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Felipe6666Original
[Concurso] ¡De la fragua al foro! #10 - Edición de Festival: Parte 2
02.09.2019 21:06:03
Subject: [Concurso] ¡De la fragua al foro! #10 - Edición de Festival: Parte 2
Link on message: #12242364
Link on message: #12242364
Felipe6666Original: ¡Saludos, Comandantes! ¡Bienvenidos a la segunda parte de
nuestra décima edición del concurso artístico mensual! Continuamos
con la temática del Festival de Blindados,
pero a eso se le suman las celebraciones por la independencias de
México (16 de septiembre), Costa Rica, El Salvador, Guatemala,
Honduras y Nicaragua (15 de septiembre), y el establecimiento de la
Primera Junta Nacional de Gobierno de Chile (18 de
septiembre). Las categorías serán las mismas de siempre, solo
que, como en la primera parte, lo que creen deberá estar
relacionado con el espíritu festivo por nuestro noveno aniversario.
Alternativamente, puede estar relacionado con la independencia de
alguno de los países mencionados. Composición: Desde ediciones
fotográficas y collages hasta invenciones digitales (2D o 3D) y
creaciones sobre superficies de dibujo. Deben respetar dos cosas:
que el protagonista de lo que hagan sea un blindado de World of
Tanks (o que al menos se asemeje o esté inspirado en uno) y que su
diseño o su entorno tengan relación con el Festival de Blindados
(o, alternativamente, con la independencia de alguno de los países
mencionados). También asegúrense de que su nick y la fecha figuren
en alguna parte. Una vez hecho, publiquen su creación en los
comentarios de este hilo. Modelismo: Hagan un blindado de
World of Tanks (de nuevo, o que al menos se asemeje o esté
inspirado en uno) con el material que quieran: papel, cartón,
metal, etc. Recuerden que su diseño o su entorno debe relacionarse
con el Festival de Blindados (o, alternativamente, con la
independencia de alguno de los países mencionados). Una vez hecho,
sáquenle una foto y publíquenla en los comentarios de este hilo.
Como en la categoría anterior, su nick y fecha deben figurar en la
foto, así que asegúrense de incluirlos en alguna
parte. Varieté: Todo lo que no cuadre con las cateogrías
anteriores participará automáticamente de esta cateogría. El nick y
la fecha son obligatorios para lo que sea que hagan: videos,
galletas, mods, etc. No importa lo que creen en tanto se relacione
al Festival de Blindados (o, alternativamente, con la independencia
de alguno de los países mencionados), ¡usen su imaginación! La
regla de "¡Dedícale más de 5 minutos!" se mantiene, lo que implica
que se tomará en cuenta la dedicación que pongan en sus creaciones.
No tiene que ver con los tiempos o su talento porque se entiende
que hay personas más habilidosas que otras o más veloces, sino con
que se note que dedicaron más que tres segundos en Paint a dibujar
dos palitos. También se mantiene la regla "¡Necesitas el
50%!", que implica que las participaciones únicas (es decir,
aquellas creaciones que sean las únicas por cateogoría por no haber
más participantes) deberán recibir al menos el 50% de los votos
totales del jurado para ganar. ¿Y qué ganan por participar?
¡Paquetes con premios misteriosos! Estos paquetes incluyen
potenciadores, Cuenta Premium de WoT y vehículos premium. ¡Pero eso
no es todo! Para darle un toque especial, su vehículo vendrá con
uno de los camuflajes/estilos especiales que estarán disponibles
durante el Festival de Blindados. Adicionalmente, si eligen algún
tema independentista, también incluirá banderas de su patria para
que decoren a su nuevo miembro del arsenal. ¿Y cómo se eligen
a los ganadores? Los Contribuidores de la Comunidad, los
Voluntarios de la Comunidad y yo formaremos un jurado interno que
eligirá a dos ganadores por categoría (sí, seis ganadores en
total). ¿Y cuánto tiempo tienen? ¡Tienen tiempo hasta el 30 de
septiembre! Anunciaremos a los ganadores en la semana del 1 al 4 de
octubre. FAQ¿Puedo participar en todas las categorías?
No, solo pueden participar de una. ¿Puedo participar con
más de una creación en la misma cateogría? No, solo se admite
una participación por jugador. ¿Obtengo algo por participar o
solo el ganador se lleva algo? Todos obtienen un premio por
participar en tanto se demuestre dedicación en su creación, pero
los ganadores se llevan el premio más grande. ¿Puedo poner a
mi vehículo en algún contexto? ¡Seguro! De hecho, alentamos a
que lo hagan. ¿Qué materiales pueden usarse para las
composiciones? Lápices, acuarelas, témperas, oleos, etc.
pueden usarse para dibujar sobre papel, lienzo o lo que quieran; y
el programa digital que se les ocurra para hacer sus creaciones
digitales (2D o 3D) o composiciones fotográficas. ¿Se pueden
hacer modelos de blindados con ladrillos para armar? No, no se
puede. Ese tipo de cosas ya vienen con instrucciones (también
pueden encontrarse tutoriales) en el que el márgen de error es
nulo. Si lo hacen, su creación será tenida en cuenta para la
cateogría de Composición, no para la de Modelismo. ¿Entonces
no se pueden usar modelos para cortar en papel/cartón? ¡Eso sí
se puede! Si bien hay instrucciones, entra en juego la habilidad de
armado, de pintar/colorear, etc. Lo mismo aplica para el
plastimodelismo. ¡No hay excusas! ¡Elijan una categoría y
pongan manos a la obra! ¡Mucha suerte!
Subject: Búsqueda del Tesoro: Septiembre
Link on message: #12242146
P2_, on Sep 02 2019 - 11:54, said: A que hora salen los códigos ?? Dependiendo el idioma que le
pongas al cliente dice cosas diferentes. Hay alguna certeza o es
cuando alguien se acuerda de subirlos ??
Link on message: #12242146
P2_, on Sep 02 2019 - 11:54, said: A que hora salen los códigos ?? Dependiendo el idioma que le
pongas al cliente dice cosas diferentes. Hay alguna certeza o es
cuando alguien se acuerda de subirlos ??Felipe6666Original: Hay una tabla en este hilo con esos detalles
Y si te refieres al cambio de
horario de acuerdo al idioma que selecciones en el portal, eso se
debe a que están localizados para cada región. ¡Saludos!
Felipe6666Original
[Concurso] ¡De la fragua al foro! #10 - Edición de Festival: Parte 1
02.09.2019 06:26:06
Subject: [Concurso] ¡De la fragua al foro! #10 - Edición de Festival: Parte 1
Link on message: #12241871
LuiguiDimitri915, on Sep 01 2019 - 09:02, said: teeeermino el concurso de la fragua
Link on message: #12241871
LuiguiDimitri915, on Sep 01 2019 - 09:02, said: teeeermino el concurso de la fragua Felipe6666Original: ¡En efecto! Ya estamos en proceso de votación para dar a
conocer a los ganadores cuanto antes
¡Saludos!
Subject: Búsqueda del Tesoro: Septiembre
Link on message: #12241654
Link on message: #12241654
Felipe6666Original: Así es, fue corregido (y reemplazado) porque el originalmente
anunciado no funcionaba correctamente. ¡Saludos!
Subject: Season 12 Playoff!
Link on message: #12241272
Link on message: #12241272
1984BigBrother: Tankers, After Season 12 we will be trying a new format for
the Playoffs. Last Season we only took the top 16 clans to a
4-day tournament. This Season we will be allowing a lot more Clans
to get involved (we are thinking over 30 but that is not finalized)
and the tournament will be held over 7 days. We are still
finalizing a few things but here is the information I can share
with you: Registration Dates - September 13th - 20th (More
information about registration will be posted on the forums before
the end of the Season) Tournament Dates - September 23rd -
30th There are going to be 2 stages Group and Playoff and
some of the top teams will get a bye to the
Playoff. Entry will be based on this
leaderboard:https://worldoftanks.com/en/clanwars/rating/season/#wot&sr_perpage=100&sr_page=0&sr_season=season_12&sr_season_level=10&sr_search= To
Qualify your Clan must have at least 60 members that have played a
battle in the last 30 days During registration, we will also
be collecting alternates teams to fill in for Clans that can't
play. GL HF, Big
Subject: September Scavenger Hunt
Link on message: #12241210
Link on message: #12241210
DomoSapien: Wouldn't be a scavenger hunt if we didn't have some kind of rocky
start!
The code in the article is incorrect, and should be fixed shortly.
In the meantime, the proper code is:N9W772J9
The code in the article is incorrect, and should be fixed shortly.
In the meantime, the proper code is:N9W772J9
Subject: Búsqueda del Tesoro: Septiembre
Link on message: #12240630
Link on message: #12240630
Felipe6666Original: ¡Saludos, Comandantes! La Búsqueda del Tesoro (Scavenger Hunt)
regresa durante en septiembre. Cada día, nuestros Contribuidores de
la Comunidad compartirán un código canjeable en un horario
específico. Este es el truco: cada código tendrá una validez
de dos días, a partir del 1 de septiembre a las 00:00
(COL/ECU/MEX/PER) | 01:00 (BOL/CHL/VEN) | 02:00 (ARG/URY). Por
ejemplo: 1.er código: Activo desde el 1 de septiembre a las
06:20 (COL/ECU/MEX/PER) | 07:20 (BOL/CHL/VEN) | 08:20 (ARG/URY) al
3 de septiembre a las 17:00 (COL/ECU/MEX/PER) | 18:00 (BOL/CHL/VEN)
| 19:00 (ARG/URY). 2.º código: Activo desde el 2 de septiembre a
las 06:20 (COL/ECU/MEX/PER) | 07:20 (BOL/CHL/VEN) | 08:20 (ARG/URY)
al 4 de septiembre a las 17:00 (COL/ECU/MEX/PER) | 18:00
(BOL/CHL/VEN) | 19:00 (ARG/URY). 3.er código: Activo desde el 3 de
septiembre a las 06:20 (COL/ECU/MEX/PER) | 07:20 (BOL/CHL/VEN) |
08:20 (ARG/URY) al 5 de septiembre a las 17:00 (COL/ECU/MEX/PER) |
18:00 (BOL/CHL/VEN) | 19:00 (ARG/URY). Y así sucesivamente
hasta el 30 de septiembre. El primer código del evento será
publicado en el artículo del anuncio del evento. Además, como
solemos hacer, todos los participantes del evento que ingresen al
menos un (1) código canjeable antes del 19 de septiembre a las
23:59 (COL/ECU/MEX/PER) | 00:59 (BOL/VEN) | 01:59 (ARG/CHL/URY)
recibirán tres (3) códigos adicionales (en forma de fichas) para el
20 de septiembre. Esto les permitirá recibir 30.000 puntos de EXP
adicionales por 31 códigos. ¿Qué da cáda código exactamente?
Un conjunto de misiones vinculadas directamente a la cantidad de
códigos ingresados durante el mes de septiembre. Así es como
funciona: Cada código ingresado te dará una ficha. Esta ficha
te permite completar la misión "Búsqueda del Tesoro" una (1) vez.
Eso significa que la cantidad de veces que puedes completar la
misión está directamente correlacionado a la candiad de códigos que
ingreses. Si ingresas cinco (5) códigos, podrás completar la misión
cinco (5) veces. Mientras más códigos ingreses durante el mes
de septiembre, más misiones podrás completar, lo que significa que
tus recompensas también serán mayores. Los jugadores recibirán
misiones adicionales de acuerdo a la cantidad de códigos canjeables
ingresados. Puedes ver todas las misiones y sus respectivas
recompensas aquí: LISTA DE MISIONES PRONTO CÓMO
SABER TU PROGRESO PRONTO CRONOGRAMA TODAVÍA LO
ESTAMOS DEFINIENDO ¡Presten atención al horario en el que cada
Contribuidor de la Comunidad compartirá su código! Cada
Contribuidor de la Comunidad recibieron la estricta instrucción de
no compartir su respectivo código hasta el horario pactado, así que
no los molesten para obtenerlo antes de tiempo porque no se los
darán. Si un Contribuidor de la Comunidad comparte su código
un caracter a la vez, están obligados a mostrarlos de forma
completa al finalizar su transmisión/video. Si lanzan su video o
comienzan su transmisión antes de lo programado, no están obligados
a compartir su código hasta el horario pactado. Por favor, no
insulten o molesten a nuestros Contribuidores de la Comunidad. Son
todos y cada uno buenas personas y nos están ayudando tanto a
nosotros como a ustedes participando de esto, generando contenido
adicional que los beneficia en batalla. Si insultan o molestan a
nuestros Contribuidores de la Comunidad, los maldeciremos con un
mal RNG de por vida y batallas con seis artillerías enemigas... En
verdad, no tenemos el poder para hacer algo así, pero sí no
estaremos muy contentos. TL;DR Ingresen los códigos.
Ingresen al juego, jueguen una batalla y posiciónense como uno de
los mejores diez (10) jugadores de su equipo por EXP ganada.
Repitan los pasos 1 y 2 cada día, hasta un máximo de 31 veces, para
obtener recompesas adicionales. Presten atención a su cantidad de
fichas para asegurarse de que están utilizando el vehículo de su
elección para las misiones N.° 30 y N.° 31 porque la EXP irá a él
cuando las completen. Aclaraciones: No tienen que
ingresar al juego para completar las misiones cada día. Las
misiones están activas todo el mes para que puedan cuplirlas a su
ritmo. A pesar de que no tienen que completar las misiones cada
día, solo tienen dos (2) días para ingresar los códigos en sí
mismos. ¡Buena suerte!
Subject: After reach FL tier X?
Link on message: #12240218
Ratnikk, on Aug 31 2019 - 05:53, said: FL is not even a good credit maker compared to randoms, once i hit
10 im done. Dont why why wargaming made it such a super grindfest
for some tanks that are decent but not great.
Link on message: #12240218
Ratnikk, on Aug 31 2019 - 05:53, said: FL is not even a good credit maker compared to randoms, once i hit
10 im done. Dont why why wargaming made it such a super grindfest
for some tanks that are decent but not great.TeriyakiTanker: Actually it is a better credit earner because see post below me for
the right details!
Subject: Planes, Trains and T110s
Link on message: #12240012
stalkervision, on Aug 30 2019 - 18:27, said:
Your childish insults show your total lack of maturity. Try to grow up before you talk to your betters. Rommel was a front line commander and saw what the allied air forces were doing to his Panzer divisions first hand. A panzer need not have been knocked out directly to put it out of commission. I guess you don't know this yet as you assumed it's what I ment right off the bat. There was and is a whole support system behind the divisions that was and is very vulnerable to attack. One of the key bit was the fuel supply which was being destroyed by the allies at the time and the logistics to get that supply to the panzers. I guess jumping to conclusions is one of your favorite things. You didn't ask me about this before you went for your bag of kindergarten remarks. You just jumped to a off handed conclusions as I am sure your adapt at.
Link on message: #12240012
stalkervision, on Aug 30 2019 - 18:27, said: Your childish insults show your total lack of maturity. Try to grow up before you talk to your betters. Rommel was a front line commander and saw what the allied air forces were doing to his Panzer divisions first hand. A panzer need not have been knocked out directly to put it out of commission. I guess you don't know this yet as you assumed it's what I ment right off the bat. There was and is a whole support system behind the divisions that was and is very vulnerable to attack. One of the key bit was the fuel supply which was being destroyed by the allies at the time and the logistics to get that supply to the panzers. I guess jumping to conclusions is one of your favorite things. You didn't ask me about this before you went for your bag of kindergarten remarks. You just jumped to a off handed conclusions as I am sure your adapt at.
The_Chieftain: You said "Taking out armor". Primarch is absolutely correct
in this. Nobody has ever said that there was no effect
against the softer targets, so I'm not sure where you're
getting that from at all.
Subject: About M4's frontal protection and fury
Link on message: #12240011
YANKEE137, on Aug 29 2019 - 08:28, said: Would love to see a MythBusters about Sherman armor they could set
up a 63 mm plate and then add to it with road wheels track links
sandbags you name it see what works
Link on message: #12240011
YANKEE137, on Aug 29 2019 - 08:28, said: Would love to see a MythBusters about Sherman armor they could set
up a 63 mm plate and then add to it with road wheels track links
sandbags you name it see what worksThe_Chieftain: They did it in real life in the 1940s, we just
need to investigate the test reports.
Subject: Incoming! Dr Disrespect, Choco Taco, and More streaming Steel Hunter!
Link on message: #12239508
SystemRename177180002, on Aug 30 2019 - 11:30, said: Yep that is a smart move for sure.I am going to quit my RL job
and play a video game that is dying.Not very smart at all.You
should also get off of it as well. [edited]
Link on message: #12239508
SystemRename177180002, on Aug 30 2019 - 11:30, said: Yep that is a smart move for sure.I am going to quit my RL job
and play a video game that is dying.Not very smart at all.You
should also get off of it as well. [edited]DomoSapien:
He's pulling like 7.5k concurrent viewers on twitch; that's pretty impressive and I'm sure he's making more money streaming than he was as an educator. So for Choco... it was indeed a good move.
Personally I am a big fan of the Doc, Halifax, Chocotaco, and Sacriel so I'm really looking forward to their streams. Also excited to see some of our NA CC's partnering up with them for the streams because it's an exciting opportunity for them to get some exposure outside of their regular audience.
He's pulling like 7.5k concurrent viewers on twitch; that's pretty impressive and I'm sure he's making more money streaming than he was as an educator. So for Choco... it was indeed a good move.
Personally I am a big fan of the Doc, Halifax, Chocotaco, and Sacriel so I'm really looking forward to their streams. Also excited to see some of our NA CC's partnering up with them for the streams because it's an exciting opportunity for them to get some exposure outside of their regular audience.
Subject: [Supertest] AMR 35
Link on message: #12239434
Link on message: #12239434
Felipe6666Original: ¡Saludos, Comandantes! El Festival de Blindados está en pleno
apogeo para su entretenimiento al tiempo que el verano en el
hemisferio norte está llegando a su fin. Pero también hay lugar
para otras noticias, como que el AMR 35, un tanque ligero francés
de nivel II, está en fase de pruebas. Echemos un vistazo rápido las
características de este nuevo vehículo, comenzado por sus puntos
débiles. Imágenes 


Sus
140 puntos de vida no alcanzan al AMR para enfrentarse a vehículos
del mismo nivel. Sus débil blindaje y dinámicas mediocres le
impiden tanto soportar el daño como huir de él. Pero a pesar de
ello, su pequeño tamaño le permite alcanzar posiciones
impensadas.
En cuando a sus puntos fuertes, hablemos primero del cañón: su cadencia de fuego, tiempo de recarga y de apuntamiento (1,8 s) le permite al AMR 35 literalmente rociar a sus enemigos con proyectiles.
Para resumir, el AMR 35 representa con excelencia a los tanques ligeros de nivel bajo. Es un vehículo universal que se desempeña bastante bien en ciertas situationes de juego.
Como siempre, recuerden que todos los valores están sujetos a cambios de acuerdo a los resultados de las pruebas.
¡Mucha suerte en el campo de batalla!



Sus
140 puntos de vida no alcanzan al AMR para enfrentarse a vehículos
del mismo nivel. Sus débil blindaje y dinámicas mediocres le
impiden tanto soportar el daño como huir de él. Pero a pesar de
ello, su pequeño tamaño le permite alcanzar posiciones
impensadas.En cuando a sus puntos fuertes, hablemos primero del cañón: su cadencia de fuego, tiempo de recarga y de apuntamiento (1,8 s) le permite al AMR 35 literalmente rociar a sus enemigos con proyectiles.
Para resumir, el AMR 35 representa con excelencia a los tanques ligeros de nivel bajo. Es un vehículo universal que se desempeña bastante bien en ciertas situationes de juego.
Como siempre, recuerden que todos los valores están sujetos a cambios de acuerdo a los resultados de las pruebas.
¡Mucha suerte en el campo de batalla!
Subject: KRZYBoop's weekend plans: x2 xp weekend.
Link on message: #12239384
Link on message: #12239384
KRZYBooP: Howdy Boom Jockeys! In between Hot Dogs, Cheeseburgers, and
Watermelon I will be working on some tier X tanks. If
you would like to join me for these missions between Now (30Aug)
and 3Sep Click HERE For more information on the Mission
Click HERE
Subject: Incoming! Dr Direspect, Choco Taco, and More streaming Steel Hunter!
Link on message: #12239349
Link on message: #12239349
KRZYBooP: Howdy Boom Jockeys! This weekend some well known streamers
teaming up with our CC's to play some Steel Hunter. For
the times and schedule for the weekend can be found HERE Here is a gif to fill some
space. 

Subject: [Superteste] AMR 35
Link on message: #12239203
Link on message: #12239203
MA77: Ei, tanqueiros!
O Tank Festival está a todo vapor para você se animar e aqui está uma notícia completamente diferente: o AMR, um tanque leve francês de Nível II está no Superteste.
Vamos dar uma rápida olhada nele, começando com seus pontos fracos
Sua capacidade de sobrevivência de 140 HP não permite que o AMR se destaque dos veículos da mesma categoria. A fraca blindagem e dinâmica ruim impedem o tanque de evitar ou mesmo aguentar qualquer tipo de dano. Por outro lado, devido as suas pequenas dimensões, o AMR pode assumir posições surpreendentemente inesperadas. Falando de seus pontos fortes, vamos considerar o canhão: com sua taxa de disparo, tempo de recarga e tempo de mira de 1.8s, o AMR 35 pode acabar com os inimigos quando parado. Resumindo, o AMR 35 é um representante por excelência de tanques leves de nível baixo. É um veículo universal que apresenta um desempenho consistente em várias situações de jogo. Mais Imagens

O que achou deste pequeno
veículo francês, tanqueiros? Conte para nós!
O Tank Festival está a todo vapor para você se animar e aqui está uma notícia completamente diferente: o AMR, um tanque leve francês de Nível II está no Superteste.

Vamos dar uma rápida olhada nele, começando com seus pontos fracos
Sua capacidade de sobrevivência de 140 HP não permite que o AMR se destaque dos veículos da mesma categoria. A fraca blindagem e dinâmica ruim impedem o tanque de evitar ou mesmo aguentar qualquer tipo de dano. Por outro lado, devido as suas pequenas dimensões, o AMR pode assumir posições surpreendentemente inesperadas. Falando de seus pontos fortes, vamos considerar o canhão: com sua taxa de disparo, tempo de recarga e tempo de mira de 1.8s, o AMR 35 pode acabar com os inimigos quando parado. Resumindo, o AMR 35 é um representante por excelência de tanques leves de nível baixo. É um veículo universal que apresenta um desempenho consistente em várias situações de jogo. Mais Imagens


O que achou deste pequeno
veículo francês, tanqueiros? Conte para nós!
Subject: [Concurso] ¡Nuestra Independencia!
Link on message: #12238473
Link on message: #12238473
Felipe6666Original: ¡Felicidades a todos los ganadores y a Biig_Daddy por un concurso
exitoso! ¡Todos los premios ya fueron acreditados! ¡Saludos!
Felipe6666Original
[Concurso] ¡De la fragua al foro! #10 - Edición de Festival: Parte 1
29.08.2019 20:49:36
Subject: [Concurso] ¡De la fragua al foro! #10 - Edición de Festival: Parte 1
Link on message: #12238404
Link on message: #12238404
Felipe6666Original: ¡Excelentes trabajos! ¡Espero ver más antes de que cierre el
concurso!
¡Saludos!
Subject: [Opiniones] Cazador de Acero
Link on message: #12238378
strike_07, on Aug 28 2019 - 13:30, said:
Claro que si, con tal que muestres pruebas suficientes para incriminar a los jugadores tramposos. Toda información es valida, a falta de replay es lo que se puede hacer por el momento, eso si cuando hagas el reporte explica con mucho detalles lo que esta sucediendo
destructor33, on Aug 29 2019 - 10:48, said: Me gusta, me gusta como esta planteado. Me gusta el mapa gigante.
Me gusta que haya 3 tipos de tanques y que vallan evolucionando.
Cuando vi al comenzar que estaba ambientado de noche me preocupo,
pero la verdad que me termino gustando. Me gusta que se gane
creditos por batalla jugada. Los premios, principalmente los bonos
me gustan. No me gusta para nada la politica de perder galones, me
desanima, me frustra y me quita las ganas de seguir. Para mi hay
que buscarle la vuelta a ese tema. Estoy notando que las duraciones
de estos eventos son muy largas en el tiempo y eso puede llegar a
cansar, ya que se torna muy repetitivo a la larga. Estoy jugando en
el NA , en solitario y no encontre hasta ahora ningun "peloton
tramposo" Podria incorporarse como algo permanente por episodios,
tipo linea de frente, pero con mas mapas,tanques, premios y
cuidando los tiempos de duracion. Jugando 1 hora por dia y otra
hora de aleatorias, lo voy llevando sin saturarme. Lo que no me
gustaria es que las aleatorias se tranformen en algo como este
evento.
Link on message: #12238378
strike_07, on Aug 28 2019 - 13:30, said: Claro que si, con tal que muestres pruebas suficientes para incriminar a los jugadores tramposos. Toda información es valida, a falta de replay es lo que se puede hacer por el momento, eso si cuando hagas el reporte explica con mucho detalles lo que esta sucediendo
Felipe6666Original: No en verdad, solo esta evidencia es válida por ahora, pero
estamos trabajando en medidas adicionales más sencillas (ya hemos
baneado algunos jugadores con este método).
destructor33, on Aug 29 2019 - 10:48, said: Me gusta, me gusta como esta planteado. Me gusta el mapa gigante.
Me gusta que haya 3 tipos de tanques y que vallan evolucionando.
Cuando vi al comenzar que estaba ambientado de noche me preocupo,
pero la verdad que me termino gustando. Me gusta que se gane
creditos por batalla jugada. Los premios, principalmente los bonos
me gustan. No me gusta para nada la politica de perder galones, me
desanima, me frustra y me quita las ganas de seguir. Para mi hay
que buscarle la vuelta a ese tema. Estoy notando que las duraciones
de estos eventos son muy largas en el tiempo y eso puede llegar a
cansar, ya que se torna muy repetitivo a la larga. Estoy jugando en
el NA , en solitario y no encontre hasta ahora ningun "peloton
tramposo" Podria incorporarse como algo permanente por episodios,
tipo linea de frente, pero con mas mapas,tanques, premios y
cuidando los tiempos de duracion. Jugando 1 hora por dia y otra
hora de aleatorias, lo voy llevando sin saturarme. Lo que no me
gustaria es que las aleatorias se tranformen en algo como este
evento. Felipe6666Original: Estoy de acuerdo, algo por episodios podría ser lo ideal,
incluso intercalándolo con Línea del Frente (con más mapas,
claro). ¡Saludos!
Subject: September Scavenger Hunt
Link on message: #12238330
HOTA_CHATON, on Aug 28 2019 - 18:23, said: I am hoping that all CC's will be required to release the codes in
a timely fashion and not when they do their live streaming at 9 PM
that night, like some have been want to do. That is not fair
to the player base to have to wait nearly 12 to eighteen hours
extra just because a CC will not post the code until then as been
done repeatedly in the past. While I realize we have time to
run the missions but it shaves valuable time off what a working
person left, in a day to redeem them. Just some food for
thought.
Link on message: #12238330
HOTA_CHATON, on Aug 28 2019 - 18:23, said: I am hoping that all CC's will be required to release the codes in
a timely fashion and not when they do their live streaming at 9 PM
that night, like some have been want to do. That is not fair
to the player base to have to wait nearly 12 to eighteen hours
extra just because a CC will not post the code until then as been
done repeatedly in the past. While I realize we have time to
run the missions but it shaves valuable time off what a working
person left, in a day to redeem them. Just some food for
thought.DomoSapien:
So the codes are theoretically a bit longer than 48 hours, since they deactivate at 17:00 CT 2 days after the day they activate. But I certainly am not opposed to trying out a 72+ hour redemption window for the next iteration of Scavenger Hunt.
To avoid posting a big long message of block quotes about WoWS' bonus code system - you're assuming that we're trying to impact the exact same metrics they are. Yes, giving Mountain Man like 50 codes to give out at his discretion is great but it doesn't directly correlate with in-game engagement. And it only gives rewards to those 50 people. Having codes tied to missions drives many of the people who redeem the codes to then log in and complete their mission. And chances are if you're logging in to play one battle, you'll probably play at least a few more. Whenever I talk to people about the Scavenger Hunt I mention how it's one of the things we're doing to try and offer highly engaged players a way to expedite their grind - our game doesn't do an amazing job of onboarding new players or helping new players reach, say, tier 6 or 8. But if they are engaged with the community, follow along with community events outside of the game, watch streamers and youtubers from our CC program - they will not only be able to reach those tiers faster but hopefully also pick up a lot of good gameplay habits along the way.
Is it a be-all-end-all solution? Nope. But it's something. The beauty of the event is that if you hate bonus codes, or you don't care about the boosters because you have ten billion of them, you don't have to worry about it. But the option is there, if you want to participate.
Asinine or not, it's hard to ignore the data that we get from CC's and from player behavior among scavenger hunt participants.
So the codes are theoretically a bit longer than 48 hours, since they deactivate at 17:00 CT 2 days after the day they activate. But I certainly am not opposed to trying out a 72+ hour redemption window for the next iteration of Scavenger Hunt.
To avoid posting a big long message of block quotes about WoWS' bonus code system - you're assuming that we're trying to impact the exact same metrics they are. Yes, giving Mountain Man like 50 codes to give out at his discretion is great but it doesn't directly correlate with in-game engagement. And it only gives rewards to those 50 people. Having codes tied to missions drives many of the people who redeem the codes to then log in and complete their mission. And chances are if you're logging in to play one battle, you'll probably play at least a few more. Whenever I talk to people about the Scavenger Hunt I mention how it's one of the things we're doing to try and offer highly engaged players a way to expedite their grind - our game doesn't do an amazing job of onboarding new players or helping new players reach, say, tier 6 or 8. But if they are engaged with the community, follow along with community events outside of the game, watch streamers and youtubers from our CC program - they will not only be able to reach those tiers faster but hopefully also pick up a lot of good gameplay habits along the way.
Is it a be-all-end-all solution? Nope. But it's something. The beauty of the event is that if you hate bonus codes, or you don't care about the boosters because you have ten billion of them, you don't have to worry about it. But the option is there, if you want to participate.
Asinine or not, it's hard to ignore the data that we get from CC's and from player behavior among scavenger hunt participants.
Subject: Incoming! On Track to the Super Conqueror
Link on message: #12238292
Link on message: #12238292
KRZYBooP: For those curious. You don't have to punch in the code
more than once. The code unlocks the mission and the reset is for
the 10,000 base xp so you can repeat it each day.
Subject: Steel Hunt is rigged
Link on message: #12237794
Gothraul, on Aug 27 2019 - 11:11, said: This mode is crap because WG is NEVER going to do anything about
people who are cheating their way through this mode by coordinating
in the solo mode.
Link on message: #12237794
Gothraul, on Aug 27 2019 - 11:11, said: This mode is crap because WG is NEVER going to do anything about
people who are cheating their way through this mode by coordinating
in the solo mode.TeriyakiTanker: Its pretty bad.
Subject: September Scavenger Hunt
Link on message: #12237711
heavymetal1967, on Aug 28 2019 - 16:35, said: Plus one Domo. Thinking out loud/food for
thought moment.
Hopefully the issue with the bonus tokens not
counting towards the "REDEEM" CC codes like last month won't be an
issue this month.
RHeadshot, on Aug 28 2019 - 16:34, said: Sounds like a perfect excuse to not use codes.
Link on message: #12237711
heavymetal1967, on Aug 28 2019 - 16:35, said: Plus one Domo. Thinking out loud/food for
thought moment. DomoSapien: Definitely going to make sure that doesn't happen this month!
RHeadshot, on Aug 28 2019 - 16:34, said: Sounds like a perfect excuse to not use codes.DomoSapien: Not use codes for Scavenger Hunt, or not use codes for everything
else? Trust me, I don't like the codes either and if I had the
power to get rid of them I definitely would.
There's no way to run the Scavenger Hunt without them though
There's no way to run the Scavenger Hunt without them though
Subject: September Scavenger Hunt
Link on message: #12237709
nekojima, on Aug 28 2019 - 16:32, said: "The more codes you gather during the month of May, the more
missions you will be able to access, and the more rewards you
will receive. Players will receive access to additional
missions, based off of milestones for total number of May Scavenger
Hunt Codes redeemed." So since I didn't play in May, I'll
get less missions in September?
Link on message: #12237709
nekojima, on Aug 28 2019 - 16:32, said: "The more codes you gather during the month of May, the more
missions you will be able to access, and the more rewards you
will receive. Players will receive access to additional
missions, based off of milestones for total number of May Scavenger
Hunt Codes redeemed." So since I didn't play in May, I'll
get less missions in September? DomoSapien: Nope, I just copy + pasted most of the May thread and missed that
Thanks for the catch.
Subject: September Scavenger Hunt
Link on message: #12237699
Blocksupstudios, on Aug 28 2019 - 16:24, said: may be annoying to do codes again but hey, not gonna complain about
free credit boosters
Link on message: #12237699
Blocksupstudios, on Aug 28 2019 - 16:24, said: may be annoying to do codes again but hey, not gonna complain about
free credit boosters DomoSapien: Yeah, for what it's worth I started doing codes for scavenger hunt
well before the event guys decided to do them for virtually
everything D:
Sadly there is no good way outside of codes to actually have a call to action which drives traffic to CC Channels, at least via the purpose of this event. Perhaps in the future we will be able to figure out something that rewards people for following CC's on Twitch or Subscribing to them on Youtube.
Sadly there is no good way outside of codes to actually have a call to action which drives traffic to CC Channels, at least via the purpose of this event. Perhaps in the future we will be able to figure out something that rewards people for following CC's on Twitch or Subscribing to them on Youtube.
Subject: September Scavenger Hunt
Link on message: #12237689
Link on message: #12237689
DomoSapien: The Scavenger Hunt returns in September! Every day, one of
our Community Contributors will be releasing a Bonus Code at a
scheduled time. Here’s the Catch: Each code is only
active for 2 days, starting at 00:00 on September 1st. 1st
Code: Active from 00:00 CDT on September
1st to 17:00 CDT on September 3rd. 2nd Code:
Active from 00:00 CDT on September 2nd
to 17:00 CDT on September 4th 3rd Code: Active
from 00:00 CDT on September 3rd
to 17:00 CDT on September 5th ...so on
and so forth, until September 30th. We will be kicking off the
September Scavenger Hunt on the news portal, under the September
Scavenger Hunt article. So what exactly does this
code give you? A set of personal missions tied directly to how many
codes you redeem during the month of September. Here's how they
work: Each code you redeem will give you 1 "Secret
Sign" Token. This token allows you to complete Personal
Mission: "Scavenger Hunt" 1 time. That means that the
number of times you're able to complete this mission directly
correlates to how many codes you've gathered. If you gather 5
codes, you'll be able to complete it 5 times. The more codes
you gather during the month of September, the more missions you
will be able to access, and the more rewards you will
receive. Players will receive access to additional missions,
based off of milestones for total number of September Scavenger
Hunt Codes redeemed. You can review all the missions, and their
corresponding rewards in the table below: MISSION LIST
This mission will consume 1
of your Scavenger Hunt Codes, and give you 1 Manual Token (Manual
Tokens are used for tracking purposes, and give you access to the
other missions in the chain) - please note that in the screenshots
of the missions listed in this page, for all intents and purposes
the words "Folder" and "Manual" are interchangeable. You can
use this mission (Scavenger Hunt) to track how many codes you have
redeemed so far! Pay attention to the number next to "Completed" in
the top-right corner of your mission window. (Screenshot examples
available below under "HOW TO KEEP TRACK" )

HOW TO KEEP TRACK The "Redeem CC Codes" Mission can be used to track how many codes you have redeemed.
CHECKING HOW MANY CODES YOU HAVE REDEEMED:
CHECKING HOW MANY TIMES
YOU'VE COMPLETED THE "SCAVENGER HUNT" MISSION FOR BOOSTERS:
The number next to "Completed"
in the window that comes up after clicking on the panel in your
mission UI tells you how many times you've completed this mission.
You can also click on any
of the other missions to see how many "Manual" Tokens
you've received. The number of manual tokens can also be used to
track how far away from completing these various tiered
missions.
CHECKING THE PROGRESS ON YOUR TIERED REWARDS:
Still confused? Here's the TL;DR - For all intents and purposes, you can essentially ignore everything else, and just keep track of how many "Manual" Tokens you've got. This is the most important thing to remember!
SCHEDULE
We're still filling out the schedule, so make sure you bookmark this page and check back often! All dates listed with TBD will be updated throughout the month.
Keep an eye on the time that each contributor will be releasing their code! CC's have been instructed not to share their code until their scheduled code drop time! Don't bother asking them for it ahead of time. They aren't allowed to share it with you prior to the time that they are scheduled. If a contributor is releasing the code one letter at a time, they are obligated to finish and release the entire code at the scheduled time. If a streamer starts up their stream early, they are not obligated to reveal the code until the scheduled time as well.
Please don't harass my CC's. They're all really nice people and they're doing both me and you a favor by signing up for the Scavenger Hunt and creating all this awesome content around it. If you harass my contributors I will curse you with a lifetime of bad RNG and 6-arty games. Okay, I don't actually have the ability to do that but I won't like you very much. EXPAND TO SEE THE SCHEDULE There are quite a few blanks in the schedule that we will be filling out as the month goes on. Check back often to stay up-to-date! date time (in CT) channel link Contributor 9/1 08:00 CT https://worldoftanks.com/en/news/ 9/2 05:00 CT youtube.com/TRUvoodoo TRUvoodoo 9/3 16:00 CT twitch.tv/worldoftanksna 9/4 07:00 CT https://www.youtube.com/channel/UCzd4YPYoyDgTp6XBCdzoNLA Guido1212 9/5 TBD TBD TBD 9/6 17:00 CT TBD Cody menz 9/7 11:00 CT https://www.youtube.com/user/nandocapo03 Nando_Capo 9/8 15:00 CT https://www.twitch.tv/ominousfyxen OminousFyxen 9/9 TBD TBD TBD 9/10 TBD TBD TBD 9/11 TBD TBD TBD 9/12 TBD TBD TBD 9/13 TBD TBD TBD 9/14 TBD TBD TBD 9/15 TBD TBD Cody menz 9/16 TBD TBD TBD 9/17 TBD TBD TBD 9/18 TBD TBD TBD 9/19 TBD TBD TBD 9/20 TBD TBD TBD 9/21 TBD TBD TBD 9/22 12:00 CT https://www.youtube.com/channel/UCzd4YPYoyDgTp6XBCdzoNLA Guido1212 9/23 TBD TBD TBD 9/24 TBD TBD TBD 9/25 TBD TBD TBD 9/26 TBD TBD TBD 9/27 TBD TBD TBD 9/28 TBD TBD TBD 9/29 TBD TBD TBD 9/30 05:00 CT youtube.com/TRUvoodoo TRUvoodoo "Oh boy, Domo. That's a lot of text, and it's all pretty confusing! Why's this so complicated!?"I know it seems complicated, but it's really not. It's just really difficult to quickly articulate via text. At a very basic level, here's what you need to know.
1. Redeem a Code2. Login, place in top 10 XP earners on your team in a battle. 3. Repeat steps 1 and 2 every day, up to 31 times, and get extra prizes.4. Keep an eye on your tokens to make sure you're using the right tank for your 30th and 31st completions, because these will award XP to the vehicle that's used to complete the mission.
Side notes: You don't have to log in and complete missions every day. The missions are active all month, so you can complete them at your own pace. While you don't have to complete the missions every day, you've only got 2-day windows to redeem the codes themselves. As customary, all Scavenger Hunt participants that redeem at least 1 Code this month will receive credit for 3 extra codes on the 20th, provided they redeem that code prior to 23:59 on 9/19
HOW TO REDEEM A BONUS CODE
This mission will consume 1
of your Scavenger Hunt Codes, and give you 1 Manual Token (Manual
Tokens are used for tracking purposes, and give you access to the
other missions in the chain) - please note that in the screenshots
of the missions listed in this page, for all intents and purposes
the words "Folder" and "Manual" are interchangeable. You can
use this mission (Scavenger Hunt) to track how many codes you have
redeemed so far! Pay attention to the number next to "Completed" in
the top-right corner of your mission window. (Screenshot examples
available below under "HOW TO KEEP TRACK" )

HOW TO KEEP TRACK The "Redeem CC Codes" Mission can be used to track how many codes you have redeemed.
CHECKING HOW MANY CODES YOU HAVE REDEEMED:
CHECKING HOW MANY TIMES
YOU'VE COMPLETED THE "SCAVENGER HUNT" MISSION FOR BOOSTERS:
The number next to "Completed"
in the window that comes up after clicking on the panel in your
mission UI tells you how many times you've completed this mission.
You can also click on any
of the other missions to see how many "Manual" Tokens
you've received. The number of manual tokens can also be used to
track how far away from completing these various tiered
missions.CHECKING THE PROGRESS ON YOUR TIERED REWARDS:

Still confused? Here's the TL;DR - For all intents and purposes, you can essentially ignore everything else, and just keep track of how many "Manual" Tokens you've got. This is the most important thing to remember!
SCHEDULE
We're still filling out the schedule, so make sure you bookmark this page and check back often! All dates listed with TBD will be updated throughout the month.
Keep an eye on the time that each contributor will be releasing their code! CC's have been instructed not to share their code until their scheduled code drop time! Don't bother asking them for it ahead of time. They aren't allowed to share it with you prior to the time that they are scheduled. If a contributor is releasing the code one letter at a time, they are obligated to finish and release the entire code at the scheduled time. If a streamer starts up their stream early, they are not obligated to reveal the code until the scheduled time as well.
Please don't harass my CC's. They're all really nice people and they're doing both me and you a favor by signing up for the Scavenger Hunt and creating all this awesome content around it. If you harass my contributors I will curse you with a lifetime of bad RNG and 6-arty games. Okay, I don't actually have the ability to do that but I won't like you very much. EXPAND TO SEE THE SCHEDULE There are quite a few blanks in the schedule that we will be filling out as the month goes on. Check back often to stay up-to-date! date time (in CT) channel link Contributor 9/1 08:00 CT https://worldoftanks.com/en/news/ 9/2 05:00 CT youtube.com/TRUvoodoo TRUvoodoo 9/3 16:00 CT twitch.tv/worldoftanksna 9/4 07:00 CT https://www.youtube.com/channel/UCzd4YPYoyDgTp6XBCdzoNLA Guido1212 9/5 TBD TBD TBD 9/6 17:00 CT TBD Cody menz 9/7 11:00 CT https://www.youtube.com/user/nandocapo03 Nando_Capo 9/8 15:00 CT https://www.twitch.tv/ominousfyxen OminousFyxen 9/9 TBD TBD TBD 9/10 TBD TBD TBD 9/11 TBD TBD TBD 9/12 TBD TBD TBD 9/13 TBD TBD TBD 9/14 TBD TBD TBD 9/15 TBD TBD Cody menz 9/16 TBD TBD TBD 9/17 TBD TBD TBD 9/18 TBD TBD TBD 9/19 TBD TBD TBD 9/20 TBD TBD TBD 9/21 TBD TBD TBD 9/22 12:00 CT https://www.youtube.com/channel/UCzd4YPYoyDgTp6XBCdzoNLA Guido1212 9/23 TBD TBD TBD 9/24 TBD TBD TBD 9/25 TBD TBD TBD 9/26 TBD TBD TBD 9/27 TBD TBD TBD 9/28 TBD TBD TBD 9/29 TBD TBD TBD 9/30 05:00 CT youtube.com/TRUvoodoo TRUvoodoo "Oh boy, Domo. That's a lot of text, and it's all pretty confusing! Why's this so complicated!?"I know it seems complicated, but it's really not. It's just really difficult to quickly articulate via text. At a very basic level, here's what you need to know.
1. Redeem a Code2. Login, place in top 10 XP earners on your team in a battle. 3. Repeat steps 1 and 2 every day, up to 31 times, and get extra prizes.4. Keep an eye on your tokens to make sure you're using the right tank for your 30th and 31st completions, because these will award XP to the vehicle that's used to complete the mission.
Side notes: You don't have to log in and complete missions every day. The missions are active all month, so you can complete them at your own pace. While you don't have to complete the missions every day, you've only got 2-day windows to redeem the codes themselves. As customary, all Scavenger Hunt participants that redeem at least 1 Code this month will receive credit for 3 extra codes on the 20th, provided they redeem that code prior to 23:59 on 9/19
HOW TO REDEEM A BONUS CODE
Subject: RATTLESNAKE usless; RED DAWN OP
Link on message: #12237671
Link on message: #12237671
Jambijon: I just got my first win with the Rattlesnack. Did the t32
hull with the auto loader. Good tonk
Subject: RATTLESNAKE usless; RED DAWN OP
Link on message: #12237608
Garandster, on Aug 28 2019 - 20:21, said: German - Strong early game American - Strong mid-game Russian -
Strong end game The American is a bit middle road all the
way around and the auto-loader from what I hear is strong at the
end.
Link on message: #12237608
Garandster, on Aug 28 2019 - 20:21, said: German - Strong early game American - Strong mid-game Russian -
Strong end game The American is a bit middle road all the
way around and the auto-loader from what I hear is strong at the
end.Jambijon: Agreed. I've only used the autoloader once but I was
having a blast. I usually go for mobility early and then
start beef'n up my HP and alpha mid game.
Subject: Incoming! On Track to the Super Conqueror
Link on message: #12237318
Link on message: #12237318
KRZYBooP: Howdy Boom Jockeys! The next on track to the Super
Conqueror has been released. From now (28Aug) until
16Sep Click HERE to activate the missions. 
While completing the missions you
can get consumables, discounts and a Free M22 Locust. For more
information about the Missions click HERE.

While completing the missions you
can get consumables, discounts and a Free M22 Locust. For more
information about the Missions click HERE.
Subject: Incoming! September Preview!
Link on message: #12237245
BluntedBaboon, on Aug 27 2019 - 10:23, said: And this is why I don't respect WGNA. The
person supposedly an admin is just a PR goon.
Link on message: #12237245
BluntedBaboon, on Aug 27 2019 - 10:23, said: And this is why I don't respect WGNA. The
person supposedly an admin is just a PR goon.KRZYBooP: Welp...... I am an Admin. I suppose I could use proper
terms like " My apologies to you valued player of our game, but
sadly I do not have that information. Please stay up to date on our
forums/ news portal for the latest on what is coming to World of
Tanks." That gets boring though and lacks some humor that is part
of my personality.
Subject: About M4's frontal protection and fury
Link on message: #12237241
Link on message: #12237241
The_Chieftain: Real life tends to not be absolutely subject to the rules of the
test range or wargames. Just as the 'golden BB' can somehow
finangle its way through armor the statistics say it can't, there
are equally incidents where rounds will fail to go through no
matter what the expectation is.However, in that scene, the round is
a glancing one off the flank of the tank, not a direct hit to the
front.
Subject: ¡Felipe reportándose para el servicio!
Link on message: #12236900
ChapetaSaavedra, on Aug 27 2019 - 21:39, said: Feliz cumple atrasado Franco!!! La pasaste bien?
Link on message: #12236900
ChapetaSaavedra, on Aug 27 2019 - 21:39, said: Feliz cumple atrasado Franco!!! La pasaste bien?Felipe6666Original:
El cumpleaños no es excusa para dejar de trabajar, celebro el fin de semana recién
¡Y muchas gracias!
¡Saludos!
El cumpleaños no es excusa para dejar de trabajar, celebro el fin de semana recién
Subject: What color are German tanks ?
Link on message: #12236878
Link on message: #12236878
Einzelganger7: In my opinion the color that appears in the game would be Tamiya's
XF-54.


Subject: KRZYBoop's Used Tank Emporium: Tiger 131 sale!
Link on message: #12236369
Link on message: #12236369
KRZYBooP: Check out this forum post for details on the Steel Hunter
reporting.
Subject: Steel Hunter: Say NO to Teaming
Link on message: #12236196
Link on message: #12236196
Jambijon: Attention Commanders! Yes, we are aware that there are some
lazy trolls out there trying to team up in Steel Hunter because
they can't "get gud" and progress like a real tanker. We're coming
for ya! What is Teaming? Teaming: Refers to forming teams
outside what is allowed by the Steel Hunter mode.
Intentional teaming between players or other teams in ways that the Steel Hunter game mode does not presuppose is considered unsportsmanlike behavior, and penalties will be imposed. This rule is effective immediately. Penalties for Teaming Offenses1st attempt: 3 days' game ban 2nd attempt: 7 days' game ban 3rd attempt: Game ban until the end of Steel Hunter; minimum of 7 days (may continue even after the end of the event)How to Report Teaming OffensesSince Steel Hunter doesn't allow in-game replays, the only way to report Teaming offenses is through stream recordings.Please send a ticket to our Customer Support team with the following information:Reported player IGNs Link to a stream video (Youtube, Twitch, etc) with timestamp (e.g. from XX:00 ~ XX:00) of the relevant offense Screenshot of the final leaderboard of the match Click here to send in a ticket
Intentional teaming between players or other teams in ways that the Steel Hunter game mode does not presuppose is considered unsportsmanlike behavior, and penalties will be imposed. This rule is effective immediately. Penalties for Teaming Offenses1st attempt: 3 days' game ban 2nd attempt: 7 days' game ban 3rd attempt: Game ban until the end of Steel Hunter; minimum of 7 days (may continue even after the end of the event)How to Report Teaming OffensesSince Steel Hunter doesn't allow in-game replays, the only way to report Teaming offenses is through stream recordings.Please send a ticket to our Customer Support team with the following information:Reported player IGNs Link to a stream video (Youtube, Twitch, etc) with timestamp (e.g. from XX:00 ~ XX:00) of the relevant offense Screenshot of the final leaderboard of the match Click here to send in a ticket

Subject: [Caçador de Aço] Teaming
Link on message: #12236191
Link on message: #12236191
MA77: Saudações, comandantes! Se você está juntando-se a outros
jogadores no modo solo ou a pelotões adversários no Caçador de Aço,
saiba que você está quebrando uma regra grave e poderá ser
banido! Saiba mais como reportar um infrator em nosso artigo!
Subject: People with rank 25 on steel hunter already!?
Link on message: #12236176
Rngfdme, on Aug 27 2019 - 11:25, said: By cheaters he means the guys that play solo mode but sync drop to
gang up on lone tankers, sorry if that's too hard for you to
understand. Its only been posted in 500 threads, maybe we can
design a nice pop up book for you and you can catch up on things.
Link on message: #12236176
Rngfdme, on Aug 27 2019 - 11:25, said: By cheaters he means the guys that play solo mode but sync drop to
gang up on lone tankers, sorry if that's too hard for you to
understand. Its only been posted in 500 threads, maybe we can
design a nice pop up book for you and you can catch up on things.Einzelganger7: They already made an article about banning those who team up
on the solo mode. Still the way to show the cheating seems
complicated because who would be recording themselves all the time
while playing? https://worldoftanks.com/en/news/announcements/steel-hunter-teaming/
Subject: People with rank 25 on steel hunter already!?
Link on message: #12236146
Link on message: #12236146
Einzelganger7: Yesterday I played like three matches and already got to rank 4 so
it is not that hard, it is just a matter to have awareness of our
current situation and also try to get plenty of those supply drops.
they give exp to tier up your tanks.
Subject: Did the loading screen madness get resolved?
Link on message: #12236144
LA_Smack, on Aug 26 2019 - 14:10, said: To KRZYBooP above, you said: " Greetings, The
Garage texture issue was resolved earlier this month. If that is
what you are referring to. " This isn't even close to what
we are referring to. It is clear that you didn't even read the
thread. Last night there was a significant glitch in the
game that was occurring in random battles and frontline battles. It
occurs when you go from the queue to the loading screen, the game
freezes there for 15 minutes (the duration of the match), after
which the results would pop up as draw with zero damages across the
board, because no one got in the game. There a several threads
under the general discussion section of your site complaining of
the glitch. There was also one where it would dump you out of the
queue, with an error message.
Link on message: #12236144
LA_Smack, on Aug 26 2019 - 14:10, said: To KRZYBooP above, you said: " Greetings, The
Garage texture issue was resolved earlier this month. If that is
what you are referring to. " This isn't even close to what
we are referring to. It is clear that you didn't even read the
thread. Last night there was a significant glitch in the
game that was occurring in random battles and frontline battles. It
occurs when you go from the queue to the loading screen, the game
freezes there for 15 minutes (the duration of the match), after
which the results would pop up as draw with zero damages across the
board, because no one got in the game. There a several threads
under the general discussion section of your site complaining of
the glitch. There was also one where it would dump you out of the
queue, with an error message.KRZYBooP: Thank you very much explaining what happened in detail to
ensure that I understand specifically what was happening with the
client whilst I slept. Compensation for this issue is
being discussed at this time.
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