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Developers posts on forum

In this section you'll find posts from the official developers forum. The base is updated every hour and stored on a server wot-news.com. If you encounter any bugs, have suggestions or comments, write to info@wot-news.com

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OldFox
Не могу купить голд
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12.08.2012 10:42:19
 
Subject: Не могу купить голд
Link on message: #2513709

OldFox: Читайте новости на официальном ЕУ-сайте: если какой-то агрегатор (платежная система) в данный момент недоступна или имеются проблемы, там обязательно об этом сообщат. Пожалуйста, не пытайтесь экспериментировать, пока не будете убеждены, что проблема кроется именно в Вашем железе или провайдере. Потому что лучше подождать наладки сервиса, чем потом пытаться вернуть деньги.
ПС. Кстати, у меня все работает - только что проверил.
Алгоритм:
1. Залогиниться
2. Выбрать количество покупаемого золота.
3. Нажать More payment options, если хотите воспользоваться WebMoney или другой нераспространенной в Европе системой
4. Должно автоматически определить страну по IP и предложить Вам выбор. У меня из Латвии предлагает 10 платежных систем.


OldFox
kā var nomainīt ?
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12.08.2012 10:38:58
 
Subject: kā var nomainīt ?
Link on message: #2513700



OldFox
Premium tanki(5/6)
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12.08.2012 09:52:42
 
Subject: Premium tanki(5/6)
Link on message: #2513599

OldFox: Manuprat 2 labakie premiuma tanki ir Lowe un Type59. Jo vini parstav 2 sis speles pamatstilus: pirmais der tiem, kam patik kemperot, bet Type59 - aktivas speles cienitajiem. Francu premium-arty varam neskaitit, jo vina maz nes zemo limenu kaujas del. Visa pareja premium tehnika ir tie pasi Lowe un Type59 pec speles stila ar nelielam atskiribam.


OldFox
Конкурсы в июле-августе
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11.08.2012 17:43:35
 
Subject: Конкурсы в июле-августе
Link on message: #2510390

OldFox: Когда закончится Gamescom и парижские работники вернутся в офис.


OldFox
Lokalizacijas kludas un bagi
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11.08.2012 11:44:20
 
Subject: Lokalizacijas kludas un bagi
Link on message: #2508422

OldFox: Ar so problemu labak jaraksta http://support.worldoftanks.eu Jo skiet tas varetu but nopietni.


OldFox
Вопросы разработчикам
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11.08.2012 07:17:11
 
Subject: Вопросы разработчикам
Link on message: #2507904

OldFox: Это не было бы лишним. Конечно, "продвинутые" игроки сами следят за всеми акциями, и тем не менее напоминание лишним не будет.


Overlord
EU Questions & Answers
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10.08.2012 16:43:10
 
Subject: EU Questions & Answers
Link on message: #2503759

View PostNathaniak, on 07 August 2012 - 10:43 PM, said: Hi. Any chance of a continuation of 'You Ask, We Reply'? Or is that officially dead?
On a different note, previously gained expert tanker awards show that are now invalid show vehicles needed to regain them. Will this feature be implemented in some way for nations where the expert tanker award has not yet been unlocked (seriously, just an in-game list for Master Tanker would be really useful)?

Overlord: That's a question to the community team.


Overlord
EU Questions & Answers
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10.08.2012 16:41:49
 
Subject: EU Questions & Answers
Link on message: #2503746

View PostCelestia, on 07 August 2012 - 08:32 PM, said: http://venturebeat.c...-45m-exclusive/
Now that WarGaming owns BigWorld, how much of an effect will this have for WoT and the other games in the future?
Will we see things like multicore and BigWorld 2.0 Implemented much sooner than previously planned?

Overlord: Above.


Overlord
EU Questions & Answers
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10.08.2012 16:41:40
 
Subject: EU Questions & Answers
Link on message: #2503745

View PostMKRE, on 07 August 2012 - 10:40 PM, said: I heard that WG recently bought Bigworld. So here is my question:
Do you think it will have a poisitive effect on boosting developmet speed of the engine in the near future.
And do we gamers get some most wanted features like mulitcore-support faster, because bigworld is now a part of WG or will it have no major influence on development speed for say the next half year?

Overlord: I wouldn't expect a quick progress when it comes to technology. However it will definitely have a positive effect in the long run.


Overlord
EU Questions & Answers
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10.08.2012 16:38:41
 
Subject: EU Questions & Answers
Link on message: #2503711

View PostHorus30k, on 07 August 2012 - 06:31 PM, said: Hey Overlord,
could there be a way to use free xp thats been converted or gained normally and use it on crew skills? i mean the amount of xp required to fully pimp one crew member is huge(like in the millions per man if i'm not mistaken) so its not like it would be game breaking imo.

Overlord: We are thinking of that feature. It does sound right.


Overlord
EU Questions & Answers
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10.08.2012 16:37:43
 
Subject: EU Questions & Answers
Link on message: #2503703

View PostSpiediens, on 07 August 2012 - 03:57 PM, said: Overlord, are you planning to buff the VK3002 someday? Short 88 at tier 7 as the best gun is just a bad joke.

Overlord: If it is justified stat-wise, than yes.


Overlord
EU Questions & Answers
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10.08.2012 16:36:53
 
Subject: EU Questions & Answers
Link on message: #2503690

View PostKolaski, on 07 August 2012 - 04:58 PM, said: Support the new Game-Engine with 0.8.0 Multiturrets/Multigun?

Overlord: 8.0 update won't bring multi-gun support.


Overlord
EU Questions & Answers
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10.08.2012 16:36:11
 
Subject: EU Questions & Answers
Link on message: #2503681

View PostMXDoener, on 07 August 2012 - 04:10 PM, said: So,
now that you own your engine (Bigworld), will this help to implement the missing stuff aka "MULTI CORE" and co. faster?
I´m referring to this article: http://venturebeat.c...-45m-exclusive/

Overlord: Hopefully yes, however that it's not solely a BW issue (replied earlier).


Overlord
EU Questions & Answers
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10.08.2012 16:35:03
 
Subject: EU Questions & Answers
Link on message: #2503669

View PostPips, on 07 August 2012 - 02:56 PM, said: Do u plan more great mods in future? This 2 mods are great, attack is so awesome and its easy to see that guys who worked on them play this game a lot.

Overlord: Garage and historical battles are to come in future.


Overlord
EU Questions & Answers
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10.08.2012 16:34:18
 
Subject: EU Questions & Answers
Link on message: #2503657

View PostC_C, on 07 August 2012 - 02:03 PM, said: Hey Overlord,
did u change KV-5 credit income, coz 58k for 1000 exp defeat with premium is little strange.
imho KV-5 is POS after 7.5
http://prntscr.com/ddfj8
Regards!

Overlord: No we didn't! That's tricky to change prems.


Overlord
EU Questions & Answers
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10.08.2012 16:32:45
 
Subject: EU Questions & Answers
Link on message: #2503639

View PostMolochZ, on 07 August 2012 - 09:07 AM, said: Hi Overlord,
When you sit down for a meal do you hold the fork in your right hand or your left hand? Also could you tell me what you had for breakfast on April 05 1988?
Thanks :)

Overlord: I'm right-handed. The second one is easy - I didn't have breakfast that day.


Overlord
EU Questions & Answers
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10.08.2012 16:30:26
 
Subject: EU Questions & Answers
Link on message: #2503610

View PostDenySpark, on 07 August 2012 - 08:10 AM, said: Hello Overlord...with all due respect...any ETA on 0.8.0 test server? :) Thanks.

Overlord: Soon. As always. :Smile_Default:


Overlord
EU Questions & Answers
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10.08.2012 16:26:12
 
Subject: EU Questions & Answers
Link on message: #2503568

View PostHetzingHetzer, on 06 August 2012 - 11:02 PM, said: I could link to your profile... But that would just be mean.
Since you havent got the fact that EU is much more after than every other portal, ill guess ill just have to link it...
US:   03.08.2012 12:14 http://worldoftanks....eview80-update/
RU:  03/08/2012 17:04 http://worldoftanks....ics_update_080/
EU: :Smile_trollface-3: :Smile_trollface-3: :Smile_trollface-3:  http://worldoftanks....ics_update_080/   (aka there is no news on EU portal about 0.8.0)
EU now: 07/08/2012 18:?? http://worldoftanks....ing-version-80/
See what i mean?
This is just one example of many where EU portal have been MUCH later out with news than the other portals, or not reporting it at all.
Don't give me that sh*t that you have to translate it to all the languages before you publish it, you can start with CopyPaste from USA portal, and update it after the translators finishes their translation, instead of not doing sh*t until they are all done, get it?
UPDATE:
Of corse, only because i made this post it got released, but facts still remain, EU is very much after whe nit comes to news.

Overlord: Yes, I see. That makes me sad.


Overlord
EU Questions & Answers
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10.08.2012 16:20:59
 
Subject: EU Questions & Answers
Link on message: #2503503

View PostVipez, on 06 August 2012 - 08:15 PM, said: So Overlord, if you really going to nerf the M48A1 would you please just take Lifepoints instead of taking speed or rof or similliar? I mean the Patton was before the patch a beast with speed and such things..and M48 as a sort of "next tank" should also have these advantages...also we dont always want to learn new advantages from tank to tank...we want to have 1 advantage on 1 medium/td/whatever row so we dont alwayas have to focus on learning new advantages..tactics..and such stuff :)

Overlord: No nerf plans as of now.


Overlord
EU Questions & Answers
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10.08.2012 16:20:20
 
Subject: EU Questions & Answers
Link on message: #2503496

View PostTerran_wrath, on 06 August 2012 - 07:39 PM, said: Again Overlord:

Overlord: The whole concept of SPG lines being stretched out is not finalized. Only after we carry out the testing, it will be clear what balance changes are needed


Overlord
EU Questions & Answers
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10.08.2012 16:17:58
 
Subject: EU Questions & Answers
Link on message: #2503465

View PostSt0ne_Monkey, on 06 August 2012 - 06:45 PM, said: Overlord do you see the Physics in 8.0 as finaly beeing an indirect buf for all German tanks. If a Maus weighs 190 tones and has 1750 HP is say a small french tank at 13 tones is in front of it the Maus should be able to just squash it into the ground. Finaly physics should give the germans something that they are best at. Even the German mediums are as heavy if not heavier than most other nations heavy tanks. In this instance size really should matter.

Overlord: Personally, I doubt it (weight advantage) will make a huge impact on gameplay.


Overlord
EU Questions & Answers
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10.08.2012 16:15:16
 
Subject: EU Questions & Answers
Link on message: #2503436

View PostRook_PL, on 06 August 2012 - 05:29 PM, said: Another try:
Why WG thinks it's crucial to fill all tiers for all nations in all classes (SPG, TD, LT, MT, HT)? I mean, you will add 'european' tree, with Polish, Hungarian and other tanks. But there's no way you'll fill it (it requires about 35 designs), so unfinished tree will arrive (similar with Japan).  If so, why didn't you stop French tree at tier 4/5 and kept adding totally S-F or seriously post-war machines (while there are many designs of real vehicles left undone)?

Overlord: The final decision on the EU tree is not taken yet.


Overlord
EU Questions & Answers
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10.08.2012 16:12:58
 
Subject: EU Questions & Answers
Link on message: #2503416

View PostSinenfutorepatolvaj, on 06 August 2012 - 04:50 PM, said: Overlord, I've worked out a new medium tank concept for you.

Overlord: Already known, we also read Hunnicutt. :Smile_Default:
Thanks anyway.


Overlord
EU Questions & Answers
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10.08.2012 16:10:12
 
Subject: EU Questions & Answers
Link on message: #2503393

View PostQuakeRiley, on 06 August 2012 - 03:30 PM, said: Dear Overlord
Will the tanks made by nations controlled by the British Empire (such as the RAM and Sentinel tanks) be added directly to the tree on their own little special mini-lines, added as premiums or part of the tree as a whole?
-QuakeRiley-

Overlord: Why not. Quite possibly.


Overlord
EU Questions & Answers
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10.08.2012 16:05:27
 
Subject: EU Questions & Answers
Link on message: #2503343

View PostDevilScream, on 06 August 2012 - 04:46 PM, said: Overlord,
Its not a mystery that our favourite game called World of Tanks currently uses only one core of the processor. I would like to ask You, if the upcoimg new rendering engine with physics will be able to take advantage of the dual or even quad core equipped computers. There are a lot of people with older core2duos, athlons and so on waiting for this information. It'd be great to hear from You about it.
regards,
devil

Overlord: No, the issue lies deeper, in middleware conflct (BW engine and Umbra) that cant be solved by the new render. Unfortunately.


Overlord
EU Questions & Answers
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10.08.2012 16:00:59
 
Subject: EU Questions & Answers
Link on message: #2503303

View PostAjgor99, on 06 August 2012 - 04:02 PM, said: Hi Overlord,
have you considered visually improving moment when tank is destroyed? Like blowing off turret in the air when tank is amoracked to death, giant flames from ventilation when gas tank is blown or blown hatches together with explosions. Also to keep tank burning till the end of match.

Overlord: Yes, we are thinking of that. Especially, blowing off the turrets - that's my favourite part.


Overlord
EU Questions & Answers
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10.08.2012 16:00:10
 
Subject: EU Questions & Answers
Link on message: #2503295

View PostBonSie, on 06 August 2012 - 04:01 PM, said: Hi Ovi
Will only the new maps get a FPS improvement or is it a general improvement???
BonSie

Overlord: FPS is expected to be roughly the same or even higher on most of the configurations.


Overlord
EU Questions & Answers
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10.08.2012 15:59:04
 
Subject: EU Questions & Answers
Link on message: #2503284

View PostKarrajor, on 06 August 2012 - 03:21 PM, said: Dear Overlord :Smile_Default:
Yesterday I saw a video named "Render 2" which had some info on the sweet changes in 8.0 rendering and physics. The upgraded map designs looked awesome :Smile_great:
My question is: Will the new rendering system increase the chances that night battles will come to WoT? Inspiration could be taken for example from Codename Panzers, which had a very good, yet simple night battle system.
I thank you in advanc for the reply :Smile_Default:

Overlord: Night battles are just on the minds of our game designers and producers, not in the works or even research. :Smile_Default:


Overlord
EU Questions & Answers
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10.08.2012 15:56:10
 
Subject: EU Questions & Answers
Link on message: #2503257

View PostHustodemon, on 06 August 2012 - 02:56 PM, said: Dear Overlord,
are there any plans of changing the way how camo patterns are chosen?
Now, playersu choose one camo pattern, which does not change acording to map region or weather (for example desert pattern on tanks fighting on arctic region).
Have you (developers) considered changing this into some kind of "camo packages" (for example, players could choose one package for Tiger, which could contain "overall sand yellow camo pattern" for Sand River, El Halluf, etc., "ambush pattern" for Prokhorovka, Redshire, Himmelsdorf, Dragons Ridge, Mountain Pass, etc., and "winter striped camo pattern" for Arctic Region,...)?

Overlord: Yup, in the next update there going to be 3 camo types - desert, summer, winter. The same types will be applicable to maps as well (one type per map). If you purchase two or 3 camos for a particular tank, they will change accordingly based on what map you are playing.


Overlord
EU Questions & Answers
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10.08.2012 15:34:19
 
Subject: EU Questions & Answers
Link on message: #2502998

View Postlonigus, on 06 August 2012 - 01:29 PM, said: Q1: Will with the 3x3 Km maps also the time be extended? To maybe 45 mins or more?
Q2: Is 30 ppl vs 30ppl the max possible due to servers? Or can it be more. And if will there be some kind of ammo resuply checkpoints? Since tanks like Batchat with its 30 shots si running out of ammo even now with 15 tanks and 15 mins. What about if there 30 tanks and tripple the play time for example. Same goes for artilery.
Q3: maybe some kind of CW rework for those huge maps with 60 vs 60 ppl? Tactics would get a totaly different meaning. :D

Overlord: Bigger battles with more tanks on each side are still being researched (it means not in the development atm). Performance-wise they are much more expensive, providing extra load on both client and server. Plus bigger maps can't have the same level of detail at this stage. Still lots of work ahead.


Overlord
EU Questions & Answers
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10.08.2012 15:30:05
 
Subject: EU Questions & Answers
Link on message: #2502945

View PostCosMoe, on 06 August 2012 - 01:06 PM, said: Here are the unofficial stats, sample size for JgdPzrE100: 450 000 matches played on all servers.
http://forum.worldof...will-be-nerfed/
The picture is pretty clear: An up to 6% lower winchance than other Tier10 TDs.
That is about the same difference from a "great" player to a "below-average" player.
I suggest to fix this ASAP because almost every JdgPzrE100 player is pretty dissapointed right now.
I also urge you and all others involved in tank balancing to read the player feedback in the relevant sections in this forum.
Question: What is the threshold for receiving buffs or nerfs?

Overlord: It's much lower than 6%.


OldFox
pāris jautājumi
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10.08.2012 10:00:44
 
Subject: pāris jautājumi
Link on message: #2499766

OldFox: It ka raidijuma KTTC SerB teica, ka si opcija netiek realizeta. Bet nu redzesim :)


vuque
Forumdaki İngilizce Açıklamalar
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09.08.2012 15:46:27
 
Subject: Forumdaki İngilizce Açıklamalar
Link on message: #2493970

View Postvuque, on 13 July 2012 - 04:31 PM, said: http://forum.worldof...sekce-fora-wot/

vuque:

View Postvuque, on 12 July 2012 - 12:05 PM, said: Türkçe bölümünün en sonda olmasının sebebi en son açılan bölgesel forum olmasıdır.Herşeyde art niyet aramaya gerek yok.Türk olduğumuz için bir haksızlık yapılıyor olsa veya yapılacak olsa herkesden önce biz tepki gösteririz merak etmeyin.

vuque:

View Postvuque, on 12 July 2012 - 11:49 AM, said: Bunun sebebi biz forum isimlerini Türkçe'ye çevirirken bu forumları açacak kişilerin bölüm adlarının ne olduğunu,bölümlerin ne işe yaracağını bilmelerini istediğimizden(ona göre bölüm düzenlemeleri yapılıyor) açılacak bölümleri Türkçe'ye çevirirken birde İngilizcelerini yazdık ancak forum oluşturulduğunda o İngilizce açıklamalarımızında kaldığını gördük.Sonrasında bir zararı olduğunu düşünmediğimiz için öyle kaldı.

vuque:


vuque
Hunt us Down Event
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09.08.2012 15:08:47
 
Subject: Hunt us Down Event
Link on message: #2493547

vuque: Şu anda bi kaç oyun için yine oyundayım :)


supercharge
New Giftshop Packages
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09.08.2012 14:39:41
 
Subject: New Giftshop Packages
Link on message: #2493214

View PostThe_Pwner, on 09 August 2012 - 12:34 PM, said: Close the debate. Are you male or female? :Smile_veryhappy:
But you could put type for a few less euro's but yes really nice offers...


supercharge:
hahahahah! won't tell you! This info is top secret! :Smile_veryhappy:


supercharge
New Giftshop Packages
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09.08.2012 14:30:19
 
Subject: New Giftshop Packages
Link on message: #2493121

View PostThe_Pwner, on 09 August 2012 - 12:23 PM, said: Nice one on the tier 6 chinese! Type as well always welcomed, and micromaus too. Nice overall bonus...


supercharge:
thanks! Type 59 is great too. It's only available during special events and occasionally in gift shop


supercharge
Introducing version 8.0
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09.08.2012 14:22:25
 
Subject: Introducing version 8.0
Link on message: #2493025

supercharge: Have a look here! This is a new video on 8.0 update. More to come in our forum sooon!


LiannaSilverwind
A thought on Master Tanker award in new MM
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09.08.2012 12:24:48
 
Subject: A thought on Master Tanker award in new MM
Link on message: #2492041

View Postskeeta, on 09 August 2012 - 04:38 AM, said: Why? Well, a majority of EXP is issued on a point per point of damage inflicted modified for the tier of the tank you damage so that the higher tier you hit the more EXP you gain from damaging him. So up until this last patch we could hit tanks upto 4 tiers above us. The maximum is now 2 tiers.

LiannaSilverwind: That is how it was supposed to work, but Russian developers (Storm and SerB) have denied that it ever worked. Ie. 1 point of damage against tank 4 tiers lower than yours will provide you the same amount of experience as 1 point of damage against tank 4 tiers higher than yours.


supercharge
NA Hostage crysis
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08.08.2012 19:15:30
 
Subject: NA Hostage crysis
Link on message: #2487974

View PostMasinac91, on 07 August 2012 - 07:35 AM, said: False logic on "Working as intended"
Somwehere i have read that WG plans to merge EU, NA and RU servers sometimes in the future..
I don't know if it's true or not, but i suggest you to be patient for a while..


supercharge:
I haven't heard about it and I don't think this is planned but let's see what the future brings


Decept1on
probleme de connexion au jeu
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08.08.2012 13:08:07
 
Subject: probleme de connexion au jeu
Link on message: #2485067

Decept1on: bonjour,
en général ce problème apparaît quand tu n'a pas la configuration minimale requise :(
Configuration minimale requise :
Système d’exploitation : Windows XP/Vista/7
Processeur (CPU) : 2.2 GHz
RAM : 1.5 Go pour Windows XP, 2 Go pour Windows Vista / 7
Carte graphique : carte compatible Shader Model 3.0 GeForce 6800GT avec 256 Mo de RAM / ATI - X800 avec 256 Mo de RAM, DirectX 9.0c
Carte audio : compatible DirectX 9.0c
Espace disque libre : 3,5Go
Connexion internet : 128 Kbps


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