a tank that was not allowed, the StuG III.” An attached replay of the disputed battle(s) Additional notes: Opposing team captains will be alerted of the dispute by forum PM after the dispute is processed. Captains are responsible for monitoring their PM inbox. Three upheld disputes during a group stage reverses all scores from the offending team for that round. Publicizing disputes prior to resolution is subject to penalties at tournament admin's discretion, not limited to: Disregarding the dispute Immediate team disqualification Removal of offending player from the event
Wednesday : Abbey
Thursday : Ruinberg
Friday : Malinovka
Saturday : Himmelsdorf
Sunday : Sand River Encounter Teams must be SUBMITTED for approval to participate - instructions on applying HERE Completed Tournaments Stand-To 9.14.15 Tournament Page Registration Stand-To 9.15.15 Tournament Page Registration Stand-To 9.16.15 Tournament Page Registration Stand-To 9.17.15 Tournament Page Registration Prize Payments Prizes are credited to player accounts as quickly as possible but could take up to 7 days after the Stand-To has finished. There may be a delay in crediting the gold if a player changes his/her name. Disputes A dispute is a claim against an illegitimate result by an opponent’s violation of a written Stand-To rule. Disputes must adhere to the protocol detailed below or risk having the dispute dropped by tournament administration. Disputes must be submitted immediately after the round has concluded. Disputes must be emailed to tournaments@wargamingamerica.com The email subject/title must include the word “Dispute:” followed by the name of the event for which you are filing a dispute. Disputes may only be filed by the team captain or any team member listed under team’s contact details. Disputes must include the following in the body of the email or risk having the dispute dropped by tournament administration: In-game name of the player submitting the dispute Date of the Stand-To Your team’s name with a link to your team’s page created for you during registration Your opponent’s team name and a link to your opponent’s team page created during registration Reason for dispute: e.g. “I would like to report the team for using a tank that was not allowed, the StuG III.” An attached replay of the disputed battle(s) Additional notes: Opposing team captains will be alerted of the dispute by forum PM after the dispute is processed. Captains are responsible for monitoring their PM inbox. Three upheld disputes during a group stage reverses all scores from the offending team for that round. Publicizing disputes prior to resolution is subject to penalties at tournament admin's discretion, not limited to: Disregarding the dispute Immediate team disqualification Removal of offending player from the event
Subject: [Dúvida] Follow up guerra de clãs
Link on message: #9408511
Notorious_Enemy, on Sep 10 2015 - 18:01, said: Valeu mano, quais são os clãs br's que estão presentes no mapa? Não
achei nenhum.
Link on message: #9408511
Notorious_Enemy, on Sep 10 2015 - 18:01, said: Valeu mano, quais são os clãs br's que estão presentes no mapa? Não
achei nenhum.Capitao_Desastre_: Quando consultei ontem, a GO e a FBB estavam no mapa. Mas foi uma busca rápida,
portanto podemos ter mais clãs presentes no mapa.
Subject: The Chieftain's Random Musings Thread
Link on message: #9408372
Link on message: #9408372
The_Chieftain: No, but I've been there a few times, why?
Subject: Wot 9.10 Physics Common test Tomorrow
Link on message: #9407369
Link on message: #9407369
GhostPrime: Tankers! Beginning tomorrow, we will be rolling out a
new common test to test the new Physics Engine for world of
Tanks!We will update this thread when the CT version is ready to
download. Here is a Preview of the Patch note, so you
know what to expect. Suspension Operation:• Suspension will
allow the vehicle to roll over minor terrain irregularities (pits,
rails, curbs) without losing speed.• Fixed situations where a
vehicle could get stuck on slight terrain bumps up to 60 cm high,
such as shell-holes, rails, basements of destroyed buildings,
rocks, hummocks, or debris. Also, vehicles will not lose speed when
rolling over a slope with one of their tracks.• If the vehicle has
enough speed, it can jump over ditches, ruts, etc.• Added temporary
change to gun depression upon sudden forward start and braking.
This change is experimental. The change in gun depression is
caused by a slight decline of the vehicle hull when engaging
suspension at the moment of forward start or
braking. Improvements to Vehicle Controllability on the Move:•
Decreased the loss of speed upon turning a moving vehicle.• Turns
will become smoother.• Improved control over turn radius—now it
will be easier to turn the vehicle by a required number of degrees.
To control the turn radius, press or release the "W" button while
holding down a direction button ("A" or "D" for left and right turn
respectively). At the same time, if you release the "W"
button, the vehicle will sharply decrease its turn radius without a
significant loss of speed, and it will be possible to continue the
turn by holding down "W" again. This can be used to
effectively flank enemy heavy tanks. New Vehicle Maneuvers
Using the Handbrake:• When reaching the required speed, a turn with
the use of the handbrake will result in a sharp change in movement
trajectory ("police turn"
. To perform a police turn, block
one of the tracks. To initiate a turn, hold down either W+A (for
left turn) or W+D (for right turn), then press the Space
bar. Vehicle Interaction upon Collisions• The new physics will
add the ability to overturn an enemy vehicle upon collision if its
hull is slightly elevated or the vehicle is standing down a slope.
A number of additional factors influence this ability, such as the
difference in vehicle weights, vehicle engine power, angle of
attack, traction, etc.An overturned vehicle will be destroyed after
30 s. If a vehicle is laying on its side or roof, it can be easily
turned over onto its tracks again with the help from another
vehicle.• An enemy vehicle can now be pushed off a vertical
surface, such as a bridge or mountain. That vehicle can also get
overturned as the result of the fall. Interaction with
Surface• Added the graphical effect of skidding. Other
Changes: • Changed the behavior of vehicles and how their weight is
perceived by the player.• Vehicles can roll over visibly
surmountable objects on the map.
Subject: Wot 9.10 Physics Common test
Link on message: #9407369
Link on message: #9407369
GhostPrime: Tankers! Beginning tomorrow, we will be rolling out a
new common test to test the new Physics Engine for world of Tanks!
We will update this thread when the CT version is ready to
download. Here is a Preview of the Patch note, so you
know what to expect. Suspension Operation: • Suspension will
allow the vehicle to roll over minor terrain irregularities (pits,
rails, curbs) without losing speed. • Fixed situations where a
vehicle could get stuck on slight terrain bumps up to 60 cm high,
such as shell-holes, rails, basements of destroyed buildings,
rocks, hummocks, or debris. Also, vehicles will not lose speed when
rolling over a slope with one of their tracks. • If the vehicle has
enough speed, it can jump over ditches, ruts, etc. • Added
temporary change to gun depression upon sudden forward start and
braking. This change is experimental. The change in gun
depression is caused by a slight decline of the vehicle hull when
engaging suspension at the moment of forward start or braking.
Improvements to Vehicle Controllability on the Move: •
Decreased the loss of speed upon turning a moving vehicle. • Turns
will become smoother. • Improved control over turn radius—now it
will be easier to turn the vehicle by a required number of degrees.
To control the turn radius, press or release the "W" button while
holding down a direction button ("A" or "D" for left and right turn
respectively). At the same time, if you release the "W"
button, the vehicle will sharply decrease its turn radius without a
significant loss of speed, and it will be possible to continue the
turn by holding down "W" again. This can be used to
effectively flank enemy heavy tanks. New Vehicle Maneuvers
Using the Handbrake: • When reaching the required speed, a turn
with the use of the handbrake will result in a sharp change in
movement trajectory ("police turn"
. To perform a police turn, block
one of the tracks. To initiate a turn, hold down either W+A (for
left turn) or W+D (for right turn), then press the Space bar.
Vehicle Interaction upon Collisions • The new physics will
add the ability to overturn an enemy vehicle upon collision if its
hull is slightly elevated or the vehicle is standing down a slope.
A number of additional factors influence this ability, such as the
difference in vehicle weights, vehicle engine power, angle of
attack, traction, etc. An overturned vehicle will be destroyed
after 30 s. If a vehicle is laying on its side or roof, it can be
easily turned over onto its tracks again with the help from another
vehicle. • An enemy vehicle can now be pushed off a vertical
surface, such as a bridge or mountain. That vehicle can also get
overturned as the result of the fall. Interaction
with Surface • Added the graphical effect of skidding. Other
Changes: • Changed the behavior of vehicles and how their weight is
perceived by the player. • Vehicles can roll over visibly
surmountable objects on the map.
Subject: Watch Club Wargaming Members Livestream a Mystery Tank!
Link on message: #9407027
Link on message: #9407027
Content_WG: Check out our top community members play a new tank all day!
Full news text
Full news text
Subject: O-I Ace Tanker 2800 damage dealt over 7000 damage blocked
Link on message: #9406819
Link on message: #9406819
GhostPrime: I actually just unlocked the O-I Experimental. How do you guys feel
about that one? I have only been out a couple times in it so far.
Any suggestions?
Subject: O-I Ace Tanker 2800 damage dealt over 7000 damage blocked
Link on message: #9406819
Link on message: #9406819
GhostPrime: I actually just unlocked the O-I Experimental. How do you guys feel
about that one? I have only been out a couple times in it so far.
Any suggestions?
Subject: How to get a clan spotlight?
Link on message: #9406634
RatZ1LLa, on Sep 10 2015 - 12:35, said: Does Vegan also provide Chipotle delivery service? I'll expect a
bowl upon my arrival on the 24th. Kappa
Link on message: #9406634
RatZ1LLa, on Sep 10 2015 - 12:35, said: Does Vegan also provide Chipotle delivery service? I'll expect a
bowl upon my arrival on the 24th. KappaGeneralDirection: Yes, but only Sofritas.
Subject: How to get a clan spotlight?
Link on message: #9406634
RatZ1LLa, on Sep 10 2015 - 12:35, said: Does Vegan also provide Chipotle delivery service? I'll expect a
bowl upon my arrival on the 24th. Kappa
Link on message: #9406634
RatZ1LLa, on Sep 10 2015 - 12:35, said: Does Vegan also provide Chipotle delivery service? I'll expect a
bowl upon my arrival on the 24th. KappaGeneralDirection: Yes, but only Sofritas.
Subject: How to get a clan spotlight?
Link on message: #9406634
RatZ1LLa, on Sep 10 2015 - 12:35, said: Does Vegan also provide Chipotle delivery service? I'll expect a
bowl upon my arrival on the 24th. Kappa
Link on message: #9406634
RatZ1LLa, on Sep 10 2015 - 12:35, said: Does Vegan also provide Chipotle delivery service? I'll expect a
bowl upon my arrival on the 24th. KappaGeneralDirection: Yes, but only Sofritas.
Subject: How to get a clan spotlight?
Link on message: #9406634
RatZ1LLa, on Sep 10 2015 - 12:35, said: Does Vegan also provide Chipotle delivery service? I'll expect a
bowl upon my arrival on the 24th. Kappa
Link on message: #9406634
RatZ1LLa, on Sep 10 2015 - 12:35, said: Does Vegan also provide Chipotle delivery service? I'll expect a
bowl upon my arrival on the 24th. KappaGeneralDirection: Yes, but only Sofritas.
Subject: How to get a clan spotlight?
Link on message: #9406529
SlyGambit, on Sep 10 2015 - 12:05, said: You do realize that Brazil is not a new country, right?
Looking forward to the MRCA spotlight on July 4th. They seem to love new players nearly as much as CABRA. And clearly MRCA is a great representative of the United States of America which is why they took that name. Assuming, of course, that they don't let anybody in who's not American. You definitely should encourage that kind of thing.
Link on message: #9406529
SlyGambit, on Sep 10 2015 - 12:05, said: You do realize that Brazil is not a new country, right?Looking forward to the MRCA spotlight on July 4th. They seem to love new players nearly as much as CABRA. And clearly MRCA is a great representative of the United States of America which is why they took that name. Assuming, of course, that they don't let anybody in who's not American. You definitely should encourage that kind of thing.
GeneralDirection: Brazil is a new market focus for us right now. Obviously
it's not a new country and anyone was able to sign up, but we
hadn't been advertising heavily there until recently.
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