Developers posts on forum
In this section you'll find posts from the official developers forum. The base is updated every hour and stored on a server wot-news.com. If you encounter any bugs, have suggestions or comments, write to info@wot-news.com
Subject: Should CW tanks be available in tech tree.
Link on message: #12066524
Link on message: #12066524
TeriyakiTanker: There are a lot of problems with this situation but the reality is
they are more than likely coming to the bond shop so everyone will
just have to deal with it. The problems as I see it are:
1. OP Clan War tanks that are allowed in randoms. Not a very good idea to be honest. 2. Only available through Clan Wars I see as a problem because a large chunk of the player base isn't capable of getting one. This can be for skill as well as time availability reasons. 3. Many of the players who are eligible for these tanks don't support the game monetarily as many in the top clans get all the gold and premium time they want for no money.
BUT all that being said everyone who earned a clan wars tank put in a lot of time to get something that they were promised would be exclusive and it isn't all that great of an idea for a company to just go back on that and invalidate hundreds of hours of Clan Wars participation on a players part. For every Clan Wars tank that goes into the bond shop or becomes available in some other manner WG is going to really need to compensate current owners.
WG should have offered Clan Wars reward tanks as limited exclusive items from the beginning with a special skin that could only be gained by getting it through Clan Wars participation, unfortunately that ship has sailed and most likely Clan Wars participants are going to get screwed when some of the older tanks become available to the general public.
1. OP Clan War tanks that are allowed in randoms. Not a very good idea to be honest. 2. Only available through Clan Wars I see as a problem because a large chunk of the player base isn't capable of getting one. This can be for skill as well as time availability reasons. 3. Many of the players who are eligible for these tanks don't support the game monetarily as many in the top clans get all the gold and premium time they want for no money.
BUT all that being said everyone who earned a clan wars tank put in a lot of time to get something that they were promised would be exclusive and it isn't all that great of an idea for a company to just go back on that and invalidate hundreds of hours of Clan Wars participation on a players part. For every Clan Wars tank that goes into the bond shop or becomes available in some other manner WG is going to really need to compensate current owners.
WG should have offered Clan Wars reward tanks as limited exclusive items from the beginning with a special skin that could only be gained by getting it through Clan Wars participation, unfortunately that ship has sailed and most likely Clan Wars participants are going to get screwed when some of the older tanks become available to the general public.
Subject: The Improved MM Is Almost Upon Us!
Link on message: #12066440
Link on message: #12066440
Jambijon: How has everyones MM been so far? I've been experiencing same
Tier 8 games a lot more than usual, but still doesn't help my game
haha.
Subject: The Improved MM Is Almost Upon Us!
Link on message: #12066440
Link on message: #12066440
BigDaddyLaxative: How has everyones MM been so far? I've been experiencing same
Tier 8 games a lot more than usual, but still doesn't help my game
haha.
Subject: The Improved MM Is Almost Upon Us!
Link on message: #12066440
Link on message: #12066440
Hambijon: How has everyones MM been so far? I've been experiencing same
Tier 8 games a lot more than usual, but still doesn't help my game
haha.
Subject: Gold Ammo Nerf, What About Premium Tanks?
Link on message: #12066319
heavymetal1967, on Apr 03 2019 - 14:10, said: Thanks Domo for some clarification. And that's the
where I'm "up to speed" at as well. I know the latter is dead on
because they've stated that in some Q&A sessions along with
they had to get rid of all the gold aka real money bought ammo
because of the way the laws in some jurisdictions are on such
matters. If they're taking that into account there are
lawyers involved. So, at least one would think, the same
lawyers must be saying it's ok to nerf ammo on all tanks for the
reasons you mention. And Jake has a point imo. If they
don't nerf the premium tank ammo (and I have a pile of them) it
creates a staunch PTW argument. Even if WG were to be held to
that yardstick by an outside entity. If that was the case I think
they'd look at alternatives. Can't help but wonder though
why when they globally balanced arty that the Lef and Sexton kept
their solid ball ammo?
Link on message: #12066319
heavymetal1967, on Apr 03 2019 - 14:10, said: Thanks Domo for some clarification. And that's the
where I'm "up to speed" at as well. I know the latter is dead on
because they've stated that in some Q&A sessions along with
they had to get rid of all the gold aka real money bought ammo
because of the way the laws in some jurisdictions are on such
matters. If they're taking that into account there are
lawyers involved. So, at least one would think, the same
lawyers must be saying it's ok to nerf ammo on all tanks for the
reasons you mention. And Jake has a point imo. If they
don't nerf the premium tank ammo (and I have a pile of them) it
creates a staunch PTW argument. Even if WG were to be held to
that yardstick by an outside entity. If that was the case I think
they'd look at alternatives. Can't help but wonder though
why when they globally balanced arty that the Lef and Sexton kept
their solid ball ammo?DomoSapien:
I'd say probably the distinction is that the tanks were being balanced and not the ammo. Like, if they had large-enough-caliber guns to have a stun mechanic, things would be more complicated. Lucky for us in that case we didn't need to worry about it because stun doesn't happen if the caliber of the shell is smaller than 120mm.
Those two should be affected by the ammo rework though.
I'd say probably the distinction is that the tanks were being balanced and not the ammo. Like, if they had large-enough-caliber guns to have a stun mechanic, things would be more complicated. Lucky for us in that case we didn't need to worry about it because stun doesn't happen if the caliber of the shell is smaller than 120mm.
Those two should be affected by the ammo rework though.
Subject: If we have to enter codes can you please....
Link on message: #12066266
Link on message: #12066266
DomoSapien: Well, I would say you're painting with a pretty broad brush. The
issue with the Missions UI isn't so much not being able how to
click on the carat to minimize them, but moreso the fact that they
always start up fully maximized, by default.
That said, I am definitely making a note of this feedback and passing it on to the event guys!
That said, I am definitely making a note of this feedback and passing it on to the event guys!
Subject: Overabundance of WG codes?
Link on message: #12066262
Link on message: #12066262
DomoSapien: The codes for the Tank Class and On Track Missions are an
experiment to try a new format, as a direct result of player
feedback received indicating that all these missions are making the
in-game Missions UI very cluttered. (I do agree with this, the Tank
Class missions generally took a solid 2 or 3 seconds of scrolling
to get past in-game) We're definitely gathering all your
feedback and we're definitely going to pass it on to the event
guys. I see a lot of y'all are confused or frustrated with having
to opt-in so definitely mentioning that with my feedback.
Generally, making an event be limited for those who opt-in via
codes allows us to get more generous prizing approved for events,
because less players are projected to participate
overall (since there's no prizing going out to players who
didn't opt in). That's why I was able to get away with giving away
an absurd amount of Boosters for the Scavenger Hunt.
Subject: Bring back the good MM, 3/5/7, please.
Link on message: #12066248
_Tsavo_, on Apr 03 2019 - 13:25, said: I propose a different, more sensible idea: terminate
templates.
Link on message: #12066248
_Tsavo_, on Apr 03 2019 - 13:25, said: I propose a different, more sensible idea: terminate
templates. DomoSapien:
I see this brought up on occasion. What do you mean get rid of templates? So just let MM grab any old combination of tanks, tier I-X, and stick them in a battle?
By definition, any matchmaking restriction whatsoever is a form of template. I'm confused.
As for OP's point - I played about 5 battles today and didn't notice any increase in my queue time. I'm curious to see what MM will be like during peak hours, and what it'll be like during the wee hours of the night, because that will be the real test for this new MM system.
I see this brought up on occasion. What do you mean get rid of templates? So just let MM grab any old combination of tanks, tier I-X, and stick them in a battle?
By definition, any matchmaking restriction whatsoever is a form of template. I'm confused.
As for OP's point - I played about 5 battles today and didn't notice any increase in my queue time. I'm curious to see what MM will be like during peak hours, and what it'll be like during the wee hours of the night, because that will be the real test for this new MM system.
Subject: Gold Ammo Nerf, What About Premium Tanks?
Link on message: #12066244
Link on message: #12066244
DomoSapien: I might be wrong on this but fairly certain we have been taking the
stance of "Premium Ammo is a global mechanic, and it's being
changed globally, for all tanks, premium and
non-premium."
Theoretically every vehicle will be affected by the ammo rework, without exception. So the vehicles aren't being changed, the entire game is. Therefore your performance in premium vehicles, relative to all the other vehicles in the game, will theoretically be unchanged.
Furthermore we specifically gave ourselves a long runway for introducing these changes (after removing the ability to buy them with gold) so that all the premium ammo purchased with Gold would get used up before changing it - because we are changing the ammunition and not the vehicles themselves.
Theoretically every vehicle will be affected by the ammo rework, without exception. So the vehicles aren't being changed, the entire game is. Therefore your performance in premium vehicles, relative to all the other vehicles in the game, will theoretically be unchanged.
Furthermore we specifically gave ourselves a long runway for introducing these changes (after removing the ability to buy them with gold) so that all the premium ammo purchased with Gold would get used up before changing it - because we are changing the ammunition and not the vehicles themselves.
Subject: New Matchmaker is live!
Link on message: #12066135
The_Illusive_Man, on Apr 03 2019 - 11:52, said: Now that this is done, how long for a general rebalance?
Link on message: #12066135
The_Illusive_Man, on Apr 03 2019 - 11:52, said: Now that this is done, how long for a general rebalance?DomoSapien: Well, according to the Q&A From last weekend (you can read the whole transscript here) the
next step is ammo, which should be hitting sandbox within 2 months.
These 2 months will also give us time to gather data on how the new
matchmaker is doing.
Subject: TS-5 with BIA crew?
Link on message: #12066131
Link on message: #12066131
DomoSapien: It is a zero-skill BIA crew indeed.
Subject: Marathon LOL caveat....
Link on message: #12066128
PTwr, on Apr 03 2019 - 12:02, said:
According to info in-game it is
zero-skill BiA crew.
Link on message: #12066128
PTwr, on Apr 03 2019 - 12:02, said:
According to info in-game it is
zero-skill BiA crew.DomoSapien: Awesome, thanks for clearing that up for us!
DomoSapien
PSA: Malicoius Code in Classic Replays --- According to WG's article/page
03.04.2019 21:14:46
Subject: PSA: Malicoius Code in Classic Replays --- According to WG's article/page
Link on message: #12066110
Link on message: #12066110
DomoSapien: So, the 'malicious code' is referring to a vulnerability that was
found with replay files several years ago. There was a way for
someone to edit the code in the replay file and inject malicious
code that posed security risks. Since WOT Classic is
operating on similar architecture, it's possible that vulnerability
still exists in WOT Classic replay files.
That said, the files being created by WOT Classic are perfectly fine, but you should be careful about opening WOT Classic replays from people you don't know or don't trust, to be on the safe side.
That said, the files being created by WOT Classic are perfectly fine, but you should be careful about opening WOT Classic replays from people you don't know or don't trust, to be on the safe side.
Subject: New Matchmaker is live!
Link on message: #12066068
Link on message: #12066068
DomoSapien: If you haven't had a chance to hop in a tier VIII tank today, give
it a whirl. I think you'll be pleasantly surprised. That's
right - the reworked Matchmaker is now live! For more details
on how this new system works, please feel free to check out the article; the long and short of it
is this:
You should see 2-tier games more frequently, and you should be top-tier more frequently. We paid extra attention to the "problem tiers" 6 through 8 which were the most impacted by the previous 3/5/7-only system. The main focus of these changes is to reduce the frequency of matches at which you're placed at the bottom tier. I'm cautiously optimistic, but I played a few tier IX games and about 3 tier VIII games this morning. I was top tier for one of the tier IX battles, two of my tier VIII battles were single-tier, and one was two-tier. I was top tier for all 3 battles, which was nice.
You should see 2-tier games more frequently, and you should be top-tier more frequently. We paid extra attention to the "problem tiers" 6 through 8 which were the most impacted by the previous 3/5/7-only system. The main focus of these changes is to reduce the frequency of matches at which you're placed at the bottom tier. I'm cautiously optimistic, but I played a few tier IX games and about 3 tier VIII games this morning. I was top tier for one of the tier IX battles, two of my tier VIII battles were single-tier, and one was two-tier. I was top tier for all 3 battles, which was nice.
Subject: Marathon LOL caveat....
Link on message: #12066057
Link on message: #12066057
DomoSapien: I'll double-check on this but for the time being it's safe to
operate under the assumption that it won't be a zero-skill crew
unless otherwise stated.
Subject: American Challenge Teaser
Link on message: #12065964
Link on message: #12065964
DomoSapien: Tankers, We've got another Challenge/Marathon event coming
up! More details in the article, but here's a sneak peek at
the teaser video with some details about the vehicle.
KRZYBooP
Meet The Chieftain at The American Heritage Museum - Player Event near Boston...
03.04.2019 19:56:23
Subject: Meet The Chieftain at The American Heritage Museum - Player Event near Boston...
Link on message: #12065956
Link on message: #12065956
KRZYBooP: For those that missed out on the Museum I snapped some photos and
I'm sharing them HERE. On behalf of the entire
Tanks team thank you everyone for showing up and enjoying the
event.
Subject: KRZYBoop's Weekend Adventure! My time at the Heritage Museum.
Link on message: #12065955
Link on message: #12065955
KRZYBooP: Howdy Boom Jockeys! Here are some pics from the Weekend event
that was held last weekend at the American Heritage Museum kinda
close to Boston. 









Subject: The Chieftain's Random Musings Thread
Link on message: #12065953
Link on message: #12065953
The_Chieftain: I need to find two teams who aren't doing anything much on Thu
(11th) evening to try out a historical battle/matchmaking system I
want to give a go. One team may only end up with ten players, so if
you can't come up with a full 15, so be it. Maybe an hour, probably
about 9pm Eastern. It will require having specific vehicles in the
garage, but hopefully, being low-tier, you'll have them. I
don't much care who is in the teams, but there will need to be a
designated team captain with authority to make some decisions for
the rest of them. Let me know by PM how many folks you can
show up with, and if it looks like we're going to be able to make
the numbers, we'll have a quick chat on Mon evening on TS or
Discord or some such to see if you want to proceed.
Subject: [Concurso] ¡De la fragua al foro! #5
Link on message: #12065321
Link on message: #12065321
Felipe6666Original: Bueno, ahora sí, hora de anunciar a los ganadores. Incluiré la
cantidad de votos que recibió cada producción por parte del jurado
interno (Contribuidores de la Comunidad + yo = 5), tanto en las
votaciones generales como en el ballotage (en caso de que lo haya
habido). Tanques 2D: ¡Los premios van para JoshuaBMTH
(manual) y MU5T4N6 (digital), con 3 y 2 (4) votos respectivamente!
JoshuaBMTH nos dio un espectacular Type IV Chi-To con acrílicos
sobre un lienzo, y MU5T4N6 creó una batalla épica entre un
60TP y un Super Conqueror. Tanques 3D: ¡Los premios
van para Gamerwerfer (invatible a esta altura) y Leoo006 (que
destronó a Agustin0123), con 3 (3) y 4 votos respectivamente!
Gamerwerfer no solo nos dio una "Tostadora" funcional, sino que
cumplió con el divino capricho del Administrador del foro añadiendo
tostadas dentro (el café fue muy bien recibido), y Leoo006
sorprendió a todos con su Panzer IV en metal, una verdadera obra de
arte. Varieté: ¡Los premios van para Naproxeno_ y
Pepetruelo, con 5 y 2 (3) votos respectivamente! Naproxeno_ desafió
los alcances de la categoría y creó una foto que cualquier
despistado como quien escribe hubiera creído que fue tomada por un
periodista de guerra, y Pepetruelo llevó los alcances de Varieté
todavía más allá para despedirse de estos concursos con un mod muy
original para el querido Hetzer. ¿Y qué se llevó cada uno de
los ganadores? x5 +50% de créditos, x5 +100% de EXP, x5 +100% de
EXP libre, 750 de oro, un HWK 30, 100.000 créditos y 7 días de
Cuenta Premium. ¡Qué lo disfruten! Y como siempre, el resto
de los participantes no se retira con las manos vacías. Todos se
llevan x5 +100% de EXP, x5 +100% de EXP libre, 300 de oro, 3 días
de Cuenta Premium y 1 espacio de Garage. Adicionalmente a
estos premios, Agustin0123 3 (2), Belisario 2 (1) y Kronoku 2 (2)
se llevan un Valentine II por haber llegado a la instancia de
desempate interno. ¡Saludos y felicitaciones a todos!
TeriyakiTanker
Please remove DRAWS as outcomes for battles. Other methods for awarding WINS.
03.04.2019 03:00:51
Subject: Please remove DRAWS as outcomes for battles. Other methods for awarding WINS.
Link on message: #12065084
sleeper_agent, on Apr 01 2019 - 09:41, said: Hi all, I was hoping WG would eventually allow WNR to be
calculated solely by wins and loses - filtering out draws from the
calculation. But then I thought why are there draws in the first
place? The NHL got rid of them a decade ago. Most sports/games dont
have them! What methods of forcing an outcome can you guys
think of rather than playing towards outcomes where both sides
lose? I know draws dont happen frequently enough to really
matter but when they do, they certainly stand out for the team that
'should have won it'. One way to force a win or loss is to
call a game by the number of tanks remaining alive. Another
way is to count hit points. So a team with 2 tanks left could win
versus 5 on the other side. Another option is to process the
win is based on which team acquires most merit or courageous
displays. Finally, in lieu of a draw, maybe the team that
does 0 team damage or least team damage gets the W. Any
suggestions in calling battles win or loses in order to dump draws
out of the game??
Link on message: #12065084
sleeper_agent, on Apr 01 2019 - 09:41, said: Hi all, I was hoping WG would eventually allow WNR to be
calculated solely by wins and loses - filtering out draws from the
calculation. But then I thought why are there draws in the first
place? The NHL got rid of them a decade ago. Most sports/games dont
have them! What methods of forcing an outcome can you guys
think of rather than playing towards outcomes where both sides
lose? I know draws dont happen frequently enough to really
matter but when they do, they certainly stand out for the team that
'should have won it'. One way to force a win or loss is to
call a game by the number of tanks remaining alive. Another
way is to count hit points. So a team with 2 tanks left could win
versus 5 on the other side. Another option is to process the
win is based on which team acquires most merit or courageous
displays. Finally, in lieu of a draw, maybe the team that
does 0 team damage or least team damage gets the W. Any
suggestions in calling battles win or loses in order to dump draws
out of the game??TeriyakiTanker: if you want a win how about getting it the old fashioned
way.... by winning.
Subject: Opt-In: April Tournament Missions Are Here!
Link on message: #12064892
Link on message: #12064892
Jambijon: Greetings Tournament Tankers! Following suit with our "Play
your tank class right" mission, you now have the option to "opt-in"
for Tournament Missions for April. To acquire the missions for
April, simply copy the following code and click the redeem
button. APRTOURNEY042019
GLHF!
GLHF!
Subject: Opt-In: April Tournament Missions Are Here!
Link on message: #12064892
Link on message: #12064892
BigDaddyLaxative: Greetings Tournament Tankers! Following suit with our "Play
your tank class right" mission, you now have the option to "opt-in"
for Tournament Missions for April. To acquire the missions
for April, simply copy the following code and click the redeem
button. APRTOURNEY042019
GLHF!
GLHF!
Subject: Opt-In: April Tournament Missions Are Here!
Link on message: #12064892
Link on message: #12064892
Hambijon: Greetings Tournament Tankers! Following suit with our "Play
your tank class right" mission, you now have the option to "opt-in"
for Tournament Missions for April. To acquire the missions
for April, simply copy the following code and click the redeem
button. APRTOURNEY042019
GLHF!
GLHF!
Subject: Opt-In: Play Your Tank Class Right in April!
Link on message: #12064749
Link on message: #12064749
Jambijon: I apologize for not clarifying. No, just redeem it once and
you have it for the whole month.
Subject: Opt-In: Play Your Tank Class Right in April!
Link on message: #12064749
Link on message: #12064749
BigDaddyLaxative: I apologize for not clarifying. No, just redeem it once and
you have it for the whole month.
Subject: Opt-In: Play Your Tank Class Right in April!
Link on message: #12064749
Link on message: #12064749
Hambijon: I apologize for not clarifying. No, just redeem it once and
you have it for the whole month.
Subject: [Concurso] ¡De la fragua al foro! #6
Link on message: #12064669
Pepetruelo, on Apr 02 2019 - 02:34, said: Primero!! Me pase de Youtubero
¿Y qué ganan por
participar? ¡Paquetes con premios misteriosos! Estos paquetes
incluyen potenciadores, oro, vehículos premium y créditos. ¿Y
cómo se eligen a los ganadores? Los Contribuidores de la
Comunidad, los Voluntarios de la Comunidad y yo formaremos un
jurado interno que elegirá a dos ganadores por categoría (sí, seis
ganadores en total). ¿Y cuánto tiempo tienen? ¡Tienen
tiempo hasta el 30 de abril! Esto me excluye del concurso!!
??
Ya me va a entrar la depre!!
Pollenz, on Apr 02 2019 - 11:11, said: Creo que estoy más perdido que antes. ¿Eso incluye papel?
¿Este papel se refiere a papel plegado para dar forma a algo
tridimensional o como superficie de dibujo? La confusión
viene por esto basicamente: En definitiva, un dibujo hecho a
mano (lapiz/pincel) ¿En qué categoría entra?
PD: Si entendí bien, y es que los dibujos entran en la categoría modelismo, creo que a nadie le va a gustar la noticia de tener que competir contra Gamerwerfer...
Link on message: #12064669
Pepetruelo, on Apr 02 2019 - 02:34, said: Primero!! Me pase de Youtubero
Ya me va a entrar la depre!! Felipe6666Original: Al principio pensé en darles la oportunidad de
participar a cambio de perder su facultad de votar, pero luego
pensé que eso tampoco quedaría muy bien siendo que, desde afuera,
el resto de los competidores puede pensar tranquilamente que el
resto de los Voluntarios de la Comunidad y Colaboradores de la
Comunidad pueden coordinarse para hacer ganar a uno u otro, algo
más que entendible. Así que no, perdiste tu facultad de participar
en estos eventos... O al menos de poder ganar un premio mayor, dado
que no veo nada de malo en hacerlo por el premio por participación.
Pollenz, on Apr 02 2019 - 11:11, said: Creo que estoy más perdido que antes. ¿Eso incluye papel?
¿Este papel se refiere a papel plegado para dar forma a algo
tridimensional o como superficie de dibujo? La confusión
viene por esto basicamente: En definitiva, un dibujo hecho a
mano (lapiz/pincel) ¿En qué categoría entra?PD: Si entendí bien, y es que los dibujos entran en la categoría modelismo, creo que a nadie le va a gustar la noticia de tener que competir contra Gamerwerfer...
Felipe6666Original: Los dibujos van a Composición. Con lo que puede usarse papel
para Modelaje me refiero a los modelos para armar que se imprimen
en papel o similar, o modelos diseñados por uno mismo (como ha
hecho VIGA_17 en varias ediciones). No queremos que el lápiz se
enfrente a Gamerwerfer... ¡Saludos!
Subject: [Supertest] Nuevos tanques medianos suecos
Link on message: #12064656
FriedrichBadariel, on Apr 02 2019 - 12:06, said: ¿Y cómo quedaría el árbol tecnológico? ¿Estos tanques a partir de
cuales se pueden ir investigando?
Link on message: #12064656
FriedrichBadariel, on Apr 02 2019 - 12:06, said: ¿Y cómo quedaría el árbol tecnológico? ¿Estos tanques a partir de
cuales se pueden ir investigando? Felipe6666Original: Desde el Leo
¡Saludos!
Subject: Opt-In: Play Your Tank Class Right in April!
Link on message: #12064635
Link on message: #12064635
Jambijon: Greetings Tankers! For the next edition of missions for Play
Your Tank Class Right, we are offering the ability to opt-in for
participation. This way, you can limit the missions you
actually want to see in the client. So, all you have to do is
pick a code, or all and enter them in on the WoT portal to
receive the mission(s) in game. TANK CLASS VEHICLE REDEMPTION
CODES: LIGHT TANKS: MEDIUM TANKS: HEAVY TANKS: TANK DESTROYERS:
LT101042019 MT101042019 HT101042019 TD101042019 To redeem the
missions, click this button:
For a full
list of details, check out our portal article. GLHF!
For a full
list of details, check out our portal article. GLHF!
Subject: Opt-In: Play Your Tank Class Right in April!
Link on message: #12064635
Link on message: #12064635
BigDaddyLaxative: Greetings Tankers! For the next edition of missions for Play
Your Tank Class Right, we are offering the ability to opt-in for
participation. This way, you can limit the missions you
actually want to see in the client. So, all you have to do
is pick a code, or all and enter them in on the WoT portal to
receive the mission(s) in game. TANK CLASS VEHICLE
REDEMPTION CODES: LIGHT TANKS: MEDIUM TANKS: HEAVY TANKS: TANK
DESTROYERS: LT101042019 MT101042019 HT101042019 TD101042019
To redeem the missions, click this button:
For a full
list of details, check out our portal article. GLHF!
For a full
list of details, check out our portal article. GLHF!
Subject: Opt-In: Play Your Tank Class Right in April!
Link on message: #12064635
Link on message: #12064635
Hambijon: Greetings Tankers! For the next edition of missions for Play
Your Tank Class Right, we are offering the ability to opt-in for
participation. This way, you can limit the missions you
actually want to see in the client. So, all you have to do
is pick a code, or all and enter them in on the WoT portal to
receive the mission(s) in game. TANK CLASS VEHICLE
REDEMPTION CODES: LIGHT TANKS: MEDIUM TANKS: HEAVY TANKS: TANK
DESTROYERS: LT101042019 MT101042019 HT101042019 TD101042019
To redeem the missions, click this button:
For a full
list of details, check out our portal article. GLHF!
For a full
list of details, check out our portal article. GLHF!
Subject: Ammo rebalancing
Link on message: #12064399
Link on message: #12064399
Einzelganger7: I do not use much gold ammo because I tend to aim at weakspots and
normal ammo works fine on most German tanks, the only nation I
play. But yeah, in some way I am worried, what my Panther could do
against tier 9 super heavies where premium ammo is basically a must
but just doing 70 damage per shot?
CabbageMechanic
Meet The Chieftain at The American Heritage Museum - Player Event near Boston...
02.04.2019 18:48:42
Subject: Meet The Chieftain at The American Heritage Museum - Player Event near Boston...
Link on message: #12064357
Link on message: #12064357
CabbageMechanic: Thanks to everyone who came out, it was a great time!
Subject: The Improved MM Is Almost Upon Us!
Link on message: #12064340
Link on message: #12064340
Jambijon: "99 annoying bugs in the code, 99 bugs. Take one down, fix
one now, 237 bugs on the wall"
Morning Tankers! The long
awaited Matchmaker changes are finally done! They have
released and have been open tested in the EU region and we're ready
for a global release! So tomorrow, April 3rd, 2019 the
updated MM will hit the servers. For all the details, check
out our article by clicking the WoT Scales above. GLHF!
Morning Tankers! The long
awaited Matchmaker changes are finally done! They have
released and have been open tested in the EU region and we're ready
for a global release! So tomorrow, April 3rd, 2019 the
updated MM will hit the servers. For all the details, check
out our article by clicking the WoT Scales above. GLHF!
Subject: The Improved MM Is Almost Upon Us!
Link on message: #12064340
Link on message: #12064340
BigDaddyLaxative: "99 annoying bugs in the code, 99 bugs. Take one down, fix
one now, 237 bugs on the wall"
Morning Tankers! The long
awaited Matchmaker changes are finally done! They have
released and have been open tested in the EU region and we're ready
for a global release! So tomorrow, April 3rd, 2019 the
updated MM will hit the servers. For all the details, check
out our article by clicking the WoT Scales above. GLHF!
Morning Tankers! The long
awaited Matchmaker changes are finally done! They have
released and have been open tested in the EU region and we're ready
for a global release! So tomorrow, April 3rd, 2019 the
updated MM will hit the servers. For all the details, check
out our article by clicking the WoT Scales above. GLHF!
Subject: The Improved MM Is Almost Upon Us!
Link on message: #12064340
Link on message: #12064340
Hambijon: "99 annoying bugs in the code, 99 bugs. Take one down, fix
one now, 237 bugs on the wall"
Morning Tankers! The long
awaited Matchmaker changes are finally done! They have
released and have been open tested in the EU region and we're ready
for a global release! So tomorrow, April 3rd, 2019 the
updated MM will hit the servers. For all the details, check
out our article by clicking the WoT Scales above. GLHF!
Morning Tankers! The long
awaited Matchmaker changes are finally done! They have
released and have been open tested in the EU region and we're ready
for a global release! So tomorrow, April 3rd, 2019 the
updated MM will hit the servers. For all the details, check
out our article by clicking the WoT Scales above. GLHF!
Subject: Evento WoT Classic
Link on message: #12064338
Link on message: #12064338
MA77: Ocorreram problemas no primeiro dia do evento e estes já foram
solucionados. Infelizmente, este evento contou apenas com um
servidor, e este está localizado no Leste Europeu.
TeriyakiTanker
How is the Chrysler k supposed to kill Japanese heavies from o-ni and higher?
02.04.2019 17:59:24
Subject: How is the Chrysler k supposed to kill Japanese heavies from o-ni and higher?
Link on message: #12064291
Link on message: #12064291
TeriyakiTanker: First of all gold isn’t illegal in any way and second, no one has a
problem with someone who shoots gold when appropriate. If you
refuse to use gold when appropriate then you will either need to
shoot at the flat cheeks of the hull or flank them. Frankly,
the Chrysler has bad pen so you might be literally incapable of
penning a Type 5 from the front. I haven’t checked the numbers but
if you refuse to use the game mechanics to your advantage you are
going to have problems.
Subject: Dia jueves 28/03, 22 hs Argentina, sólo 15 mil conectados
Link on message: #12063976
Pela46, on Mar 30 2019 - 02:18, said: No me interesa las cosas, el tema del tema es la decadencia del
juego, no se si te diste cuenta
Link on message: #12063976
Pela46, on Mar 30 2019 - 02:18, said: No me interesa las cosas, el tema del tema es la decadencia del
juego, no se si te diste cuentaFelipe6666Original: Es por cosas como estas, por intentar trollear modificando
las respuestas, que ocurren las sanciones. No por decir algo en
contra del juego, sus cambios o similar, sino por la toxicidad pura
y sin sentido. Pero respondiendo a tu comentario, 2019 va a
ser un año dedicado casi íntegramente a los rebalances y
correcciones de problemas que arrastramos desde hace mucho o poco
tiempo indistintamente. No será tarea sencilla porque esto implica
modificar mecánicas clave que van desde el emparejador hasta temas
polémicos como la munición especial, pero enfocaremos todos los
recursos en que todo salga de la mejor manera posible.
¡Saludos!
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