Developers posts on forum
In this section you'll find posts from the official developers forum. The base is updated every hour and stored on a server wot-news.com. If you encounter any bugs, have suggestions or comments, write to info@wot-news.com
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1076570
Brodan, on 19 November 2011 - 02:51 PM, said: Hai,
So 7.0 broke Over Target Markers mod (client crashes)
-
1) is that intentional or not? If yes
2) Will you introduce similar fuctionality to see damage done by each hit(new crew skill etc.) if not
3) Why you don't want players to see exact damage they do?

Link on message: #1076570

So 7.0 broke Over Target Markers mod (client crashes)

1) is that intentional or not? If yes
2) Will you introduce similar fuctionality to see damage done by each hit(new crew skill etc.) if not
3) Why you don't want players to see exact damage they do?
Overlord: It's not intentional, the mod is just not compatible with the new
version. We weren't planning to disable it on purpose.
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1076569
DriveBy, on 19 November 2011 - 02:36 PM, said: On testserver T29, T34 and T30 have frontal turret armor set to
178mm.
Since there is no info in changelog is this a bug or a feature?If it's a feature why has it been changed? Don't you think that these tanks are fragile enough?

Link on message: #1076569

Since there is no info in changelog is this a bug or a feature?If it's a feature why has it been changed? Don't you think that these tanks are fragile enough?
Overlord: Now mantlet and front turret armor have their armor values
separated. UI shows front turret thickness.
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1076563
skaerials, on 19 November 2011 - 02:15 PM, said: Tracks are a new 3 section spread on new test server! (edited and
added) holy smoke batman that is a nerf and a half.................
279mm down to 178mm didnt even notice that, boo hoo my poor T34 and
i loved it.........
Q. Is this reduction to the turret frontal armour intentional?

Link on message: #1076563

Q. Is this reduction to the turret frontal armour intentional?
Overlord: Check the patch notes. Some of the hiboxes have been reworked.
No reduction made. UI shows only front turret value not including the mantlet. Mantlet and front turret together give the old value.
No reduction made. UI shows only front turret value not including the mantlet. Mantlet and front turret together give the old value.
Subject:
International Forums\BY, RU, UA Community\Турниры и конкурсы\Викторины и конкурсы\Конкурс "Самый эффективный игрок ноября"
Link on message: #1076337
NikLemos, on 20 November 2011 - 11:17 AM, said: Сравним двух игроков, так как на личности переходить мне запретили,
то я их имена я не буду указывать (только как игрок1 и игрок2,
настоящие имена могу дать только в личке и только членам клана Ред
Тайд):
Кого бы вы взяли себе в команду для участия в крупном турнире с солидными призами? Игрока номер1 или игрока номер2 ? Игроки абсолютно не имеют имен, любой переход на личности запрещён. Это гипотетические игроки.
NikLemos, on 20 November 2011 - 11:17 AM, said: 5. Средний уровень танков в боях:
Игрок1 = 8.22, Игрок2 = 6.12
Как мы видим игрок2 проигрывается игроку1, по всем параметрам (кроме % побед). Даже нельзя сказать проигрывает.. он вообще не умеет играть, по сравнению с игроком номер 1.

Link on message: #1076337

Кого бы вы взяли себе в команду для участия в крупном турнире с солидными призами? Игрока номер1 или игрока номер2 ? Игроки абсолютно не имеют имен, любой переход на личности запрещён. Это гипотетические игроки.
LiannaSilverwind: Ник, дружище...
Достаточно прочитать Твои посты,
взять все имена, которыми Ты (не) восхищяешься, и сразу все ясно.


Игрок1 = 8.22, Игрок2 = 6.12
Как мы видим игрок2 проигрывается игроку1, по всем параметрам (кроме % побед). Даже нельзя сказать проигрывает.. он вообще не умеет играть, по сравнению с игроком номер 1.
LiannaSilverwind: Вспоминая про дискуссию Ника на тему как на Т2 лайте набивать
процент попаданий - нечестно маленьких с пулеметами обижать -
оставляю без комментариев, ибо слова Братца Лиса остаются в силе -
кому что нужно доказать, тот на то и формулу вытянет. 

Subject: AMX13/75
Link on message: #1076021
Vahal, on 20 November 2011 - 10:40 AM, said: Bonne portée de vue? Oui, AB SO LU MENT terrifiante. Tu vas pouvoir
détecter tous les chars de l'autre côté de la map grâce à sa portée
de... 400m.
je rappelle que ce char est
un char de reconnaissance hein. T7, face à des chars T9 et T10 qui
auront 400 pour les plus aveugles (mais aussi les plus furtifs) à
480 les meileurs, sans parler du fait que la plupart auront au
minimum des optiques traitées sinon des jumelles...
Link on message: #1076021


Decept1on:
et comment tu sais ça ?
et comment tu sais ça ?
Subject:
Testing Grounds\Public Test v7.0\Pz II J, BT-SV and MTLS-14
Link on message: #1075703
Quote - Added ‘box’ vehicles: Pz II J, BT-SV and MTLS-14 (all are available in shop during the test)

Link on message: #1075703
Quote - Added ‘box’ vehicles: Pz II J, BT-SV and MTLS-14 (all are available in shop during the test)
Tanitha: Thanks
Tan.
Tan.
Subject:
Archives\Junkyard\Selling Tanks / Cap Bar / English
Link on message: #1075414

Link on message: #1075414
Tanitha: Thanks relic. Please refer to this thread for the updates.
http://forum.worldof...ublic-test-v70/
http://forum.worldof...ublic-test-v70/
Subject:
Testing Grounds\Public Test v7.0\Temporary English Fix V2
Link on message: #1075412

Link on message: #1075412
Tanitha: The language/Localization Pack for the public test 7.0 is still
currently being completed.
Please be patient will I try to get this released as soon as is possible.
In the mean time if waiting is not a option and you are a little technical minded, you may wish to try the following.
Using a file manager, such as windows explorer.
Goto your 6.7 retail world of tanks directory, and into the directory similar to the following (or where ever you have the 6.7 retail world of tanks installed)
c:\games\World_of_Tanks\res\text\LC_MESSAGES
Select all, except
ingame_gui.mo
dialogs.mo
After selecting all the files except the above two mentioned files, right click, select copy.
Then goto the similar directory where you install the 7.0 public test IE:
c:\games\World_of_Tanks70publictest\res\text\LC_MESSAGES
And paste, Selecting override existing files.
This will transfer "most" of the client to English.
Without creating errors with "sell tanks" "Cap meter" "End of game stats" like copying all localization files will..
*Please note the above is a player made solution, (Thanks RelicShadow) for those not wishing to wait for the real language pack to be released.
It may cause unexpected unforeseen errors, and may require you to re-install when the official language pack is released. So it is preferable to wait for the official language packs. However : ) Some people prefer not to wait. So.. This will help as a a temporary fix.
Regards
Tan.
Please be patient will I try to get this released as soon as is possible.
In the mean time if waiting is not a option and you are a little technical minded, you may wish to try the following.
Using a file manager, such as windows explorer.
Goto your 6.7 retail world of tanks directory, and into the directory similar to the following (or where ever you have the 6.7 retail world of tanks installed)
c:\games\World_of_Tanks\res\text\LC_MESSAGES
Select all, except
ingame_gui.mo
dialogs.mo
After selecting all the files except the above two mentioned files, right click, select copy.
Then goto the similar directory where you install the 7.0 public test IE:
c:\games\World_of_Tanks70publictest\res\text\LC_MESSAGES
And paste, Selecting override existing files.
This will transfer "most" of the client to English.
Without creating errors with "sell tanks" "Cap meter" "End of game stats" like copying all localization files will..
*Please note the above is a player made solution, (Thanks RelicShadow) for those not wishing to wait for the real language pack to be released.
It may cause unexpected unforeseen errors, and may require you to re-install when the official language pack is released. So it is preferable to wait for the official language packs. However : ) Some people prefer not to wait. So.. This will help as a a temporary fix.
Regards
Tan.
Subject:
Testing Grounds\Public Test v7.0\Selling Tanks / Cap Bar / English
Link on message: #1075341
methoz, on 19 November 2011 - 11:42 PM, said: but you lose progress bar if u capture enemy flag, u cant sell
tanks... its pretty buggedy if you change language
Quote The temporary English fix to transfer the language files from the 6.7 client to the 7.0 test client.
Appears to cause several issues with the following.
The lack of a capping progress bar.
Inability to sell tanks.
Intermittent battle results after game.
I will attempt to get a language pack specifically for 7.0 asap, and release it as soon as I can.

Link on message: #1075341

Tanitha: Thanks for the reports, and thanks methoz.
Quote The temporary English fix to transfer the language files from the 6.7 client to the 7.0 test client.
Appears to cause several issues with the following.
The lack of a capping progress bar.
Inability to sell tanks.
Intermittent battle results after game.
I will attempt to get a language pack specifically for 7.0 asap, and release it as soon as I can.
Tanitha:
Subject:
Testing Grounds\Public Test v7.0\Pzkpfw IV Ausf.G Hydro & SU 85 I
Link on message: #1075305
Leucha, on 19 November 2011 - 09:23 PM, said: What is meant by "special" tanks ?

Link on message: #1075305

Tanitha: They are special tanks, not premium tanks purchasable with gold as
such, so they will probably be available via some kind of
promotion.
At the moment, for testing purposes, they may be bought.
At the moment, for testing purposes, they may be bought.
Subject: UPDATE v7.0
Link on message: #1073759
Pinguinator, on 19 November 2011 - 04:40 PM, said: Ne joue pas à celui qui ne comprends pas! Je te parle de l'effet
final, c'est à dire le bonus en camouflage.
Et merci Tyrian pour la manip'
Link on message: #1073759

Et merci Tyrian pour la manip'

Decept1on: dans ce cas c'est comme dans tous les F2P, ceux qui ont des gold
ont des bonus,c'est pareil dans tous les jeux que je sache, nope ?


Subject: UPDATE v7.0
Link on message: #1073548
Wookai, on 19 November 2011 - 03:54 PM, said: ils entendent quoi par
la?? 
Link on message: #1073548


Decept1on: la hitbox a été retapée pour que certaines choses aberrantes
apparaissent moins/plus
Subject: UPDATE v7.0
Link on message: #1073488
Pinguinator, on 19 November 2011 - 02:47 PM, said: Mes premières impressions:
- La nouvelle minimap est GENIALE! Ca deviendra à terme un outil très puissant pour coordonner ses attaques.
- La refonte des effets graphiques; super, avant ça tournait pas à fond sur ma machine, maintenant c'est possible.
- Les klaxons: c'est marrant 30 secondes, après c'est lourd.
- Le camouflage: effet très sympa, à voir si ça ne créera pas de fossé entre les mastercard-powered-players et les autres!
Sinon, il y a t-il moyen d'avoir au moins l'interface en anglais/français/ce-que-tu-veux-mais-pas-russe ?
Link on message: #1073488

- La nouvelle minimap est GENIALE! Ca deviendra à terme un outil très puissant pour coordonner ses attaques.
- La refonte des effets graphiques; super, avant ça tournait pas à fond sur ma machine, maintenant c'est possible.
- Les klaxons: c'est marrant 30 secondes, après c'est lourd.
- Le camouflage: effet très sympa, à voir si ça ne créera pas de fossé entre les mastercard-powered-players et les autres!
Sinon, il y a t-il moyen d'avoir au moins l'interface en anglais/français/ce-que-tu-veux-mais-pas-russe ?
Decept1on: non car les "camouflages" pour le moment fonctionnent juste comme
des "skins que tout le monde peut voir"
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1072340
XenomorphZeta, on 19 November 2011 - 04:11 AM, said: - Changed the view parameters and ammo rack durability of the Tier 7-9 Medium Tanks
What exactly does this mean? and what exactly was changed?...
--
- Changed the mechanism of the thinnest armor search at land mine damage.
Land mines!?!?! or was that supposed to say "HE damage"

Link on message: #1072340
XenomorphZeta, on 19 November 2011 - 04:11 AM, said: - Changed the view parameters and ammo rack durability of the Tier 7-9 Medium Tanks
What exactly does this mean? and what exactly was changed?...
--
- Changed the mechanism of the thinnest armor search at land mine damage.
Land mines!?!?! or was that supposed to say "HE damage"
Overlord: 1. You can check the new view ranges in vehicle specs. As for ammo
racks, their hit points have been adjusted.
2. It's a mistake. HE damage meant.
2. It's a mistake. HE damage meant.
Subject:
Testing Grounds\Public Test v7.0\Public Test of v.7.0 Update
Link on message: #1072325
H4rdcor3, on 19 November 2011 - 05:37 AM, said: Funny thing; Earlier today, before I dl:ed and installed the test client, I sold my KV-3 and bought an IS-3. Now the KV is back, and the IS is gone

Link on message: #1072325
H4rdcor3, on 19 November 2011 - 05:37 AM, said: Funny thing; Earlier today, before I dl:ed and installed the test client, I sold my KV-3 and bought an IS-3. Now the KV is back, and the IS is gone

Overlord: The database as of November 15 was used.
Subject:
Testing Grounds\Public Test v7.0\Public Test of v.7.0 Update
Link on message: #1072321
S0D, on 19 November 2011 - 01:51 AM, said: so basicaly if some1 rams you, you will have to pay more fine?

Link on message: #1072321
S0D, on 19 November 2011 - 01:51 AM, said: so basicaly if some1 rams you, you will have to pay more fine?
Overlord: It is supposes to affect only team killer statuses and bans, not
credit fines.
Subject:
Testing Grounds\Public Test v7.0\Public Test of v.7.0 Update
Link on message: #1072320
don_banan, on 19 November 2011 - 01:50 AM, said: Land mine damage? Is it some mistake in translation or we can now lay mines in WoT?

Link on message: #1072320
don_banan, on 19 November 2011 - 01:50 AM, said: Land mine damage? Is it some mistake in translation or we can now lay mines in WoT?
Overlord: Translation error. Changed the mecanism of determining the minimal
armor for HE damage.
Subject:
International Forums\BY, RU, UA Community\Спам-уголок\Тема, в которой Ник Лемос сравнивает...
Link on message: #1072275

Link on message: #1072275
OldFox: Народ, для выяснения отношений предлагаем интересное мероприятие:
на следующей неделе начнется регистрация участников турнира "1 на
1" в рамках Балтийской Лиги. Турнир бесплатный, заочный, никуда
ехать не надо. Допускаются любые танки до 8 уровня включительно,
кроме Type59. Вот тут можно помериться "силами" - записывайся,
садись на любимую машинку, и доказывай, что хочешь и кому
хочешь.
Мне очень интересно, как местные "мастера пера" будут смотреться там и будут ли там вообще. А то, похоже, как говорить, так все орлы, а как до дела, так руки в выхлопной трубе.
ПС. Тема о данном конкурсе в РУ-ветке ЕУ-форума получилась самой большой и активной. Интересно, а как с участием в самом конкурсе? Или опять получится, что пока вы тут "ля-ля-ля", латыши, литовцы и эстонцы молча выиграют?
Мне очень интересно, как местные "мастера пера" будут смотреться там и будут ли там вообще. А то, похоже, как говорить, так все орлы, а как до дела, так руки в выхлопной трубе.
ПС. Тема о данном конкурсе в РУ-ветке ЕУ-форума получилась самой большой и активной. Интересно, а как с участием в самом конкурсе? Или опять получится, что пока вы тут "ля-ля-ля", латыши, литовцы и эстонцы молча выиграют?
Subject:
Testing Grounds\Public Test v7.0\7.0 Interface Changes
Link on message: #1072269
senCys, on 19 November 2011 - 05:16 AM, said: iff some1 else knows a solutioin to get/turn/switch it from Russian
to English, plz don't be afraid to post & to help the US. & EU.
players
Grtz. senCys

Link on message: #1072269

Grtz. senCys
Tanitha: Hello SenCys,
Please dont double post.
I posted a temporary solution to the language situation here.
http://forum.worldof...st-v70-english/
Regards
Tan.
Please dont double post.
I posted a temporary solution to the language situation here.
http://forum.worldof...st-v70-english/
Regards
Tan.
Subject:
Testing Grounds\Public Test v7.0\Public Test V7.0 -> English
Link on message: #1072268

Link on message: #1072268
Tanitha: Temporary Fix: Enabling English Language
OPEN the location of your LIVE World of Tanks install (commonly C:\Games)Go into the folder res -> textCOPY the folder LC_MESSAGESOPEN the location of your PUBLIC TEST World of Tanks installGo into the folder res -> textPASTE the folder LC_MESSAGESSelect to REPLACE for all files that report a conflictYou should be done, and can launch the public test client!
OPEN the location of your LIVE World of Tanks install (commonly C:\Games)Go into the folder res -> textCOPY the folder LC_MESSAGESOPEN the location of your PUBLIC TEST World of Tanks installGo into the folder res -> textPASTE the folder LC_MESSAGESSelect to REPLACE for all files that report a conflictYou should be done, and can launch the public test client!
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1072266
skaerials, on 19 November 2011 - 01:02 AM, said: They made it by Friday! 

Link on message: #1072266


Overlord: By Saturday if local time. 

Subject:
Testing Grounds\Public Test v7.0\Horns
Link on message: #1072256
Quote - Added 1 sound of tank horns for testing purposes (depending on feedback this feature will be either developed or removed completely). Purchasing and mounting is available in the ‘tank appearance’ menu.

Link on message: #1072256
Quote - Added 1 sound of tank horns for testing purposes (depending on feedback this feature will be either developed or removed completely). Purchasing and mounting is available in the ‘tank appearance’ menu.
Tanitha: Thanks
Tan.
Tan.
Subject:
Testing Grounds\Public Test v7.0\Players Complaints System
Link on message: #1072255
Quote - Added the ‘Complaints’ system. When in combat click with RMB on the nickname of specific player in the list and select the type of complaint in a drop-down menu

Link on message: #1072255
Quote - Added the ‘Complaints’ system. When in combat click with RMB on the nickname of specific player in the list and select the type of complaint in a drop-down menu
Tanitha: Thanks
Tan.
Tan.
Subject:
Testing Grounds\Public Test v7.0\Tank Companies
Link on message: #1072253
Quote - Added Tier-limits for Tank Companies: Tier4, Tier6, Tier8 and Tier 10. For all these Tiers SPG Tier limits were added (in the next version same restrictions will be applied to light tanks)

Link on message: #1072253
Quote - Added Tier-limits for Tank Companies: Tier4, Tier6, Tier8 and Tier 10. For all these Tiers SPG Tier limits were added (in the next version same restrictions will be applied to light tanks)
Tanitha: Thanks
Tan.
Tan.
Subject:
Testing Grounds\Public Test v7.0\7.0 Interface Changes
Link on message: #1072248
Quote Interface:
- Improvements of mini-map: scale change, transparency change, turning on/off, markers for commands: ‘Help’, ‘Follow me!’, ‘Attack’
- Added tips for interface elements of garage. They can be activated pressing ‘F1’ button in garage
- Improved vehicle markers: range sorting added
- Added more settings for markers above vehicles;
- Added the possibility to switch to analogue markers color for vehicles (analogu of color-blind modification)
- Reworked the players lists in the battle loading window
- Added the battle tasks description at the battle loading window
- Added the new mode of player lists representation. Buttons for switching between the modes were added as well
- While selling a tank you can now quickly remove crew and equipment from it
- Added the clan information in the players statistics window
- Change the design of a tank ‘post-mortem’ tip
- In the battle interface the representation of work of additional equipment (camouflage net and binocular telescope) added
- Added the automatic removal of the consumables, which cannot be mounted with current tank set up
- Added the sound of end of gin sight convergence
- Changed the sound of hitting and damaging tank module
- Changed the sound of collision between static object and tank with velocity higher than 10 km per hour
- Added the sound notification of base capture
- Added the spam filter for equal symbols, smiles and messages spamming in in-game chats
- Added the option of mapping the controls on additional mouse buttons
- Added the notification of an attempt to sell a tank, which cannot be purchased in the shop (PzKpfw V-IV, for example)
- Added the notification of successful screenshoting
- Added the notification of reaching the daily tank selling limit
- Added notification of attempt to refulling gold ammunition and consumables with gold on count or without it
- Removed the control setting ‘Camera position’
- On the login screen the Caps Lock indicator is now enabled
- In the personal cases of tank crew all achievements besides ‘Battle Heroes’ and Epic ones were removed
- Fixed the representation of additional XP earned for the first battle during specials
- Fixed and reworked the names of some American vehicles
- Fixed and reworked the text of some interface tips and dialogue screens
- Added the representation of awards, received by WoT, on login screen

Link on message: #1072248
Quote Interface:
- Improvements of mini-map: scale change, transparency change, turning on/off, markers for commands: ‘Help’, ‘Follow me!’, ‘Attack’
- Added tips for interface elements of garage. They can be activated pressing ‘F1’ button in garage
- Improved vehicle markers: range sorting added
- Added more settings for markers above vehicles;
- Added the possibility to switch to analogue markers color for vehicles (analogu of color-blind modification)
- Reworked the players lists in the battle loading window
- Added the battle tasks description at the battle loading window
- Added the new mode of player lists representation. Buttons for switching between the modes were added as well
- While selling a tank you can now quickly remove crew and equipment from it
- Added the clan information in the players statistics window
- Change the design of a tank ‘post-mortem’ tip
- In the battle interface the representation of work of additional equipment (camouflage net and binocular telescope) added
- Added the automatic removal of the consumables, which cannot be mounted with current tank set up
- Added the sound of end of gin sight convergence
- Changed the sound of hitting and damaging tank module
- Changed the sound of collision between static object and tank with velocity higher than 10 km per hour
- Added the sound notification of base capture
- Added the spam filter for equal symbols, smiles and messages spamming in in-game chats
- Added the option of mapping the controls on additional mouse buttons
- Added the notification of an attempt to sell a tank, which cannot be purchased in the shop (PzKpfw V-IV, for example)
- Added the notification of successful screenshoting
- Added the notification of reaching the daily tank selling limit
- Added notification of attempt to refulling gold ammunition and consumables with gold on count or without it
- Removed the control setting ‘Camera position’
- On the login screen the Caps Lock indicator is now enabled
- In the personal cases of tank crew all achievements besides ‘Battle Heroes’ and Epic ones were removed
- Fixed the representation of additional XP earned for the first battle during specials
- Fixed and reworked the names of some American vehicles
- Fixed and reworked the text of some interface tips and dialogue screens
- Added the representation of awards, received by WoT, on login screen
Tanitha:
Subject:
Testing Grounds\Public Test v7.0\Pzkpfw IV Ausf.G Hydro & SU 85 I
Link on message: #1072243

Link on message: #1072243
Tanitha: Update 7.0 introduces the new "special" tanks the Pzkpfw IV Ausf.G
Hydro and the SU 85 I
Please provide any feedback on these two new tanks within this thread.
Pzkpfw IV Ausf.G Hydro

SU 85 I

Thanks
Tan.
Please provide any feedback on these two new tanks within this thread.
Pzkpfw IV Ausf.G Hydro

SU 85 I

Thanks
Tan.
Subject:
Testing Grounds\Public Test v7.0\Map Feedback - Swamps
Link on message: #1072235

Link on message: #1072235
Tanitha: Update 7.0 see's the introduction of the new map Swamps.
Please provide your feedback to the new map within this thread.


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Tan
Please provide your feedback to the new map within this thread.


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Tan
Subject:
Testing Grounds\Public Test v7.0\Map Feedback - Fjords
Link on message: #1072227

Link on message: #1072227
Tanitha: Update 7.0 see's the introduction of the new map Fjords.
Please provide your feedback to the new map within this thread.
Fjords

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Tan.
Please provide your feedback to the new map within this thread.
Fjords

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Tan.
Subject:
Testing Grounds\Public Test\Public Test of v.7.0 Update
Link on message: #1072207
RRS262, on 19 November 2011 - 03:42 AM, said: Same problem to me: I CAN´T change ANY of the game settings, video
settings or audio settings, all blank....

Link on message: #1072207

Vallter: I can suggest you reinstalling/redownloading the client.
Subject:
Testing Grounds\Public Test\Tracers
Link on message: #1072203
Quote - Added the tracers representation from enemies in the view sight – the narrow sector in the direction of the player’s gun;
- Added the tracers representation from enemies in the SPG mode, if the firing tank is in a view screen;

Link on message: #1072203
Quote - Added the tracers representation from enemies in the view sight – the narrow sector in the direction of the player’s gun;
- Added the tracers representation from enemies in the SPG mode, if the firing tank is in a view screen;
Tanitha: Thanks
Tan.
Tan.
Subject:
Testing Grounds\Public Test\Camouflage
Link on message: #1072198
Quote - Added the camouflage system for all tanks. Purchasing and mounting camouflages is available in the ‘tank appearance’ menu

Link on message: #1072198
Quote - Added the camouflage system for all tanks. Purchasing and mounting camouflages is available in the ‘tank appearance’ menu
Tanitha: 
Please provide your feedback on this system within this thread.
Thanks
Tan

Please provide your feedback on this system within this thread.
Thanks
Tan
Subject:
Testing Grounds\Public Test\Public Test of v.7.0 Update
Link on message: #1072186
opti3000, on 19 November 2011 - 01:50 AM, said: I dont know why but i cant install it on windows 7?
And why does Norton detect the installer as a virus?
don_banan, on 19 November 2011 - 01:50 AM, said: Land mine damage? Is it some mistake in translation or we can now
lay mines in WoT?
S0D, on 19 November 2011 - 01:51 AM, said: so basicaly if some1 rams you, you will have to pay more fine?
Sagro, on 19 November 2011 - 01:59 AM, said: - Fully re-worked collision models of tanks
what exactly has been reworked what was wrong with old collision models and what should be improved with the new ones?
in order to give good feedback we need to know what we have to look for ...
opti3000, on 19 November 2011 - 02:04 AM, said: Oh god! a russian client? i thought its in english???
And i still cant install it because the installer wont start!!!!!
Wiehringer, on 19 November 2011 - 02:27 AM, said: Quick question though - am I right in thinking there are going to
be 3 new premium tanks in V7.0 ? (I want the PzII J !) Or will they
be in the retail version only, and are only included in test server
7.0 to get some player feedback ???? - Im not quite sure on the
wording...
"...Box version tanks: PzII J, BT-SV and MTLS-G14 (temporarily available in Store for testing, purchased with Gold)..."
Cheers

Link on message: #1072186

And why does Norton detect the installer as a virus?
Vallter: We know about the issue and have already contacted NORTON
Developers. Hopefully, it will be solved soon.

Vallter: It's a typo. Should be HE rounds penetration mechanics.

Vallter: Nope, the fee was not changed, just the penalty points you receive
for ramming and not for being rammed

what exactly has been reworked what was wrong with old collision models and what should be improved with the new ones?
in order to give good feedback we need to know what we have to look for ...
Vallter: They are now more detailed. Have some more accurate weakspots, but
also are tougher in some places. Saying more simple, they are just
closer to real life analogues.

And i still cant install it because the installer wont start!!!!!
Vallter: We are working on improvement of our services. Hopefully this will
change with the next test update. We beg our sincere pardon for
this inconvenience.
A fix proposed by the NA player helped to some testers. You may try it:
For those who need help this should be helpful
Go to C:/Games or wherever you installed the client again, and go to RES in the world of tanks folder.
Then go to text in the Res folder. Copy the LC_Messages folder to your patched client located in documents. Copy it in the same place Documents-->World of tanks--->Res--->Text, replace the LC_Messages in there with the one
from your original unpatched folder. Now your done, have fun.
Have fun playing tanks!
A fix proposed by the NA player helped to some testers. You may try it:
For those who need help this should be helpful
Go to C:/Games or wherever you installed the client again, and go to RES in the world of tanks folder.
Then go to text in the Res folder. Copy the LC_Messages folder to your patched client located in documents. Copy it in the same place Documents-->World of tanks--->Res--->Text, replace the LC_Messages in there with the one
from your original unpatched folder. Now your done, have fun.
Have fun playing tanks!

"...Box version tanks: PzII J, BT-SV and MTLS-G14 (temporarily available in Store for testing, purchased with Gold)..."
Cheers

Vallter: These tanks will be distributed along with the box version of the
game, purchasable in shops.
Subject:
International Forums\BY, RU, UA Community\Спам-уголок\Тема, в которой Ник Лемос сравнивает...
Link on message: #1072014
_AIV_, on 19 November 2011 - 12:56 AM, said: Почитал тему. Улыбнуло.
Провести по предлагаемой схеме конкурс конечно же можно.
Вот только результаты оного не будут отражать то что есть на самом деле.
Схема нужно дорабатывать, вернее переделывать полностью.
Для того что бы конкурс был более менее объективным изначально должны оговариваться четкие условия.
Этого вообще нет.
К тому же чтобы уравнять шансы всех участников играть нужно только на.... (марка танка, проще всего мс -1).
Не использовать игровое золото во время конкурса. Не играть во взводе. Только рандом и одиночные бои.
И многое другое что в описании конкурса отсутствует напрочь.
Идея не плоха, реализация никакая.

Link on message: #1072014


Провести по предлагаемой схеме конкурс конечно же можно.
Вот только результаты оного не будут отражать то что есть на самом деле.
Схема нужно дорабатывать, вернее переделывать полностью.
Для того что бы конкурс был более менее объективным изначально должны оговариваться четкие условия.
Этого вообще нет.
К тому же чтобы уравнять шансы всех участников играть нужно только на.... (марка танка, проще всего мс -1).
Не использовать игровое золото во время конкурса. Не играть во взводе. Только рандом и одиночные бои.
И многое другое что в описании конкурса отсутствует напрочь.
Идея не плоха, реализация никакая.
OldFox: А что должны отражать результаты конкурса? Что "есть на самом
деле"?
Мы не впервые проводим конкурс по данной схеме. Формула вполне адекватно отражает эффективность игрока. Не идеально, но приемлемо. И вообще, конкурс - это чтобы вам весело было, чтобы можно было золото заработать, чтобы интерес к игре поддержать.
А Вам, уважаемый, я напомню: была создана тема, в которой каждый мог предложить идею проведения конкурса. За это мы тоже согласны выплачивать награду. Придти, сказать мимоходом "все это дерьмо" - много ума не надо. Если Вы так хорош разбираетесь в конкурсах, милости просим, родите идею, разработайте регламент, и вперед! Хотя, вряд ли это произойдет. Казаться умным и опытным, проще, чем быть им
Мы не впервые проводим конкурс по данной схеме. Формула вполне адекватно отражает эффективность игрока. Не идеально, но приемлемо. И вообще, конкурс - это чтобы вам весело было, чтобы можно было золото заработать, чтобы интерес к игре поддержать.
А Вам, уважаемый, я напомню: была создана тема, в которой каждый мог предложить идею проведения конкурса. За это мы тоже согласны выплачивать награду. Придти, сказать мимоходом "все это дерьмо" - много ума не надо. Если Вы так хорош разбираетесь в конкурсах, милости просим, родите идею, разработайте регламент, и вперед! Хотя, вряд ли это произойдет. Казаться умным и опытным, проще, чем быть им

Subject:
International Forums\BY, RU, UA Community\Спам-уголок\Тема, в которой Ник Лемос сравнивает...
Link on message: #1071823
OstapBender, on 18 November 2011 - 09:52 PM, said: ну и как проводить соревнования ? у кого больше % вырастет ? так
людям с 60% + нереально выиграть будет

Link on message: #1071823

OldFox: Соревнования - это одно, а измерение причиндалов - совсем другое. В
соревнованиях есть четкие критерии, по которым видно, кто выиграл
сегодня. А в срачеге о том, кто папко, критериев нет и не будет
никогда. Просто некоторые люди тему попутали, приняв форумный
конкурс за выяснение, кто круче - сливы или яйца.
Subject: Journal Hebdomadaire #5
Link on message: #1071777
dagann, on 18 November 2011 - 09:16 PM, said: Félicitations aux gagnants.
Pourquoi pas au prochain quizz une question plus technique sur les chars ?
Link on message: #1071777

Pourquoi pas au prochain quizz une question plus technique sur les chars ?
Decept1on: c'est noté, je vais essayer 

Subject:
Game Discussion\Gameplay Discussion\"OMG you noobs"
Link on message: #1071487

Link on message: #1071487
LiannaSilverwind: Never ever play during Friday evenings, weekends or events. Every
kind of skilled player makes their present visible. 
I made this mistake often, but I won't do it again. Ever.

I made this mistake often, but I won't do it again. Ever.
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1071340
CoffeyPL, on 18 November 2011 - 07:38 PM, said: And everyone here wait for link to version 7.0... Overlord... Give
us a hope 

Link on message: #1071340


Overlord: Don't give up the hope. A few more hours, and we will start seeding
the client.
Believe me, it's not that fun to spend Friday's evening night? in the office.
Believe me, it's not that fun to spend Friday's evening night? in the office.
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