Developers posts on forum
In this section you'll find posts from the official developers forum. The base is updated every hour and stored on a server wot-news.com. If you encounter any bugs, have suggestions or comments, write to info@wot-news.com
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1518019
ZorinWarfield, on 27 February 2012 - 01:14 AM, said: Apparently, you haven't got a clue who your players are then.


Link on message: #1518019


Overlord: No doubt, you know things better.
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1518017
Celestia, on 26 February 2012 - 11:55 PM, said: Wedge hull sloped at 65 degree's
This is the design that comes up in ALL concepts of the tank I have seen, such as this one

The Developing engineer's at wargaming apparently said that because the hull was cast, it would be eliptical like the M013/M48 patton
And judging by all the pictures and video's I have seen the hull of the T110 is just a copy/paste job of the M103 hull, but with a road wheel cut out.
This is a post where someone took the above design and used a 3D imaging program and made a 3D model of the hull shape.
http://forum.worldof...ost__p__1382675

The_Chieftain is very well known over in the US community and he is a "Military Specialist" working for Wargaming and is a huge part of the US community and forums.
Here is the post where The_Chieftain says he received a reply from the developers that the T110 is going to be changed and will get a wedge hull, at some point in the future, somewhere in that thread is him saying he sent a huge ass e-mail to whoever decides these things as an argument to get the hull changed.
http://forum.worldof...29#entry1441929

Link on message: #1518017

This is the design that comes up in ALL concepts of the tank I have seen, such as this one

The Developing engineer's at wargaming apparently said that because the hull was cast, it would be eliptical like the M013/M48 patton
And judging by all the pictures and video's I have seen the hull of the T110 is just a copy/paste job of the M103 hull, but with a road wheel cut out.
This is a post where someone took the above design and used a 3D imaging program and made a 3D model of the hull shape.
http://forum.worldof...ost__p__1382675

The_Chieftain is very well known over in the US community and he is a "Military Specialist" working for Wargaming and is a huge part of the US community and forums.
Here is the post where The_Chieftain says he received a reply from the developers that the T110 is going to be changed and will get a wedge hull, at some point in the future, somewhere in that thread is him saying he sent a huge ass e-mail to whoever decides these things as an argument to get the hull changed.
http://forum.worldof...29#entry1441929
Overlord: The Developing engineer's at wargaming apparently said that because
the hull was cast, it would be eliptical like the M013/M48
patton
And judging by all the pictures and video's I have seen the hull of the T110 is just a copy/paste job of the M103 hull, but with a road wheel cut out.
This is a post where someone took the above design and used a 3D imaging program and made a 3D model of the hull shape.
http://forum.worldof...ost__p__1382675

The_Chieftain is very well known over in the US community and he is a "Military Specialist" working for Wargaming and is a huge part of the US community and forums.
Here is the post where The_Chieftain says he received a reply from the developers that the T110 is going to be changed and will get a wedge hull, at some point in the future, somewhere in that thread is him saying he sent a huge ass e-mail to whoever decides these things as an argument to get the hull changed.
http://forum.worldof...29#entry1441929
Thanks for the details.
As said previously I will clarify, however I'm almost sure that the current design, which is indeed different from the suggested above will go in production.
And judging by all the pictures and video's I have seen the hull of the T110 is just a copy/paste job of the M103 hull, but with a road wheel cut out.
This is a post where someone took the above design and used a 3D imaging program and made a 3D model of the hull shape.
http://forum.worldof...ost__p__1382675

The_Chieftain is very well known over in the US community and he is a "Military Specialist" working for Wargaming and is a huge part of the US community and forums.
Here is the post where The_Chieftain says he received a reply from the developers that the T110 is going to be changed and will get a wedge hull, at some point in the future, somewhere in that thread is him saying he sent a huge ass e-mail to whoever decides these things as an argument to get the hull changed.
http://forum.worldof...29#entry1441929
Thanks for the details.
As said previously I will clarify, however I'm almost sure that the current design, which is indeed different from the suggested above will go in production.
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1517985
_smola_, on 26 February 2012 - 10:56 PM, said: Unlike the current, so called "egg-shell" hull, the "new",
suppousedly historically more corect is a "wedge" shaped hull,
which would allow benefit from angling. Unlike the egg sheel, which
like the IS3 and IS7 front, doesn't benefit from angling. On the
contrary...
Like I said, The_Chieftain, US army specialist and WG employee (at least he says so) had supposedly been promised that the T110 would get it's historically correct hull shape, not just the same hull the M103 has. And then, a few days ago, a russian Q&A topic said that that is incorrect. Do you have any reliable info regarding the subject?
Of course, I don't expect it to come out in 7.2, since the patch is delayed enough as it is, but maybe in a later time...
Tnx!

Link on message: #1517985

Like I said, The_Chieftain, US army specialist and WG employee (at least he says so) had supposedly been promised that the T110 would get it's historically correct hull shape, not just the same hull the M103 has. And then, a few days ago, a russian Q&A topic said that that is incorrect. Do you have any reliable info regarding the subject?
Of course, I don't expect it to come out in 7.2, since the patch is delayed enough as it is, but maybe in a later time...
Tnx!
Overlord: T110 of 7.2 does differ from M103. Will clarify the details.
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1517966
Snib, on 26 February 2012 - 09:59 PM, said: If it helps, the same question was put to SerB and he said that the
hull will remain unchanged and that he had no idea why
The_Chieftain made such a statement.
Oh come on, you're responding to that random gibberish that seems to have been a match-maker whine but skipped my original question that he took the chart from?
Even if you don't want to respond and don't comment unofficial data, I invite you to stop by my thread, download my tool to help you count the maps from your replays (feel free to count by hand if you don't trust me) and you'll notice the noob maps are the maps you played most often on your high tiers as well.

Link on message: #1517966

Oh come on, you're responding to that random gibberish that seems to have been a match-maker whine but skipped my original question that he took the chart from?

Even if you don't want to respond and don't comment unofficial data, I invite you to stop by my thread, download my tool to help you count the maps from your replays (feel free to count by hand if you don't trust me) and you'll notice the noob maps are the maps you played most often on your high tiers as well.
Overlord: 1. Thats my point as well. The design is unlikely to be changed
during the development.
2. Yes, its true the sandbox maps are the most popular throughout the tiers. There is a technical justification of that.
2. Yes, its true the sandbox maps are the most popular throughout the tiers. There is a technical justification of that.
Subject:
International Forums\BY, RU, UA Community\Важная информация\Стартовал Глобальный альфа-тест WoWP
Link on message: #1517849
OldFox, on 25 February 2012 - 10:38 AM, said: К сожалению, критерии отбора на альфа-тест мне неведомы. Так что
остается только строить предположения.

Link on message: #1517849

OldFox: Сегодня пришло много народу. Наверно, отбор не жесткий.
Subject:
International Forums\BY, RU, UA Community\Техническая помощь\чеза баланс такой
Link on message: #1517844

Link on message: #1517844
OldFox: Чей-то твинк неудачно пытается троллить. Возьмем на заметку.
Subject:
International Forums\BY, RU, UA Community\Техническая помощь\чеза баланс такой
Link on message: #1517124

Link on message: #1517124
LiannaSilverwind: Кто победил?
Subject:
International Forums\Baltic Forums\Latviešu\Spēles apspriešana\Pamācības\Tanka ekipāža (jaunā versija)
Link on message: #1516723

Link on message: #1516723
OldFox: Pieprasijums uz apbalvosanu ir nosutits un Parizi.
Subject:
International Forums\Baltic Forums\Latviešu\Klanu sadaļa\Latviešu klani
Link on message: #1514266
MBCLK320, on 26 February 2012 - 08:32 PM, said: 19TD diplomātiskais korpuss piedāvā savu asistenci
cauršautās/kritušās LAT tehnikas vienību transportēšanai no kaujas
lauka.

Link on message: #1514266

OldFox: Redziet, ka: ar vienu teikumu var nogazt uz pusi iespaidu no
lieliskas uzvaras. Trollings un diplomatija - tas ir divas pavisam
atskirigas lietas.
Subject: Problème chargement client
Link on message: #1514068
Link on message: #1514068
Decept1on: as-tu essayé en torrent ici :
http://worldoftanks.eu/fr/update
ou
http://downloads.wor...tall_torrent_eu
http://worldoftanks.eu/fr/update
ou
http://downloads.wor...tall_torrent_eu
Subject: Mon Or disparait
Link on message: #1514064
Link on message: #1514064
Decept1on: Il y a une petite fenêtre en bas à droite pour avoir le détail et
historique de ce qui s'est passé, il faut regarder ici après une
bataille pour comprendre ce qui a été acheté
Subject:
International Forums\BY, RU, UA Community\Турниры и конкурсы\Балтийская Лига\Amateur Series: Winter 2011-2012 Finals - окончательные результаты
Link on message: #1513763
Sech, on 27 February 2012 - 06:32 AM, said: А вы не думали над смягчением требования относительно балтийских
IP? 4 человека из Прибалтики в каждом бою, из 7 - это довольно
много. Для сравнения, например, в Чемпионате России по футболу
прописан лимит на легионеров в 7 человек (из 11, ежели чо) - т.е.
"негражданами" может быть более половины из игроков на поле.
Скажем, 3 человека из Прибалтики в каждом бою? Если слишком либерально, то можно ввести ещё требование на наличие вообще в команде игроков с прибалтийскими IP - точнее, на их количество.

Link on message: #1513763

Скажем, 3 человека из Прибалтики в каждом бою? Если слишком либерально, то можно ввести ещё требование на наличие вообще в команде игроков с прибалтийскими IP - точнее, на их количество.
OldFox: Я только "за". Мы хотел провести демо-кубок без ограничений по IP,
на все страны Европы, но... "низзя". Поэтому, думаю, можно снизить
лимит хотя бы до 3 из 7, т.е. 6 в бою. Слово за менеджерами.
Subject:
International Forums\BY, RU, UA Community\Турниры и конкурсы\Балтийская Лига\Amateur Series: Winter 2011-2012 Finals - окончательные результаты
Link on message: #1513725
Recnac_UKR, on 26 February 2012 - 10:11 PM, said: Вот она привычка сваливать всё на начальство =) (шутю, шутю)

Link on message: #1513725

OldFox: Для того, чтобы развитию Лиги дали "зеленый свет", нужна активность
игроков. А для этого нужны стимулы. А стимулов не будет, пока нет
достаточной активности игроков. Такой вот замкнутый круг.
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1512697
Dandy, on 26 February 2012 - 02:00 PM, said: Have you considered adding "Reloading!" to the function key
shortcuts?
It would be very useful for arty and french tanks with autoloaders.

Link on message: #1512697

It would be very useful for arty and french tanks with autoloaders.
Overlord: Might be useful. Will discuss.
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1512692
ZorinWarfield, on 25 February 2012 - 04:54 PM, said: Overlord, do you realize that IL-2 Sturmovik: Cliffs of Dover will
feature tank combat in the future? On a 1:1 full scale map of
England and France (and Russia in the next sequel) with better tank
models (animated suspension, antenas, hatches, crews), damage
animations, unlimited numbers of tanks, a real physics engine and
all that as a byproduct of a flight sim?
An early stage video:
Question: Do you think WoT needs to step up its game eventually or is this of no concern for you?

Link on message: #1512692

An early stage video:
Question: Do you think WoT needs to step up its game eventually or is this of no concern for you?
Overlord: This is not a conern of ours. Personally I don't regard IL-2 series
as a competitor of WoT in any way. Think it is the audience of WoWP
that can really overlap with it.
Wish all success to the IL-2 team with their project.
Wish all success to the IL-2 team with their project.
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1512674
Abonimus, on 25 February 2012 - 11:34 AM, said: Will you ever think about putting the Henschel turret on the E100?
[probably already asked but ye...]
The new game physics will be added in 0.7.3 or one of the future patches?

Link on message: #1512674

The new game physics will be added in 0.7.3 or one of the future patches?
Overlord: 1. No, unlikely.
2. It's not yet linked to any particular update.
2. It's not yet linked to any particular update.
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1512668
fragit, on 25 February 2012 - 11:32 AM, said: From NA Q&A.
When will you update the Overlord’s blog?
NA team is not responsible for Overlord’s blog. Moreover, it’s not an official source, but just a hobby blog of one of Developers. Now that Overlord is concentrating on the work with World of Warplanes, he is very busy and may no time to update things.
Are you abandoning us??

Link on message: #1512668

When will you update the Overlord’s blog?
NA team is not responsible for Overlord’s blog. Moreover, it’s not an official source, but just a hobby blog of one of Developers. Now that Overlord is concentrating on the work with World of Warplanes, he is very busy and may no time to update things.
Are you abandoning us??
Overlord: Not yet. No worries. 

Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1512662
DenySpark, on 25 February 2012 - 11:12 AM, said: Overlord
short and simple: When will 7.2 test
server start? 

Link on message: #1512662



Overlord: Soon. 

Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1512651
Rollup, on 24 February 2012 - 12:29 PM, said: I have heard reports of devs saying on Russian forums that
rebalancing of French medium tanks will not take place in 7.2 as
their excessive stats are normalising.
1) Are high tier French mediums being nerfed in 7.2 ?
2) Are French lights being nerfed in 7.2 ?
Thanks

Link on message: #1512651

1) Are high tier French mediums being nerfed in 7.2 ?
2) Are French lights being nerfed in 7.2 ?
Thanks
Overlord: If nothing has been changed in the past two days - yes, the
adjustments will come in 7.2. Will clarify tomorrow.
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1512649
Snortsch, on 25 February 2012 - 03:13 AM, said: US Forum Q&A
The Match maker is a complicated issue that is being addressed. Players would like to see both more even battles, (less 15-0), balanced artillery with a maximum number in a game, scouts being available in only those battles that artillery are present, platoon balance, not constantly being put in the lowest tiers in a battle, and the spread of the tiers. This all needs to be done without taking a long time to find you a match.
While complicated, the first version of this new Match Maker should be available around the 7.2 timeframe. It will take into account many of the above listed issues that players have brought up. The one thing that will be absent is a hard 3 tier spread.
Hi Overlord,
This answer from the Q&A on the US forum gives me the impression that WN has given up it's resistance
against a hard cap for artillery in random games.
Is there really going to be a hard cap on arty with the new matchmaker? If yes than, how high is it?
With the new French arty around the corner I'm getting a "little" concerned about arty with magazines and
turnable turrets.
Thanks for taking the time

Link on message: #1512649

The Match maker is a complicated issue that is being addressed. Players would like to see both more even battles, (less 15-0), balanced artillery with a maximum number in a game, scouts being available in only those battles that artillery are present, platoon balance, not constantly being put in the lowest tiers in a battle, and the spread of the tiers. This all needs to be done without taking a long time to find you a match.
While complicated, the first version of this new Match Maker should be available around the 7.2 timeframe. It will take into account many of the above listed issues that players have brought up. The one thing that will be absent is a hard 3 tier spread.
Hi Overlord,
This answer from the Q&A on the US forum gives me the impression that WN has given up it's resistance
against a hard cap for artillery in random games.
Is there really going to be a hard cap on arty with the new matchmaker? If yes than, how high is it?
With the new French arty around the corner I'm getting a "little" concerned about arty with magazines and
turnable turrets.
Thanks for taking the time
Overlord: Most likely first iteration of the new MM won't have this cap, but
technically it can be enabled.
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1512637
Okeanos, on 24 February 2012 - 09:17 PM, said: Hi OL
can you say if 0.7.2 will be here in march?

Link on message: #1512637

can you say if 0.7.2 will be here in march?
Overlord: According to the most recent announcement it should come in March.
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1512635
Szalona, on 24 February 2012 - 12:13 PM, said: What is the new game mode, which has most chances to be first in
game? (your guess - no dates, no promises - just your opinion).

Link on message: #1512635

Overlord: Either assault or counter battle. I think the latter.
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1512618
skaerials, on 26 February 2012 - 09:29 PM, said: Quarter 3 for Patch 7.2 are you serious? can we have a link to it.

Link on message: #1512618

Overlord: Typo, sorry. Q1, ofc. 

Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1512613
DerZivilist, on 24 February 2012 - 09:36 AM, said: Hi Overlord, I have a question on one of the upcoming new
skills:
Off Road Master - Skill Reduces the ground resistance for terrain currently being traversed. This increases the mobility of vehicle on such soils and reduces the time necessary to speed up to the maximum.
As far as I know, World of Tanks knows three grades of terrain quality, which are assigned to different areas on a map. For example on Malinovka, the dirt roads are grade 1 (best), the open fields are grade 2, and the forests and swampy areas are grade 3 (worst).
Q1: Is the design intent of that skill to improve performance on all three terrain types (which the skill description suggests), or only to bring performance on grade 2 and 3 closer to performance on grade 1 (which the skill name suggests)?
Q2: Will it be a uniform bonus across all grades, or will some grades get a bigger bonus than others?
Personally, I would love it if the skill also worked on grade 1 terrain. There are many tanks in the game who cannot reach their top speed even on the best possible terrain quality. Allowing this skill to improve that would make it suitable for some of the slower, heavier vehicles as well and not only the scouts and flankers, thereby offering more options for a larger number of players.

Link on message: #1512613

Off Road Master - Skill Reduces the ground resistance for terrain currently being traversed. This increases the mobility of vehicle on such soils and reduces the time necessary to speed up to the maximum.
As far as I know, World of Tanks knows three grades of terrain quality, which are assigned to different areas on a map. For example on Malinovka, the dirt roads are grade 1 (best), the open fields are grade 2, and the forests and swampy areas are grade 3 (worst).
Q1: Is the design intent of that skill to improve performance on all three terrain types (which the skill description suggests), or only to bring performance on grade 2 and 3 closer to performance on grade 1 (which the skill name suggests)?
Q2: Will it be a uniform bonus across all grades, or will some grades get a bigger bonus than others?
Personally, I would love it if the skill also worked on grade 1 terrain. There are many tanks in the game who cannot reach their top speed even on the best possible terrain quality. Allowing this skill to improve that would make it suitable for some of the slower, heavier vehicles as well and not only the scouts and flankers, thereby offering more options for a larger number of players.
Overlord: It will work for good and medium terrains with different
efficiency.
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1512598
Tarskin, on 24 February 2012 - 10:01 AM, said: The gold ammo will stay on the T30. You will have to wait for 7.2
if you want gold ammo for your T110.
There is a nice Q/A thread in the US heavy forum about all the changes that we know of.

Link on message: #1512598

There is a nice Q/A thread in the US heavy forum about all the changes that we know of.
Overlord: That's correct.
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1512594
Makikou, on 23 February 2012 - 09:02 AM, said: About the new crew skills:
A) Last Ditch Attempt: Does this perk have a chance of happening? If it does, what is the chance? (1-5%?) How long will it keep transmitting enemy positions? I'm afraid this will mean scouts can just suicide rush in randoms and get hefty loads of exp when using this perk.
B )Is there any conditions to the commander's "Premonition" perk success rate? It seems far too "must have" to compare to commander's other skills, with the current description of the skill, it seems quite OP compared to others.
C )Driver skills, any %-rates for chance/increase in speed at different terrains (off-road master) or turning rate (Ace)?
Thanks, especially A) and B ) skills really worry the finnish WoT community about making this game more rush or camp based because of such perks.

Link on message: #1512594

A) Last Ditch Attempt: Does this perk have a chance of happening? If it does, what is the chance? (1-5%?) How long will it keep transmitting enemy positions? I'm afraid this will mean scouts can just suicide rush in randoms and get hefty loads of exp when using this perk.
B )Is there any conditions to the commander's "Premonition" perk success rate? It seems far too "must have" to compare to commander's other skills, with the current description of the skill, it seems quite OP compared to others.
C )Driver skills, any %-rates for chance/increase in speed at different terrains (off-road master) or turning rate (Ace)?
Thanks, especially A) and B ) skills really worry the finnish WoT community about making this game more rush or camp based because of such perks.
Overlord: 1. It's not percentage based. Works a few seconds.
2. 100% success rate, but there is some delay between the moment you have been spotted and the time you find out about it.
3. The %-rates are to be tuned.
2. 100% success rate, but there is some delay between the moment you have been spotted and the time you find out about it.
3. The %-rates are to be tuned.
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1512582
LongDongSilver, on 23 February 2012 - 07:06 PM, said: Hey Overlord,
could you please help me with the new skill:
"Premonition - Perk" ?
Let me get this right, if you are spotted by the enemy, the visibility indicator in the interface will immediately inform you about it? Any restrictions?

Link on message: #1512582

could you please help me with the new skill:

Let me get this right, if you are spotted by the enemy, the visibility indicator in the interface will immediately inform you about it? Any restrictions?
Overlord: Not immediately, there will be certain delay.
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1512575
_smola_, on 23 February 2012 - 04:34 PM, said: Overlord, will T110 get a new hull design?
I know the tank is not released yet, but there is a thread on the NA forum about it's armour where The_Chieftain (WG employee and military specialist, as I understand) said that T110 will get a wedge shaped hull, probably not immediately, but in some time in the future...
Thanks for the answer and for all your efforts to answer our questions!

Link on message: #1512575

I know the tank is not released yet, but there is a thread on the NA forum about it's armour where The_Chieftain (WG employee and military specialist, as I understand) said that T110 will get a wedge shaped hull, probably not immediately, but in some time in the future...
Thanks for the answer and for all your efforts to answer our questions!

Overlord: What's the "new" hull design? Any details?
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1512562
cedars, on 23 February 2012 - 04:16 PM, said: Dear OL
Q1 does brothers in arms stack?
Q2 if so, more details pls ...
Thanks.

Link on message: #1512562

Q1 does brothers in arms stack?
Q2 if so, more details pls ...
Thanks.
Overlord: Stacks with consumables and other stuff with a similar effect.
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1512553
kubahot, on 23 February 2012 - 02:21 PM, said: Dear Dev's pls tell us when You do something with those 0 damage
hit's ? it's really anoying . Do You have any idea to fix this?
Today in 5 battles I had about 20 hits for 0 damage with my IS-3, in majority times when I try to hit sides of enemy tank's ...

Link on message: #1512553

Today in 5 battles I had about 20 hits for 0 damage with my IS-3, in majority times when I try to hit sides of enemy tank's ...
Overlord: Already replied to similar questions, do read the previos pages
please.
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1512549
slobostanusic, on 23 February 2012 - 02:17 PM, said: Hi Overlord! First of all, i wish to thank you for your commitment
to EU server players, and useful info you are giving to us.
And now some
questions:
1. Did supertest of 0.7.2 update started?
2. In which update premium IS-6 is expected? 7.3 or 7.4 maybe?
3. Did `double credit` specials stopped forever?
Thank you, and keep up a good job!

Link on message: #1512549


1. Did supertest of 0.7.2 update started?
2. In which update premium IS-6 is expected? 7.3 or 7.4 maybe?
3. Did `double credit` specials stopped forever?
Thank you, and keep up a good job!
Overlord: 1. Not yet. Unfortunately. 
2. Most likely the latter.
3. Don't know.
Thanks for the support.

2. Most likely the latter.
3. Don't know.
Thanks for the support.

Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1512537
L3gi, on 23 February 2012 - 02:09 PM, said: Q: Will we get such a gift in future, too??
2300 gold and 2.300.000 credits for 23 $ on RU server atm.
see following spoiler.. last gift!


Link on message: #1512537

2300 gold and 2.300.000 credits for 23 $ on RU server atm.
see following spoiler.. last gift!

Overlord: Again the question to the community team.
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1512528
SeargentMajorOfAA, on 23 February 2012 - 01:35 PM, said: When coming exactly 7.2?

Link on message: #1512528

Overlord: Q1 of 2012 according to the latest official info announced.
Fixed. Q1.
Fixed. Q1.
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1512527
CommanDos23, on 23 February 2012 - 12:24 PM, said: 
Smart xD Map rotation such as Smart xD mm
This noob random system cant be made fair
Because doing all/summary players and not make 1by1 personel least lower failure rate (Prohorovka vs Malinovka too much of a difference(1.8x) This 2map old map)
Random think avarage is good so happen distribution is not equal
some players suck more and more as compared to others (MathchMaker= Meds vs Heavys Team 1 KV KV KV on 1 side opposite Team 2 PzIV, PzIII/IV, PzIII/IV and non in platoon This is the smart??? why not mixed)
some players are very well involve
Stoning Stop!

Link on message: #1512527


Smart xD Map rotation such as Smart xD mm
This noob random system cant be made fair
Because doing all/summary players and not make 1by1 personel least lower failure rate (Prohorovka vs Malinovka too much of a difference(1.8x) This 2map old map)
Random think avarage is good so happen distribution is not equal
some players suck more and more as compared to others (MathchMaker= Meds vs Heavys Team 1 KV KV KV on 1 side opposite Team 2 PzIV, PzIII/IV, PzIII/IV and non in platoon This is the smart??? why not mixed)
some players are very well involve
Stoning Stop!
Overlord: While I don't comment on unofficial data, please do take in mind
that Himmelsdorf, Malinovka, and Mines are the 3 sandbox maps, thus
are obviously more frequent server-wise.
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1512521
Thezechiel, on 23 February 2012 - 12:22 PM, said: Hi OL It is realy strange that some crew members have diferent
number of skills/perks especialy driver (5) and loader (3) it will
be adjusted in future or it is final version of skills? And there
are any plans to add more skills in future? It dont look like this
but I realy appreciated that you adding those skills finaly
Keep up in good work. Especialy for
your patience 

Link on message: #1512521



Overlord: I think it's not a problem, especially taking into account that we
have 4 common skills for all crew, and it is going to be rather
difficult to grind 7+ skills.
What might be a potential problem is that some skills might be far more popular and usfeful than other skills which can lead to certain imbalance.
What might be a potential problem is that some skills might be far more popular and usfeful than other skills which can lead to certain imbalance.
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1512310
Zpala, on 23 February 2012 - 10:51 AM, said: There is a serious problem with your servers. Just had a fight in
which i disconnected 2 times, half of our team disconnected or had
huge lagg and opponents just went about and killed all the non
moving tanks. Freaking annoying. I would give you a replay but the
replay of that fight isnt working. I cant open it or start it.
Let your team know so they fix it ASAP.
EDIT : another game just now everything froze with 3 tanks left and it ended a draw

Link on message: #1512310

Let your team know so they fix it ASAP.
EDIT : another game just now everything froze with 3 tanks left and it ended a draw
Overlord: The server team is already working onvthe issue. The EU capacity
will be extended once again
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1512288
ghostneo, on 23 February 2012 - 10:33 AM, said: ovi? why cant we have events like this
Dear tankers, the team announced a rally in honor of the holiday - the Day of Defender of the Fatherland. On February 22 10:00 (GMT) on February 27 to 9:30 am (GMT), awaits you: Five-time experience for the first victory; 50% discount on the purchase of equipment: T-34 T-34-85, T-43, HF 13, HF, HF-1C KV-3, IP, SU-85, SU-100 SU-152; 50% discount on equipment (rammer, laying drives, ballistic lining, etc.); 30% discount on all camouflage; Save 58% on the premium shells. In addition, you can please themselves or their friends, buying gift package, prepared specially for February 23. The package will be added to the gift shop World of Tanks. Holiday package includes: 2300 Game of gold; 2.3 million loans. Gift package will be available in the gift shop from February 22 to 10:00 (GMT) on February 27 to 9:30 am (GMT).
we have only 5X win of the day for one day

Link on message: #1512288

Dear tankers, the team announced a rally in honor of the holiday - the Day of Defender of the Fatherland. On February 22 10:00 (GMT) on February 27 to 9:30 am (GMT), awaits you: Five-time experience for the first victory; 50% discount on the purchase of equipment: T-34 T-34-85, T-43, HF 13, HF, HF-1C KV-3, IP, SU-85, SU-100 SU-152; 50% discount on equipment (rammer, laying drives, ballistic lining, etc.); 30% discount on all camouflage; Save 58% on the premium shells. In addition, you can please themselves or their friends, buying gift package, prepared specially for February 23. The package will be added to the gift shop World of Tanks. Holiday package includes: 2300 Game of gold; 2.3 million loans. Gift package will be available in the gift shop from February 22 to 10:00 (GMT) on February 27 to 9:30 am (GMT).
we have only 5X win of the day for one day
Overlord: EU had one more. Hope, you are satisfied. And please address the
community guys with similar questions.
Subject:
Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1512275
hopeasusi, on 23 February 2012 - 08:43 AM, said: Dear Overlord.
Can you please explain why there is no buff planned for the VK4502P ausf B?
As it is basicly obsolite thanks to the E-75, which is just plain better. (better hull armor+more mobility without any drawbacks)

Link on message: #1512275

Can you please explain why there is no buff planned for the VK4502P ausf B?
As it is basicly obsolite thanks to the E-75, which is just plain better. (better hull armor+more mobility without any drawbacks)
Overlord: The gap between the two does fall within the acceptable limits, eg
T34 is in a worse position
Subject:
International Forums\BY, RU, UA Community\Спам-уголок\Ваши лучшие и худшие бои
Link on message: #1510597

Link on message: #1510597
OldFox: Классный бой! Адреналина - полные сапоги!
http://wotreplays.ru...-oldfox-m40_m43
Сгубило одно неосторожное движение. "А могли бы и выиграть" ©
http://wotreplays.ru...-oldfox-m40_m43
Сгубило одно неосторожное движение. "А могли бы и выиграть" ©
Subject:
International Forums\BY, RU, UA Community\Спам-уголок\Ваши лучшие и худшие бои
Link on message: #1510264
SayHiMyShell, on 26 February 2012 - 11:34 AM, said: Идея неплоха, поддерживаю.
В зачет конкурса пойдут реплеи только из месяца конкурса?

Link on message: #1510264

В зачет конкурса пойдут реплеи только из месяца конкурса?
OldFox: Да
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