Developers posts on forum
In this section you'll find posts from the official developers forum. The base is updated every hour and stored on a server wot-news.com. If you encounter any bugs, have suggestions or comments, write to info@wot-news.com
Subject: Teker patlatma palet yok etmeyle eşdeğer olmalı
Link on message: #17368905
innocenT_deviL, on 13 November 2019 - 06:03 PM, said: Oyunda tekerlekliler dışında diğer tüm araçları palet atarak
hareketsiz bırakabiliyor ve takım arkadaşlarımız o araca vurduğu
zaman yardımcı hasar toplayıp ekstradan deneyim kazanabiliyoruz.
Ancak tekerleklilerde böyle bir şansımız yok daha doğrusu sadece
kağıt üstünde var. Sözde tüm tekerlekleri patlayınca hareketsiz
kalıyorlar ama ben bu araçlar oyuna sürüldüğünden beri böyle bir
şey görmedim/denk gelmedim. Oldukça düşük bir ihtimal yani.
Bu araçlara yaptığımız atışlar çoğu zaman sadece tekerlerini
patlatıyor ve araç hem hasar almıyor hem de hız kaybetsede yoluna
devam ediyor. Hız kaybeden tekerlekli araç nispeten daha kolay
vurulabiliyor. Ancak tekerini patlatıığımız ve hızını düşürdüğümüz
tekerlekli araca takım arkadaşlarımız vurduğu zaman herhangi bir
yardımcı hasar veya deneyim kazanamıyoruz, bu hiç adil değil.
Tamamen hareketsiz bırakmak neredeyse imkansıza yakın olduğuna göre
tekerini patlatıp daha kolay vurulma şansı yarattığımız için bence
diğer araçların paletini yok ettiğimiz zaman olduğu gibi yardımcı
hasar ve deneyim kazanabilmeliyiz tekeri patlakken aldığı hasarlar
için. Bu araçları vurmak zaten yeterince zor, vursanda
tekerine denk geliyor çoğu zaman. Hem vuramıyorsun, hem vursanda
hasar veremiyorsun, hemde tekerini patlatsan bile yardımcı hasar
alamıyorsun. Oldu olacak bunlara ezkaza attığımız hasarlarda
yazılmasın tekerlekliler fasulyeden sayılsın bu oyunda.
Alternatif bir öneri olarak mesela tek teker patlatmaya olmazda en az 2 tekerini veya tek taraftaki tüm tekerlerini patlatmaya olur. Ya da hızını belli bir yüzde düşürmeye olur. Ama bir şekilde bundan deneyim kazanabilmemiz lazım bu şekilde çok adaletsiz. Ayrıca bazı görevler için de etkisi var bunun.
Link on message: #17368905
innocenT_deviL, on 13 November 2019 - 06:03 PM, said: Oyunda tekerlekliler dışında diğer tüm araçları palet atarak
hareketsiz bırakabiliyor ve takım arkadaşlarımız o araca vurduğu
zaman yardımcı hasar toplayıp ekstradan deneyim kazanabiliyoruz.
Ancak tekerleklilerde böyle bir şansımız yok daha doğrusu sadece
kağıt üstünde var. Sözde tüm tekerlekleri patlayınca hareketsiz
kalıyorlar ama ben bu araçlar oyuna sürüldüğünden beri böyle bir
şey görmedim/denk gelmedim. Oldukça düşük bir ihtimal yani.
Bu araçlara yaptığımız atışlar çoğu zaman sadece tekerlerini
patlatıyor ve araç hem hasar almıyor hem de hız kaybetsede yoluna
devam ediyor. Hız kaybeden tekerlekli araç nispeten daha kolay
vurulabiliyor. Ancak tekerini patlatıığımız ve hızını düşürdüğümüz
tekerlekli araca takım arkadaşlarımız vurduğu zaman herhangi bir
yardımcı hasar veya deneyim kazanamıyoruz, bu hiç adil değil.
Tamamen hareketsiz bırakmak neredeyse imkansıza yakın olduğuna göre
tekerini patlatıp daha kolay vurulma şansı yarattığımız için bence
diğer araçların paletini yok ettiğimiz zaman olduğu gibi yardımcı
hasar ve deneyim kazanabilmeliyiz tekeri patlakken aldığı hasarlar
için. Bu araçları vurmak zaten yeterince zor, vursanda
tekerine denk geliyor çoğu zaman. Hem vuramıyorsun, hem vursanda
hasar veremiyorsun, hemde tekerini patlatsan bile yardımcı hasar
alamıyorsun. Oldu olacak bunlara ezkaza attığımız hasarlarda
yazılmasın tekerlekliler fasulyeden sayılsın bu oyunda.Alternatif bir öneri olarak mesela tek teker patlatmaya olmazda en az 2 tekerini veya tek taraftaki tüm tekerlerini patlatmaya olur. Ya da hızını belli bir yüzde düşürmeye olur. Ama bir şekilde bundan deneyim kazanabilmemiz lazım bu şekilde çok adaletsiz. Ayrıca bazı görevler için de etkisi var bunun.
vuque: Şahsen fikir olarak olumlu buluyorum, daha fazla yardım
hasarı almak fena durmuyor ancak benim tahminim oyun
geliştiricileri de bu konuyu düşünmüştür ama böyle bir şey yapmak
daha fazla sorun çıkarabileceğinden vazgeçmişlerdir yönünde.
Örneğin 2 tane tekerleği hasarladığımızda yardım hasarı verecek
olsun ve tekerleklerden birisini ben birisini siz yok ettiniz
diyelim, yardım hasarı kime yazacak? 3-4 vs. daha fazla teker
girdiğinde işin içerisine ne olacak? Bunlara karşın karmaşık bir
mekanik getirirsen bunu herkes anlayabilecek mi? Sonrasında müşteri
hizmetlerine atılacak ben bu tekerleklinin tekerini aldım ama
yardım hasarı az geldi, görev olmadı bu nasıl iş ticketlerine kim
cevap verecek? Bu verilen cevaplar mekaniği bilmeyen oyuncuları ne
kadar tatmin edecek? Çok daha açık mekanikleri bile anlamamak
konusunda ısrar eden ve görevi yaptığını sanan oyuncular var ne
yazık ki. Bu şekilde bir şey yaparak işleri karıştırmak ne kadar
faydalı olacak? Dediğim gibi şahsen benim hoşuma gider ancak
neden getirilmemiş olabileceğini de ilk aklıma gelen örneklerle
sıraladığım gibi tahmin edebiliyorum ne yazık ki . 
Subject: Object 244, Avrupa'yı Fethediyor
Link on message: #17368895
innocenT_deviL, on 15 November 2019 - 07:12 PM, said: Başkan rica etsem deneyim kazanmayla ilgili şu konuda bir
yorumunu alabilir miyim? Senin kişisel yorumun ve WG'nin bu konuya
bakış açısını paylaşabilirsen çok sevinirim: http://forum.worldoftanks.eu/index.php?/topic/726596-teker-patlatma-palet-yok-etmeyle-esdeger-olmali/
Link on message: #17368895
innocenT_deviL, on 15 November 2019 - 07:12 PM, said: Başkan rica etsem deneyim kazanmayla ilgili şu konuda bir
yorumunu alabilir miyim? Senin kişisel yorumun ve WG'nin bu konuya
bakış açısını paylaşabilirsen çok sevinirim: http://forum.worldoftanks.eu/index.php?/topic/726596-teker-patlatma-palet-yok-etmeyle-esdeger-olmali/vuque: Bakıyorum! 
Subject: Una semana de retransmisiones para Rivales de clanes de Paysafecard
Link on message: #17368837
Link on message: #17368837
Delhroh: Como dicen en mi pueblo: Tú te lo pierdes.
A los demás que quieran verlo,
pues a disfrutar y que lo paséis bien. Por supuesto estáis más
que invitados. 
Subject: The Object 244 Invades Europe
Link on message: #17368836
Coltmagnum, on 16 November 2019 - 10:40 PM, said:
I would like to take a minute to thank you for this informative, if somewhat selective, response. At least someone listens and we are not just shouting into space. Still, cloning tanks for easy cash is not alright, making half-mirrored, same-sh*t-different background boring maps is not OK by far, and in general, a little consideration, culture wise and also on the money side, would be nice. You sell pixels, pixel gold, pixel silver, pixel consumables and ofc pixel tanks, there can not be a justification to cut discounts and overprice the tanks, not like you spend real money on every unit, but we do, respect or money stream will dry out. 21:45 Added after 5 minute
One step deeper, how about Holocaust day discounts? That would be hitting the fan hard. Already we were asked to play in memory of all fighting men, this month, and I wonder if it includes war crime guys of all sorts.
Link on message: #17368836
Coltmagnum, on 16 November 2019 - 10:40 PM, said: I would like to take a minute to thank you for this informative, if somewhat selective, response. At least someone listens and we are not just shouting into space. Still, cloning tanks for easy cash is not alright, making half-mirrored, same-sh*t-different background boring maps is not OK by far, and in general, a little consideration, culture wise and also on the money side, would be nice. You sell pixels, pixel gold, pixel silver, pixel consumables and ofc pixel tanks, there can not be a justification to cut discounts and overprice the tanks, not like you spend real money on every unit, but we do, respect or money stream will dry out. 21:45 Added after 5 minute
One step deeper, how about Holocaust day discounts? That would be hitting the fan hard. Already we were asked to play in memory of all fighting men, this month, and I wonder if it includes war crime guys of all sorts.
parim1331:
One step deeper, how about Holocaust day discounts? That would be hitting the fan hard. Already we were asked to play in memory of all fighting men, this month, and I wonder if it includes war crime guys of all sorts. I wouldn't touch these kind of subjects. We want to honor all whom gave life so that we can live the way we want today - that's true, however one has to realize that we're a gaming company, and not a historical remembrance charity of sorts. Thus we try to step back from any topics that might spark controversial discussions, who would need those?
One step deeper, how about Holocaust day discounts? That would be hitting the fan hard. Already we were asked to play in memory of all fighting men, this month, and I wonder if it includes war crime guys of all sorts. I wouldn't touch these kind of subjects. We want to honor all whom gave life so that we can live the way we want today - that's true, however one has to realize that we're a gaming company, and not a historical remembrance charity of sorts. Thus we try to step back from any topics that might spark controversial discussions, who would need those?
Subject: Fiebre de la EXP: Edición de bonificación
Link on message: #17368835
falcahud, on 17 November 2019 - 10:22 PM, said: Resulta que este fin de semana no había 'x2 en la primera victoria'
tal como dice la noticia si no que era 'x2 en TODAS las victorias'.
Y no, no es un problema de traducción, en la versión inglesa está
igual. Para una vez que hacéis cambios en la 'fiebre de la
experiencia' no sabéis venderlo. En mi caso me he dado cuenta del
x2 el domingo por la tarde, así que me he perdido dos días de x2
infinito en victorias. Muchas gracias.
Link on message: #17368835
falcahud, on 17 November 2019 - 10:22 PM, said: Resulta que este fin de semana no había 'x2 en la primera victoria'
tal como dice la noticia si no que era 'x2 en TODAS las victorias'.
Y no, no es un problema de traducción, en la versión inglesa está
igual. Para una vez que hacéis cambios en la 'fiebre de la
experiencia' no sabéis venderlo. En mi caso me he dado cuenta del
x2 el domingo por la tarde, así que me he perdido dos días de x2
infinito en victorias. Muchas gracias. Delhroh: Saludos,
Efectivamente había un error, tal y como comentáis. Lamentamos las molestias que esto os haya podido causar y estaremos ojo avizor para evitar esto en el futuro. Esto todo lo que os puedo comentar sobre este asunto. ¡Suerte en el campo de batalla!
Efectivamente había un error, tal y como comentáis. Lamentamos las molestias que esto os haya podido causar y estaremos ojo avizor para evitar esto en el futuro. Esto todo lo que os puedo comentar sobre este asunto. ¡Suerte en el campo de batalla!
Subject: A Week of Streams for Paysafecard's Clan Rivals
Link on message: #17368826
Erwin_Von_Braun, on 17 November 2019 - 03:04 PM, said: Agreed. I guess the main argument would be 'are E-Sports really
sports?' That's a debate that could go on for some time! For me,
cricket is the biggest paradox - tremendous fun to play but boring
as hell to watch!
Link on message: #17368826
Erwin_Von_Braun, on 17 November 2019 - 03:04 PM, said: Agreed. I guess the main argument would be 'are E-Sports really
sports?' That's a debate that could go on for some time! For me,
cricket is the biggest paradox - tremendous fun to play but boring
as hell to watch!parim1331: It all depends on what you like, some like to sit back, relax
and watch some one else play on a high level, other ones
don't, Some like tomatoes, some
don't. ¯\_(ツ)_/¯ For those who are going to watch,
which team are you guys cheering for? 
Subject: El Object 244 invade Europa
Link on message: #17368824
Link on message: #17368824
Delhroh: Saludos,
Recordad que podéis compartir vuestras opiniones, positivas o negativas sin tener que ser tóxicos o tener que faltar el respeto a Wargaming o a su staff.
Recordad que podéis compartir vuestras opiniones, positivas o negativas sin tener que ser tóxicos o tener que faltar el respeto a Wargaming o a su staff.
Subject: Supertest - IS-2-II
Link on message: #17368596
Wlodi89LCT, on 18 November 2019 - 01:18 PM, said: Możesz mi @Falathi wytłumaczyć co mają w głowie osoby określające
parametry maszyn? Chodzi mi o depresje armaty. W jaki
sposób w takiej wieży zmieszczono DWA zamki do działa 100mm i to
tak że to 'coś' ma 7 stopni depresji armaty? Zresztą po co ja
pytam... pewnie odbyło się to tak, jak upchnięto 3 załogantów do
elc even 90, czy zamontowano działo w lt432... W premce i tak
pewnie będzie 8 stopni depresji z dwoma działami
122mm...
Link on message: #17368596
Wlodi89LCT, on 18 November 2019 - 01:18 PM, said: Możesz mi @Falathi wytłumaczyć co mają w głowie osoby określające
parametry maszyn? Chodzi mi o depresje armaty. W jaki
sposób w takiej wieży zmieszczono DWA zamki do działa 100mm i to
tak że to 'coś' ma 7 stopni depresji armaty? Zresztą po co ja
pytam... pewnie odbyło się to tak, jak upchnięto 3 załogantów do
elc even 90, czy zamontowano działo w lt432... W premce i tak
pewnie będzie 8 stopni depresji z dwoma działami
122mm... parim1331: Jako, że są to dopiero pierwotne założenia parametrów,
mniemam, że całość zostanie jeszcze zmieniona.Tak jak na przykład
było to w przypadku nowego Ob.752.
Subject: Test público 1.7 - Comentarios generales
Link on message: #17368512
s1oan, on 15 November 2019 - 12:36 PM, said: ¿Se podrán vender las directivas por créditos?
Link on message: #17368512
s1oan, on 15 November 2019 - 12:36 PM, said: ¿Se podrán vender las directivas por créditos?Delhroh: No está previsto, al menos de momento.
Subject: El carro con faldones: el T-44-100
Link on message: #17368502
Link on message: #17368502
Delhroh: Muchas gracias por vuestros comentarios, especialmente sobre el
tema del precio, que ya he reportado. Por otro lado, recordad
que siempre podéis revisar si tenéis algun descuento y aprovecharlo
si os interesa algún carro como alguno de vosotros ha hecho
.
Subject: Une semaine de diffusions en l'honneur des Clans rivaux Paysafecard
Link on message: #17368368
Link on message: #17368368
Actinid: Bon stream à toi Synop_s ! Je passerai aussi.
Subject: Supertest Haberleri: IS-2-II
Link on message: #17368366
Link on message: #17368366
vuque: Komutanlar! Bugün yeni çifte namlulu tank dalındaki ilk araç
olan Seviye VIII Sovyet IS-2-II ağır tankını Süper Teste
ekliyoruz.
Silah donanımı
bakımından IS-2-II tankının birkaç temel seçeneği vardır.
İstatistiklere bakıldığında 100 mm'lik çifte namlulu topuyla en iyi
performansını sergilemektedir. Her bir namlusu ortalama 300 puan
hasar veren bu top, stok mermileriyle 221 mm, özel mermilerle de
256 mm kalınlıktaki zırhı delebilir. 2,8 sn'lik nişan alma süresi
ve nispeten kolay kullanımıyla bu top, 100 m'de 0,4 m'lik mermi
dağılımına sahiptir. Ön gövde zırhı yer yer 110 mm kalınlığa
ulaşmaktadır. Ön tarafta 235 mm'ye ulaşan kule zırhı ise çok daha
iyi koruma sağlamaktadır. Savaşta ön plana çıkmak ve hayatta kalmak
için bu tankı doğru konumlandırarak -7°'lik top eğimi ve kule
zırhından en iyi şekilde faydalanmalısınız. IS-2-II tankının
toplamda 1.500 puanlık bir Can havuzu vardır. Bu aracın
dinamizmi ise bir ağır tanktan bekleyeceğiniz cinstendir. 34 km/sa
azami hız ile desteklenen 14 cp/tonluk güç ağırlık oranına
sahiptir. Gövde dönüş hızı ise saniyede 30 derecedir. Görüş
mesafesi 350 m'dir. Sayılara baktığımızda IS-2-II tipik bir
ağır tanktır ve oynanış olarak da bu sınıftaki diğer birçok araçla
benzerlik göstermektedir. Ancak fark yaratan nokta ise bu aracın
sahip olduğu çifte namlulu, yıkım gücü yüksek top atışlarıyla
korkunç hasarlar verebilmesini sağlayan sıra dışı silah
donanımıdır. 




Subject: Supertest: IS-2-II
Link on message: #17368221
Link on message: #17368221
Delhroh: Kommandanten!
Heute fügen wir dem Supertest den IS-2-II,
einem sowjetischen Panzer der Stufe VIII und das erste
Fahrzeug im Forschungszweig für Panzer mit doppelläufigen
Geschützen, hinzu.Der IS-2-II verfügt über mehrere Optionen zur
Hauptbewaffnung. In Bezug auf die Werte bringt das doppelläufige
100-mm-Geschütz die beste Leistung. Der jeweils durchschnittliche
verursachte Schaden beträgt 300 Punkte; die
Panzerungsdurchschlagskraft beträgt 221 mm mit
Standardgeschossen und 256 mm mit Spezialgeschossen. Die
Geschützstreuung beträgt 0,4 m pro 100 m mit einer
Zielerfassung von 2,8 Sekunden und ordentlicher
Stabilisierung. Die Frontpanzerung der Wanne ist bis zu 110 mm
dick. Die Panzerung des Geschützturms ist viel besser, mit bis zu
235 mm vorne. Um zu überleben und im Gefecht erfolgreich zu
sein, müsst ihr diesen Panzer richtig positionieren und die
Panzerung des Geschützturms und die Geschützneigung von -7° richtig
nutzen. Der IS-2-II verfügt über insgesamt 1500
Strukturpunkte. Die Dynamik des Fahrzeugs ermöglicht es euch,
schweren Panzern zu entkommen. Die Höchstgeschwindigkeit beträgt 34
km/h, mit einem Leistungsgewicht von 14 PS/t, und die
Wannendrehgeschwindigkeit beträgt 30 Grad pro Sekunde. Seine
Sichtweite beträgt 350 m. In Bezug auf seine Werte ist
der IS-2-II ein klassischer schwerer Panzer und gleicht den meisten
Panzern seiner Klasse in Sachen Gameplay. Jedoch macht seine
unübliche Bewaffnung – die doppelläufigen Geschütze – hier einen
großen Unterschied und ermöglicht es ihm, in einer vernichtenden
Salve eine Menge Schaden zuzufügen. 




Subject: Tydzień streamów Rywali klanowych Paysafecard
Link on message: #17368209
Link on message: #17368209
parim1331: Którą z wymienionych ekip będziecie wspierać? 
Subject: Supertest: IS-2-II
Link on message: #17368203
Link on message: #17368203
Delhroh: Tankisté!
Dnes do Supertestu přidáváme IS-2-II,
sovětský těžký tank VIII. úrovně a současně první vozidlo nové
větve tanků se dvěma děly. IS-2-II nabízí několik variant
hlavní výzbroje. Podle statistik si nejlépe vede dvouhlavňové dělo
ráže 100 mm. Průměrné poškození jednou hlavní dosahuje 300
bodů. Se standardní municí probijete pancíř o tloušťce 221 mm
a se speciální municí pak proniknete skrz 256 mm. Rozptyl děla
činí 0,4 metru na 100 metrů při času zaměření 2,8 sekundy. Také
stabilizace je solidní.Přední část korby chrání pancíř o tloušťce
110 mm. Mnohem lépe je na tom věž s 235 mm pancíře v přední části.
Abyste přežili a mohli v bitvách excelovat, musíte se svým tankem
zaujmout správné postavení. Při tom můžete na maximum využít pancíř
věže a sklopení děla v úhlu –7°. Celková výdrž IS-2-II činí 1500
bodů. Dynamika odpovídá těžkému tanku. Maximální rychlost
dosahuje 34 km/h, měrný výkon 14 hp/t a rychlost otáčení korby
30 stupňů za sekundu. Dohled je 350 metrů. Ze statistik
vyplývá, že IS-2-II je klasický těžký tank a ve hře se chová jako
většina zástupců této kategorie. Velký rozdíl však představuje
dosud ojedinělé dvouhlavňové dělo, které tomuto tanku dovoluje
naservírovat pěknou porci poškození v jediné devastující
salvě. 




Subject: CHAMPIONNAT RB RACE 2019 - Session 6 - Pz1C Pire Noêl
Link on message: #17368125
Link on message: #17368125
Actinid: Bonne idée d' évènement! Je soutiens le projet
.
Subject: The Final Transition From Launcher to Wargaming.net Game Center
Link on message: #17368100
Tommy_Atkins_Teapot, on 16 November 2019 - 01:11 AM, said: Dear parim Many thanks for the prompt response. Have had a look at
the EULA, and as referenced by Homer_J, but not seeing too much in
the way of third parties using game centre centre to promo other
games, gather data etc. Now there is mention of an Account
management tool to manage marketing within game, via e-mail, could
this be used to "opt out" of the game centre, to avoid such
marketing strategies, and just use a Standard installer to load,
enjoy, and make in-game purchases to WOT alone? Regards Tommy
latecz3k, on 17 November 2019 - 02:00 PM, said: Fair enough. While I understand it might be difficult to
give a good answer, is this a change from how the previous
anti-cheating system has worked? Seeing as the penalty for
cheat detection is rather harsh, with, as far as I know, no ability
to appeal, it would be in the best interest of everyone to know if
game modifications now has a chance of triggering the anti-cheat
system.
Link on message: #17368100
Tommy_Atkins_Teapot, on 16 November 2019 - 01:11 AM, said: Dear parim Many thanks for the prompt response. Have had a look at
the EULA, and as referenced by Homer_J, but not seeing too much in
the way of third parties using game centre centre to promo other
games, gather data etc. Now there is mention of an Account
management tool to manage marketing within game, via e-mail, could
this be used to "opt out" of the game centre, to avoid such
marketing strategies, and just use a Standard installer to load,
enjoy, and make in-game purchases to WOT alone? Regards Tommyparim1331: Hey Tommy, As of right now, the visible options are what
you get, and as far as I know, there're no other plans to have
different launcher programs than WGC.
latecz3k, on 17 November 2019 - 02:00 PM, said: Fair enough. While I understand it might be difficult to
give a good answer, is this a change from how the previous
anti-cheating system has worked? Seeing as the penalty for
cheat detection is rather harsh, with, as far as I know, no ability
to appeal, it would be in the best interest of everyone to know if
game modifications now has a chance of triggering the anti-cheat
system.parim1331: We try to release as few information regarding anti-cheat
changes, as possible for obvious reasons. As in any
cheat-related case, if one decided to use such a illegal
program/modification, it was their conscious decision to do so,
with that said, they must also understand the possible consequences
that such decision brings.
Subject: Lorraine Now Defends Itself With This 40 t
Link on message: #17368085
Exskelibur, on 16 November 2019 - 03:19 AM, said: I remember when I made a witty word-play and got banned for a week.
Link on message: #17368085
Exskelibur, on 16 November 2019 - 03:19 AM, said: I remember when I made a witty word-play and got banned for a week.parim1331: If it broke one of our forum rules....¯\_(ツ)_/¯
Subject: Retours généraux concernant la mise à jour 1.7
Link on message: #17368081
Link on message: #17368081
Actinid: Merci à tous pour vos retours.
Subject: El IS-2-II llega al Supertest
Link on message: #17367980
Link on message: #17367980
Delhroh: ¡Saludos, comandantes! Hoy añadimos a la superprueba el
IS-2-II, un carro pesado soviético de nivel VIII y el primer
vehículo en la nueva línea de carros de cañón
doble.
El IS-2-II tiene varias opciones para su
armamento principal. En cuestión de estadísticas, el cañón doble de
100 mm ofrece el mejor rendimiento. Cada uno inflige 300 puntos de
daño de media y su penetración de blindaje es de 221 mm con
proyectiles estándar y de 256 mm con un proyectil especial. La
dispersión del cañón es de 0,4 m por 100 m, con un cierre de la
retícula de 2,8 segundos y una estabilización decente.El blindaje
frontal del chasis puede alcanzar los 110 mm de espesor. La
protección de la torreta es mucho mejor, con un blindaje frontal de
hasta 235 mm. Deberéis posicionar este carro correctamente para
aprovechar al máximo el blindaje de su torreta y su depresión del
cañón de -7º si queréis sobrevivir y brillar en combate. El IS-2-II
tiene un total de 1500 puntos de vida.Este vehículo sigue la
dinámica característica y esperada de los carros pesados. Su
velocidad máxima es de 34 km/h, acelerada con una relación
potencia-peso de 14 cv/t, y su velocidad de rotación de chasis es
de 30 grados por segundo. Tiene un alcance de visión de 350 m.Por
sus estadísticas, el IS-2-II es un carro pesado clásico, y en
términos de jugabilidad es similar a la mayoría de carros de su
clase. Sin embargo, su inusual armamento con cañón doble marca la
diferencia, permitiendo que este carro inflija un daño masivo en
una oleada devastadora. 



Subject: ¡Se parte del equipo de moderación de Wargaming Europa!
Link on message: #17367971
Link on message: #17367971
Delhroh: ¡Última oportunidad! 
Subject: The Joy of the Grant
Link on message: #17366403
Link on message: #17366403
Asklepi0s: Thread is closed due to being non-constructive.
Subject: Blacklisted players
Link on message: #17366389
Link on message: #17366389
Asklepi0s: Thread is closed due to being non constructive.
Subject: Onkel Hardwares Kaffeeklatsch(en) :) 15-16Uhr, Kännchen nur drausen!
Link on message: #17364090
Link on message: #17364090
Jahrakajin: Nur noch ne Stunde auf der Arbeit. Bier wartet im Office
Kühlschrank das ich es nachhause bringe..nur noch in
bisschen!
Subject: The Final Transition From Launcher to Wargaming.net Game Center
Link on message: #17363835
Tommy_Atkins_Teapot, on 14 November 2019 - 09:28 PM, said: Bump for the community managers to respond
Regards
Link on message: #17363835
Tommy_Atkins_Teapot, on 14 November 2019 - 09:28 PM, said: Bump for the community managers to respondparim1331: I am not entirely sure, but in this case, it looks like
anti-cheat monitoring system that checks your memory signatures to
see if you're trying to modify the .exe game file. You can
check our EULA's, and all of the information regarding our policies
on WGC.
Subject: The Object 244 Invades Europe
Link on message: #17363814
Pistol_Only, on 15 November 2019 - 06:35 AM, said: how many IS variants are there now? it stopped being funny a while
ago. how about more German vehicles and other nations to
invade russia ... that would be appreciated.
Hammerhead20, on 15 November 2019 - 09:51 AM, said: What's next? A tier V "IS-3" version to break lower tier
gameplay even more?
Hamsterkicker, on 15 November 2019 - 11:32 AM, said: Could you maybe spent some more time on new maps please...
Cataphractarii, on 15 November 2019 - 12:42 PM, said: Is this actually a KV-13 clone, or a KV-85 clone, wow, they all
look the same to me!
Link on message: #17363814
Pistol_Only, on 15 November 2019 - 06:35 AM, said: how many IS variants are there now? it stopped being funny a while
ago. how about more German vehicles and other nations to
invade russia ... that would be appreciated.parim1331: Not so long ago we have released the VK75.01(k), which is an
interesting HT. On top of that, we have showcased the E75 TS on
several streams, that was not yet released. So don't worry,
things are coming.
Hammerhead20, on 15 November 2019 - 09:51 AM, said: What's next? A tier V "IS-3" version to break lower tier
gameplay even more?parim1331: Due to this tank being quite similar to the KV-85 in it's
form, I personally don't think it will break the lower-tier
gameplay.
Hamsterkicker, on 15 November 2019 - 11:32 AM, said: Could you maybe spent some more time on new maps please...parim1331: As we have already announced, we're currently looking into
these two maps, check it out.http://forum.worldoftanks.eu/index.php?/topic/725130-supertest-news-minks-map-2/ http://forum.worldoftanks.eu/index.php?/topic/724292-supertest-news-pearl-river-more-detail/
Cataphractarii, on 15 November 2019 - 12:42 PM, said: Is this actually a KV-13 clone, or a KV-85 clone, wow, they all
look the same to me! parim1331: Back in the day Soviets had a lot of similar tank projects
going on, for example take KV-2, and KV-1.
Subject: Lorraine Now Defends Itself With This 40 t
Link on message: #17363796
VarzA, on 15 November 2019 - 06:26 AM, said: I'm not german or french, but before you make these statements, you
might want to look up the history of the region Lorraine.
Particularly the back and forth this region experienced in the past
200yrs between Imperial Germany and the French Republic, and the
subsequent bad blood that came from it, which extended to the more
.... nasty part of WW2. Bottom line is, you might not want
to hit at nationalistic stuff when it comes to it, some dogs are
better left sleeping .... it has the same 'wtf' potential to some
ppl as mailing little statues of Cromwell as gifts to the Irish.
It's better to just say 'this french staple' or
'typical french tank' ... without hinting the nationalistic cord
when it comes to that issue.
Link on message: #17363796
VarzA, on 15 November 2019 - 06:26 AM, said: I'm not german or french, but before you make these statements, you
might want to look up the history of the region Lorraine.
Particularly the back and forth this region experienced in the past
200yrs between Imperial Germany and the French Republic, and the
subsequent bad blood that came from it, which extended to the more
.... nasty part of WW2. Bottom line is, you might not want
to hit at nationalistic stuff when it comes to it, some dogs are
better left sleeping .... it has the same 'wtf' potential to some
ppl as mailing little statues of Cromwell as gifts to the Irish.
parim1331: The titles are sometimes meant to be witty word-plays that
are based on certain tank's characteristics, or in this case, it's
name.Personally, I don't think that the person that wrote that
wanted to spark a political discussion. 
Subject: Al Supertest: IS-2-II
Link on message: #17363632
Link on message: #17363632
Sael_: Comandanti!
Oggi aggiungiamo al
Supertest l'IS-2-II, un corazzato pesante sovietico di livello VIII
e il primo veicolo nel nuovo gruppo dei carri a canna
doppia.L'IS-2-II dispone di svariate opzioni di armamento. Dal
punto di vista delle statistiche, è il cannone a canna doppia da
100 mm che offre le prestazioni migliori. Il danno medio inflitto
da ciascuna è di 300 punti, mentre la perforazione della corazza è
di 221 mm con proiettili normali e di 256 mm con proiettili
speciali. La dispersione del cannone è di 0,4 m per 100 m, con un
tempo di puntamento di 2,8 secondi e una stabilizzazione niente
male.La corazza frontale raggiunge i 110 mm di spessore. La
torretta è protetta ancora meglio, con fino a 235 mm di corazza
sulla parte frontale. Per sopravvivere e spiccare in combattimento
dovrete posizionarvi con cautela e sfruttare al massimo la corazza
della torretta e l'angolo di depressione del cannone di -7°.
L'IS-2-II dispone di un totale di 1.500 HP. La dinamica del
veicolo è in linea con quella degli altri corazzati pesanti. La
velocità massima è di 34 km/h, accelerata con un rapporto
potenza-peso di 14 hp/t, mentre la velocità di rotazione dello
scafo è di 30 gradi al secondo. Il raggio visivo è di 350
m. Se si guarda alle statistiche, l'IS-2-II è un corazzato
pesante classico e va utilizzato come la maggioranza degli altri
carri della sua classe. Sono i suoi cannoni a canna doppia a fare
la differenza, permettendo a questo corazzato di infliggere gravi
danni in un'unica devastante salva. 



Subject: Supertest - IS-2-II
Link on message: #17363611
Link on message: #17363611
Falathi: Dowódcy!Dzisiaj dodaliśmy do supertestu pojazd IS-2-II – radziecki
czołg ciężki VIII poziomu, który jest jednocześnie pierwszym
pojazdem w gałęzi czołgów z dwiema lufami.
Do czołgu IS-2-II można dobrać kila różnych
dział. Na papierze najlepsze jest dwulufowe działo
kal. 100 mm. Średnia liczba uszkodzeń zadawanych każdym
trafieniem wynosi 300 punktów; zwykłe pociski przebiją 221 mm
pancerza, a pociski specjalne – aż 256 mm. Rozrzut działa
wynosi 0,4 m na 100 m, a czas celowania 2,8 s. Broń
jest przyzwoicie ustabilizowana. Pancerz kadłuba sięga do
110 mm grubości na przodzie pojazdu. Wieża jest lepiej
chroniona. Tam pancerz przedni mierzy aż 235 mm. Ten czołg
sprawi się najlepiej, gdy będziecie umiejętnie korzystać z
otaczającego Was terenu, pancerza wieży i kąta obniżenia działa
wynoszącego -7°. Pula PW czołgu IS-2-II wynosi 1500
punktów. Jego dynamika jest typowa dla pojazdów ciężkich.
Prędkość maksymalna wynosi 34 km/h, stosunek mocy do masy wynosi
14 km/t, a prędkość obrotu kadłuba to 30 stopni na sekundę.
Zasięg widzenia wynosi 350 m.Według statystyk IS-2-II to
klasyczny czołg ciężki i pod tym względem rozgrywka tą maszyną nie
różni się znacząco od innych pojazdów tej klasy. Na uwagę zasługuje
jednak niecodzienny oręż w postaci dwulufowego działa, które
pozwoli Wam zadać ogromne ilości uszkodzeń jedną niszczycielską
salwą. Screenshoty 




Subject: Object 244, Avrupa'yı Fethediyor
Link on message: #17363490
zontaaaaa, on 15 November 2019 - 01:38 PM, said: Bu arada söylemeden edemeyeceğim, bu tank Avrupa'yı fethedemez!
Link on message: #17363490
zontaaaaa, on 15 November 2019 - 01:38 PM, said: Bu arada söylemeden edemeyeceğim, bu tank Avrupa'yı fethedemez!vuque: Neden ki? 
Subject: Aggiornamento 1.7 Test Pubblico - Feedback Generale
Link on message: #17363487
Link on message: #17363487
Sael_: Ci saranno molto probabilmente altre iterazioni del Test Comune.

Subject: Lorraine 40t stoi na straży Lotaryngii!
Link on message: #17363458
wornock_, on 15 November 2019 - 06:13 AM, said: fajny - z braku w aktualnej ofercie progetto - jak ktos szuka meda
to warto
Link on message: #17363458
wornock_, on 15 November 2019 - 06:13 AM, said: fajny - z braku w aktualnej ofercie progetto - jak ktos szuka meda
to wartoFalathi: Tylko warto zaznaczyć że Lorrka, przy swoich zaletach, to nie
to samo: ma lepszą penetrację i większy DMG z magazynka, ale za to
dłużej przeładowuje, między innymi
Subject: Obiekt 244 wtargnął do Europy
Link on message: #17363375
Paythos, on 15 November 2019 - 11:26 AM, said: Nie bój żaby... da się z niego zrobić 8ke

Link on message: #17363375
Paythos, on 15 November 2019 - 11:26 AM, said: Nie bój żaby... da się z niego zrobić 8ke
Falathi: W sumie dałoby radę... ale po co? Niech będzie na VI, żeby
nie było że tylko nowe VIII są dodawane.
Subject: Od I do X tieru w 272 bitwy... czy to dobrze?
Link on message: #17363314
Link on message: #17363314
Falathi: To nie tak. Ja bym powiedział inaczej: graczy na X ogółem nie ma aż
tak strasznie wielu. W związku z tym, nowi gracze grający na X
również są marginesem. Oczywiście, jeśli będziemy dużo grać na X to
będziemy spotykać ich więcej, bo przecież gdzie indziej mielibyśmy
trafić na nich w bitwie?
Subject: [Concurso] ¡Es una conspiración!
Link on message: #17362956
Link on message: #17362956
Delhroh: Premios entregados por mensaje privado.
Subject: SPSQ
Link on message: #17362675
Link on message: #17362675
Jahpero: Hello everyone, This thread is now locked. Please use the
appropriate section : Clans looking for
players Thank you for your understanding.Jahpero
Jahpero
[A-TAC] Recruiting - a new clan with skilled leadership, aiming for competiti...
15.11.2019 11:20:47
Subject: [A-TAC] Recruiting - a new clan with skilled leadership, aiming for competiti...
Link on message: #17362627
Link on message: #17362627
Jahpero: Hello everyone, This thread is now locked. Please use the
appropriate section : Clans looking for
players Thank you for your understanding.Jahpero
Subject: Test público 1.7 - Comentarios generales
Link on message: #17362561
felixpeliculas, on 14 November 2019 - 06:42 PM, said: Creía que en este test entraban los rusos de doble cañón ¿No es
así?
Link on message: #17362561
felixpeliculas, on 14 November 2019 - 06:42 PM, said: Creía que en este test entraban los rusos de doble cañón ¿No es
así?Delhroh: El test puede tener varias iteraciones y puede haber nuevos
añadidos en futuras iteraciones, como nuevos tanques o nuevas
características del juego que no se incluyen en la primera fase del
test.
Subject: Together against Cancer – Community Streams 2019
Link on message: #17361709
8126Jakobsson, on 14 November 2019 - 07:57 PM, said:
Whose shield is it on the header, the green one with the owl?
Link on message: #17361709
8126Jakobsson, on 14 November 2019 - 07:57 PM, said: Whose shield is it on the header, the green one with the owl?
Zapfhan: it is the emblem of the community of "Oelsberg" in
Germany
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