Developers posts on forum
In this section you'll find posts from the official developers forum. The base is updated every hour and stored on a server wot-news.com. If you encounter any bugs, have suggestions or comments, write to info@wot-news.com
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #752150
KIAEddZ, on 28 July 2011 - 04:32 PM, said: Hey Overlord.
Gratz on your tireless commitment to this thread.
So Factorys, and other goodies for CW involved Clans to spend their gold on...
Current problems for many clans is distribution of gold, of cousre this isn't your issue, but none the less its a massive headache for leadership.
is it possible to get some Statistic tracking in game for clan leadership?
A simple report writer that can be run between dates and gives Clan Member participants CW involvement stats..?
Or better still, can we get factories into the queue for release?
A factory that allows the whole clan to:
Buy Tanks Cheaper.
Buy Consumables cheaper.
Increase credit Making in Light/med/heavy/Td/SPg tanks or all.
Increased XP making.
Even maybe get gold ammo cheaper (certain amount of gold invested by clan is available to clan membership over certain periods etc to supply reduced rate gold ammo)
Better options for spy/sabotage
Etc etc.
All in all I guess what I am saying/asking is where are WG on plans to offer clans a congolmerate way to spend Clan Earnt gold for the benefit of the entire clan, rather than the current leadership designed Split system we all have to use now
Thanks

Link on message: #752150

Gratz on your tireless commitment to this thread.
So Factorys, and other goodies for CW involved Clans to spend their gold on...
Current problems for many clans is distribution of gold, of cousre this isn't your issue, but none the less its a massive headache for leadership.
is it possible to get some Statistic tracking in game for clan leadership?
A simple report writer that can be run between dates and gives Clan Member participants CW involvement stats..?
Or better still, can we get factories into the queue for release?
A factory that allows the whole clan to:
Buy Tanks Cheaper.
Buy Consumables cheaper.
Increase credit Making in Light/med/heavy/Td/SPg tanks or all.
Increased XP making.
Even maybe get gold ammo cheaper (certain amount of gold invested by clan is available to clan membership over certain periods etc to supply reduced rate gold ammo)
Better options for spy/sabotage
Etc etc.
All in all I guess what I am saying/asking is where are WG on plans to offer clans a congolmerate way to spend Clan Earnt gold for the benefit of the entire clan, rather than the current leadership designed Split system we all have to use now

Thanks

Overlord: Not exactly the stuff you have mentioned, but we are planning to
add clan armoury, clan consumables, commander tanks, and
possibility to construct defense.
Subject:
News from the Front\Discussion of News Articles\MVP: Taunt and Spot
Link on message: #752072
the_forge, on 28 July 2011 - 01:45 PM, said: Does steel wall category get double points also in case of victory?
tvih, on 28 July 2011 - 02:25 PM, said: How on earth can these MVP things manage to be so sneaky? I saw
ZERO in-game announcements about this yesterday, and only now saw
it today for the first time - just like with the previous MVP
thing. Guess what? I had Steel Wall yesterday with IS-3 three times
- 33, 28 and 14 hits, so quite decent. Do I have the in-garage
screenshots? NO!
And seeing as today is the
double-credit day, trying to hunt steel walls is a no-go 
It's not even in the general news page, which I have been following due to the Husky event.
StrEagle, on 29 July 2011 - 12:32 AM, said: *cough* A-32 is Medium Tank *cough*
Shootingstarr, on 29 July 2011 - 01:51 PM, said: I had about 3 in-game reminder
and it was in the startbrowser, also (you know, that popup that checks if you have the current client installed)
also: maaaan... 6 scouts had more detections than me
I am lost a rank 6 (2 actually had max points...)
and here I thought I could get some gold to enlarge my garage

Link on message: #752072

Vallter: Nope



It's not even in the general news page, which I have been following due to the Husky event.
Vallter: It is a regular event, that will repeat each Wednesday.

Vallter: Sorry, my bad

and it was in the startbrowser, also (you know, that popup that checks if you have the current client installed)
also: maaaan... 6 scouts had more detections than me

I am lost a rank 6 (2 actually had max points...)
and here I thought I could get some gold to enlarge my garage

Vallter: You was really very close.
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #751513
Saltefanden, on 29 July 2011 - 11:17 AM, said: Hi Overlord
It seems my question got deleted during the “camo introduction flood” in EU Q&A. I could not find the answer, so I will try again.
Q: Are you still planning the opportunity to add clan logo to tanks, so the logo can be seen in battle by other players (server side)?
Perhaps using to logo from Clan Wars, so all clan members will have the opportunity to "check" box in settings (Drive with Clan logo).
Or perhaps have the opportunity to upload tank logo under clansettings on webpage and have WG verify logo before use.
Q: If this is planed, will we see it coming with the server side camouflages introduction?

Link on message: #751513

It seems my question got deleted during the “camo introduction flood” in EU Q&A. I could not find the answer, so I will try again.
Q: Are you still planning the opportunity to add clan logo to tanks, so the logo can be seen in battle by other players (server side)?
Perhaps using to logo from Clan Wars, so all clan members will have the opportunity to "check" box in settings (Drive with Clan logo).
Or perhaps have the opportunity to upload tank logo under clansettings on webpage and have WG verify logo before use.
Q: If this is planed, will we see it coming with the server side camouflages introduction?
Overlord: 1. Yes, this feature is in plans.
2. No, it will be added later.
2. No, it will be added later.
Subject:
International Forums\Baltic Forums\Latviešu\Svarīgā informācija\Vietu un T-kreklu rezervēšana braucienam uz Zantes muzeju - 30.07.2011
Link on message: #751499
Uldis2, on 29 July 2011 - 09:36 AM, said: Es jau ar skatijos forumu katru dienu tikai RU un rakstiju tur
daudz ,tik vienmer mani lamaja vietejie par gramatiku un rezultata
man tur bans lidz kapa malai 
Runa jau par klan lideriem svarigu informaciju tak reizi diena var cata uzrakstit ,tadi salidojumi notiek reizi gada nav jau gruti to pateik savejiem vai ne ta?

Link on message: #751499


Runa jau par klan lideriem svarigu informaciju tak reizi diena var cata uzrakstit ,tadi salidojumi notiek reizi gada nav jau gruti to pateik savejiem vai ne ta?
OldFox: Speletaju sadalisana uz RU un EU serveriem loti trauce sabiedribas
stiprinasanai. Bet es neesmu pie ta vainigs, ka RU serveris
starteja agrak par EU, un liela dala no musu latvijas speletajiem
uzsaka spelet RU. Tomer mums visiem ir viena vieta, viena maja -
latviesu forums.
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #751495
Thor_Hammerschlag, on 28 July 2011 - 06:31 PM, said: this is very good news, but a question:
How will the T34 be nerfed than? only hp? gun depression nerf? (that would be disappointing)
or the gun itself?

Link on message: #751495

How will the T34 be nerfed than? only hp? gun depression nerf? (that would be disappointing)
or the gun itself?
Overlord: There are many options, can't say for sure now.
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #751479
FrostDX, on 28 July 2011 - 04:38 PM, said: Question #1: Does tier of a module mean anything?
I was looking some modules for different tanks and find out that some tiers for modules doesn't make much sense, for example:
Radios:
12LL (A-20): signal range 700m, Tier IX;
Fug Spg. A (Leopard): signal range 800m, Tier VIII;
Fug 12 (almost every German tank): signal range 810, Tier IX;
12RT (Soviet heavys): signal range 700m, Tier IX;
SCR 506 (M5): signal range 700m, Tier IX;
There are some tier IX radios with 700m range, and Leopard's radio got range of 800m and it's tier VIII.
Engines:
V-11 (IS3 and IS4): power 650hp, chance of fire 15%, Tier VIII;
V-12 (IS4): power 700hp, chance of fire 15%, Tier IX;
Maybach HL 234 P 45 (Tiger I & II, JagdTiger): power 870 hp, chance of fire 20%, Tier IX;
Porsche Deutz Typ 180/2 (VK4502, Ferdinand): power: 840hp, chance of fire 15%, Tier VIII;
Continental AV-1790-3 (T-34): power: 800hp, chance of fire 20%, Tier IX;
Continental AV-1790-5 (T-34 and T30): power: 860hp, chance of fire 20%, Tier X;
V-12 on IS4 has the same chance of fire like PD Typ 180/2 and 140 horse power less, but it's tier higher? Same goes for AV-1790, it has 40 hp less and 5% more chance to get on fire, but it's also tier higher? HL 234P45 has same fire chance as AV-1790-5 and 10hp more and it's tier lower?
Guns:
105mm Gun T5E1 (T29, T32, T34): ROF: 5-7,5, Penetration: 198/245/53, Damage: 320/320/420, Accuracy: 0,35-0,37, Tier IX;
10,5cm KwK45 L/52 (King Tiger): ROF: 6,32-7,69, Penetration: 200/244/60, Damage: 320/320/420, Accuracy: 0,32, Tier VIII;
Is it just me or that 1mm penetration with gold ammo that T5E1 has over KwK45 (245>244) doesn't make it 1 tier better?
There were some turret differences too, but they have some other factors (sloped armor) so it wouldn't be a good comparation based only on numbers.
Question #2: Is it possible that those tiers are given based not only on the stats displayed, but also on some characteristics that we can't see (like hit points for radios/engines, shell velocity for guns etc.), or is it more or less random adjusted?

Link on message: #751479

I was looking some modules for different tanks and find out that some tiers for modules doesn't make much sense, for example:
Radios:
12LL (A-20): signal range 700m, Tier IX;
Fug Spg. A (Leopard): signal range 800m, Tier VIII;
Fug 12 (almost every German tank): signal range 810, Tier IX;
12RT (Soviet heavys): signal range 700m, Tier IX;
SCR 506 (M5): signal range 700m, Tier IX;
There are some tier IX radios with 700m range, and Leopard's radio got range of 800m and it's tier VIII.
Engines:
V-11 (IS3 and IS4): power 650hp, chance of fire 15%, Tier VIII;
V-12 (IS4): power 700hp, chance of fire 15%, Tier IX;
Maybach HL 234 P 45 (Tiger I & II, JagdTiger): power 870 hp, chance of fire 20%, Tier IX;
Porsche Deutz Typ 180/2 (VK4502, Ferdinand): power: 840hp, chance of fire 15%, Tier VIII;
Continental AV-1790-3 (T-34): power: 800hp, chance of fire 20%, Tier IX;
Continental AV-1790-5 (T-34 and T30): power: 860hp, chance of fire 20%, Tier X;
V-12 on IS4 has the same chance of fire like PD Typ 180/2 and 140 horse power less, but it's tier higher? Same goes for AV-1790, it has 40 hp less and 5% more chance to get on fire, but it's also tier higher? HL 234P45 has same fire chance as AV-1790-5 and 10hp more and it's tier lower?
Guns:
105mm Gun T5E1 (T29, T32, T34): ROF: 5-7,5, Penetration: 198/245/53, Damage: 320/320/420, Accuracy: 0,35-0,37, Tier IX;
10,5cm KwK45 L/52 (King Tiger): ROF: 6,32-7,69, Penetration: 200/244/60, Damage: 320/320/420, Accuracy: 0,32, Tier VIII;
Is it just me or that 1mm penetration with gold ammo that T5E1 has over KwK45 (245>244) doesn't make it 1 tier better?

There were some turret differences too, but they have some other factors (sloped armor) so it wouldn't be a good comparation based only on numbers.
Question #2: Is it possible that those tiers are given based not only on the stats displayed, but also on some characteristics that we can't see (like hit points for radios/engines, shell velocity for guns etc.), or is it more or less random adjusted?
Overlord: We don't pay much attention to module tiers, since they do not play
any important role. And there is some inconsistency that has to be
fixed. Thanks.
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #751474
Beaverous, on 28 July 2011 - 03:55 PM, said: Previously if a tank has reached an elite status and then it gets
something extra into it's tech tree with patches, the tank keeps
it's elite status. So even without researching that new gun you can
still use P2 to convert xp.

Link on message: #751474

Overlord: Yes, E-50 will be elite in this case.
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #751434
HighOnSinz, on 28 July 2011 - 05:53 PM, said: Out of curiosity have you (Overlord) or any other war-gaming staff
ever tried participating in clan wars yourselves?

Link on message: #751434

Overlord: Yes, our clan WG had been playing for a few days on Russian server,
we even captured 2-3 provinces of our motherland. 

Subject: Fonctionnalités à venir
Link on message: #751362
Steinleer, on 28 July 2011 - 03:40 PM, said: Que de bonne nouvelles !
L'equipage seras toujour limité a 3skills maximum ou bien autant que possible?
Les nouveaux mode de jeux on l'air exelent.
Link on message: #751362


L'equipage seras toujour limité a 3skills maximum ou bien autant que possible?
Les nouveaux mode de jeux on l'air exelent.
Mr_Kubrick: Désolé, les gars. Pour le moment les changements ou des innovations
dans ce domaine ne sont pas prevus 

Subject:
International Forums\Baltic Forums\Latviešu\Spēles apspriešana\Pamācības\Kā nopirkt zeltu ar VISA ELECTRON kartes palīdzību
Link on message: #751140

Link on message: #751140
OldFox: Tātad, kā nopirkt zeltu ar VISA ELECTRON kartes palīdzību.
Spiežam "NOPIRKT ZELTU"

Tālāk spiežam 1. PLAYSPAN
2. Izvēlēto daudzumu
3. CONTINUE

Tālāk spiežam 1. VISA ELECTRON logo
2. Logā jāparādās VISA ELECTRON logo
3. Place order now

1. Aizpildām anketu atbilstoši savai VISA kartei
2. Spiežam CONFIRM AND PAY
http://content23-fot...LIS/Payable.png
Viss, pirkums veikts!
Par so darbu liels paldies LV_KENTAURS
Spiežam "NOPIRKT ZELTU"

Tālāk spiežam 1. PLAYSPAN
2. Izvēlēto daudzumu
3. CONTINUE

Tālāk spiežam 1. VISA ELECTRON logo
2. Logā jāparādās VISA ELECTRON logo
3. Place order now

1. Aizpildām anketu atbilstoši savai VISA kartei
2. Spiežam CONFIRM AND PAY
http://content23-fot...LIS/Payable.png
Viss, pirkums veikts!
Par so darbu liels paldies LV_KENTAURS
Subject: Kill the Mod: Happy Birthday!
Link on message: #751106
Link on message: #751106
Decept1on: yeah, open the recruitment for the guy you kicked lol
Subject:
Contests & Competitions\Contests\MVP: Steel and Light
Link on message: #750975

Link on message: #750975
Vallter: The contest has ended. Results will be announced shortly.
Subject: The Drill: Field Workout. Results
Link on message: #750811
Link on message: #750811
Decept1on: as the captain of PTS BB2, I'd like to thank everyone for the games
Subject:
International Forums\Baltic Forums\Latviešu\Svarīgā informācija\Atlaides uz Premium kontiem līdz 29. jūlijam
Link on message: #750809
Lito, on 28 July 2011 - 04:57 PM, said: Sūdīgi ka zelts vēl nav atnācis, nespīd...

Link on message: #750809

OldFox: Tas nekas, jo ar atlaidem sanaca sudi - ne visas atlaides strada


Subject:
International Forums\Baltic Forums\Latviešu\Svarīgā informācija\WG viesu pienemsana
Link on message: #750807

Link on message: #750807
OldFox: Ridziniekiem ir iespeja tuvak iepazistinaties ar Minskas viesiem.
Svetdiena no 10:00 lidz 19:00 vinam ir briva diena, un varbut ir
kads speletais ar masinu, kurs var paradit viesiem kopa ar mani
Rigu. Atalgojums - gods un zelts. Sikak varat uzzinat privata.
Subject:
International Forums\Baltic Forums\Latviešu\Svarīgā informācija\Vietu un T-kreklu rezervēšana braucienam uz Zantes muzeju - 30.07.2011
Link on message: #750802
luti4, on 27 July 2011 - 09:27 PM, said: Spēles niks: Luti4
Serveris: RU
Braukšu ar masinu no Rīgas;
Krekla izmers: XXL
Uldis2, on 28 July 2011 - 03:20 PM, said: Gribetu ar to kreklinu,ceru ka nepieteicos pa velu kautgan sen jau
cita tema par Zantes salidojumu rakstiju ka busu.
speles niks -uldis23
serveris -RU
Brauksu ar savu auto no Liepajas
Izmers -XL
Lidzi bus 2 berni 10-12gadi
Uazboy2, on 28 July 2011 - 06:16 PM, said: Spēles niks: Uazboy
Serveris: RU
Braukšu ar autobusu no Rīgas
Krekla izmērs: XXL

Link on message: #750802

Serveris: RU
Braukšu ar masinu no Rīgas;
Krekla izmers: XXL
OldFox: Dargie draugi!
Uzmanigak lasiet forumu! Pedeja diena pieteikties T-kreklam bija 25. julija (http://forum.worldof...post__p__739327). Jo 26 no rita mes aizsutijam sarakstu uz Minsku, lai laicigi dabut nepiecesamos izmerus. Tas nozime, ka jums var pietrukst vai bus cits izmers.
Uzmanigak lasiet forumu! Pedeja diena pieteikties T-kreklam bija 25. julija (http://forum.worldof...post__p__739327). Jo 26 no rita mes aizsutijam sarakstu uz Minsku, lai laicigi dabut nepiecesamos izmerus. Tas nozime, ka jums var pietrukst vai bus cits izmers.

speles niks -uldis23
serveris -RU
Brauksu ar savu auto no Liepajas
Izmers -XL
Lidzi bus 2 berni 10-12gadi
OldFox:

Serveris: RU
Braukšu ar autobusu no Rīgas
Krekla izmērs: XXL
OldFox:
Subject:
Clans\The Round Table\The RED: Rush is here!
Link on message: #750214
Just1ce, on 28 July 2011 - 09:28 PM, said: But i don't get it why mod is making a topic about a red clan?

Link on message: #750214

LiannaSilverwind: Because mod have noticed very intense "public preparations"
(http://forum.worldof...russians-clans/) amongst
EU clans made in this section of the forum and thought it would be
nice to "warn" fellow EU clans in advance. And it did work: someone
was amused, someone smiled, someone ignored, someone minused,
everyone is happy.
Mod posting in black is just normal user posting things about the game.
Estimated next episode will be: Tier 4-5 platoons are here! Stay tuned!
Mod posting in black is just normal user posting things about the game.
Estimated next episode will be: Tier 4-5 platoons are here! Stay tuned!
Subject:
Clans\The Round Table\The RED: Rush is here!
Link on message: #749587

Link on message: #749587
LiannaSilverwind: The RED clan is here and it starts with taking out our Hall of
Fame!
http://uc.worldoftan...vg_performance
Welcome to EU server!
http://uc.worldoftan...vg_performance
Welcome to EU server!

Subject: le 14 juillet!
Link on message: #749366
MADcompany, on 28 July 2011 - 03:49 PM, said: Pour Gaulois et kubrick, qui ne sont surement pas au courant de la
polémique, eva joly, candidate écologique pour la présidentielle
francaise, a dit qu'elle aimerait bien supprimer le défilé
militaire du 14 juillet qu'elle dit suranné et inutile et le
remplacer par un défilé citoyen avec des étudiants. Ca a fait un
vrai tollé ici.
Link on message: #749366

Mr_Kubrick: Merci, MADcompany. mais je pense que Gaulois doit être au courant


Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #749114
Kazomir, on 28 July 2011 - 03:22 PM, said: ETA on aditional armour modules?

Link on message: #749114

Overlord: They are just in plans at present. So not soon.
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #748896
Swuul, on 28 July 2011 - 02:22 PM, said: Err... So if people like me have elite Panther II at this moment,
then only the 88 L100 will be unlocked when we get the E-50? Ie
everything else has to be researched again?
I have to admit I didn't believe it would be quite as that horrible. Sucks to *again* gather enough reearch with a stock tier IX med...

Link on message: #748896

I have to admit I didn't believe it would be quite as that horrible. Sucks to *again* gather enough reearch with a stock tier IX med...

Overlord: Vice versa. Only 88 L100 will be locked, unresearched in this case.
Sorry.
Subject: MVP: Encaisser et repérer[UPDATE]
Link on message: #748863
MADcompany, on 28 July 2011 - 01:50 PM, said: Je le met ici car fait quelques jours avant le début du tournoi
mais voilà les deux médailles de cette compet en une seule fois en
plus d'être la toute première médaille éclaireur que j'ai pu
gagner:

Link on message: #748863


Mr_Kubrick: Vous devez le poster ici http://forum.worldof...ht/#entry745173
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #748826
Gatt, on 28 July 2011 - 02:04 PM, said: Overlord, which modules will owners of elite Panther IIs get
unlocked in the E-50?
Only those already unlocked in the Panther II tree?
Many thanks.

Link on message: #748826

Only those already unlocked in the Panther II tree?
Many thanks.
Overlord: Only 88 L100 will remain locked for you.
Edited.
Edited.
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #748800
han_solo_79, on 28 July 2011 - 12:57 PM, said: Super Pershing!
I hope that Germans will get their all green camos with yellow blurs with green circles from the end of the war.
Question:
Is there a possibility to implement super long 88 to the rest of E-series tanks? Or other high tier German tank? Jagdpanther II? Ferdinand? On E75 instead of long 105? Or like a top gun on VK4502 A? Now this gun is only a interesting toy, couple of mms in penetration and three shots more didn't make it more useful and better than top 105 on E-50.
Thanks.

Link on message: #748800

I hope that Germans will get their all green camos with yellow blurs with green circles from the end of the war.
Question:
Is there a possibility to implement super long 88 to the rest of E-series tanks? Or other high tier German tank? Jagdpanther II? Ferdinand? On E75 instead of long 105? Or like a top gun on VK4502 A? Now this gun is only a interesting toy, couple of mms in penetration and three shots more didn't make it more useful and better than top 105 on E-50.
Thanks.
Overlord: Rather unlikely. Yeah, this gun is a sort of toy indeed.
Subject: Fonctionnalités à venir
Link on message: #748748
Link on message: #748748
Mr_Kubrick: Vous pouvez penser que maintenant c’est un période de stagnation.
Mais c’est faux, car nos programmeurs sont occupes de pleins de
choses, p.e. la mise au point du serveur, laquelle est obligatoire
pour un bon fonctionnement du cluster. Mais tout les travaux sont
presque achevés, et les programmeurs vont bientôt s’occuper de
futures du jeu.
Parmi nos plans on peut voir des innovations suivantes :
De nouveaux modes :
- bataille impromptue (la conquête d’une base par 2 équipes en même temps), l’assaut(une équipe attaque, l’autre défende la base). Le statut du projet : en élaboration. Cela sera probablement disponible dans une version après la 7.0
- Les batailles du garage. Le statut : en cours d'élaboration et de test, prévu pour cette année
- Les batailles historiques. équipes séparées par nations, avec des restrictions précises sur les chars. prévu pour cette année
- Escorte: Seul un nombre réduit de chars de l'équipe peuvent capturer la base adverse tandis que les autres chars devront les protéger, et l'équipe adverse doit détruire les envahisseurs. prévu pour cette année.
De nouvelles fonctionnalités:
- Différentes divisions pour les compagnies de chars : Rang 10 sans limite, rang 8, 6, 4, avec une limitation de points.. En élaboration. prévu pour cette année.
- De nouveaux skills pour les tankistes, en somme ça fait quelques dizaines. En élaboration. prévu pour cette année.
- Les nouvelles récompenses. En élaboration. prévu pour cette année.
- Une nouvelle physique des engins, plus réelle. prévu pour cette année
- Des camouflages apparaissons dans la version 7.0.
- L’enseignement des recrues. Cela donne l’accès à l’information supplémentaire sur le fonctionnement du garage et de certains règles de la belligérance. En élaboration.
- De vraies mises à jour des guerres de clans : le brouillard de la guerre, le blocage des chars est déjà en élaboration
- SUPERPELOTONde 5 personnes, comme un lien entre un peloton et une compagnie
- L'apparition de chef de compagnie, et des consommables spéciaux pour les combats de clans, et de compagnies.
Contenu additionnel :
- La branche de chars français doit apparaître en automne, ensuite la modification et élargissement dans les branches des Chars lourds et Chasseurs de chars soviétiques et allemandes.
- 1-2 nouvelles cartes apparaîtrons chaque mois
- La compression de données soit bien réalisée pour accélérer la vitesse du chargement des cartes.
Parmi nos plans on peut voir des innovations suivantes :
De nouveaux modes :
- bataille impromptue (la conquête d’une base par 2 équipes en même temps), l’assaut(une équipe attaque, l’autre défende la base). Le statut du projet : en élaboration. Cela sera probablement disponible dans une version après la 7.0
- Les batailles du garage. Le statut : en cours d'élaboration et de test, prévu pour cette année
- Les batailles historiques. équipes séparées par nations, avec des restrictions précises sur les chars. prévu pour cette année
- Escorte: Seul un nombre réduit de chars de l'équipe peuvent capturer la base adverse tandis que les autres chars devront les protéger, et l'équipe adverse doit détruire les envahisseurs. prévu pour cette année.
De nouvelles fonctionnalités:
- Différentes divisions pour les compagnies de chars : Rang 10 sans limite, rang 8, 6, 4, avec une limitation de points.. En élaboration. prévu pour cette année.
- De nouveaux skills pour les tankistes, en somme ça fait quelques dizaines. En élaboration. prévu pour cette année.
- Les nouvelles récompenses. En élaboration. prévu pour cette année.
- Une nouvelle physique des engins, plus réelle. prévu pour cette année
- Des camouflages apparaissons dans la version 7.0.
- L’enseignement des recrues. Cela donne l’accès à l’information supplémentaire sur le fonctionnement du garage et de certains règles de la belligérance. En élaboration.
- De vraies mises à jour des guerres de clans : le brouillard de la guerre, le blocage des chars est déjà en élaboration
- SUPERPELOTONde 5 personnes, comme un lien entre un peloton et une compagnie
- L'apparition de chef de compagnie, et des consommables spéciaux pour les combats de clans, et de compagnies.
Contenu additionnel :
- La branche de chars français doit apparaître en automne, ensuite la modification et élargissement dans les branches des Chars lourds et Chasseurs de chars soviétiques et allemandes.
- 1-2 nouvelles cartes apparaîtrons chaque mois
- La compression de données soit bien réalisée pour accélérer la vitesse du chargement des cartes.
Subject: Des bonus spéciaux
Link on message: #748628
Link on message: #748628
Mr_Kubrick: Des bonus spéciaux!!!
Cher joueurs!
Nous sommes très heureux d’annoncer nos prix! Dans le cadre de Husky Operation Special les prix pour tous les premium accounts sont réduits en 28 %.
1 jour de premium – 180 or.
3 jours de premium – 480 or.
7 jours de premium – 900 or.
1 mois de premium – 1800 or.
Le bonus est disponible jusqu’à 29 juillet, 05.30 UTC
Beaux achats !!!
Cher joueurs!
Nous sommes très heureux d’annoncer nos prix! Dans le cadre de Husky Operation Special les prix pour tous les premium accounts sont réduits en 28 %.
1 jour de premium – 180 or.
3 jours de premium – 480 or.
7 jours de premium – 900 or.
1 mois de premium – 1800 or.
Le bonus est disponible jusqu’à 29 juillet, 05.30 UTC
Beaux achats !!!
Subject:
News from the Front\Discussion of News Articles\28% Discount for All Premiums
Link on message: #748332

Link on message: #748332
Vallter: We understood your reaction about this part of special and next
time will announce such discounts earlier
Subject:
News from the Front\Discussion of News Articles\28% Discount for All Premiums
Link on message: #748276
coyote191150, on 28 July 2011 - 11:41 AM, said: Next time, dont tell it at the last moment !


Link on message: #748276



Vallter: We wanted to make this a surprise (it was announced in the first
news)
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #748246
Grif, on 27 July 2011 - 11:43 PM, said: No thats incorrect. the APCR rounds listed above will be the gold

Link on message: #748246

Overlord: Yes, true. APCR shells will be premium ones.
Subject:
News from the Front\Discussion of News Articles\Operation Husky
Link on message: #748236

Link on message: #748236
Vallter: Topic closed, please, maintain further discussion here
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #748231
Xivilai, on 27 July 2011 - 01:36 PM, said: Mr. Overlord.
I would like to ask about the special modules, ''aditional steel plates'' will this equipment be available only to Germans or to all nations... ?
Same question for ''painted camos'' or ''pattern'' ... I ask because these technologies were used by Germans and not by U.S. and Russians... and I wont mention French and British...
Thanks in front.

Link on message: #748231

I would like to ask about the special modules, ''aditional steel plates'' will this equipment be available only to Germans or to all nations... ?
Same question for ''painted camos'' or ''pattern'' ... I ask because these technologies were used by Germans and not by U.S. and Russians... and I wont mention French and British...
Thanks in front.
Overlord: 1. ''aditional steel plates'', when added will be available for
those vehicles that really used them.
2. Each nation will get its own unique set of camos.
2. Each nation will get its own unique set of camos.
Subject:
News from the Front\Discussion of News Articles\28% Discount for All Premiums
Link on message: #748214
KamikazeReh, on 28 July 2011 - 11:06 AM, said: 30% Discount?
2500 - 30% = 1750 ^^
and you do:
1800 = 28%
....

Link on message: #748214

2500 - 30% = 1750 ^^
and you do:
1800 = 28%
....
Overlord: It's July 28th today, isn't it? So 28%. 

Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #748149
posthumecaver, on 27 July 2011 - 12:14 PM, said: I have no problem that it is played with it or not...
My only question, is this have to be seen in "Hall of Fame"? It shouldn't be there isn't it? It shouldn't be that difficult to adjust a database query that excludes that result....

Link on message: #748149

My only question, is this have to be seen in "Hall of Fame"? It shouldn't be there isn't it? It shouldn't be that difficult to adjust a database query that excludes that result....
Overlord: Yeah, it shouldn't be seen there. Absolutely.
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #748142
stein, on 27 July 2011 - 09:43 AM, said: It has to keep the 120mm, if not, its not a T34, but a T29..

Link on message: #748142

Overlord: T34 will keep it.
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #748134
Sinners, on 27 July 2011 - 07:21 AM, said: Dear Developers.
I have just a little concern...
My clan-mates claim that: a 400% gunner ( max rank) has less odd shot/ more accuracy than a 100% gunner.
I dont think its true since those secondary skills ( camo, repair, firefighting) or rank have nothing to deal with aiming and firing.
Please confirm.

Link on message: #748134

I have just a little concern...
My clan-mates claim that: a 400% gunner ( max rank) has less odd shot/ more accuracy than a 100% gunner.
I dont think its true since those secondary skills ( camo, repair, firefighting) or rank have nothing to deal with aiming and firing.
Please confirm.
Overlord: No, it's not true.
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #748128
Kazomir, on 27 July 2011 - 12:34 AM, said: Thats illogical.
Why is that even an argument?
How you can earn more experience when you cant hit anything?
Why Patton Recieves more experience?
How is experience usefull on a last tier vehicle?
How recieving more experience is making the game balanced? (Patton vs E-50, E-50 OWNS it, no question, i own any patton i see with a STOCK E-50 on the test server)
WHAT IS THIS BULL***?
Sorry, i am speachless...

Link on message: #748128

Why is that even an argument?
How you can earn more experience when you cant hit anything?
Why Patton Recieves more experience?
How is experience usefull on a last tier vehicle?
How recieving more experience is making the game balanced? (Patton vs E-50, E-50 OWNS it, no question, i own any patton i see with a STOCK E-50 on the test server)
WHAT IS THIS BULL***?
Sorry, i am speachless...
Overlord: Being an aggregate parameter, earned experience reflects general
performance of the vehicle. The more, the better.
If you can't hit anything on Patton, your are doing smth wrong.
If you can't hit anything on Patton, your are doing smth wrong.
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #748078
caprera, on 26 July 2011 - 06:06 PM, said: 
Uploaded with ImageShack.us
Hi Overlord, this pic i have taken on the 6.6 test server today shows something that has become really annoying for KT and future E-75 drivers...
That circled hole came from a IS-4 in front of me. How's possible that still no one has taken a little interest in this ? Please tell me you will take into consideration modifying the mechanics behind this...

Link on message: #748078


Uploaded with ImageShack.us
Hi Overlord, this pic i have taken on the 6.6 test server today shows something that has become really annoying for KT and future E-75 drivers...
That circled hole came from a IS-4 in front of me. How's possible that still no one has taken a little interest in this ? Please tell me you will take into consideration modifying the mechanics behind this...
Overlord: These holes are randomized. They don't reflect the actual
penetration.
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #748076
damo74, on 26 July 2011 - 05:34 PM, said: I'd like to ask the devs if they are happy with the way clans wars
has turned out?
I'd also like to ask why they set a limit of tier 5 before anyone can participate, when anything lower than tier 9 is useless?
Is clan-wars supposed to be "end-game" or not?
Are there plans for lower tiered clan-wars maps? so that we can finally fight with tanks that did actually exist?

Link on message: #748076

I'd also like to ask why they set a limit of tier 5 before anyone can participate, when anything lower than tier 9 is useless?
Is clan-wars supposed to be "end-game" or not?
Are there plans for lower tiered clan-wars maps? so that we can finally fight with tanks that did actually exist?
Overlord: 1. Almost everything turned out the way we expected.
2. Yes, they were designed as "end-game".
3. Not on the main map - that's for sure. We are considering the launch of a separate "junior" global map for low tiers.
2. Yes, they were designed as "end-game".
3. Not on the main map - that's for sure. We are considering the launch of a separate "junior" global map for low tiers.
Subject:
News from the Front\Discussion of News Articles\Operation Husky
Link on message: #748048
RubberSword, on 28 July 2011 - 10:25 AM, said: Why aren't I getting double points with my Stug III as advertised?

Link on message: #748048

Vallter: Please, contact our Customer Support and report
your issue
Subject: Husky: Tuez le Déserteur
Link on message: #748004
Adrien35, on 27 July 2011 - 05:19 PM, said: Je comprends toujours pas, il faut kill le déserteur (si il est
présent) de l'équipe adverse?
Link on message: #748004

Mr_Kubrick: Exactement!!
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